Mammoth Apostate vs the World 1: "Lost in the Mist"

I'll cast my vote for upgrading Manufacturing. It won't get us out of the flawed equipment zone, but it'll get us closer to it. Though Research is still a decent choice.

Unfortunately, I think I'm still kinda out of the loop in regards to downtime stuff here, so I don't know if I'm up to designing plans or whatever. Still, I can try and suggest some stuff:
- For K-Science: Maybe try and find some substance that's toxic to kaiju or Anteverse lifeforms, but not to us (or, at least, isn't as toxic to us)? Something that lets us kill these nests without setting everything on fire.
- For High Energy: Wasn't there some superheavy weapons platform thing that we had to choose one sort of armament for, including a maser or laser or something? If we didn't choose the DEW option, we could always try and make our own-- whether for use in future vehicles, or as some sort of modular attachment to a superheavy, or just another jaeger weapon. Honestly, it's not like we'll be rebuilding Plasmacasters or positron cannons or other exciting flashy stuff like that any time soon so...
 
- For K-Science: Maybe try and find some substance that's toxic to kaiju or Anteverse lifeforms, but not to us (or, at least, isn't as toxic to us)? Something that lets us kill these nests without setting everything on fire.
Good idea
- For High Energy: Wasn't there some superheavy weapons platform thing that we had to choose one sort of armament for, including a maser or laser or something? If we didn't choose the DEW option, we could always try and make our own-- whether for use in future vehicles, or as some sort of modular attachment to a superheavy, or just another jaeger weapon. Honestly, it's not like we'll be rebuilding Plasmacasters or positron cannons or other exciting flashy stuff like that any time soon so...
Yeah, we have the mastodon.
For this, I think we should use the high energy labs to research laser fences/defense barriers. Aka, reflecting really powerful lasers in such a way that they form a barrier of, "Blazing hot death" for Ssc and category zero threats attacking key positions.
 
Mastodon is included on the SuperHeavy Sheet.


Mastodon SuperHeavy
MBT-93-DEW Superheavy ( 1,500 R, including the Ultracompact Nuclear Reactor)

Move: 4 Units / 0 when 'Hull Down'
Armor: Aluminium-Ceramic Body Armor
Armor Value: 3
Durability: 2
Structure: 5
Special:
Super Heavy Durability: Reduce wound severity by 1 class, but suffer Destruction Wounds normally.
- EX: glancing bounces, minor becomes glancing, major becomes minor- Destruction remains Destruction.

Weapon:
Dual Laser Cannon
Built-in Ranged Weapon (Sniper)
Attack Dice: 2d5 [-4 dam] / (2d5+1) [-3 dam] / (2d5+3) [-2 dam] / (2d5+3)
AP: 0 / (1) / (3) / (3+Special)
Damage type: Fire
Damage Bonus: -4 / (-3) / (-2) / (0)
Range: 10/20/30
Special: Sniper Weapon: This Weapon uses the following Range modifiers:
Point Blank: -4 / Short: -2 / Medium: 0 / Long: +1

Perks:
Accurate Weapon: Allows called shots. May use upto 2 to hit roll to shift a called shot by 2 locations.

Focused: Allows 'safe' firing into clusters. Requires Vehicle to be "Hull Down" for stability. This weapon when 'Focused' cannot roll exploding dice against Clustered targets

Charging My Laser: This weapon has Four Charge levels, starting with Uncharged. If firing without Charging the weapon, use the first group of stats, and use the next group of stats in parenthesis for every turn spent Charging. Additionally, When firing the weapon with full charge, the AP type is changed to Anti-Armor AP.
 
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I also wanted to point out the Mastodon, is a prototype. That means there is Zero field data for lasers this big mounted on a mobile platform, your scientists drew the plans up from theoretical data alone. And good design is first you build the prototype SAFELY, (Don't want the first ever to explode before you get to run it through a battery of testing), once you know how it actually works THEN you can begin tinkering to find operational tolerances.

IE. How fast can I power up the emitters? (Reduce Charge Times), what are the tolerances for optimal peak power before I melt a lens array? (Remove Damage Penalties/Increase Base Dice from d5's to ???), How might I improve beam dynamics such as reducing diffraction? (Increase Range Increments)

Honestly, it's not like we'll be rebuilding Plasmacasters or positron cannons or other exciting flashy stuff like that any time soon so...

@Fyrstorm I wouldn't be so sure, this universe runs at a faster pace generally than most 'versus the worlds' and Plasmacasters are merely another 'lost but existent' technology. Retrieving scrapped Jaegers, or better yet, finding a repository of PODC design specs could unlock numerous proven but lost technologies.

Even Exotic DEW's (such as positrons) are merely hidden behind multiple research hurdles but depending on your dedication, are not outside the realms of the possible. This group continue to blindside me with innovative approaches and in a universe where 'Research ANYTHING' is a rule, I am loath to say "not anytime soontm"​.
 
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For our HEL 'free' research, I'm thinking about maybe something like the Lightning Palms ranged electrical attack.

