What should your focus for the rest of the Quest be?


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Adhoc vote count started by Profilozof on Feb 23, 2025 at 5:50 AM, finished with 96 posts and 17 votes.

  • [X] Plan: Unlocking All The Melodies
    -[X] [We Were] Examine the technology and the developmental process thereof of the Tau Empire, with a particular focus on their fio'tak, drones, battlesuits, ion weaponry, and magnetic weaponry.
    -[X] [Free] Consecrate In Sacred Sand (A recently colonized sub-sector on the frontiers)
    -[X] [Psykana][Free] (0.8/1 - Auto Complete) - [Choose Melody]
    --[X] Revenant III
    -[X] [Psykana] Sing Two Symphonies (Choose Five Songs)
    --[X] Cry for the Future
    --[X] Grand Design
    --[X] The Grace and Wisdom of the Machine: Golem + Paths without Treason+ Hiss of the Steam Valves + Dutiful Spirits + Love unto Death.
    --[X] Make Things Better symphony: Graveyard + Lifeline + Love Unto Death + Dirge For The Innocent + The Healer's Star
    -[X] [Psykana] Conduct 10 Melodies (Class is in Session 1)
    --[X] Slumber III Cogitation, Spirit, Shatter, Liberation, Duty, Honor, Glory, Unwavering, and Cherish.
    -[X] [General/Psykana] Construct The Grand Note (3/13) (2 actions + 1 devouring mechadendrite) (Class is in Session 2 & 3)
    -[X] [General] Research: (1 action + 4 Cry for the Future actions, 12 total actions leaving 0.15 banked, math above. Boosted by Grand Design, so Starry versions).
    --[X] Autonomous Automata !!!WARNING!!! (1/1)
    --[X] Monofilament Missile Studies (1/1)
    --[X] Novel Infantry-Grade Weapons and Armor Development IV (2/2) (Unto Works Generational decreases cost 3->2)
    --[X] Experimental Infantry-Grade Weapons and Armor Development III (2/2)
    --[X] Logistical Infantry-Grade Weapons Development III (2/2)
    --[X] Logicstical Infantry-Grade Armor Development III (2/2)
    --[X] Anti-Psychic Materials (4/4) (Unto Works Generational decreases cost 5->4)
    [X] Plan: Begin the final Run - Lets not start warpstorms
    -[X] [We Were] Examine the ancient past of the Galactic Federation of the Dark Age of Technology. Instead of focusing on the technology, focus on the governance and stability of the system. What did they do that worked? What didn't work? Can we adopt any of it?
    -[X] [Free melody] Duty
    -[X] [Free] Consecrate In Sacred Sand (Palace of Star)
    -[X] [Psykana] Sing Two Symphonies (Choose Five Songs)
    --[X] Cry for the Future
    --[X] Grand Design
    -[X] [Psykana] Sing four Songs
    --[X] Revenge Revenge Revenge Revenge Revenge
    --[X] As One We Avenge The Innocent's Slain - Humanity Unity Revenge Ruthlessness Justice
    --[X] Clockwork Dawn Sun Sunset The Star
    --[X] Song Harmony Creativity Compasion Love
    --[X] War symphony: Legacy Of The Federation + Tribe Of The Sword + Heartbeat Of Industry + Promethean Gaze + Unavoidable Gallows (See what it does, then turn it off)
    --[X] The Grace and Wisdom of the Machine: Golem + Paths without Treason+ Hiss of the Steam Valves + Dutiful Spirits + Love unto Death.
    -[X] [General/Psykana] Construct The Grand Note (3/13) (2 actions + 1 devouring mechadendrite) (Class is in Session 2 & 3)
    -[X] [General] Research: (1 action + 4 Cry for the Future actions, 12 total actions leaving 0.15 banked, math above. Boosted by Grand Design, so Starry versions).
    --[X] Autonomous Automata !!!WARNING!!! (1/1)
    --[X] Monofilament Missile Studies (1/1)
    --[X] Novel Infantry-Grade Weapons and Armor Development IV (2/2) (Unto Works Generational decreases cost 3->2)
    --[X] Experimental Infantry-Grade Weapons and Armor Development III (2/2)
    --[X] Logistical Infantry-Grade Weapons Development III (2/2)
    --[X] Logicstical Infantry-Grade Armor Development III (2/2)
    --[X] Anti-Psychic Materials (4/4) (Unto Works Generational decreases cost 5->4)
    [X] Plan: Begin the final Run
    -[X] [We Were] Examine the technology and the developmental process thereof of the Tau Empire, with a particular focus on their fio'tak, drones, battlesuits, ion weaponry, and magnetic weaponry.
    -[X] [Free] Consecrate In Sacred Sand (A recently colonized sub-sector on the frontiers)
    -[X] [Psykana][Free] (0.8/1 - Auto Complete) - [Choose Melody]
    --[X] Revenant III
    -[X] [Psykana] Sing Two Symphonies (Choose Five Songs)
    --[X] Cry for the Future
    --[X] Grand Design
    --[X] War symphony: Legacy Of The Federation + Tribe Of The Sword + Heartbeat Of Industry + Promethean Gaze + Unavoidable Gallows
    --[X] Make Things Better symphony: Graveyard + Lifeline + Love Unto Death + Dirge For The Innocent + The Healer's Star
    -[X] [Psykana] Sing Two Symphonies (Choose Five Songs) (Class is in Session 1)
    --[X] Neutralizing symphony: Diverting Power + Soul's Shield + Turn their Eyes Away + Hush, Silence, Quiet Now + Cease
    --[X] The Grace and Wisdom of the Machine: Golem + Paths without Treason+ Hiss of the Steam Valves + Dutiful Spirits + Love unto Death.
    -[X] [General/Psykana] Construct The Grand Note (3/13) (2 actions + 1 devouring mechadendrite) (Class is in Session 2 & 3)
    -[X] [General] Research: (1 action + 4 Cry for the Future actions, 12 total actions leaving 0.15 banked, math above. Boosted by Grand Design, so Starry versions).
    --[X] Autonomous Automata !!!WARNING!!! (1/1)
    --[X] Monofilament Missile Studies (1/1)
    --[X] Novel Infantry-Grade Weapons and Armor Development IV (2/2) (Unto Works Generational decreases cost 3->2)
    --[X] Experimental Infantry-Grade Weapons and Armor Development III (2/2)
    --[X] Logistical Infantry-Grade Weapons Development III (2/2)
    --[X] Logicstical Infantry-Grade Armor Development III (2/2)
    --[X] Anti-Psychic Materials (4/4) (Unto Works Generational decreases cost 5->4)
 
so wait, does this mean we can't sing Symphonies without turning off Cry For the Future & Grand Design? how many symphonies can we have running at the same time?
No. You can have as many Symphonies active as you dare to have active.
How large is the Federation? That's what really determines the cost of the Grand Note.
Large enough that you need 2 Grand Notes to cover all of it (plus some extra).
We can't double-tap them to shoot them to 3
I'll allow it this close to the end.
 
No. You can have as many Symphonies active as you dare to have active.

Large enough that you need 2 Grand Notes to cover all of it (plus some extra).
I'll allow it this close to the end.
And if we wanted to cover:

A) The MTA
B) The Dutchy
C) Specifically the territory that isn't ours yet but is being affected by the Pilgrim Fleets?

Edit: Unrelated, but what are the Eldar (gods included) expecting from Big E's death and the Star Child's birth? Is it anything close to what will happen?
 
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