Because the Empier is utterly massive and there's no way it can fit in that region they are located, rather it make more sense to say Gallia was misplaced in this world but the Imperial forces have come along for the ride.
Pretty much, Kings are not something that can be dealt easily, they are foes that take a lot of steps and scheme to defeat them. So in essence they have plot armor protecting them, power of narration and all that.
There's also the Princes, now these guys are one step bellow the Kings for one reason or another but has the potential to become one if work hard enough and while not durable as Kings are still a pain to get rid off. Jewel, leader of the Restoration, and Zavok are Princes and both are very close to attain the mantle of King if I am reading the map right for the Green Hill Zone.
Eggman however is a King because of narration but in practice he is on the same level as a Prince and currently Green Hill Zone is in a struggle for power over who will become King there, because of Eggman weaken start he has a real possibility to lose the power struggle if not careful.
Dc 85 (If Roll fails, Dc for next time it procs will be reduced by 10. Once the check passes, DC resets to 85. Actions can be taken to reduce the normal DC of Shattered Memories)
Roll:
Result: 84! (So close!)
Failure!
Eggman fails to remember Anything!
"Mmm…Chaos Council…New Yoke City…Interesting." Eggman couldn't help but mutter as he reviewed the information from this "Rusty Rose" Database. What he had learned so far really intrigued him.
It was morning already, the doctor, once he saw their unexpected gift, wasted no moment in springing back to action, waking Dr.Starline to help him bring the robotic version of Amy Rose to their Lab. Both of them were able to drag the very heavy machine to this base workbench and began the hazardous task of repairing her.
Oddly, once Eggman laid eyes to her personally, a flash of pain surged on his brain, something was trying to resurface, like a long lost memorie that was always there, but had no reason to appear.
He seemed to see flashes of a city…but then he saw what seemed to be like a baby version of him and made him recoil in disgust, letting whatever it was fade away. He didn't want to know what that was about.
Anyway, both of the doctors spent the last few hours fixing this weird robot, and he had to comment, her design was incredibly similar to his badniks…but at the same time not. He could see several of his ideas and personal touch on her, but it was bizarre, like if someone used his brilliance in unexpected ways he never thought of, which was ridiculous, no one anyone could do something like that!
After, replacing her power core with a new one, and building the new limbs for her. Eggman spent the last few hours digging inside the robot Memory Banks. Much of it was corrupted, the damage he suffered was so great that he doubted the Robot could remember much of the last few days' events.
Even so, there were nuggets of info he could find in the database that told loads of information. A program for total obedience for any Eggman in the Chaos Council? That implied there was more of one version of him that she obeyed…Curious. Some coordinates for a New Yoke City that didn't appear anywhere on his data banks? Possibility of her coming of an alternate reality, not unexpected. He would need more time to dig through what he was able to salvage of the original data.
"How fairs our patient, Dr. Starline?" Eggman asked as he decided it was enough for now. It was time to put this generous gift to new use!"
"She should be ready to be reactivated, good Doctor!" His wannabe fan said with much enthusiasm, being happy to assist him on working on this project, currently he was wearing a welding mask as he finished integrating a new leg unto this "Rusty Rose". "Should I reactivate her?"
"Of course! Our newest recruit needs to meet her master after all!" Eggman shouted excitedly. With this unexpected gift, he had a few ideas already in mind of how to employ her to the best of her ability.
"Right away!" Starline shouted as he disconnected the power cables connected to Rusty and gave the command to reactivate her systems.
In no time Rusty Rose opened her eyes and stood up from her bench. Expression blank as her systems rebooted, eyes glowing red with the symbol of the glorious Eggman Empire. Eggman rubbed his hands excitedly while Starline watched in awe.
"New software detected. Change of directives detected. Analyzing new parameters." The robot said with a monotonous tone as several digital sounds could be heard coming from her. "Update complete."
She then turned to look directly at Eggman. "Good afternoon doctor. How may I be of service today?" She asked as she adopted a more formal posture, ready to obey any command.
"You may be no Metal, but you will do just fine for now." He commented as he rubbed his chin. "There's too much to do now…finding those Emeralds could help a lot right now."
