I think the big problem with Seryn is that she still has the mentality of a kid, likely because of her heavily advanced aging and being turned into a spirit relatively young.
So she ends up doing impulsive shit like imbuing her friend with power and trying (and failing) to make super cool blessings, while also doubling down on her mistakes instead of owning up to them.

I think we gotta put that Spirit of Fatherhood to work, and do some stern talking.
 
We are unlikely to be assailed, but it isn't impossible. Hell, we don't even have proper scouts, an army could be days away from our town before we get to know it. This is a preparation for the future, since having those walls can save our people, while not having it can condemn them. In the same manner, having those boat pens will facilitate and increase trade, but not having them will just slow it down. Putting the two on a balance, I felt walls are more important.
I don't agree. I consider us to be at no risk within the bounds of reason.
Our daughter's villages however, are at risk. And development of a wall in our own village may inspire her.

[X] Plan Preparations for Growth
 
I think the big problem with Seryn is that she still has the mentality of a kid, likely because of her heavily advanced aging and being turned into a spirit relatively young.
So she ends up doing impulsive shit like imbuing her friend with power and trying (and failing) to make super cool blessings, while also doubling down on her mistakes instead of owning up to them.

It has more to do with Seryn's personality. She is prone to doing impulsive things without thinking because she has a reckless personality to do something without thinking it through while her courage means that she isn't afraid to go through with her recklessness. Her proud nature means that she is reluctant to admit to screw ups and reacts poorly to being challenged, especially if it is on something she did wrong.

None of your other daughters would do the events the same ways as Seryn did and Gwyn and Terwyn would never have made the mistake in the first place.

So it isn't due to having a mentality of a kid, but a result of Seryn's personality as a person.
 
[X] Plan Preparations for Growth

@Metrux

Think we might have an avenue for experimenting with the F->M version of the blessing by adding a question on how it works?
Also this blessing is enormously good on a civ level, once people adjust to the idea. If nothing else it can greatly expedite population recovery after a population crash.

Whether she intended to include them or meant to leave them out, Seryn added her Spirit of Beauty and Spirit of the Wildcat into her blessing, a version of it tuned to her specifically. This has resulted in the blessing not enhancing the beauty of the warriors or giving them some cat traits like what happened to Aeryn, but give copies of Seryn's beauty and wildcat traits.

Seryn's warriors, the majority of them being young lads, have been granted the cat ears, eyes, fangs and tails of Seryn along with her muscular body, her snow-white hair, her blue eyes and her curvaceous female body.

When faced with this mess up, Seryn refused to admit to making a mistake and doubled down on what happened by claiming that she intentioned for that to happen. When you were able to confirm what happened almost a full season later when Seryn visited Avawyr, the Bedwynish were already calling the blessing 'the Gift of the Mighty Body'. Furthermore, Seryn had already confirmed as 'unique blessing' that she can carry out instead of a general blessing that you, Evatine, Bronwyn and other spirits have been using and has done so by using a few more times when questioned about it.

You have no idea how to feel about this, especially since while their bodies have changed, their minds have not so the former men retain their old male lust for woman's body and your daughter now has close to a hundred beautiful, female-loving warrior women as her personal guard.
How well do the recipients seem to be taking it anyways?

While Lynellt and Elairamur get along well despite being almost opposites to each other, their followers have been divided themselves in favouring one or the other. Ultimately it came to a head this Sun Season as the Bedyganish decided that due to being opposites, Lynellt and Elairamur, they must also be opposed and bloodshed broke out despite the protests of the spirits themselves.

Unwilling to slaughter their sister's followers, Lynellt and Elairamur limited themselves to healing the injured and sheltering those who tried to remain uninvolved.

It was in the end of the Harvest Season that it came to a head with Lynellt expending most of her energy to bless and inspire the hunters in order to provide enough food when the fighting resulted in a failed harvest this cycle. Unfortunately, this resulted in her not having enough energy to protect her shrine and Elairamur's followers managed to strike it, dispersing her avatar.

They would have finished her off if Elairamur had not come to her sister's rescue against her own worshipers.