Electrically induced stuns, on a SSC scale (arc throwers? Ala X-com ) to fill our shiny new containment facility.

Beats going out with blackjacks & capture loops.
 
Unfortunately, I think I'm still kinda out of the loop in regards to downtime stuff here, so I don't know if I'm up to designing plans or whatever. Still, I can try and suggest some stuff:
Which is also my issue, unfortunately. It's hard to hold two sets of extensive lists, with some similarities, in my head, with getting wires crossed somewhere. And, since I'm so involved with Downtime vote building in TRvtW, I have trouble shifting gears. I can critique, and I can generate ideas. But Downtime plan building and force composition planning is a bit outside my range of comfort, unfortunately.
For our HEL 'free' research, I'm thinking about maybe something like the Lightning Palms ranged electrical attack.

Electrically induced stuns, on a SSC scale (arc throwers? Ala X-com ) to fill our shiny new containment facility.

Beats going out with blackjacks & capture loops.
Not a bad idea, really. We have a tendency to keep our Kaiju prisoners until they effectively die of old age (or, rather, experimentation and safety measures) in TRvtW, but rotating them out once we discover their secrets definitely makes sense, and Electric damage is actually more effective than the tendency towards Temporary Strikes makes it seem, in my experience.
 
Fyrstorm & Nixeu, I am sure dgr11897, Cmd. Frost, KnightDisciple, HolyDragoon, myself and the rest can cobble the plans together.

Having people around willing to call bull crap on a bad idea is paramount. I can only think of a select few as qualified as the two of you .
 
Fyrstorm & Nixeu, I am sure dgr11897, Cmd. Frost, KnightDisciple, HolyDragoon, myself and the rest can cobble the plans together.

Having people around willing to call bull crap on a bad idea is paramount. I can only think of a select few as qualified as the two of you .

Ye abut tht, yo gys re on yown. teh comdr is frsted righ no yu go tis holy nite kitty ddr.
 
Fyrstorm & Nixeu, I am sure dgr11897, Cmd. Frost, KnightDisciple, HolyDragoon, myself and the rest can cobble the plans together.

Having people around willing to call bull crap on a bad idea is paramount. I can only think of a select few as qualified as the two of you .
Most of them part of this quest, or running it (or associated behind-the-scenes). But thank you.

Getting back to the topic, if we're considering equipping ourselves to go XCOM on this, it would probably be a good idea to work on getting what we can out of our current captive. Who I believe had shields? Shields are pretty nice. Not an urgently needed innovation, but certainly a cool one.

Alternatively, we could assign the K-Sci guys to research ways to extract data from Kaiju more easily/actively/safely. For example, go full Vahlen and develop Kaiju brain probes, which might also let us induce them to use a specfic ability or weapon whenever we want. Or some sorf of Drift 'firewall', though I'd really rather not try and steal data from them with that method.

As for the High Energy Lab, we built that to get planes that work, IIRC. We should use it for it's intended purpose. From what I can tell, the amount of work needed to get our planes into fighting shape again after a prolonged flight rivals that of legendary maintanence hogs like the SR-71, if not exceed them. I'd rather not have to worry about the technicians planning a coup because we keep forcing them to work ridiculous hours to keep our planes functional, thank you. Also, it opens up the possibility of finding out how things are going in far-off places, and of contacting other Shatterdomes.
 
As for the High Energy Lab, we built that to get planes that work, IIRC. We should use it for it's intended purpose. From what I can tell, the amount of work needed to get our planes into fighting shape again after a prolonged flight rivals that of legendary maintanence hogs like the SR-71, if not exceed them. I'd rather not have to worry about the technicians planning a coup because we keep forcing them to work ridiculous hours to keep our planes functional, thank you. Also, it opens up the possibility of finding out how things are going in far-off places, and of contacting other Shatterdomes.
Huh, I didn't know that! That changes a lot of things!

In that case, I think I remember one of the proposals from earlier in TRvTW, back when planes first started getting tossed around (well, the idea of planes, at least); that of a sort of pseudo-Komet/rocket plane. Probably wouldn't have much battlefield endurance, but as long as it can zip out to a healthy distance from our main population centres, dump a payload of missiles into the big ugly threat of the week, and make it back without crashing, I suppose it wouldn't really be too big a deal. No fuss over the atmospheric crud chewing up the turbines or anything-- all you'd need to do is replenish the rocket fuel and do the normal maintenance.

I figure something like a rocket plane would be considered 'high energy', considering how it works. If a directed explosion flinging you through the air isn't 'high energy', I'll eat my hat.
 
Huh, I didn't know that! That changes a lot of things!

In that case, I think I remember one of the proposals from earlier in TRvTW, back when planes first started getting tossed around (well, the idea of planes, at least); that of a sort of pseudo-Komet/rocket plane. Probably wouldn't have much battlefield endurance, but as long as it can zip out to a healthy distance from our main population centres, dump a payload of missiles into the big ugly threat of the week, and make it back without crashing, I suppose it wouldn't really be too big a deal. No fuss over the atmospheric crud chewing up the turbines or anything-- all you'd need to do is replenish the rocket fuel and do the normal maintenance.

