What should your focus for the rest of the Quest be?


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So, how long were you planning to give the Leatspeak harem thule a following composed entirely of machines/people entombed in them?
The second I had the idea to make your Void Automata Vulture Droid Expies from Star Wars.

@Alectai, question: Is the Pagasus-Secundus a successor to the Pegasus Command? I am updating your designs, and that one confuses me.
 
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[X] Plan: The Correct Saint of Pilots

In the coming struggles, there will be no shortage of opportunities for Saints to perform miracles and vindicate their divine favour, for better and for worse.

I wonder if a Federation/Star Child Living Saint will get a power-up comparable to Imperium-style Living Saints (although probably less powerful for now due to a smaller worshipper/believer base)? If nothing else, stacking means of immortality like she's Sun Wukong certainly couldn't hurt.
 
I wonder if a Federation/Star Child Living Saint will get a power-up comparable to Imperium-style Living Saints
A genuine Living Saint, and not merely a "Saint" will have that. Teeln, Prophet of the Star Child, is a Living Saint, and he is basically a mind-boggingly large wing in the Warp covering the entire Glimmering Federation that holds all souls that wish to await the birth of the Star Child instead of fueling its creation/birth.

Big E makes singular combatants his Living Saints.
The Star Child makes Eldritch Heroes Within Your Comprehension theirs.
 
Just finished updating your Void Ship Construction information, and Cheesus Crust. Your Virgo-Primus Fleet Carrier basically looks at your current SBGs, coughs, and then continues through the debris field.
 
Because it's secondary armament like 50 lances that have like 2.5x the range of normal lances that can also shotgun people to death if need be.

And its primary armament is 960 total fighters, which is roughly doubled thanks to the Sibling Void Automata. And those fighters are N'nomitron Squadron flying 4th Generation Voidcraft, which lets normal Thules do things only available to previous N'nomitron Squadron — which, by the way, could outfly Space Marines. And that's combined with all the other boosts and doctrine.

What N'nomitron can do with these suckers is something I genuinely can't conceive of — I'd really appreciate the QM providing examples. Are they literally all Ace Combat Protagonists now?

And meanwhile the Virgo is surprisingly maneuverable thanks to Necrontech among other things, like I think Living Warp Machines boosts it.

There's a reason why we waited until we had all our boosts in hand before designing it, tbh.

And honestly, part of it just comes down to the fact that Battleships are… strong!

And we're making Gloriana-class tier Battleships.
 
Just finished updating your Void Ship Construction information, and Cheesus Crust. Your Virgo-Primus Fleet Carrier basically looks at your current SBGs, coughs, and then continues through the debris field.
Mwuahaha!

We're not quite done yet. We've probably got another couple design actions in the next few turns to design the Hercules, update the Pantagruel and build an exterminatus temple ship.

And with the 5-military 1-flex turns we've got going on we should be able to find the throughout. Now we just gotta design our next-gen fleets.

I wonder how close to parity a design action and build action are for battleships? We get a battleship from a design action, after all.
 
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The second I had the idea to make your Void Automata Vulture Droid Expies from Star Wars.

@Alectai, question: Is the Pagasus-Secundus a successor to the Pegasus Command? I am updating your designs, and that one confuses me.

Pegasus Secondus is a successor to the original Pegasus, since its original role has largely been supplanted by the Virgo so we instead specialize it as an artillery craft.

Also, the Phoenix-class is a Grand Cruiser.

Sorry for the delay, I was getting lots of sleep due to Daylight Savings starting.
 
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Hm. Our current SBG structure is 3 Light Cruiser missile ships, 4 Heavy Cruisers gunships, 8 Light Cruiser Carriers, 6 Heavy Cruiser torpedo ships, 8 Frigates missile ships, and 4 Destroyers (if I read correctly).

It's probably time for SBG structure to change, but how? Add an Aquarius and a Virgo to each SBG?
 
Hm. Our current SBG structure is 3 Light Cruiser missile ships, 4 Heavy Cruisers gunships, 8 Light Cruiser Carriers, 6 Heavy Cruiser torpedo ships, 8 Frigates missile ships, and 4 Destroyers (if I read correctly).

It's probably time for SBG structure to change, but how? Add an Aquarius and a Virgo to each SBG?

It's more "I'm intending to design a Flagship Formation that we then hook SBGs and other battle groups in like lego blocks". The Flagship Formation is going to be entirely based on capital and supercapital weight ships + fleet logistics support craft.

The SBG setup is still ideal for standard operations, what we need is a way to effectively consolidate forces for major campaigns. Armada Flag Divisions are the best way to do this without breaking our back economically.
 
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And its primary armament is 960 total fighters, which is roughly doubled thanks to the Sibling Void Automata.
So with all those pictures it seems our starfighters/bombers seems similar in size to IRL fighter planes.

But then with this ship being 28 km in lenght how come it hangars support only that many when its should have space for about magnitute more of them with how much DP hangars took from all?

Or are they instead as noted in lore those starfighters/bombers closer in size to IRL naval aircraft carriers?
 
So with all those pictures it seems our starfighters/bombers seems similar in size to IRL fighter planes.

But then with this ship being 28 km in lenght how come it hangars support only that many when its should have space for about magnitute more of them with how much DP hangars took from all?

Or are they instead as noted in lore those starfighters/bombers closer in size to IRL naval aircraft carriers?

Nah, 40K Strike Craft are pretty fucking chonky bois and need a lot of care to operate. They're certainly bigger than any atmospheric craft by default, which is why you usually need two completely separate models for the two (And why the Cepheid is a big deal for being an actual multirole fighter that can operate in atmo just as well as it can operate in the void)
 
I Love how our battleship is a venator in steroids
It's slow as hell, massive, dotted in tiny laser turrets and filled with Vulture droids.

That's a Lucrehulk, not a Venator.

The Cepheid is about ~25m in lenght, while the Supernova is about ~120m long.
Which incidentally, means that the "little sisters", adorable goofballs that they are, are the size of a small office block when they're standing around.

You enter a hangar and above you, chattering away to one another, a mechanical creature the size of a building looks down.
 
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