What should your focus for the rest of the Quest be?


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You know, if we put on Unto Works Generational, we'll be able to finish the Black Ash Clan Annexation next turn.
 
Oh, we can probably take on Lone Wave now, right? Not that we should under any conceivable circumstances obviously, but we could.
 
[X] Plan: Don't Duel the Duelists. Crush Them

Though I would also say, maybe we should have some LRAD fleets and some Grand Armies thrown into the mix. Gotta get ready to throw down and let all those kickass battle bots we have get to work.
 
@HeroCooky. I may have made a miscalculation with the Choir numbers. Have we been supplying the Lamenters with Choirs for their Choir Equipment? Other than the Andromeda's for transport I mean.
No, they have Librarians of their own.
Looks like Lu was one of the ones living under hostile Xenos whether as a slave or tributary
What? No? Read again.
Weaving_Dreamer said:
Did they focus ALL 100 choirs on the planet to do a exterminatus!? So they couldn't recuse those 500 million
Okay, where do people get Exterminatus from? The scene is more "Carpet Nuke" than "Fuck that planet".

And it is explicitly mentioned that this move allowed the evacuation of the 500 million.
1. how would things be in this Lamenter Chapter(?) suddenly were in canon 40k out of nowhere due to warp travel shit with all their current gear and ships and numbers?
2. What was the previous standing orders for Choirs? because we did use them during the Voxx Primus uprising and for Sun melodies, implied use of them during battles to support them from the backlines. Is this more because they themselves decided on this and there is a risk in letting the Choirs take charge and do this? or more of a 'this path can lead to falling and having it used against them via daemons' type of deal?
3. how is the Current look of the Hetalia version of the Glimmering Federation and Free Dutchy? and how is the scene of the Fed Glim Nun and her Reverse Harem group look like considering everyone getting a buff and bigger ships?
1. Don't know.
2. You said: "Sing Placebo and do nothing else." The Choirs sent disagreed.
3. Too early, ask in 12 hours.
@HeroCooky, in astronomical units, what's the approximate range opposing fleets engage each other, the range of micro-warp jumps, and the range of the [Heavy Tetratek ARc Cannonade]? And how long does it take the average fleet to travel 1 AU?
Less than Earth-Moon.
But there isn't any Andromeda's assigned to them
Because I forgot to add them. Will do so after work.
 
Okay, where do people get Exterminatus from? The scene is more "Carpet Nuke" than "Fuck that planet".

And it is explicitly mentioned that this move allowed the evacuation of the 500 million.
the World burning and purifying, along with orbital bombardment and the fact it was 100 choirs doing it. Granted we only saw Lu there kinda breaking but I thought it was implied to be happening all over.

more the timeline and unsure if the plan changed with those ships coming. now we know.

2. You said: "Sing Placebo and do nothing else." The Choirs sent disagreed.
3. Too early, ask in 12 hours.
2. OHhhhhhhh, oh that. that's not a problem but more on us for being too cautious and restraining, it was more so the Dutchy wouldn't get antsy about it, if that's how it is then we should go for it by all means, unleash the choirs since the Dutchy is fine with it and asking for it. Which I now understand the part of the Dutchy begging for orbital bombardment.
3. fair enough, will ask then.
 
And it is explicitly mentioned that this move allowed the evacuation of the 500 million.

being devil advocate here
the way is worded it seems to imply is sacrificing 500 million out of the 600 to allow at least evacing 100 million

It cleanses a world of 500 million to buy enough time for more evacuation fleets to arrive.

it can be interpreted as either

>it cleanses the world where 500 million live to allow evacing of them
>it cleanses the world OF 500 million people to allow the rest to evac

either way the scene still works
 
@HeroCooky What's going on with the Nomadic fleets? I want to send a bunch of them on the big upcoming campaign for logistical support, but don't know which ones are ready. My options are sending the first 5 or the last 9, and I only want to send the first 5 if their Battleship-sized Battlecolonies are ready for action.

-[] Nomadic Fleet 'Once-Forgotten-Joy' (49/50 Ship Capacity)
-[] Nomadic Fleet 'Thrum-Of-The-Journey' (49/50 Ship Capacity)
-[] Nomadic Fleet 'Illuminators-Of-The-Road-Not-Traveled' (49/50 Ship Capacity)
-[] Nomadic Fleet 'Bastion-Of-Pathways' (49/50 Ship Capacity)
-[] Nomadic Fleet 'Trade-Guardians' (49/50 Ship Capacity)

(1x Harbinger of Our Journey-Class Battlecolony, 6x Citadel of the Chronicle-Class Heavy Cruiser, 12x Feather of the Stars-Class Light Cruiser, 30x Spirit of the Writ-Class Frigate)
-[] Nomadic Fleet 'Winged-Deliverance' (21/21 Ship Capacity)
-[] Nomadic Fleet 'Dust-Upon-The-Winds' (21/21 Ship Capacity)
-[] Nomadic Fleet 'Hot-Sands-Under-Swift-Legs' (21/21 Ship Capacity)
-[] Nomadic Fleet 'Banished-Sorrows-In-Dark-Times' (21/21 Ship Capacity)
-[] Nomadic Fleet 'Beat-Of-Oiled-Drums' (21/21 Ship Capacity)
-[] Nomadic Fleet 'Lanterns-Against-Dark-Times' (21/21 Ship Capacity)
-[] Nomadic Fleet 'Stellar-Harvesters' (21/21 Ship Capacity)
-[] Nomadic Fleet 'Purpose-Of-Unity' (21/21 Ship Capacity)
-[] Nomadic Fleet 'Unimpeded-Festival' (21/21 Ship Capacity)

Edit: One more question/comment! We also updated the LRADs during the big military update. Zeta is beefier than the other LRADs by 20 ships, including 2 of the long-ranged Grand Cruisers, as well as an +1 pegasus, +1 Hydrus and a bunch of extra frigates.
 
