Character Sheet
][ Inquisitor Joanyn Praxis ][
Imperial Inquisitor, Ordo Hereticus

Attributes
Physical Attributes
Strength - 1
Agility - 2
Melee - 1
Endurance: 4

Mental Attributes
Intelligence - 3
Tactics - 2
Nerve - 1
Fortitude: 6

Social Attributes
Charm - 4
Presence - 3
Contacts - 3
Resolve: 10

Faith Attributes
Belief - 2
Scripture - 0
Fire - 1
Conviction: 3
(3) - The Imperium should be an alliance of solidarity for the weak, not an alliance of strength for the strong.
(2) - People are more than problems, weaknesses, corruption vectors to eradicate. Their feelings and dreams matter.
(1) - A Shot Fired is a Shot Wasted

<1> - Victory makes me feel alive.
Strength is raw physical conditioning. Lifting stuff, swimming, running a long time, punching hard. It's added to many melee attack damage as well.

Agility is swiftness, reaction speed, and immediate awareness. It's used for dodging things, jumping, ducking, outrunning folks, and other twitchy reactions.

Melee is the general skill of up close combat with knives, swords, fists (power or otherwise), chainsaws, whatever else.

Intelligence is raw intellectual power, knowledge, and drive to learn and study stuff. It is also used for military logistics.

Tactics is your knowledge of battle tactics, from the strategy of leading armies to simply knowing when it is safe to rush across a hallway in a gunfight.

Nerve is the stat both for shooting firearms and for keeping your cool. Nerve checks are common in combat to prevent from panicking or fight through pain.

Charm is the social stat used for flattery, smoothtalking, lying, seduction, verbal sparring, deflection, and navigating high culture.

Presence is the social stat used for reasoning, explaining, teaching, intimidating, impressing, or public address.

Contacts is rolled to know people you need to know, and to have a good reputation with them.

Belief is your actual faith in... whatever you have faith in. The Emperor, hopefully. It is used to resist temptation and corruption.

Scripture is your knowledge of the intellectual side of your religious faith. If you can quote from the holy books and theologians. It's intelligence for matters of faith.

Fire is your ability to project your faith out and convince others of it. Want to convert somebody or whip a crowd into a fanatical fury? This stat.
Weapon: Laspistol
Weapon: Hellpistol
Trade: Manager
Trade: Spy
Trade: Political Operator
Talent: Verbal Sparring
Talent: Seduction
Talent: Dishonesty
Talent: Intimidation
Talent: Exfiltration
Talent: Logistics
Talent: Propaganda
Talent: Indirect Persuasion
People: Dahlia
People: The Corrupted
People: High Imperial Politicians
Knowledge: Imperial Political Theory
Social Loadout
1 Compact Laspistol, 1 Laspistol Reload, Flash-Safe Glasses, 6 Concealed monoknives, 1 Show Knife, 1 Belt Buckle Gun, 1 Plastex Bodyglove/Flakweave Suit, Displacer Field

Combat Options
+1 Hellpistol, +1 Transonic Machete

Compact Laspistol
Small Handgun
Attack Dice: 1/d10 -or- 2/d10-1
Aim Bonus: +1
Damage Bonus: +2
Armour Reduction: 0
Magazine Size: 4
Special
Laser: Does not cause bleeding.
Blinding: If operated without flash protection, witnessing the impact of a las-weapon will blind for 3 rounds.

Concealed Monoknife
Small Knife
Attack Dice : 1/d10
Damage Bonus : Agility + 1
Armour Penetration : 2
Parry Bonus : -1
Disarm Bonus : +0

Show Knife
Medium Knife
Attack Dice : 1/d10+1
Damage Bonus : Agility + 1
Armour Penetration : 0
Parry Bonus : +0
Disarm Bonus : +0

Buckle Gun
Tiny Handgun
Attack Dice: 2/d10-2
Aim Bonus: +0
Damage Bonus: -2
Armour Reduction: 0
Magazine Size: 1
Special
Hidden: Will always escape searches.