But Elairamur is a spirit of darkness and instability, of chaos and nothingness. And she was enraged, furious with that had befallen her village and the harm done to her beloved sister in her own name.

Elairamur wrought monsters of shadow and darkness, which devoured those who would slay Lynellt. But it did not end there as Elairamur lost control of her creations and while she personally kept them from destroying Lynnelt's shrine, she could not keep them from the rest of Bedygan."

"What happened?" asks Bronwyn as you fall silent.

You let out a bitter bark of laughter at the question.

"What happened?" you repeat, "I happened. Three days after the beasts forged with darkness and the monsters of shadow had been unleashed, I arrived with the Avawyrish to see the chaos that was unfolded. I decided that I would not allow what was happening before me. So I hunted down the monsters, drove out the rest and brought peace to the village, dealing one way or another with those who continue fighting.

But it did not end well as while I saved them from certain destruction, the Bedyganish did not welcome a foreign spirit coming in and bossing them around, even if it was for their own good. And while I saved their village and their source of worship from being destroyed, Lynnelt still slumbers and Elairamur still rages and refused my offer of friendship in her grief.
Incidentally, can we spare a leadership action to convey some food in aid for the damaged village? If we leave it to recover on its own I think we're likely to be facing two insane spirits because their followers' beliefs will warp them.
A little aid in their recovery would help prevent degeneration into demonic attributes while they're out.
 
How well do the recipients seem to be taking it anyways?

It depends. The fifth of the initial warriors who were already female are enjoying their new strong and beautiful bodies and for the most part, they were expect/hoping for something like this.

The former men are generally weirded out by it, but they got their supernatural strength and toughness and their new bodies are definitely hot and comfortable so it isn't all bad. For some reason, they are able adapting extremely well as I rolled a critical success for seeing what the transformed men reaction was.

It also helps that they all got their youth as they got a copy of Seryn's sixteen year old body so veteran forty old warriors get a few more decades of life in a top-notch body.

Now, the transformed complainers are more mixed. The previously women are mostly unhappy about their husbands, sons and brothers being transforms, but don't mind their own transformation too much because a young, strong and beautiful body isn't too bad a punishment. The transformed complaining men are reacting rather badly because they don't want the other men to be transformed and they don't to be transformed themselves.

After Seryn showed her willingness to bless/curse the complainers with the very thing they were complaining about, the discontent Bedywnish stopped going to her and started secretly praying to Gwarlon, Evatine, Bronwyn and Cynfanor for aid.

You also got a handful of men and women who requested the Gift of the Mighty Body voluntarily because they wanted a young, beautiful body or because they were what modern society would call gay men or transwomen.

All in all, the blessing itself isn't causing any problems, but the cultural reactions of the Bedywnish are because let's be honest, a middle-aged wife isn't going to be happy about their husband coming home as a sixteen year old girl or a son/daughter in their twenties isn't going to like their father ending up as being closer to their younger sister than their dad.

Incidentally, can we spare a leadership action to convey some food in aid for the damaged village?

Yes. You have the food and the ability to transport it and just need to actually make the effort. For this part, Evatine has expressed a desire to do so, but he will most likely wait until the cycle after the next as he wants to finish the Evalon Isle boat pens first.
 
With that, a modified vote:

[X] Plan Aid Package Edition
-[X] [Seryn] Speak to Seryn about what she is doing.
--[X] [Seryn] Tell her that the role of a spirit is much alike a parent, we are meant to help the people, not the other way around. It doesn't matter if it was how she wanted or not, she should not do it to people who don't want this. Being wrong sometimes is normal, and she should apologize for turning man into woman without their consent, at the very least. If possible, revert the ones who want it. But no matter what, we'll stay by her side and help her.
--[X] [Seryn] Discuss with Seryn how her blessing works. See if there is anything special with how she does it, or if its something unique to her nature as Beauty.
-[X] [Spirit] Focus on Blessing Followers
--[X] [Spirit] Avawyr
-[X] [Spirit] Focus on Bolstering the Harvest
--[X] [Spirit] Avawyr
-[X] [Avatar] Construction
--[X] [Avatar] Stone Wall around Avawyr: 0/??? Progress x2
-[X] [Avatar] Visit
--[X] [Avatar] Seryn at Bedywn
-[X] [Avatar] Experiment
--[X] [Avatar] Blessing someone devout, willing and competent with our Leadership aspect, so that they may lead below the spirits, guiding people to our goals. (Basically, make a high priest)
-[X] [Leadership] Send aid to the village of the two sisters. You would have to help their people stay fed so that there is something for them to return to when they regain their senses. Starving and desperate villagers are liable to do something even more foolish than they already managed.
-[X] [Leadership] Talk and visit to Seryn
-[X] [Leadership] Blessing experiment

