Renascence: A Homura Quest

Honorifics or Western-style Titles? I've used both before, which is bothersomely inconsistent

  • Japanese Honorifics (-san, -sama, -dono, -chan, -kun, -senpai, etcetera)

    Votes: 12 33.3%
  • Western Titles (Mister, Miss, job titles, Lord, Lady, etcetera)

    Votes: 0 0.0%
  • Use whichever works better for a given sentence.

    Votes: 24 66.7%

  • Total voters
    36
  • Poll closed .
It's been a problem with Homura that her real guns are less effective on Witches than Mami's magic muskets, even when enchanted.
That's because Goldilocks put all her points into "Make Gate of Babylon look small-time," "Shootier," and "Teacup!" :p

There's a magicalness threshold level for a mundane weapon to be effective, it seems.
Mhm. In-quest, that would be the Power and Durability mechanic. But 'Blessing of Life' doesn't seem to affect those, as far as I can tell; Ego has some character effects, but in combat the only use we know it has is helping to bypass AT Fields. So it would definitely help against Eva-Witches, but unless Higure is more forthcoming on the combat effects of Ego, it doesn't seem to be a general buff like Kinematics was implying.
 
@Kinematics Comfort Food now restores 15 Sanity, because this Witch has slept and can now balance things better.

Also, Ego Enchantment does not increase Power or Damage, but it's also not exclusive to Eva-Witches.

Finally, Comfortingly Calm is not a cure all. It helps some, much like a higher wordsmithing score or a good choice of environment might. That doesn't mean you don't need to be very careful with the bombs, by any stretch.
 
Last edited:
omake
I am a Hero.

A Canon Renascence Omake by Olivebirdy
I've always loved stories about knights and dragons and princesses. You would have good vs. evil, or good vs. good, tricked by evil, self-serving people. The knight would slay the dragon, the princess would fall in love... the villagers would be saved.
It's a nice story.
In real life, the villagers starve.
A true knight cares.

I care.

A stuttered burst of sound. Hiccuping and loud voices.

Towards the river I turn, to the East I go, Brave Sayaka sallies forth.

I have my duty.

Fly through the city streets, hop over a signpost, kick off, grab the gutter ledge and FLIP! Backwards Somersault, 15 points!

Blurring from my speed, dizzy from abandoned gravity, I dance through the air. This is fun.Someone could be dying. This is real, this is scary, this is obscene. Hitomi could have DIED. GO FASTER.
Feeling a bit guilty for goofing off, I start traveling straight. This is serious. Very serious face.

Eyebrows seriously knitted, I zoom closer to the sound.

What will I find there, I wonder, what monstrous sights will I see? A paper fortune teller? A carnivorous floor? A bloody snow? I've been to these caverns, these mystic forests, these haunted battlefields, and triumphed over my foes. I've kept my people safe.
It's not enough.
Because I care.

People deserve to live, unafflicted by spotted nightmares, by screaming succubi, by-Hitomi trying to smile at me with bloody teeth, meat gnawed off her her wris-
-hungry monsters. If I had to give up my humanity to become the White Knight, it's worth it.
Please let it be worth it, Kyosuke.
Because I care.

It's in a house by the river, and I can smell it. A taste of ammonia, of sweat and fear.

I'm coming.
There is a man walking into the street, uncaring of vehicles, purposeful, driven. A car screeches to a halt, hitting the man on his side, spinning him off to the yellow divider. I watch for an opening, and run. I slide to a stop next to him, kneel, scream. "Papa! Are you okay? Please be okay, please, Papa, Papa." I slip my hands to his side and neck, and Heal. This man will be okay. I will it so. But I can't stay; I have work to do.

Allowing the others to crowd me out, I head toward his house. People won't remember the cape, or me. It's a shame, but they never do. 'Why are you covered in blood, girl? Are you okay?' But then they turn around and forget about me. It's magic, I suppose.