Plastex Bodyglove/Flakweave Suit
Clothing
Armour Value : 3
Coverage : All but Head and Eyes
Resistances : Impact, Blunt

Displacer Field
Energy Screen
When hit with an attack, roll 1d10.
1: Displaced into worse danger.
2: Displacer field fails. Take the hit.
3-6: Displaced hard. Take 1 Sore from bumping into something.
7-9: Displaced. Attack avoided.
10: Nothing personal, kid.

Hellpistol (Voss Pattern)
Medium Handgun/Carbine
Attack Dice: 1/d10 -or- 2/d10-1 (One-Handed)
Aim Bonus: +1
Damage Bonus: +3
Armour Reduction: 2
Magazine Size: 12
Special
Laser: Does not cause bleeding.
Blinding: If operated without flash protection, witnessing the impact of a las-weapon will blind for 3 rounds.
Convertible: When converted to Carbine mode, gain +1 to Attack and Aim Bonus.

Transonic Machete
Medium Knife
Attack Dice : 1/d10+2
Damage Bonus : Strength + 3
Armour Penetration : 1 + Half of enemy Armour (Round Down)
Parry Bonus : +0
Disarm Bonus : +3
Special
Sickening Vibrations: Enemies with 3 meters of an active blade count as being at -1 to all stats.
Sister Charitina
A member of the Order Famulous who found her faith again thanks to the Inquisitor. Praxis' closest confidant, dearest friend, and irritating ex-girlfriend.
Attributes of Note: Nerve 3, Contacts 4, Charm 3, Scripture 2, Fire 2
Skills of Note: Career - Order Famulous, Weapon - Bolt Carbine, People - Inquisitor Praxis
Equipment: Half-Plate Power Armour, Bolt Carbine, Burning Blade
Known Values: (3) The nobility is a blight on the Imperium, (2) I trust the Inquisitor's vision for the future, (1) Galaxy grim and dark, tiddy soft and warm.

Dahlia Hussian
A 17 year old unsanctioned psyker, rescued by Praxis from the witch's pyre she volunteered for at age 12. Loves the Emperor, and hates herself for being unworthy and twisted.
Attributes of Note: Power 1, Control 2, Sight 2, Faith 5, Strength -1, Nerve 0
Skills of Note: Talent - Self Discipline, Talent - Self-Hatred
Equipment: Web Derringer
Known Values: [3] I am here because I was given a chance. I should extend the same chance to others, [2] The Emperor is all things, [1] I can atone for my existence by aiding the Inquisitor

Marvel Ann Alemanga-Zero
A Magos of the biology wing of the Adeptus Mechanicus, Marvel Ann is an exuberant, odd, and enthusiastic cyborg lady who is an expert in medicine and bionics. She's Joanyn's current sweetheart, and she autotunes her voice.
Attributes of Note: Intelligence 4, Charm 3, Strength 4
Skills of Note: Career - Cyberdoc, Talent - Surgery, Talent - Singing
Known Values: [2] Adventure is to be seized with both hands (and as many mechandrites as possible)

Fraser Bookter
A positively ancient scribe who served Praxis' teacher, Bookter has seen all manner of things. Despite that, he keeps good humour.
Attributes of Note: Intelligence 4, Scripture 2, Contacts 2, Strength -2
Skills of Note: Career - Archivist, Knowledge - Imperial History
Known Values: ???

Korey Kilimnik
Once a Lightning fighter pilot for the Navy, until he was caught fucking an admiral's son. Kilimnik professionally doesn't care unless it has jet engines.
Attributes of Note: Nerve 5, Agility 3
Skills of Note: Career - Fighter Pilot, Talent - Piloting, Talent - Causing Trouble
Known Values: [2] By death or rejuvenation, age will never slow my reflexes
Penalties

≡][≡​
Sore​
Strain​
Stress​
Stain​
≡][≡​
◹☠◸​
0/4​
0/6​
0/10​
0/3​
◹☠◸​
◹⛉◸​
3 XP​
XP3​
33 XP​
9 XP​
◹⛉◸​
CURRENT RP
6

RULES SUMMARY
ROLZ ROOM
 
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I'm mostly worried about the inquisitor's Astartes steamrolling us if we don't cooperate, but at the same time it would be unfortunate to give away Araleth's position to another inquisitor. So...