"Um… Dr. Eggman. I forgot to mention this before buuuut…" Starlien says as he retrieves a small chest from inside his coat, opening it, he shows the contents to Eggman.
Eggman stares at the contents for a second before breaking into an evil laugh, as he grabs the chest from Starline.
In his hands, the Blue Chaos Emerald shines brightly, ready to be used in whatever grand scheme the doctor can think of.
"Oh yes! Now, we are working with real power tools!" He says as he goes to leave the lab. "Follow me, both of you! There's much work to be done!"
"I need to remind the world who is their true leader, and there are lots of preparations to do for my grand return!"
Assets:
1 hidden base
1 Metal Sonic remains.
1 Chaos Emerald (Blue one)
100 Metal Units.
You guys have 1 action available in each category.
Cubot and Orbot can be assigned to a Logistics action that doesn't count for the cap.
Dr. Eggman can pick 4 Personals per turn. Other hero units can pick only 1 per turn.
Power
Establish a Defensive Parameter DC:40/60/90
There are more nuisances than ever and it's best they stay out of your hair for the time being. As they say, good fences make good neighbors, so put up some barbed wire and make sure everyone knows that until you decide to change the deal, you'll be an excellent neighbor.
Reward: Defensive Parameter established around your territory and the beginnings of your borders established.
Clear nearby area from Zavok's forces. DC:30/60
Recently, a concerning number of Badniks under the control of Zavok have been roaming near the area that you're using as a hideout. You still can't believe that idiot dared to take control of your Badniks! Time to smash them!
Reward: Presence of Zavok's minions around the area is reduced. Gain Metal from the Badnik Scraps. Passing 2nd Tier means that Zavok doesn't have any clue of what happened/doesn't get suspicious.
Cannot be taken with Quietly Retake Your Badniks
Note: This action lowers the DC of Zavok's Base Raid
Launch Attack Zavok's Base DC:200 (Actions can be taken to reduce DC)
That Zeti dares wield your own weapons and robots against you! And he dare do so quite effectively from a very well protected base! This shall not stand, this shall not stand so swears Ivo Robotnik! Build up your own forces again and show that magical menace what the might of true genius brings!
Reward: Begins assault on Zabok's base of operations with the possibility of defeating and capturing him, restoring the Green Hill Zone to your control.
Steal The Master Emerald DC:135
...This might not be the time for this but blast it all if that emerald is not the largest source of Chaos Energy on the planet! If I can manage to get the emerald back to base, power and resource management will be a thing of the past!
Reward: Begins Attack on Angel Island with the possibility of stealing The Master Emerald
Launch Attack On Black Arms Base DC175 (Actions can be taken to reduce this DC)
Black Doom has a small foothold in the Green Hill Zone but I am loath to let those disgusting creatures hold even a shred of what will become Eggmanland! Build up your own forces again and show those man-eating aliens what the might of the Eggman empire is!
Reward: Begins assault on Black Arms base of operations with the possibility of removing them entirely from the Green Hill Zone.
Launch Attack on GUN DC:120 (Actions can be taken to reduce this DC)
They're back!? These fools are like cockroaches. No matter. You will just put them in their place again. You did it once before, after all.
Reward: Begin assault on GUN bases, possibility to destroy GUN completely... Again.
Launch Attack On The Restoration DC:150 (Actions can be taken to reduce this DC)
"The Restoration". How adorable, they believe they can stop resisting and start restoring the world from me? I am the change this world needs and these animals need to understand that! Let's see if I can't make the lesson stick this time.
Reward: Begins assault on The Restoration base of operations with possibility of destroying them entirely and taking prisoners and supplies.
Heart
Go Visit The "Mean Beans Coffee Cafe" Shop. DC:Autopass.
Starline has commented about a really nice Coffee Shop found in one of the towns just within the Restoration borders. The lattes they sell there seem to be loved by everyone...Mmm. With all these setbacks, you could use a Latte...
Reward: Robotnik Meets ???, ???
Try To Make Contact With "Captain Metal". DC:60
There's been rumors of a pirate roaming the seas near Green Hill, who has some similarities to your greatest Creation. This intrigues you deeply…perhaps you could try to start talks with him? While revealing yourself too soon before you are ready could be risky, this may be an opportunity.