I open the door of the house the man had come from, I walk inside. It's a nice place I guess, with pictures on the walls, loving family, two kids, redhead wife. Wind blows through the open back door leading away and down towards the river.

It's coming from the bed, the feeling of go away. I call forth my soul gem, and away we go.

It's a Barrier, formed of broken dreams, a girl's cry and photos of friends. The friends are all stick figures, with slashed eyes and mean smiles. Nobody cares, the barrier implies, everyone hates, all people hurt me. Go away, friend.

Multicolored lions with kite shields and whips roar, bellowing, forbidding. Fine.
I draw two swords and rush the closest. Hiding behind his shield, he snaps his whip out at me. I dodge under it, sliding past his guard. Coming up, I thrust both swords into his side, and using each to brace the other, rip them both apart, slicing the lion in two.
Another comes from my left-front, while the other two are to my right flank, with the dead lion between us. I hurl both swords at the left lion's head, one after the other, forcing him to raise his shield and block his line of sight to me. Spinning, I throw my cape over myself, shroud, unfurl, and I am behind the lion. Right foot hooks under his muzzle, left heel kicks , SNAP! , another one down.

The last two lions are still charging, bull-rushing, shields up and roaring. Fine. I grab the fallen's shield, because every knight needs one, right? I set my legs, brace my shield and wait. The lion with red eyes charges into me, pushing me back, knocking me off balance. The other (green eyes) snaps its whip at me, and pulls me off to the side, further destabilizing me. Red pushes, Green pulls, Red pushes, Green pulls. Every time I try to get my balance, I get forced backwards more. They are trying to force me out of the Barrier.

Not happening. I am not leaving this barrow. I have a duty. I have a task. I have unshakable determination and will. And I have an appointment with a dragon.

Red bashes at me with his shield again, and as I stagger back, the whip lashes at me again. This time, I don't fight it. I heave at at the leather strap, willing myself to be as light as possible and throwing myself at Green. I bring my left arm around as hard as I can, and smash him across the face. See how he likes being hit by a shield. Reaching under my collar, I pull out another sword. It goes straight through his heart. I can feel it pulsing at the end of my blade. Twisting, I unsheathe my saber from his chest.

Red, as persistent as ever, charges me again. With no friend to back him up, he's toast. I slam a blade through his left hind paw, step around him, and cut his throat. Done.


I turn towards where I can hear the Witch screaming at me to go away, and continue through the maze of fake photos. Glimpses of a twisted body, a face hidden in an armpit analogue, taste of fear, smell of sweat and ammonia. Here I come, dragon.
......

"Miki." A dark alley, with the slightest touch of dawn.

"Yes?" I turn, slowly, the twitch in my side where it had been shredded still pulsing.

"Have you... calmed down?" Black hair, deep eyes, and exasperation, she prods.

"I'm always calm," I reply. She snorts, very undignified. I really would have expected her to be more quiet, mature. She seems... loose. Like, she'll try to get the world to step to her beat, but the trombonist always mixes up his left and his right and the brass player keeps dropping his tuba.


"You are taking too much upon yourself, Miki Sayaka. If you do not slow down, if you can't rest, you will die."

"I'm fine with that, as long as I am doing good." I have to make this worth it. I am living off the pain of others, so I must do everything to try to save them. "What do you want?"

"I was taking a walk, and felt like some company." She looks away from me. She's hiding something, I can tell. I don't care.

"Fine, I'm on my way home. You can walk with me until then, Akemi."





*Kagari Yamata, 10 and Kagari Shiina, 12 have not been seen since-*


*If anyone hears anything about my son or daughter, they're about this big, please-*


"The remains of Kagari Yamata, 10, have washed up on the-*




I am a hero, because I care.
And I hate myself for it.
A very nice omake which provides interesting insight into the mind of one of the many Sayaka Mikis. Well done.