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@HeroCooky What's going on with the Nomadic fleets? I want to send a bunch of them on the big upcoming campaign for logistical support, but don't know which ones are ready. My options are sending the first 5 or the last 9, and I only want to send the first 5 if their Battleship-sized Battlecolonies are ready for action.
Neablis, the way Fleet construction works is that while the ticker is in progress the the entire fleet is unavailable (not sure if that applies to Nomadic). In return we get the entire Fleet ready to fight when we complete it. The Kil'drabi just have a really annoying trend of not filling out their fleets to full capacity. the 49/50 simply means that: of 50 ship capacity, they only use 49 slots.

Edit: Happened with the old Nomadic Fleets as well. We had to spend 3 Choirs to them and they only used 21 slots.
 
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Damn, I think this is the longest plan I've made. At least it's not too degenerate? Maybe next turn we'll swap away from Cry to the Future to one of the new symphony proposals. I think The Symphony of Sacred Wrath is fire.

[X] Plan: Don't Duel the Duelists. Crush Them.
-[X] [Free] Consecrate In Sacred Sand (Hidden Village Subsector)
-[X] [Free] Change the Destroyer Auto-build to Lupus Torpedo Destroyers
-[X] [Free] Activate the New Dawn ISC.
-[X] [Free] Choir Assignments:
--[X] Remove 100 Choirs from Hippity, Hoppity, put 40 into Class is in Session, attach 100 choirs to the Fleet, removing them from Dutiful Spirits if necessary.
-[X] [Psykana] Turn on Cry for the Future.
-[X] [Psykana] Sing two Songs (Class is in Session Action)
--[X] Shield Us From The Influence Of The Four - Protection III, Hope III, Grounding III, Health III, Protection III
--[X] Burn Out The Festering Growths - Health III, Fire III, Hope III, Protection III, Song III
-[X] [Psykana] Sing two Songs (Cry for the Future Action 1)
--[X] A Burning Sword Against The Foe - Fire III, Death III, Justice III, Struggle III
--[X] Nova Explosiva Killinga - Star, Fire III, Death III, Death III, Death III
-[X] [Psykana] Conduct Six Melodies (Class is in Session Action 2)
--[X] Compassion III, Justice III, Health III, Wisdom II, Prophecy III, Innovation III
-[X] [Military] [Free] Redefine The Flag Armada to have 2 Hercules-class Battleships & 4 Virgo-class Fleet Carriers instead of 6 Virgo-class Fleet carriers.
-[X] [Military] [Free] Direct the Scouts to scout out Sub-Sectors Chery and Gulf's Edge in detail, in preparation for colonization.
-[X] [Military] Fleet Construction - (1.000 Points per Action) x2
--[X] Build Flag Armada Nebula (build 4 Hercules & 2 Virgo so that both of the Flag Armada's can be updated to the new standard next turn)
-[X] [Military] Fleet Construction - (1.000 Points per Action) (Military Agenda Action)
--[X] Standardize Your SBGs (200 Points)
--[X] Build 4x SBGs (Garuda, Enfield, Anansi, Umbra)
-[X] [Military] Fleet Construction - (1.000 Points per Action) (Heartbeat of Industry Action)
--[X] 5x Nomadic Fleet Upgrades [Automatic] (0.2/1)
-[X] [Military] Begin Military Operations (Assign SAG/s) (Choose Location/s) (Designate Objective/s) (Military Agenda Action 2)
--[X] Target: Cult of the Gore-Sworn Duelists
--[X] Objectives: Push back the Cult of the Gore-Sworn Duelists and ensure the safety of the Watchtower Confederacy, after which they are to push into enemy territory and liberate whatever territory possible. Eliminate as many enemy forces as possible to make follow on campaigns against the Khorne cultists easier.
--[X] Forces:
---[X] Flag Armada Nova
---[X] 9x SBGs (Hydralisk, Necrolisk, Kraken, Gorgon, Gryphon, Wyvern, Dragon, Cyclops, Phoenix)
---[X] 2x LRADs (Zeta, Epsilon)
---[X] 5x Nomadic Fleet ('Once-Forgotten-Joy', 'Thrum-Of-The-Journey', 'Illuminators-Of-The-Road-Not-Traveled', 'Bastion-Of-Pathways', 'Trade-Guardians')
---[X] Temple Ships The Pantagruel, The Divine Spark
---[X] 100 Choirs attached to the fleet for songs & Melodies.

---[X] 3x Logistics Fleets (Mermaid, Cherub, Nymph)
---[X] Task Fleet 'Peacekeeper', to ferry around the army and provide scouts/outriders
---[X] Archwan Grand Army (28 SAGs), Amratur Grand Army, 1st through 15th War Packs of the Order of the Blazing Suns, 1st through 15th War Packs of the Order of the Obsidian Hammer
---[X] Titan Legio Gladius
---[X] Whatever Lamenters want to come. Battle-Barge time?
-[X] [General] Ministry of Subversion, Infiltration, and Interstellar Communication (Cry for the Future Action 2 + 3)
--[X] Choir Warfare Clause
--[X] Watchtower Military Alliance
--[X] Duel Of The Fates (5.5/12) (Full mechadendrite action)
Looks like another turn without Lamenter Legion.
Can we pencil it in next turn as urgent matter?
Really don't want neither to let Lamenters hang nor miss out on what that may enable them to do.
 
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