Reward: Make contact with Captain Metal, unlock new actions, chances for collaboration with Captain Metal.
Reach Out To The Restoration: DC:90
While you acknowledge that you were the cause of almost literally every problem the resistance and now "The Restoration" has faced, you have worked together with many of their members, begrudgingly, in the past. Perhaps they would be willing to work under the banner of the Eggman Empire once more, especially in light of this new and changed world.
Reward: The Restoration "joins the empire" and begins feeding supplies and information to Eggman.
Logistics
Build Some Badniks: DC:Autosuccess.
Metal Cost: Variable (select a badnik squad to build)
With most of your factories either taken over or destroyed, you are forced to create more of your precious Badniks by hand. Not that it is really an inconvenience! You can create a squad of them with your eyes closed and one hand tied behind your back!
It just will take time and resources to do. You need an efficient way to produce more of them but for now this will do.
Reward: Construct a squad of the selected badniks.
Stewardship: Rebuild Metal Sonic DC:50
Metal Cost: 50
You can't believe this...your greatest creation, Metal Sonic, destroyed?! How dare they!!! You cannot stand for this! That scum Black Doom and The Empire think they can just destroy your property and shame your name? Not in a million years! Once you rebuild Metal, you will show those fools their comeuppance!
Reward: Rebuild Metal Sonic. Metal Sonic unlocked as a Hero Unit.
Stewardship: Rebuild The Egg Mobile DC:Autopass
Metal Cost: 25
Your normal ride is looking less than stellar as a pile of scrap, but at this point it has been destroyed so many times you wouldn't be surprised if you could rebuild it in your sleep.
Reward: Egg Mobile rebuilt allowing you to travel further faster and granting your classic weapon/ride.
Brains
Locate "Evila's Swingin Report Show" Network Frequency DC:30
According to Starline, there's a TV station called Space Channel 5 that is constantly transmitting a news channel that relays the newest and most exciting content. Mmm... checking this "Evila" could allow you to find more of what's happening around the world. With your satellites down, your intel gathering has been... "limited".
Reward: Unlock Global Rivals report, Will be shown public things that other Kings around the world do that Space Channel 5 manages to broadcast.
Survey The Area: DC:30
You know what The Green Hill Zone looks like, but it may be best to get an idea if anything has changed dramatically and to take stock of the new lands that surround it.
Reward: Find out what changes have happened to the Green Hill Zone, what territories surround it, and possibly meet some known and unknown faces.
Making Due With Less DC:70
You are a master and making sturdy and powerful machines of destruction and weapons of war! Unfortunately you are desperately low on resources right now and may need to make due with less than ideal robotic minions. But this is only for now! Your minions will be right again once you have regained your proper place!
Reward: Unlock Scrapnik versions of all non-super versions of your Badniks which can be made at half the Metal cost, but have no traits and this ability will disappear at the end of turn 5 or when you get to 300 Metal, whichever comes first, as Eggman has an image and ego to maintain.
Hack Into Zavoks data bases through the Egg-net. DC Contested Brain roll against Zavok + ???.
Seems like Zavok has taken control of all my systems, having configured the badniks to recognize him as supreme leader! I could try and send a virus to the current base he uses through the Eggnet to possibly snag control of the badniks, or at the very least, put viruses to cause trouble for him.
Still, it's a risk, if this goes wrong, they could have the means to trace me... No matter, I must do it!
Reward. Managed to hack into Zavok's database, unlocks options of how to debuff him, possibility to take control of badniks back to Eggman
WARNING: FAILING ROLL MIGHT REVEAL ZAVOK EGGMAN IS BACK/GIVE AWAY EGGMAN'S LOCATION
Note: This action lowers the DC of Zavok's Base Raid
Trickery
Intrigue: Look for Promising Minions DC:30/50/70
As it stands, the resources I have to work with are more limited than I expected… As much as I hate to admit it, I must look for more Minions to employ. Starline is a good start, but he can't work 24/7 like my badniks. I need more hands I can order around...and not have to micromanage every second.
Reward: Options to recruit Hero units, quality increasing by higher successes. Automatically recruit a Hero Unit from the batch obtained. Rest can be hired with a Heart action in following Turns.
