So... you imagine the idea of the Old Ones needing atonement for their actions, and them creating the Lizardmen as a form of atonement, then?

Do I have that right?

You are making this much more difficult than it had to be, though using three times as many words helped a LOT this time.
Yes that what I mean; I think the old ones who created the lizardmen do so to atone for what they and their kin actions in the War in Heaven's which includes Destroy and rendering uninhabitable many planet,unleash the krork who will become the ork and Transforming the Sea of Souls in to the wrap
 
Where is this from? Who ever did apply internal imperial classification scale, which is a BL invention in itself and is almost only remembered in fanon, to eldar in the first place?
Rogue Trader has a supplement for Eldar Companions and listed a minimum Psy Power Rating for the Bonesinger profession, which I cross referenced to an approximate PPR to Imperial Assignment table. It's not perfect but it's a plausible guess rooted in an official publication.
 
Rogue Trader has a supplement for Eldar Companions and listed a minimum Psy Power Rating for the Bonesinger profession, which I cross referenced to an approximate PPR to Imperial Assignment table. It's not perfect but it's a plausible guess rooted in an official publication.
There's no such official supplement, craftworld Eldar has never got neither player-available careers nor there is a Bonesinger NPC anywhere in the books as you can check at 40k RPG Tools. Also there's ton of highly differing attempts to map PR to imperial scale and I can confidently say that yours is of low quality to say the least. Delta is above normal primaris psykers and full librarians and represents about the end of FFG's PR scale and start of truly large scale abilities irrepresentable in those RPG systems as they are.
 
There's no such official supplement, craftworld Eldar has never got neither player-available careers nor there is a Bonesinger NPC anywhere in the books as you can check at 40k RPG Tools. Also there's ton of highly differing attempts to map PR to imperial scale and I can confidently say that yours is of low quality to say the least. Delta is above normal primaris psykers and full librarians and represents about the end of FFG's PR scale and start of truly large scale abilities irrepresentable in those RPG systems as they are.
Fair. It's possible I misinterpreted a well designed fan supplement. Doesn't super matter though considering Slann are on par with or stronger than Eldar hero units, much less a more basic professional standard. The only real question is how old an Octarine Cabal would have to be to match a Bonesinger for the purposes of more mass production.
 
@Phoenix853456!

These little four-word posts of yours are intensely annoying and uncommunicative. It usually takes far more trouble and effort than it's worth to get you to explain what you are trying to say in a clear, reasonable manner. Furthermore, the rest of us don't necessarily have any interest in pouring out piles of ideas in response to your tiny little prompts. If you do not have novel ideas of your own that are likely to be of interest, just let the thread rest. People come here expecting interesting discussion of the story, not to be randomly prompted to talk about whatever weird idea just bubbled through your head such as the ill-defined abilities of our snake archpriest skink guy in, for some bizarre reason, a fight with the ill-defined abilities of a random mythological creature.

EIther start actually writing enough to say something, or leave us alone, please.
 
Is it possible for Lizardmen to have warp entities ? Would it help much if we could? Or do things like Sotek's snake that he summons count as daemons?
 
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Is it possible for Lizardmen to have warp entities ? Would it help much if we could? Or do things like Sotek's snake that he summons count as daemons?
Divine Manifestations has been a Divine Research option for several turns, and would let us summon parts of the gods similar to how Chaos Daemons are manifested parts of the Chaos Gods.
So, we can in the future but haven't put the work in yet; it's almost certainly useful since it's an option but maybe not as useful as other things right now; and the stuff we currently summon might count as Daemons, while I think the things we can learn to summon would definitely count while not being Chaos Daemons.
 
Mochantian Solar System Layout
The question of what the Mochantian solar system looks like came up in a Discord chat, so I'm sharing the answer I gave here - the info will be appearing this turn, since your astronomers have finished their 100-year preliminary survey of the night sky.

Q: So what does the Mochantia system look like
A: Definitely artificially engineered - yellow/main sequence star, Mochantia and a single moon in the habitable belt are about the most normal things there, and then they get weird. There's a super reflective planet that looks like it's got a surface entirely made up of smooth glass closer to the sun. Another further out, like Neptune far out, that as far as you can tell matches it almost exactly, and orbits in the same alignment with the one further in without any deviation. The closest planet to the sun is a gas giant that intermittently lights itself on fire. Orbiting it is a superheated ball of molten metal several times the size of earth that's had a huge chunk taken out of it - big enough that it should collapse down into a smaller shape because of gravity, only it's not doing that. The giant is big enough that when its orbit brings it close to the other planets it tries to pull them into one around itself, but this is thrown off every time by an erratically orbiting comet that zips around in a seemingly random pattern that never actually leaves the system.

Needless to say, if you somehow hadn't run into Isendral by now, this would probably raise some serious speculation, but 'pre-fall Eldar' is a phrase that covers many oddities.
 
Another further out, like Neptune far out, that as far as you can tell matches it almost exactly, and orbits in the same alignment with the one further in without any deviation

Conventional physics says they should have different orbital periods: so at least one of the two is doing weird orbital mechanics. is it the closer, the farther, or both?
 
The system seems rather disharmonius, we need to get the Astromantic Web up so we can properly organise it.