Rewards:
  1. Dragon Slayer: Sayaka will unlock a certain ability earlier than she would otherwise. Rolls over to future timelines.
  2. I am a Hero: A perk Trait for Sayaka which accelerates her development as a fighter. Rolls over to future timelines.
  3. Unsung Hero: A hero without a legend joins becomes part of another legend...humanity never cheered Sayaka Miki, but her deeds remain. Rolls over to future timelines. (Mechanical Bonus Obfuscated)


It's hard to offer bonuses for a character whose sheet hasn't ever been shown, I'm afraid.
 
Last edited:
I don't envy Olivebirdy that choice. I can't even narrow it down to two preferred options.

Comfort Food at 15 per day is far more viable. About 600 sanity per loop, enough to have a notable effect. Plus the image of Homura (having bought out all the pint-buckets of Ben & Jerry's and Haagendazs in a five-mile radius, and stuffed them in her shield) curled up in a blanket with a spoon, fighting off Sayaka's grabby attempts. Or Kyouko's grabby attempts. Or Madoka's grabby attempts. Poor Homura.

Comfortingly Calm is still tempting, though.
 
  1. Dragon Slayer: Sayaka will unlock a certain ability earlier than she would otherwise. Rolls over to future timelines.
  2. I am a Hero: A perk Trait for Sayaka which accelerates her development as a fighter. Rolls over to future timelines.
  3. Unsung Hero: A hero without a legend joins becomes part of another legend...humanity never cheered Sayaka Miki, but her deeds remain. Rolls over to future timelines. (Mechanical Bonus Obfuscated)
Oh come on these options are so not fair! I want everything!

Sabrina would kill for this in PMAS. >.>

Also, yay! Rewards for my omake! Hmm, any ideas on what I should pick, anyone? :3

Edit: I'm inclined towards Blessing of Knowledge since I love mysteries and there are seemingly tons in this universe, but I am open to suggestions.
Magi is....I would like magi... but juicy juicy options....

WELP now I have plot bunnies and not enough time, why do things happen all at once in my life and swamp me?
 
Since there is some debate as to what rewards should be chosen, I might as well make a few suggestions. All of these are in my own opinion, so take it with a grain of salt.

omake
Bridging the Void
A Non-Canon Renascence Omake by Duskwitch


Here are you reward options:
  • Metamechanic: Ask the MAGI.
    • You can request an evaluation of the situation by the MAGI. You will receive one answer from each of them, based on current IC knowledge:
      • Melchior: Homura (Murderface)
      • Balthazar: Moemura
      • Caspar: Homura (Akemi Madness)
      • Note that their advice is not guaranteed to be good, depending on the situation, but it may offer insight based on Homura's personal knowledge and experience.
    • Can be used at most once per update.
    • Cost: 5 Sanity
  • Blessing of Life
    • Enchantment Type: Ego
      • Enchantment allows you to apply your full Ego score to attacks with enchanted mundane weapons, just as if they were created through magic.
      • Cost: 5 EE
  • Blessing of Knowledge
    • +5 to Research

All three of these choices could have the potential to be useful. The biggest question that we, the players, don't have an answer for is 'What is Ego?'. Is it good? Is it bad? Is it a double-edged sword? If you think Ego is beneficial, I'd recommend Blessing of Life. If you think Ego is negative, I'd recommend Blessing of Knowledge. We can have Ask the MAGI, but while it could help inform choices, it could also prove to be a large drain on Sanity (44 updates for the first day could have cost 440 Sanity if we were reckless with it). Also, Higure did say we could pick it up with an Eva/Homura Omake, so it might be a good idea to get one of the other choices since if people keep putting out Eva/Homura Omakes this benefit will likely appear again.

Of course, if you wrote the Omake specifically to get Ask the MAGI, go ahead and choose it. Just be warned of the potential for trolls that might use it just to see a sanity spiral.

omake
Whipped Cream and Cherries
A Canon Renascence Omake by Kinematics

I absolutely love this Omake...it happened quite a while ago, before Homrua started feeling the pressure of her declining number of remaining loops.

