[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)

After consideration, I think I prefer to stay. We were guaranteed that even in worst-case scenario we're still going to play and I believe we can arrange for failsafes to take the edge of it regardless.
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)


"The Fight is Here. I need strong winds, not a ride!"
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Accept the offer (The quest, as it is, will conclude after this turn. There will be a series of votes to choose the planet, sector, etc of your starting point in the next arc. Any hanging plot threads will remain unresolved, and come to a conclusion independent of lizardmen interference. You are guaranteed a limited duration of time where the Eldar Dominion will ignore your existence in the next arc. The quest will continue in a new thread.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)

No guts, no glory.

It's time to nut up or shut up, boys. . .
 
This is very true and brings to mind something key I been meaning to say but work: We don't have to nor should we think in terms of doing everything ourselves. We very much need to focus our efforts for being as effective as possible while keeping in mind the others WILL have agency.

Also speaking of gods...who's to say we cannot create more to serve as celestial allies to the eldar gods in their battle with slaanesh or w/e ends up happening to the mass of Cenobite flavored energy. Making divine weapons and armor is another option as well, could give the eldar gods a fighting chance that way.
I suspect that any gods we create are going to be fairly tiny and delicate compared to the Eldar gods, at least for the forseeable future. To us, Sotek is big and large and powerful, but to, say, Kurnous, he's smol snek.
 
[X] Accept the offer (The quest, as it is, will conclude after this turn. There will be a series of votes to choose the planet, sector, etc of your starting point in the next arc. Any hanging plot threads will remain unresolved, and come to a conclusion independent of lizardmen interference. You are guaranteed a limited duration of time where the Eldar Dominion will ignore your existence in the next arc. The quest will continue in a new thread.)

Dealing with Eldar and this, planet is the worst.

I much prefer Reading research and infrastructure results.

And if we Focus on our own growth we can then later kill Slannesh by God forging.

Like craft world Eldar were able to pull it out as what kind of Shadow they were.

We after getting some research done can probably stabilise our segementum warp before building galaxy wide astromancy formations to kill all Chaos Gods at the same time.

Because Lizardmen are basicaly Magical terraforming systems. They deal with problem by building big enought infrastructure and state of Warp with Chaos is result of insufficient maintence of it.
 
[X] Accept the offer (The quest, as it is, will conclude after this turn. There will be a series of votes to choose the planet, sector, etc of your starting point in the next arc. Any hanging plot threads will remain unresolved, and come to a conclusion independent of lizardmen interference. You are guaranteed a limited duration of time where the Eldar Dominion will ignore your existence in the next arc. The quest will continue in a new thread.)
 
[X] Accept the offer (The quest, as it is, will conclude after this turn. There will be a series of votes to choose the planet, sector, etc of your starting point in the next arc. Any hanging plot threads will remain unresolved, and come to a conclusion independent of lizardmen interference. You are guaranteed a limited duration of time where the Eldar Dominion will ignore your existence in the next arc. The quest will continue in a new thread.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
I suspect that any gods we create are going to be fairly tiny and delicate compared to the Eldar gods, at least for the forseeable future. To us, Sotek is big and large and powerful, but to, say, Kurnous, he's smol snek.
Eh, perhaps, but doesn't mean they've be useless or ineffectual. This would be another case of focused effort/pressure vs raw strength.
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Accept the offer (The quest, as it is, will conclude after this turn. There will be a series of votes to choose the planet, sector, etc of your starting point in the next arc. Any hanging plot threads will remain unresolved, and come to a conclusion independent of lizardmen interference. You are guaranteed a limited duration of time where the Eldar Dominion will ignore your existence in the next arc. The quest will continue in a new thread.)
 
[X] Accept the offer (The quest, as it is, will conclude after this turn. There will be a series of votes to choose the planet, sector, etc of your starting point in the next arc. Any hanging plot threads will remain unresolved, and come to a conclusion independent of lizardmen interference. You are guaranteed a limited duration of time where the Eldar Dominion will ignore your existence in the next arc. The quest will continue in a new thread.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
[X] Decline the offer (In the following turn, Isendral will ask you to donate a currently unknown, but significant portion of slannpower in order to unravel the insanity enchantment around the stone before whoever wove it comes looking. You will have a limited amount of time to prepare for their arrival, and the chance of being caught in the crossfire between Dominion Eldar is moderate. You will be allowed to remain on Mochantia, and see the situation through, come what may.)
 
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