[X] Abstain

I dunno. If we had more gun than him, I wouldn't have bothered, but he has Space Marines and we have not.
 
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"If you don't mind, what is that thing?" you asked. "I'm not particularly enthused about you pointing unknown objects at myself or my acolytes."

"It's... well, it's very old is what it is." he explained.
...
"But if it's lighting up on me, doesn't that mean there is truth to the prophecy?" you asked, and he shook his head.

"Of course not! All it means is that somebody in possession of future information has influenced you in some way. A seer could foresee your fate if they lied to you, then tell you that lie about what they saw, for instance!" he said. "A machine like this would have no way to tell, which is why it is up to my judgement."
It still feels a bit like he is waving hi Tetris high-scores at us. He is very aggressive and ongoing with that thing, when typically it would be considered impolite to scan someone during a conversation, and we are supposedly peers. We have not, for example, considered bringing out whatever Warp detectors we must have or asked Dahlia for her opinion on whether this guy is involved in any heresy right in the middle of our meeting here.

It being very old might be a hint as to what it is, but I am not informed of what that would do for its function. There are lots of very old things, and to the best of my knowledge, Necrons do not automatically sense portent, so presumably there is more to it than being a very old machine.

Meanwhile, sensing future knowledge either means sensing Warp influence, which would mostly be limited to primary sources which we aren't(unless that recording was stored on Eviltech); meddling with time to detect future variables, which ought to make it the loudest thing around for it to sense; it is a Warp artefact, and thus works because it says so but has other issues; or it somehow just senses mundane knowledge of the future, which means it should be ticking constantly like a geiger counter, because boring-old mundane prediction is constant and universal amongst society, and when it comes to bureaucracy and architecture, can be more far-reaching and accurate than most Farseer efforts. I mean, just to get here someone had to predict where the planet would be when we arrived based upon the last available data, which may have been quite old itself given The Imperium.

So the box still feels like an attempt to distract/irritate/make false insinuations, does something completely different to what he claims, there is something wrong with it that he doesn't want to explain, or he doesn't want to bother explaining technical things to a layman, which would be fine if we weren't technically peers and there weren't a lot of things out there that look innocuous and one really really very much doesn't want pointing at them.

Could we ask Dahlia about it?
 
8-4: Present Primacy
"It is so." you said tersely.

"Hmm. So I imagine you want to get this prophecy up the chain, so to speak?" he asked.

"That is the plan." you admitted. No point in lying: he either had very good sources, or he was very good at reading people.

"Well... then this is very much in my jurisdiction." he said, folding his hands and pacing away a moment. Dramatic son of a bitch. "I understand wanting to keep this as under wraps as possible, I really do. You feel you're the only one who has the power and knowledge to save us. That's the Inquisitorial way, isn't it?"

"It's a security issue." you said simply, take a few steps around the green glass to follow him. He turned with a smirk at that.

"Exactly my point!" he said. "Your job is to ensure the Imperium does not become corrupted, but this is my job too. The corruption is simply of a different sort."

"I would perhaps be more willing to share my information if I had any idea what you were going to do with it. As it is, I worry that you will simply try to snuff the information out, protecting the timestream or whatever it is you do above human life."

"Hmm?"

"Though I'll warn you, the boy and several of my empowered acolytes have already been moved to a secure location." you lied. "My death will make things much harder for me, but not impossible."

"An admirable sense of paranoia." de Villarreal said, grinning. You swore you saw a smile flash across the faces of both his Space Marine lackies as well. "Very well. It's only fair that if you're volunteering information, I should as well. It will not surprise you that there are many interpretations of the task of our Order, but in essence... hmm."

"Hmm?"

"I'm not used to having to explain myself." he said, snickering a moment. "Right, so. The Imperium is always under the influence of what we call atemporal information, which is to say, information from the future which has been transmitted to the past. Prophecy, be it witchcraft or the divine guidance of the Emperor's Tarot, but also more concrete things."