Slann: "Ah, warmbloods trying to make things efficent...of course they will mess it up. Foolish silly warmbloods...all well let us start the grand project anyway. They dont know what they are doing."
Eldar: *Massive tamtrum over their suposed superiority*
Isendral: "Excuse me i don't mind if they work on this project..."
Eldar: *Makes a bigger mess of things*
Slann: "Now you see why we dont leave things to the younger races at times unless there isnt any other option?"
Isendral: "Sometimes i hate my species..."
 
So I assume we have done the math to check if they are just positionaly locked regarding each other and thus a single body regarding orbital mechanics?
You have, and they effectively are - apologies if I've conveyed another impression. The odd part in this is moreso the distance between them, rather than the locking itself - it'd be like if Venus and Neptune were synced together.
 
I was more enquiring if their orbital behaviour could be acurately described by conventional orbital mechanics if you treated them as a singular object with a very strange mass distribution. If so that just suggests there is simple mechanical linkage between the objects that explains their behaviour, rather than them neccesarily having any active propulsion systems.
 
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is there a discord link somewhere?

just checking because i want to see what crazy shit goes on in there.
discord.gg

Discord - Group Chat That’s All Fun & Games

Discord is great for playing games and chilling with friends, or even building a worldwide community. Customize your own space to talk, play, and hang out.
Not much discussion since ... gestures to the state of my update pace, and anything actually relevant is something I'll crosspost over here.

I was more enquiring if their orbital behaviour could be acurrately described by conventional orbital mechanics if you treated them as a singular object with a very strange mass distribution. If so that just suggests their is simple mechanical linkage between the objects that explains their behaviour, rather than them neccesarily having an active propulsion systems.
Ah, I see what you mean. Yeah, aside from them being linked in some fashion to each other they seem to be behaving normally.
 
A: Definitely artificially engineered - yellow/main sequence star, Mochantia and a single moon in the habitable belt are about the most normal things there,
Aside from the Orks, the brainbugs, Orks, the pre-Fallen Eldar, the Orks, the lizard meatrobots, the Orks, and finally the Orks.

So fairly uneventful all told.

The closest planet to the sun is a gas giant that intermittently lights itself on fire.
Feasible. Ish. Something keeps electrolyzing all oxides into their component gases, an accident of wind and rain mixes a concentration of oxygen and not-oxygen, one errant thunderbolt...

Orbiting it is a superheated ball of molten metal several times the size of earth that's had a huge chunk taken out of it - big enough that it should collapse down into a smaller shape because of gravity, only it's not doing that.
Weird. Monopolium reinforcement?

We should be able to take a guess at its mass from the orbits of the gas-giant/moon system. Does it orbit like it's wildly heavier than it ought to be?

The giant is big enough that when its orbit brings it close to the other planets it tries to pull them into one around itself, but this is thrown off every time by an erratically orbiting comet that zips around in a seemingly random pattern that never actually leaves the system.
Wierder. Probably a planetoid-sized sheperder drone.

...Did Dahak have an inbred greatest grandson?

There's a super reflective planet that looks like it's got a surface entirely made up of smooth glass closer to the sun. Another further out, like Neptune far out, that as far as you can tell matches it almost exactly, and orbits in the same alignment with the one further in without any deviation.
Without--I presume--interference from the comet.

That's--concerning. A barrel of a gun comes to mind.
 
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Slann: Crashes weird comet into Damaged Planetoid, and throws a few others more to stabilize its mass'
Eldar: Why are you breaking our Planetary Mass Lifter???
Slann: *smug Slann* You cant break something that is already broken'
100 years later
Slann: *Ping-pongs asteroids into each other in a way that allows manageable chunks fall onto the surface of Ork Continent in Mochantia* Smug Slann *
Isendral: Did you just automate the Ork Culling? And allow the planetary harvest of Asteroid Materials?
 
@Xantalos

Do there seem to be any, for lack of a better term, normal objects in this solar system, such as ordinary asteroids and moons orbiting some of the planets, as opposed to only things that show obvious signs of tampering if you know how physics is supposed to work?

Of course, the lizardmen might not have much of a baseline for what 'normal' means, given that we don't really know much about what Mallus' star system is like apart from the planet's two moons.

The system seems rather disharmonius, we need to get the Astromantic Web up so we can properly organise it.
It's a bit janky, but we should probably check with Isendral and carefully consult the golden tablets first. Because while obviously the Eldar don't know more about how to properly arrange planets for ideal feng shui than the Old Ones, they probably know more than we do, with the possible exception of Lord Kroak if he was able to sneak a peek at the grown-ups' section of the Old Ones' library while he was just a tadpole or something. :D
 
@Xantalos

Do there seem to be any, for lack of a better term, normal objects in this solar system, such as ordinary asteroids and moons orbiting some of the planets, as opposed to only things that show obvious signs of tampering if you know how physics is supposed to work?

Of course, the lizardmen might not have much of a baseline for what 'normal' means, given that we don't really know much about what Mallus' star system is like apart from the planet's two moons.

Actually we do know quite a bit.

"See the five children of Asuryan: Charyb, the closest to the sun, only takes 80 days to go around; while Deiamol takes 133 and a third of days; Tigris, 200; our world, 400; and Verdra, 800. Compare this to the five Councilors: Lokratia takes 1,600 days, four of our years; Isharna, 10 years; Loekia, 30 years; Voelia, 150 years; and blessed by the Old Ones -- is an impressive sight even after so many millennia."

That should give you a pretty good idea of how precise the Old Ones liked to get with their astronomy.
 
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