Quietly Retake You Badniks: DC:50/80
Zavok has managed to usurp control of a large number of your badniks and many are roaming the area that you use as your hideout. You are their creator and true master though, you can reassert their original loyalty programing if you can manage to reach them quietly.
Reward: Presence of Zavok's minions around the area is reduced. Gain a random assortment of lesser badniks and a small amount of Metal. Passing the 2nd Tier means that Zavok doesn't have a clue of what happened/doesn't get suspicious.
Cannot be taken with Clear Nearby Area From Zavok's Forces
Note: This action lowers the DC of Zavok's Base Raid
Look For Clues To The Whereabouts Of That Blasted Hedgehog! DC:20/100
You and Sonic are two sides of the same coin. To say you like each other would be a laughable lie, but only you are allowed to end this little game you play with each other.
Reward: Find Clues to where Sonic has disappeared to.
Infiltrate The Empire's Territory. DC:60
Apparently since the "Shattering." The world was completely changed, from what Starline was able to tell you, only the Green Hill Zones and Angel Island remained, everything else has been replaced by other places from other worlds or even universes! One of the closest ones to hear is a territory called the Empire, who Metal attacked and might have...spurred a bit. Now they are in a three way war between Zavok and Black Doom.
So far the Empire has managed to take over some of the territory originally to Green Hill Zones... Perhaps it could be worth infiltrating it to have some eyes on it?
Reward: Infiltrate the zone that connects the Empire with Green Hill Zone. Unlock new actions.
Mystic
Gather Rings DC:5/50/90
Rings are a strange naturally spawning mystic item that covered most of the world back before the transformation. It seems they have not stopped appearing in the Green Hill area and there may be some use I can make of them, if only as a source of power.
Reward: Gain rings, the amount depending on level of success and ???
Study The Warp Topaz DC:70 (Only Starline May Be Assigned)
I have seen many different versions and knock off gemstones trying to match the power of The Chaos Emerald, but if Starline is to keep the thing he better study it, understand it, and fill out a full report.
Reward: The effects and powers of The Warp Topaz are completely understood and possible research into duplicating its effects unlocked.
Check The Area For Magical Objects DCariable
Back on Mobius I couldn't walk ten steps without tripping over some world ending gemstone, key to a mystical prison, or some other such magical nonsense. Those are all useful things to both have and prevent others from having, however, best check to see if things follow suit in this new world.
Reward: Possibly find various magical stuff from any of the worlds that have combined
Personal
Return to... His Lab
Mr.Tinker is not you. He will never be you. You will never be him. But still, he had a lab. You should investigate it, just to be safe.
Reward: Get old abandoned things from Mr. Tinker's lab. ???
Getting Back To The Grind
Despite what that blasted hedgehog believes, you do take care to keep yourself in good physical condition, otherwise how in the world would you manage to keep one step ahead of him?
Reward: Eggman works out, potentially gaining Power on High Rolls.
Do Some General Tinkering
You are, at the end of the day, an engineer. And there's nothing good on TV right now!
Reward: Eggman tinkers with random parts, getting items dependent on roll.
Draw Up Blueprints
When I have time it is nice to simply relax and allow my mind to rest, drawing up complex machines of war and conquest and plotting out the odd invention or two
Reward: Eggman draws up blueprints for one of his many weapons of war. High rolls have him remember something that he never made, but a version of him did.
Study your New Minion
Hmmm... You have to admit, Starline has been useful, but what you are really interested in is this new ally of yours. They're from a whole different world, and could glean intriguing information...
Reward: Learn more about Rusty Rose, unlock potential uses from their tech.
Read up on Eggman Lore
Sure, you are quite knowledgeable on the genius that is Dr. Eggman, but you can't Allow yourself to get rusty and overlooked!
Reward: Gain more insight on Eggman, potential ability to recreate something Eggman has done in the past as New Personals
Check Out The... "Local Talent"
Several of your more personal experiments are in need of "locally sourced" talent. Taking a trip into Green Hill Zone and people watching may be an excellent way to find the right people for the "job".
Reward: Dr. Starline people watches and perhaps finds subjects for a later experiment.