Minor modifications as well
 
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[X] Plan Aid Package Edition

@veekie can I ask you to change the leadership from the wall to the experiment? This could go really well or really bad, and having an extra hand will probably make the difference in a bad roll =X
 
Vote closed. Both Tallies is a mess, but the below wins.

[X] Plan Aid Package Edition
-[X] [Seryn] Speak to Seryn about what she is doing.
--[X] [Seryn] Tell her that the role of a spirit is much alike a parent, we are meant to help the people, not the other way around. It doesn't matter if it was how she wanted or not, she should not do it to people who don't want this. Being wrong sometimes is normal, and she should apologize for turning man into woman without their consent, at the very least. If possible, revert the ones who want it. But no matter what, we'll stay by her side and help her.
--[X] [Seryn] Discuss with Seryn how her blessing works. See if there is anything special with how she does it, or if its something unique to her nature as Beauty.
-[X] [Spirit] Focus on Blessing Followers
--[X] [Spirit] Avawyr
-[X] [Spirit] Focus on Bolstering the Harvest
--[X] [Spirit] Avawyr
-[X] [Avatar] Construction
--[X] [Avatar] Stone Wall around Avawyr: 0/??? Progress x2
-[X] [Avatar] Visit
--[X] [Avatar] Seryn at Bedywn
-[X] [Avatar] Experiment
--[X] [Avatar] Blessing someone devout, willing and competent with our Leadership aspect, so that they may lead below the spirits, guiding people to our goals. (Basically, make a high priest)
-[X] [Leadership] Send aid to the village of the two sisters. You would have to help their people stay fed so that there is something for them to return to when they regain their senses. Starving and desperate villagers are liable to do something even more foolish than they already managed.
-[X] [Leadership] Talk and visit to Seryn
-[X] [Leadership] Blessing experiment
 
I don't like to spoil the events of an update before I post or even write it, but you guys managed to a 100 on the Seryn talk and various modifiers managed to bump to it to over 200. :o

So yeah, that happened I guess.

Somebody want to use SV's dice roller to roll me a D6?
 
I don't like to spoil the events of an update before I post or even write it, but you guys managed to a 100 on the Seryn talk and various modifiers managed to bump to it to over 200. :o

So yeah, that happened I guess.

Somebody want to use SV's dice roller to roll me a D6?
How do you use the dice roller?

Edit:
Wow, aggressively average :V
Raichu1972 threw 1 6-faced dice. Reason: pls be good Total: 3
3 3
 
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Out of curiosity, what roll would have scored that?

1 or 2 and I only realised that I could have asked for a D3 to be rolled instead of a D6 after Raichu had rolled. 3 or 4 is Cultural Acceptance of the Gift of the Mighty Body and 5 or 6 would have been Gwarlon improving his own blessings.
 