"Things like Space Marines?" Dahlia said, her voice a tiny squeak.

"... exactly. Good eye, girl." the Inquisitor said. "But, essentially, these things are not without consequence. Information from the future entering the past has necessarily changed it, so our primarily concern as an order is to prevent anyone now from deliberately inducing changes in the past. We might never know if this did happen, but we believe in a principle called present primacy. Or, in other words, that our time, as it is, has a divine right to exist."

"That makes sense to me, but this is information from the future." you said.

"Yes, and that's where it gets interesting." de Villarreal said, grinning madly. "There are those among us, puritans of a sort, who believe that the path of time from our present point also has primacy, and concern themselves with the destruction of all future information before it can cause large changes in the universe, thus preserving the divine order as it was intended. But this is an extremist view. I think you'll agree, however, with a simple observation: if you act on information from the future, you have changed it... and thus, your information is no longer accurate."

You nodded slowly. This you understood, this was about the preservation and control of information, even information from the future. There were few things more Inquisitorial.

"So your concern is that rushing to act on a prophecy may in fact rob us of the accurate information that can be extracted from it for longer-term gain?" you asked.

"Exactly! Say, for instance, you receive a premonition that a building is to collapse with many important people inside, and their deaths lead to political chaos on a world. You can rush to shore up the support and save the dignitaries, avert the disaster... but it may more valuable to allow the disaster to occur, and leverage the resulting disorder to strengthen your position using your foreknowledge. Better a fortress in a hundred years than a trench now. Understood?" he explained.

"I believe so."

Cold. But made sense.

"The other factor, of course, is that prophecies are often made with ulterior motives, to trick people into taking actions that will cause them harm in a desperate attempt to avert the future." he said. "In these cases, a cool head and a willingness to examine the details is often a double victory, as the enemy has given us information and taken from us nothing."

He strode back up to the green-tinted window, and you glanced at it for the first time from this side. It took your brain a moment to realize the image in the pane wasn't the same as the open cathedral hall beyond it: the seating, the torches, much of the detailing on the wall... there were differences everywhere. There were people, hundreds of people, filing into the pews, wearing strange clothes, and you had to glance around the pane to confirm the hall was still, in fact, mostly empty.

"What is this?" you asked.

"This is the past. One thousand, seven hundred and thirty-ish years ago, and I wish I knew more accurately but I haven't been able to figure it out more precisely than that." the Inquisitor said simply. "It's fascinating, isn't it? We have reason to believe looking glasses like this were once common, if not in the Imperium than before it. This one... my master found it buried in an ancient archive. I've seen two others in my life, one of which saw a mere fifty-two minutes and thirty seconds before, and another which saw at least fifteen thousand years ago. We had that one destroyed, of course." he explained. "Too dangerous."

"Of course." you said numbly. Before the Imperium... it was such a strange idea, to think there was anything before the Imperium, that humanity had once existed without it. It's institutions seemed as solid and concrete and eternal as this building, but... a simple glance through this device and you could see that every other buttress outside this room was missing once, added later as the weight began to pile up around the cathedral. In fact, this room, nestled between two of them, was once part of the main hall, the ceiling missing, and you ducked a little to view the artwork on the roof as it once was. What you saw was... different. Not a man, but a woman of a middling-dark complexion. Not a lasgun, but some kind of autogun. Not an Imperial Guard uniform. No bionic eye. The enemies arrayed before them were far more detailed, and far more human-looking.

At first, you suspected some kind of politically motivated change, but as you studied the image more, you noticed a monk perched in the high corner of the ceiling, painting over the shapes there with a careful hand, touching up the colours and smoothing over cracks. Nearly two millennia of decay and restoration had changed the image, you realized, so slowly that you imagine that nobody in this building ever knew it happened. A smudge became a bionic eye, soon encrusted in gems to enhance its splendor. Fading paint became lighter skin. The gun changed because the artist didn't know the difference between the weapons, the uniform abstracted and then shifting to the most recognizable image in the minds of the generations of artists who worked on it. This mural celebrated a conflict and a person whose cause and identity had been obliterated, by the fault of no-one, over years and years.