Starline
Talk To Orbot
You utterly refuse to entertain Cubot, you have some degree of standards even with the brilliant Dr. Eggman's tech. But Orbot is... Tolerable.
Reward: Starline talks to Orbot, potential to learn some interesting tidbits about Dr. Eggman.
Search This Base
Apparently the Eggbase you commandeered for the good Doctor is one he used to store nostalgic inventions he has no other use for. It's quite possible there could be useful items lying about.
Reward: Starline finds salvaged Eggman inventions that could potentially be repaired for his own usage.
Talk to Your New Co-Workers
This Eggman seems very different from your masters in the Chaos Council. Still, he matches them in other ways. He seems to have more... Spirited lackies at least.
Reward: Rusty talks to Starline, Orbot and Cubot. She gains useful insight into her new boss.
Analyze Recording of "Sonic the Hedgehog"
According to your data, Dr. Eggman's greatest rival is that blue hedgehog. In order to assist the doctor in his plans for world Conquest, defeating that menace is a must!
Reward: Chances of Rusty of Gaining a trait when fighting Sonic.
Find Out Who This Amy Is.
You have been told you look similar to one 'Amy Rose' perhaps you should search for information on this person.
Reward: Find the current whereabouts of Amy Rose.
Rusty: Practice Limbs Akimbo
Upgrades and repairs have been made to your form and you must recalibrate and gain proficiency in your limbs again. They are an extension of yourself and you an extension of the Eggman Empire, there may be no flaws.
Reward: Rusty takes time to recalibrate and settle, high rolls may improve the Limbs Akimbo trait.
Yeah...that yellow zone in the territory? That was GUN, they are back Baby.
Good luck with your planning!
Vote In plan format please.
MORATORIUM: WAIT 24 HOURS BEFORE VOTE OPENS. PLEASE DISCUSS IDEAS AND PLANS.
Ok. We are on the backfoot. We need to try to get any sort of metal / hero we can.. i thinks its more adventagious to try to grab badniks vai quiet rather then smash or reprogram. Def think we should rebuild metal sonic we need more units. I dont see any way to get metal outside fighting our own forces or raiding which we are not ready for.
[] Plan: Back to basics
Power
-[] Establish a Defensive Parameter DC:40/60/90 - Rusty Rose
Heart
-[] Go Visit The "Mean Beans Coffee Cafe" Shop. DC:Autopass.
Logistics
-[] Rebuild Metal Sonic DC:50
-[] Rebuild The Egg Mobile DC:Autopass - Orbot&Cubot
Brains
-[] Survey The Area: DC:30
Trickery
-[] Look for Promising Minions DC:30/50/70 - Starline
Mystic
-[] Gather Rings DC:5/50/90
Personal Actions
-[] Dr. Eggman: Return to... His Lab
-[] Dr. Eggman: Do Some General Tinkering
-[] Dr. Eggman: Draw Up Blueprints
-[] Dr. Eggman: Study your New Minion
-[] Dr. Starline: Check Out The... "Local Talent"
-[] Rusty Rose: Talk to Your New Co-Workers
Here we go this is the plan I cook up.
First thing we need to do is establish a perimeter and study who we make borders while accomplishing some that autopass DCs, such as rebuildin the Egg Mobile (Can't have a Dr. Eggman without his personal vehicle, think of so many memories we have trying to kill Sonic with it before we move up with fair more elaborate machines) we have the opportunity to recruit Stone that we should do soon as possible;
While sending Starline to scope the area for minions, may as well start to gather rings too.
Next turn than we focus in gathering metal and try to quietly assume control of some Badniks.
Return to... His Lab
Mr.Tinker is not you. He will never be you. You will never be him. But still, he had a lab. You should investigate it, just to be safe.
Reward: Get old abandoned things from Mr. Tinker's lab. ???
[] Plan: Back to basics
Power
-[] Establish a Defensive Parameter DC:40/60/90 - Rusty Rose
Heart
-[] Go Visit The "Mean Beans Coffee Cafe" Shop. DC:Autopass.