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Cycle 9 - Talking with Seryn
[X] Plan Aid Package Edition
-[X] [Seryn] Speak to Seryn about what she is doing.
--[X] [Seryn] Tell her that the role of a spirit is much alike a parent, we are meant to help the people, not the other way around. It doesn't matter if it was how she wanted or not, she should not do it to people who don't want this. Being wrong sometimes is normal, and she should apologize for turning man into woman without their consent, at the very least. If possible, revert the ones who want it. But no matter what, we'll stay by her side and help her.
--[X] [Seryn] Discuss with Seryn how her blessing works. See if there is anything special with how she does it, or if its something unique to her nature as Beauty.
-[X] [Spirit] Focus on Blessing Followers
--[X] [Spirit] Avawyr
-[X] [Spirit] Focus on Bolstering the Harvest
--[X] [Spirit] Avawyr
-[X] [Avatar] Construction
--[X] [Avatar] Stone Wall around Avawyr: 0/??? Progress x2
-[X] [Avatar] Visit
--[X] [Avatar] Seryn at Bedywn
-[X] [Avatar] Experiment
--[X] [Avatar] Blessing someone devout, willing and competent with our Leadership aspect, so that they may lead below the spirits, guiding people to our goals. (Basically, make a high priest)
-[X] [Leadership] Send aid to the village of the two sisters. You would have to help their people stay fed so that there is something for them to return to when they regain their senses. Starving and desperate villagers are liable to do something even more foolish than they already managed.
-[X] [Leadership] Talk and visit to Seryn
-[X] [Leadership] Blessing experiment
***​

The first thing you do this cycle is set for Bedywn to resolve the situation and Bronwyn joining you to deal with her wayward daughter.

You leave Terwyn running the village in your absence even though your shrines mean that you can be consulted when necessary even if your avatar is away. The caring for Cadyl is taken over by Eulyn.

Taking the newly constructed passage to Ava Cove, you and Bronwyn set off together in a boat. It is a nice trip and you enjoy being out on the waters of Lake Eva with just your beloved wife. Ultimately you reach the southern shore and it is another day of travelling before you reach village of Bedywn, where Seryn awaits you.

As you walk through the village, you barely avoid wincing as you see the many girls who look like identical copies of your daughter.

Despite having a good idea of why you and Bronwyn have come, Seryn is happy to see the both of you as always. While you fear that she might reject what you have to tell her, Seryn pretty much hangs on to your every word, soaking in the wisdom that you have to give.

She swiftly accepts your reasoning that a spirit has a duty to provide and look after their people and not the other way around. It helps that you phrase the idea of a spirit being there to serve their people as your beliefs while saying that the idea of the people being there to serve the spirit as Cynfanor's beliefs.

Having prevented this mess from occurring in the future, you focus on the task of cleaning up what has already happened. It is a simple as you hoped whilst also being not as simple in a way you did not expect.

It turns out that Seryn can reserve the Gift of the Mighty Body easily enough, but it turns out that most of the recipients want to keep it even as their families wanted them back to the way before. By the time, you reached Bedywn, the warriors of the village had decided that any true warrior would take up the Gift of Mighty Body and anybody who balked at accepting Seryn's blessing is a wuss and unworthy of calling themselves a warrior. Losing your manhood? Nothing more than a sacrifice to prove your devotion to the art of the war.

Honestly, the proclamations of being a 'true warrior' and the general fanaticism towards war unnerved you after your experiences in Bedygan last cycle. But it was the choice of the recipient of whether or not they kept or received the blessing and you had to respect that even if you personally sympathised with their unhappy families.

So despite your own misgivings about the situation, you attempt to promote peace amongst the Bedywnish with the assistance of Bronwyn and Seryn. It worked well. Almost too well as the regular villagers accept the choices of the warriors and came about to their way of thinking in the process.

With the matter resolved fairly and properly even if it is not too your personal liking, you inquire to Seryn as to how her blessing works and whether or not it is something only possible for her.

In the end, the results are useful as you have liked. The Gift of the Mighty Body is something unique to Seryn of course, but she did it by attempting to bless her followers with her Aspects on a permanent basis like she has done with Aeryn and Cynfanor did with Caradawg instead of just temporary infusing a mortal with undefined spiritual energy.

While that part is successful, it mainly relied on such a thing working well with Seryn's Aspects and having a plenty of spare power available to use. You currently lack the latter and your own Aspects are not as useful for empowering mortals as your daughter's are.

You could see Evatine empowering a mortal with his Aspects of Man, Sword and Metal or Bronwyn with her two Aspects of Beauty and Love. Snowfalls, you even seen your wife do the same thing on a greater scale with your other daughters.

But Fatherhood and Chief? Useful for a single leader like yourself, but poorly suited for empowering your average followers.

