What should your focus for the rest of the Quest be?


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T'au aren't much better than the Imperium
Yeah there is a reason why they call themselves the Tau Empire rather than the Federation or something else. It is very much a Tau come first society and are better than other races even if we let them live.

Hell their entire diplomatic strategy is join us or we send in the Fire Caste to make you, which is pretty similar to what the Imperium does to human worlds. They simply had to rethink that strategy after running into an empire that could fight them off aka the Imperium.
 
One looks to be a newly settled training world for their Guard thanks to a preserved Ork presence, the other looks to be a mining/extraction world. The Former in particular is something we shouldn't probably let get isolated, at risk of the Orks breaking containment.

Neither are great opportunities from the perspective of a raid, which is why I hope something juicier's in range. We have a rare opportunity to catch Neon with their pants down, the question is if the astrography allows for a clay grab or if we can target something worth the time to raid.

The Ag/Mining system's a pretty decent target if we're going for conquest.
 
Also, are the Lamenters fully willing to invade the Neon Protectorate? Or was this a one time special case for the fire ships?
A special case.
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for now...
Just a question, but I'm guessing our damage is minor enough that our Strike Fleet will be able to deploy immediately @HeroCooky ? Ideally before they even realize Tanya's force got chewed up and spat out?
Yes.
oh hello, looks like lonesome has a malus to boarding fights.
No, those were civies. They had jack, shit, and that's it to defend themselves with. Not even an 'all' was in the budget.
Well at least they won't be shooting at us.
Right up until you refuse to join. :V

Also; night!
Map will come tomorrow.
 
The Ag/Mining system's a pretty decent target if we're going for conquest.
Also important to deny them the resources there since they are counting on new resource worlds to feed their new industrial world they are trying to build up into a Forgeworld.

No, those were civies. They had jack, shit, and that's it to defend themselves with. Not even an 'all' was in the budget.

Oof. That makes me feel bad. Should have gone for capturing the ships instead of destroying them.
 
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Still think we should prioritise a colonisation or two before conquest - especially given that completing one makes the other easier (and with it being a single action per planet, can easily be combined with other preparations to ready for the storm ahead)
 
Hm...on the one hand, conquering one of Neon's training worlds would greatly hamper their future troop capabilities. On the other, denying them a Mining World and a proto-agri world would start to squeeze their supply lines.

Choices choices.
 
Well in that case we should absolutely let them fight, we already have precedent of that being a short path to kin status, and I think we would befit from being able to declare them kind and making them full members.
This and that are two different scenarios. The Kil'drabi put their ship colonies, that were severely out of date, on the lines to defend us. The Yeeni wants to, quote, 'bring the fight against those who caused them so much pain and death.'

That reasoning, while understandable, isn't what I would consider worthy of becoming Kin.
 
Can we have some vat born nav's grown? Or have a research action for stable nav genes?

Nope, Navigators are some Hot Bullshit that absolutely cannot be produced artifically. The only way to get a new Navigator is two Navigators to reproduce. If Any baseline is involved, or even if you take the genetic material and go from there, you get a baseline human at best, and a non-viable mutant reject more likely.

Dark Age DRM is some scary stuff.
 
Hm...on the one hand, conquering one of Neon's training worlds would greatly hamper their future troop capabilities. On the other, denying them a Mining World and a proto-agri world would start to squeeze their supply lines.

Choices choices.

Logistics is king, proto mining and agri world is better because it strangles their capacity to get a forge world and menaces their assholery, not to say they won't go on corpse starch because they will for anyone not a noble…

But it would slow them down enough for us to go smash the orks again.
 
This and that are two different scenarios. The Kil'drabi put their ship colonies, that were severely out of date, on the lines to defend us. The Yeeni wants to, quote, 'bring the fight against those who caused them so much pain and death.'

That reasoning, while understandable, isn't what I would consider worthy of becoming Kin.
Just wanting to fight on its own isn't reason enough to be Kin, yes, especially when it's against those they have a grudge against. But it can be a start and we'll see from there if they do prove themselves. So, we're just gonna have to take a risk and see how they do and how far their dedication will go.
 
How long before we corrupted enlightened them into being more than a single post in a broken picket fence and break that 1000 unit cap?

Old say 500 units for each "company" for the chapter, a battle barge/two sets of strike cruiser/five sets of three Astarte's tier frigates.

Yeah it's overkill…but if they are going to be our main space marine chapter for us then we should look to see a reasonable standard…and 5k marines isn't that much…even if supplying 10 battle barges is going to be a pain.

Anyway I wonder if we create a song/symphony for healing that we could get the chapter master out of his sarcophagus anytime soon? It would be neat to just go "nope, all our wounded guys just got back up and we did a mass rejuvenation/healing, so big off you warp tumors!"
 