Rewards:
  1. Trait: Comfort Food
    • Eating Ice Cream increases Sanity by 15. Limit once per day.
  2. Trait: Walking Necronomicon
    • Speak of Eldritch Horrors to others, and their Sanity will decrease by 10 points per thirty minutes, rounded up.
    • Must be explicitly invoked when voting to use. Simply mentioning Eldritch Horrors in conversation won't trigger the effect.
  3. Trait: Comfortingly Calm
    • Decreases damage to the Sanity of others caused by a horrible revelation, if you personally deliver that revelation.

Two very good Traits and an interesting trait avaliable. While Comfort Food gives us another option to restore Sanity (which we need), Comfortingly Calm gets the edge in my opinion by reducing the likelihood of Sanity Spirals of others when we drop a few Revelations on others. By preserving the Sanity of others, we can limit how far the dominos fall (and what damage it does).

If you want a powerful weapon against other Puella Magi, though, Walking Necronomicon, with a little time, could do the trick. I wouldn't recommend it, but, then again, we need Grief Seeds in order to keep going, and this would give us a way to create Witches for those seeds (though we would have to expect our friendships to sharply plumet if we go this route).

omake
I am a Hero.

A Canon Renascence Omake by Olivebirdy


Rewards:
  1. Dragon Slayer: Sayaka will unlock a certain ability earlier than she would otherwise. Rolls over to future timelines.
  2. I am a Hero: A perk Trait for Sayaka which accelerates her development as a fighter. Rolls over to future timelines.
  3. Unsung Hero: A hero without a legend joins becomes part of another legend...humanity never cheered Sayaka Miki, but her deeds remain. Rolls over to future timelines. (Mechanical Bonus Obfuscated)

Since we haven't seen Sayaka's sheet, we have little idea of what benefit does what. Since Homura is currently the only one that moves between timelines, at the base form these traits don't do too much good... but all three of them 'Rolls over to future timelines.' This means that whatever is chosen here will affect all future versions of Sayaka.

Dragon Slayer: I believe that this trait would enable Sayaka to be able to hunt certain kinds of Witches more effectively once she gets a little training under her belt each timeline. Based on the title of the trait, I'd suspect that the trait would be limited to Dragon-like Witches, of which there are none (to my knowledge) in base PMMM. It might actually be useful against all Witches, but my money is on just a certain kind of Witches.

I am a Hero: This is a training trait for Sayaka. This trait would give Sayaka a boost in improving her fighting skills each timeline, making her learn them faster with less practice. I can clearly see this useful in most circumstances, allowing her to cram in either additional training (making her even stronger) or other activities before the final boss. However, considering where this trait is coming from, I partly suspect that there is a downside (perhaps additional sanity loss while fighting or training?), but without her sheet known, we don't know what.

Unsung Hero: This benefit... could be a lot of things. I suspect that if this trait is taken, actions she takes in one timeline will cause effects in other timelines (for example, heal Kyousuke in timeline one, he stays healed in timeline two). However, I am weary of this trait, based on multiple factors. The biggest factor is another person, who also became an unsung hero... and though he hasn't actually been named In-Character in the quest, he is present, and has been identified Out-of-Character.
Sure, we might have beneficial effects in future timelines based on Sayaka's actions in the previous timelines (starting with this timeline), but there is the possibility of running across Counter Guardian MIKI after that timeline's Sayaka's blood (and everyone else's if we do things very badly). Still, if Sayaka and ourselves do things right, we not only could keep the beneficial changes, but also convince the Counter Guardian that that timeline's Sayaka won't follow in her footsteps (and give us a plotline to deal with).

Up to you, really. Dragon Slayer is the least likely to backfire on us, I am a Hero accelerates Sayaka's training, and Unsung Hero preserves at least some changes between timelines. I cannot give any preference without more data, regrettably. An option is to save the bonus until after Sayaka's sheet is revealed, but that might not give us the benefits until they're chosen, anyway.

___________________

Now then, I think I have a couple omake ideas. Assuming I can get through a few things, in life, I might be able to finish them. (Hint: An old meddler drops someone in the city. Or perhaps a couple people over multiple timelines.)
 