"We reckon there were controllers once, that let you adjust when you were seeing, but they are long lost, and these are stuck to whatever setting they were left with. I keep it with me, and set it up wherever I go. I wish I had a good poetic reason, but honestly, I just find it fascinating." he said. "Two millennia is a long time for things to change, and an even longer time for things to stay the same. That stability requires vigilance. Wouldn't you agree?"

---

[ ] Tell Inquisitor de Villarreal the details of the prophecy.​
[ ] Convince Inquisitor de Villarreal that the details are best kept in your hands. (Impossible Presence check)​
[ ] Lie to Inquisitor de Villarreal about the contents of the prophecy. (Hard Presence check)​
[ ] Write In​
 
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I think this guy might be on our side when we tell him about the coming black crusade.

Nothing good comes out of a black crusade. Anyone thinking to take advantage of a Black Crusade is a heretic and thus under our jurisdiction, and we know what to do with those.
 
"Things like Space Marines?" Dahlia said, her voice a tiny squeak.
Figures Dahlia would be the one to pick up on the Space Marine being a Gemeni Event.

[X] Tell Inquisitor de Villarreal the details of the prophecy.

Because being honest has worked so far, and he's perfectly aware that we (or at least he thinks) have plans set up to reveal things even in the event of our death. I'm not sure what we gain from lying to him about this.
 
[X] Tell Inquisitor de Villarreal the details of the prophecy.
On the one hand, I don't trust like that. On the other hand, coming this far and then backing out would get us on Peter Capaldi here's shit list in all likelihood, so I'm more inclined to share what we know of the dealio.
 
[X] Tell Inquisitor de Villarreal the details of the prophecy.
-[X] "As a member of the Ordo Hereticus it's my judgement that allowing a Black Crusade to happen and attempting to use it for some advantage comes remarkably close to collaboration with the Enemy. We need to act to prepare for it, just as you would for any storm or disaster."

I've been dubious of this route, but at this point it's in for a penny in for a pound.

Also, I love this delicious Ordo Chronos lore. I was skeptical of the strategic wisdom of talking to this guy from a player's perspective, but as a fan of Sketch's take on 40k lore this was a great update for me.

Edit: I liked the write-in, so hey. Now I'm voting for it.
 
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... yeah, after the shenanigans of the Heresy with Horus' vision trips across time and the modern-day Dark Angels now being recursively responsible for blowing up Caliban during Lion and Luthor's big argument, not to mention the Cabal clusterfuck, I can absolutely see Malcador wanting the timestream monitored.
I've been dubious of this route, but at this point it's in for a penny in for a pound.
And for good reason. We're now working with confirmation this guy would rather analyze the prophecy rather than act immediately. But given Black Crusade #Finale, that may be flexible. Although how he would hypothetically intend for Abaddon's Big Bash to ultimately benefit the Imperium from it's success... either he's hoping for canon 8e and beyond because Primaris and Guilliman, he's got some utterly batshit plan for a post-imperium humanity, or he's just nuts period.

[X] Tell Inquisitor de Villarreal the details of the prophecy.

We can always just poison him later.
 
[X] Tell Inquisitor de Villarreal the details of the prophecy.

At this point the possibilities are that he buys it and we go save the galaxy or he doesn't buy it, talks about Eldar tricks and then we get the Ordo Xenos to knock him on the head for trying to get on their turf.
 
[X] Tell Inquisitor de Villarreal the details of the prophecy.

Do we play the vid as well?

Time beeing malebal is such a strange konzept...
 
[X] Tell Inquisitor de Villarreal the details of the prophecy.
 
[X] Tell Inquisitor de Villarreal the details of the prophecy.

Cadia being destroyed isn't really the kind of thing that you can properly benefit from, so I'm not too concerned about him trying to run with it. And hey, maybe more time to look at the pylons would be useful.
 
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