T'au aren't much better than the Imperium, they're just better at hiding it behind good PR. At the end of the day, they might not be actively xenocidal, but you never see an Auxillary end up in a position of real influence in the T'au Empire. And there's a lot of circumstantial evidence that the entire thing is backed up by at least some degree of mental influence like the whole bit where they give a "Translator Device" and all of a sudden an extremely hostile insectoid race is perfectly willing to join with the Greater Good. (That also has something to do with their plot armor, like that entire story that takes place where every type of Imperial Assassin takes a swipe at an Ethereal backing an invasion of an Imperial world, and every single one of them fails due to some degree of Suspicious Coincidence--like "Instincts" of a bodyguard somehow detecting a Vindicare lining up a shot and zeroing in on them before they can take the shot. And yet the Culexis just walks in, and while everyone feels weirdly apprehensive when it's nearby, nobody notices them despite them identifying things that were much more subtle before the Ethereal was in any danger, they murder the Ethereal without issue, and then leave.)

Farsight clearly figured something the fuck out when they got isolated from the Ethereals for a while, after all.
Huuuurgh I hate War Zone Damocles. What you may not know, if you're talking about the same event I am, is that the Culexus walks in and starts scrambling drone AI too with blankness alone. The Culexus was 'slipping in and out of reality' to dodge everyone's attention. Given how many new supernatural abilities they hand the Culexus I don't think it's solid enough proof to call it plot armour, especially when the greater battle over Mu'galath Bay involves the Obsidian Knight manifesting as an avatar of T'au hatred and the end of the fight ending up exterminatus'ing half the planet and basically ending the Third Sphere expansion.

Like, I don't argue the T'au are absolutely manifest destiny authoritarian assholes, but the 'everything is mind control' thing always felt a bit much.
 
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Could have been that GW sure as hell didn't want any good factions in warhammer, not even a token good one that's so hilariously outmatched in the long term but holding onto the greater good for all ideology that while insignificant could try to make things better.

Of course GW being as it is hated that…along with crazy fans.

So yeah, the Mind control pheromones over the top…could have been that the ethereal's are actually that dang good at their jobs but are also people…

So corruption can happen and such.
 
If the Lamenters aren't going to be willing to invade the Neonites with us, would it be worthwhile to spend an action on the below research instead of helping complete the Lamenter fleet action?

Eh, I disagree. Like, sure, they aren't willing to help us wage the war right now, but we like and trust them even without that and I think we should continue to help and support them. This is the optimal turn to be able to complete the action without any overhang as soon as possible.
 
Eh, I disagree. Like, sure, they aren't willing to help us wage the war right now, but we like and trust them even without that and I think we should continue to help and support them. This is the optimal turn to be able to complete the action without any overhang as soon as possible.
They can also help cover the other side of our territory. Right now it looks like most, if not, all of our ships are going to be busy kicking in the Neon Protectorate's balls and other fleshy bits that they can reach. The ones not used for raiding or invading are going to be busy garrisoning our backlines like Itani and possibly Brotar. At the very least, the Astartes can make sure that we don't get jumped from the End of Line.
 
Well that was a successful battle! Surprised though the Lamenters helped I thought they'd have stayed out of it given there still technically aligned to the Imperium foremost.
Her sister-siblings had broken three in one pass.

One pass, and 6% casualties. 63 Sister-Siblings...

For several thousand Neonites.
I hate to say this but 3 ships for only 63 lost? That's a great ratio and one I would gladly trade any time though we may want to look into improved bombers and fighters given we rely on them so heavily.
Ruthlessness Is Mercy Upon Ourselves
This is from a song about Poseidon it has to be I was just listening to it earlier today.

And no surprise the fanatics of the Imperium didn't surrender that's going to be a common theme I'm afraid.
 
Given we have positive birth rates
[] Allow Secondary Involvement.

I think that this is the way to go. It gives them some experience and frees up others to fight on the front lines without throwing them straight into the meat-grinder. It also lets them get a taste of it without drowning in it...

Agree,this aint the time for experimenting and raising a entire new army with a differenr doctrine,different weapon standards,different tech etc

They serve better as support units while allowing us to free manpower and other assets (that are actually up to standard)
 
Oh. I thought each founding could only have 1k max.

They do, that's the codex asartes written by guilliman and then edited after the Horus heresy to limit and break apart much of imperiums high command.

I read in a fiction that he had it changed somewhere to a 5k chapter rather then 1k…which is allot more reasonable if you think about how many dang engagements space marines get into.
 
Could have been that GW sure as hell didn't want any good factions in warhammer, not even a token good one that's so hilariously outmatched in the long term but holding onto the greater good for all ideology that while insignificant could try to make things better.
Thing is, Tau were never that Good to begin with. They were always a strict caste society and explicitly forbid the mixing of said castes.

So you didn't need the Ethereal mind bullshit, just write a story about starcrossed lovers from different castes ending up in reeducation because caste mixing is a big no no.

No retcon required.
 
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