Logistics
-[] Rebuild Metal Sonic DC:50
-[] Rebuild The Egg Mobile DC:Autopass - Orbot&Cubot
Brains
-[] Survey The Area: DC:30
Trickery
-[] Look for Promising Minions DC:30/50/70 - Starline
Mystic
-[] Gather Rings DC:5/50/90
Personal Actions
-[] Dr. Eggman: Return to... His Lab
-[] Dr. Eggman: Do Some General Tinkering
-[] Dr. Eggman: Draw Up Blueprints
-[] Dr. Eggman: Study your New Minion
-[] Dr. Starline: Check Out The... "Local Talent"
-[] Rusty Rose: Talk to Your New Co-Workers
Gotta admit I'm slightly annoyed I came up with a extremely similar plan and you beat me to it😆. Seriously the only difference was Rusty Roses Personal
Hey @Kingster what happened to Rusty Roses Birdie? She thought it was a power source but the Chaos Council just thought it would be funny for her to think that. And well I don't see Eggman being so wasteful as to leave a birdcage sized hole in his robot/cyborg without a use for it. So have we done anything with it yet or can that unlock after the action to study her?
Gotta admit I'm slightly annoyed I came up with a extremely similar plan and you beat me to it😆. Seriously the only difference was Rusty Roses Personal
I just think Rusty would be curious about her new boss and his cowokers, specially since at this point Eggman is way more free to do stuff he likes so he may feel a bit more chatty.
Eggman loves tinkering with machines plus maybe they can chat when Eggman is checking Rusty technology,
Also that action for Starline will probably unlock Surge&Kit mess up as that whole ordeal was they do make good hero units, specially since Eggman probably can offer some insights in not be too harsh towards them.
Stone also someone smart, not as smart as Eggman but smart enough to manage to follow his instructions and use his machine well enough, plus he often serve as middle man for anything Robotnik consider "basic" so he pribably has good Heart Stats so we need him if we want to establish a alliance with the Restoration we sure as heck going to need them if we want to beat the Deadly Six and reestabelish control of Eggman's factories and armies.
The fiendishy Zeti, they probably painting Eggman's bases and his magnificent Egg Fleet in tacky colors to mark territories and being messy while they are it while showing no proper respect for his creations.
Hey @Kingster what happened to Rusty Roses Birdie? She thought it was a power source but the Chaos Council just thought it would be funny for her to think that. And well I don't see Eggman being so wasteful as to leave a birdcage sized hole in his robot/cyborg without a use for it. So have we done anything with it yet or can that unlock after the action to study her?
Pretty sure Eggman free it, it's not like he need animals anymore to power his machines in modern times. Then again he revert to this practice when he need to build a army quick but that's in a industrial level and he don't have time hunt them down, it's doubtful he need flickies anymore since a Power Core is a good enough substitute and he don't need to waste time hunting animals.
Although he will take time in hunting wisps since they do generate a lot of power.
Hey @Kingster what happened to Rusty Roses Birdie? She thought it was a power source but the Chaos Council just thought it would be funny for her to think that. And well I don't see Eggman being so wasteful as to leave a birdcage sized hole in his robot/cyborg without a use for it. So have we done anything with it yet or can that unlock after the action to study her?
He checked her schematics and found odd that she didn't have those power sources that uses animals and decided to put one right in to work alongside the normal power core he uses as a secondary/back up power source for Rusty.
He has limited resources so he makes due with whatever he has at hand.
I think why we can only build one squad of badniks per turn is because Eggman have to send a humiliating amount of time capturing animals than building his machines also per Sonic Lost World there's apperently a standard for animals to be used as power source, since he get mad at the Deadly Six for bringing underwhelming animals and demand better ones.
So this standard slow down the process even more, it's probably why he decided to not using animals anymore in modern times and replace them with power cores.
Gunn… why am I not even surprised with that group?
I'm gonna hate to say it but we need to team up with them and the restoration to fight black doom together.
Gunn… why am I not even surprised with that group?
I'm gonna hate to say it but we need to team up with them and the restoration to fight black doom together.
I think 24 hours is a bit too much at this stage of the quest to discuss plans since the quest just started so there's not a lot of options so maybe in this earlier turns the moratorium should be 6 to 12 hours.
It's a classic and modern models trade they energy bolts for roaming missiles so they probably can have a bonus against aerial targets and serve as long range units and AA-guns.