While it is not entirely what you hoped for, things have turned out rather well and after spending a few more days at Bedywn with your daughter, you make the trip back to Avawyr.

***​

The rest of the cycle also goes well. Your usually blessings and healings go fine as does your bolstering of the harvest while Bronwyn does particularly good on the harvest this cycle.

You begin construction on the new stone wall around Avawyr in order to provide more protection for the village. You cannot think of anyone or anything out there that could provide a threat to your village, but you are certain that Cynfanor felt the same way around Bedwyn before you and Evatine came with your warriors.

Bronwyn spends her time making back and forth trips between Bedywn and Avawyr, making sure that the situation in the west remains all right. Other than that, she takes a break from her recent crafting and helps prepare aid expedition that you have order to be sent to Bedygan to aid in their recovery. She has also stated her intentions to go along with it.

Progress on the wall goes well, but it soon becomes clear that this project is going to be a bigger and longer one than the passage to Ava Cove. You do not know how much time and effort it will take yet as you have yet to progress far enough in the project to accurate predict how much work is needed.

Evatine stays in Evalon to your relief, forging a mixture of iron tools and iron spears this cycle whilst blessing some of his most trusted and devout followers so that they can work metal like he does. The Myrymar are what these newly blessed followers of Evatine are being called even as the warriors who have accepted the Gift of the Mighty Body are being called the Cath Wyrs.

Speaking of the Cath Wyrs, you notice that as the seasons have gone, the news and acceptance of them as being the 'true warriors' is spreading beyond Seryn's villages as Evatine reports such sentiments growing in Evalon whilst you hear about it from your warriors as they debate whether or not to ask your daughter for the Gift of the Mighty Body.

For some reason, you find it all rather irritating.

Little else of note happens over in Evalon beyond the Evalonish finishing the Eva Isle Boat Pens and your brother giving a weak blessing to the newly created spears.

As for Seryn? Your daughter continues working on the path between Bedywn and Bedynn whilst blessing the warriors of Bedynn with the Gift of the Mighty Body. Otherwise, Seryn comes to visit you and the rest of your family in Avawyr and to your surprise, sets up a new shrine.

Seryn sets it up in the same cave that you and Bronwyn have your shrine in, setting up a humble idol that contains her essence.

You feel a deep sense of happiness at always having your daughter at hand. For the last few cycles, she has been living in another village and you have only been able to see each other when one of you has visited the other. Now? You will always be in contact with each other.

When you ask her how she did it, your daughter can only tell you that it was because she had gather enough power and worship in Avawyr along with her spiritual connection to the village she grew up in.

***​

It took you a good while to find a suitable person, but you eventually find one. Vardyn is a greater cycle old and one of the Avawyrish hunters and a veteran of the conquest of Bedywn. He is also one of those who opposes the Gift of the Mighty Body and gives worships to only you and Evatine, putting him firmly in your camp.

Born with a strong, energetic body, Vardyn is a patient man who has no trouble stalking and slaying his prey with a bow. A well-spoken and charismatic leader amongst the hunters, a good many in the village look up to him, especially with him being willingly to loudly back up his principles.

Vardyn would make a suitable leader for the mortals who follow you, but there is a complication.

Terwyn also wants the position.

The last of your children to leave Bronwyn's womb, Terwyn is the smartest and wisest of your daughters in addition to being one of the fairest and respectfully. Taking over leadership of Avawyr when you or Bronwyn are busy or otherwise distracted, Terwyn has earned the respect and loyalty of the Avawyrish.

As things are, Vardyn is the leader of the hunters while Terwyn is the leader of the village while Gwyn is the leader of the crafters and Arwyn is the leader of the explorers.

While you could just give the roll to Terwyn, she wouldn't be suitable for your more powerful Aspect of Fatherhood while Vardyn would. And Terwyn always has a lessen version of the Aspects of Love and Beauty from being blessed by Bronwyn along with the Aspect of the Wildcat that all of your daughters were born with.

It is also obvious to you that Terwyn is aiming to become a full-fledged spirit like her mother and sister have and becoming your mortal leader is just another step along that path.