[X] I am a Hero: A perk Trait for Sayaka which accelerates her development as a fighter. Rolls over to future timelines.

I would not wish Counter Guardianship on anyone, and she's going to unlock Dragon Slayer anyway, most likely. Sayaka is best when fighting, I'd rather she was good at it.
 
[X] I am a Hero: A perk Trait for Sayaka which accelerates her development as a fighter. Rolls over to future timelines.

I would not wish Counter Guardianship on anyone, and she's going to unlock Dragon Slayer anyway, most likely. Sayaka is best when fighting, I'd rather she was good at it.
Dont worry! you just have to write more Omakes like that!
 
On the Way to Dinner, Part 1
...no, it's best to just get going. No point in wasting time.

"Alright, it's time. Are you ready, Sayaka?"

You turn in search of the blueberry, and find nothing. Confused, you raise your voice a little, "Sayaka!?"

From the distance you hear a muffled response, although you can't quite make it out. You follow the voice, and find Sayaka holding her hairbrush in a vice grip, trying to untangle her azure locks with little success.

Hearing your approach, she glances towards you, "...I swear, Nerve Gear was made for the bald..." Her eye suddenly twitches, and you think you can hear a low growl emanate from her as she continues, "...the bald, and apparently Akemis. You had to take out the braids to use it, and you still manage to look like you just left the stylist's!"

You selfconciously run your hand through the hair, flipping it to the side unconciously, and Sayaka's twitch worsens. She turns back to her painful task in a huff, and you decide it might be best to wait at the front door. You contemplate leaving your hair loose...this is much more comfortable, after all...but decide to tie it up again. It's what Sayaka is used to, and your moe facade is damaged enough without abandoning the aesthetic aspects.

A few minutes later, a more glamorous, but still weary looking, Sayaka emerges. Glancing at you, she heaves a sigh before smiling, "...ah, sorry about that. It's not your fault you're descended from some kind of super advanced alien with perfect hair, right?"

"..."

Correctly recognizing the fact that her joke was unworthy of a response, Sayaka chuckles at herself before approaching...and throwing an arm over your shoulder.

You suppress a twitch...personal space is something you value, especially with Miki Sayaka, but you've chosen to show mercy to this incarnation. A decision you somewhat regret as you find yourself toppling over under the unexpected weight of the young swordswoman.

You hold your breath as you find yourself staring at the uncomfortably close, blushing visage of the girl who has somehow become your friend, "...Sayaka? Please move."

Her bright blue eyes widen slightly as she becomes aware she's pinning you to the ground, and she rolls off rapidly, "...eheheh...sorry, Homura-chan. We can go now."

She flits out the door in a hurry, and you follow with an exasperated sigh, locking the door behind you. She may be a friend, but that doesn't mean she's not the same troublesome girl you've known all these years.

'..it doesn't feel like that though. Perhaps this is why Madoka values her so much?'




To be continued...
 
It's just a mini update, tonight, but I'm going to try to release at least a partial update every day...so this may become more common than in the past, as I try to avoid any more gaps in our update schedule.
 
PMMM quest = Yuri

I'm fairly sure everything PMMM on SB/SV involves both subtle and blatant Yuri subtext.

Except Rihaku's quest. I think that was the only one without Yuri. Somehow.


Interesting Mini-Update. Homura+Blueberry have grown closer. Feel free to continue using her as a meatshield though Homura.
It's what she's good at.
Of course, tanks were born to soak the damage while the other party members focus on their slightly less masochistic roles.
 
Of course, tanks were born to soak the damage while the other party members focus on their slightly less masochistic roles.
Tanks were born to fire shells :p
Meatshields were born for masochistic roles.

Know the difference, it may save Homura one day!

... Will we be able to get clockwork tank suit!?

I mean uh, It is possible for Homura to get a clockwork tank suit.

Gadget Trial was cool >.>
 
Last edited:
Back
Top