Also there's the Egg Fighters and they variant the Egg Shooter they probably were meant to be melee units, so they probably are tougher and more expensive than Egg Pawns enough to not be viable to replace the entire series.
Egg Chaser however is another aerial unit but meant to be a interceptor aircraft due to they high speed and armament more suitable to take enemy aircraft than sonic, what with they laser beams and roaming missiles.
Gunn… why am I not even surprised with that group?
I'm gonna hate to say it but we need to team up with them and the restoration to fight black doom together.
First we need to acquire a descent Hearts unit since the roll is quite a right and none of our heroes can compensate for this. Agent Stone probably has a decent Heart Score but we should build some Egg Pawns Variants to help as well since they a minor +5 in anything not combat related and we going to need all the help if we are to pass this roll.
I think 24 hours is a bit too much at this stage of the quest to discuss plans since the quest just started so there's not a lot of options so maybe in this earlier turns the moratorium should be 6 to 12 hours.
It's a classic and modern models trade they energy bolts for roaming missiles so they probably can have a bonus against aerial targets and serve as long range units and AA-guns.
Also there's the Egg Fighters and they variant the Egg Shooter they probably were meant to be melee units, so they probably are tougher and more expensive than Egg Pawns enough to not be viable to replace the entire series.
Egg Chaser however is another aerial unit but meant to be a interceptor aircraft due to they high speed and armament more suitable to take enemy aircraft than sonic, what with they laser beams and roaming missiles.
First we need to acquire a descent Hearts unit since the roll is quite a right and none of our heroes can compensate for this. Agent Stone probably has a decent Heart Score but we should build some Egg Pawns Variants to help as well since they a minor +5 in anything not combat related and we going to need all the help if we are to pass this roll.
Most likely we will nix the using the egg pawns for heart actions, don't want to just need you guys like that, but I can't see a reasonable explanation of how those guys could work for heart actions.
Most likely we will nix the using the egg pawns for heart actions, don't want to just need you guys like that, but I can't see a reasonable explanation of how those guys could work for heart actions.
Without all the guns Egg Pawns tend to be quite nonthreatening and friendly, specially if they put appropriate outfits that make them even more disarming and approachable.
Like in Sonic Colors Egg Pawns look like they were ready for a marching band in the Starlight Carnival as a example.
Edit: we need a good source of metal while we are at it, destroying badniks attract too much attention of of the Zeti but maybe we can find a scrapyard and loot it for metals.
Without all the guns Egg Pawns tend to be quite nonthreatening and friendly, specially if they put appropriate outfits that make them even more disarming and approachable.
Like in Sonic Colors Egg Pawns look like they were ready for a marching band in the Starlight Carnival as a example.
I would only let you that if you use them against factions that have 0 idea who eggman is or what Badniks are.
If you try and pull something like that with Zavok, GUN, The Restoration or even the Empire, they will assume an attack if they see a marching group of badniks.
Will tell you this, I need an actual proposal of how to make the Egg pawns work as diplomats and i can allow the +5 bonus. Could even allow for the creation of a dedicated Herat related pawn squad, in exchange of other variants not being able to do Heart actions.
Edit: we need a good source of metal while we are at it, destroying badniks attract too much attention of of the Zeti but maybe we can find a scrapyard and loot it for metals.
Yopu will be able to farm metal and build badniks soon once you either have some badnik builders to make a factory or have enough strenght to take over a small area to build a factory for your needs.
Will tell you this, I need an actual proposal of how to make the Egg pawns work as diplomats and i can allow the +5 bonus. Could even allow for the creation of a dedicated Herat related pawn squad, in exchange of other variants not being able to do Heart actions.
We'd probably need a to code in some sort of Diplomacy programming at the very least. Possibly put in some better computing hardware and software. I think regular Egg Pawns are smart enough to hold a conversation and stuff. (At least they were in Archie comics). But they're not built for critical thinking needed for actual diplomacy.
Maybe package it into some sort of "Sub Commander" Egg Pawn variant.
Think we should check out the mean bean could lead to chance to recruit good ol agent stone, that and checking out tinker lab for chance at certain robotic daughter at top of my list.