***​

It is in the late Harvest Season that Bronwyn and the Avawyrish aid expedition sets off for Bedygan, having collected the surplus food from this cycle's harvest to take with them.

With both of your shrines in Avawyr, you are able to keep in contact with each other even if your avatars are separate. From what Bronwyn tells you, the Bedyganish are a broken, but recovering people. Elairamur is an effectively useless spirit as she continues to watch over her fallen sister with the Bedyganish villagers giving worship to the two sisters out fear of how Elairamur will react if they do not.

Despite the bloodshed and carnage of the previous cycle and their spirits not watching over them, the Bedyganish are able to scrape out a living this cycle, bringing a worthwhile harvest and repairing some of the damage to the village.

And while they are getting by on their own, the surviving Bedyganish, whose numbers turn out to higher than you are told if still lower than a thousand, are more than happy to accept aid from Bronwyn, who performs for them the spiritual duties that Lynellt is unable to do and Elairamur neglects such as healing injuries. Mostly the healing as that is the most pressing issue and your wife does not have much energy to spare on the Bedyganish. As things are, she almost collapses from what healing she did do.

Looking back at the cycle, it was a good one. Nothing went overly wrong, things are progressing and your worst fears were avoided.

What do you do regarding your high priest?
[] [Priest] Vardyn.
-[] [Priest] Marry Terwyn to him.
[] [Priest] Terwyn.
[] [Priest] Both.
[] [Seryn] Write-in.

Basic Spirit Actions: 2 Actions available
[] [Spirit] Focus on Blessing Followers
-[] [Spirit] Avawyr
-[] [Spirit] Iron Spears
[] [Spirit] Focus on Inspiring Followers
-[] [Spirit] Avawyr
[] [Spirit] Focus on Healing Followers
-[] [Spirit] Avawyr
[Spirit] Focus on Bolstering the Harvest
-[] [Spirit] Avawyr

Avatar Actions: 4 Actions available
[] [Avatar] Explore
-[] [Avatar] The Mountains to the South-West
-[] [Avatar] The Mountains to the East
-[] [Avatar] Lake Eva Western Coastline
-[] [Avatar] Lake Eva Northern Coastline
-[] [Avatar] The North Lake
[] [Avatar] Construction
-[] [Avatar] Boat Pens at Ava Cove: 0/??? Progress
-[] [Avatar] Stone Wall around Avawyr: 3/18-30 Progress
[] [Avatar] Hunt
[] [Avatar] Visit
-[] [Avatar] Evatine at Evalon
-[] [Avatar] Seryn at Bedywn
-[] [Avatar] Seryn at Bedynn
-[] [Avatar] Lynellt & Elairamur at Bedygan
-[] [Avatar] Isorine at Prylake (Costs 2 Actions)
[] [Avatar] Experiment
-[] [Avatar] Write-in.

Leadership Actions: 3 Actions available
Leadership Actions are used to improve other Actions such as Avatar or Spirit.
[] [Leadership] Write-in.
 
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Hmm, we seemed mighty displeased about the Gift of the Mighty Body. Is it because of what I rolled, or is it because a ton of people look like our daughter now?

[] [Priest] Vardyn.
Someone truly loyal to us seems like a good idea, and while Terwyn is also loyal, she also would see this position as merely a stepping stone on her path to spirithood, and thus might not take it as seriously as she should.

We should definitely continue with the stone wall, and should probably try to visit the sister spirits and get them out of their funk.
I'm really bad at making plans, so I'll wait for the resident plan makers :V
 
Hmm, we seemed mighty displeased about the Gift of the Mighty Body. Is it because of what I rolled, or is it because a ton of people look like our daughter now?

A little of the latter, a little of something related to Gwarlon's Aspects.

Someone truly loyal to us seems like a good idea, and while Terwyn is also loyal, she also would see this position as merely a stepping stone on her path to spirithood, and thus might not take it as seriously as she should.

Oh, she would definitely take it seriously. Not taking it seriously just isn't in Terwyn's nature. Please note how running Avawyr is her job when you or Bronwyn aren't doing it.
 
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