I figure something like a rocket plane would be considered 'high energy', considering how it works. If a directed explosion flinging you through the air isn't 'high energy', I'll eat my hat.
From what I recall, we had a civvy with an idea for dealing with the radiation and crap, who just needed a workspace. Said workspace is the High Energy Lab. I think.

...Yeah, here it is.
A professor from Ga Tech's Strategic Energy Institute has some amazing news if true... He was working from some research from an affiliate campus Clean Combustion Research Center of KAUST, specifically their plasma assisted combustion labs. He has some theoretically feasible solutions to dealing with the particulates that will make them a future non-issue for rotary and jet aircraft. He just needs funding and a lab to perfect the tech.
Given where he worked, it at least seems plausible to me that the HE labs would work.
 
Emmett L, Brown, Ph. D. assures the council that the HEL is quite suitable to begin researching a form of plasma 'net' on the intake of aircraft engines that will fry the particulates down to constituent materials rendering them no longer able to float, and with the right magnetic containment isolate the radioactive elements before they reach the delicate innards of aircraft motors.

His goals "Phase One" is to design & institute the plasma net pre-intake. This should allow the hardier rotor driven aircraft to forgo the near overhaul required every 2 hours currently back to pre-Atlantic breech maintenance schedules. (Jet engines with their higher air flow become flight capable, but will still suffer an exhausting 1 hour flight time necessitates engine rebuild ).

The minute radioactive particles in the Aero-silicate (similar in form and function to Aero-graphene & Aerographite) 'dander' are truly alien (non-native to earth), and are an extremely dense, abrasive crystals that exhibit a unique magnetic physical attraction for each other (when separated from the dander they tend draw together in clumps and 'grow' like rock candy in sugar water.)

"Phase Two" is to design a magnetic resonator to draw the de-dandered particles to a containment chamber that can be serviced easily, similar to an air filter on an internal combustion motor. This should open the skies back to Jet aircraft, removing any exhaustive maintenance to pre-Atlantic breech maintenance schedules.
 
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Emmett L, Brown, Ph. D. assures the council that the HEL is quite suitable to begin researching a form of plasma 'net' on the intake of aircraft engines that will fry the particulates down to constituent materials rendering them no longer able to float, and with the right magnetic containment isolate the radioactive elements before they reach the delicate innards of aircraft motors.

His goals "Phase One" is to design & institute the plasma net pre-intake. This should allow the hardier rotor driven aircraft to forgo the near overhaul required every 2 hours currently back to pre-Atlantic breech maintenance schedules. (Jet engines with their higher air flow become flight capable, but will still suffer an exhausting 1 hour flight time necessitates engine rebuild ).

The minute radioactive particles in the Aero-silicate (similar in form and function to Aero-graphene & Aerographite) 'dander' are truly alien (non-native to earth), and are an extremely dense, abrasive crystals that exhibit a unique magnetic physical attraction for each other (when separated from the dander they tend draw together in clumps and 'grow' like rock candy in sugar water.)

"Phase Two" is to design a magnetic resonator to draw the de-dandered particles to a containment chamber that can be serviced easily, similar to an air filter on an internal combustion motor. This should open the skies back to Jet aircraft, removing any exhaustive maintenance to pre-Atlantic breech maintenance schedules.
GREAT SCOTT!!!
 
Emmett L, Brown, Ph. D. assures the council that the HEL is quite suitable to begin researching a form of plasma 'net' on the intake of aircraft engines that will fry the particulates down to constituent materials rendering them no longer able to float, and with the right magnetic containment isolate the radioactive elements before they reach the delicate innards of aircraft motors.

His goals "Phase One" is to design & institute the plasma net pre-intake. This should allow the hardier rotor driven aircraft to forgo the near overhaul required every 2 hours currently back to pre-Atlantic breech maintenance schedules. (Jet engines with their higher air flow become flight capable, but will still suffer an exhausting 1 hour flight time necessitates engine rebuild ).

The minute radioactive particles in the Aero-silicate (similar in form and function to Aero-graphene & Aerographite) 'dander' are truly alien (non-native to earth), and are an extremely dense, abrasive crystals that exhibit a unique magnetic physical attraction for each other (when separated from the dander they tend draw together in clumps and 'grow' like rock candy in sugar water.)

"Phase Two" is to design a magnetic resonator to draw the de-dandered particles to a containment chamber that can be serviced easily, similar to an air filter on an internal combustion motor. This should open the skies back to Jet aircraft, removing any exhaustive maintenance to pre-Atlantic breech maintenance schedules.
Sounds like a plan, so long as the energy draw is reasonable. 1.21 Gigawatts would be a bit much, unless we want to run atomic-powered planes.
 
(ooc) I just couldn't float that easter egg... :p


Edit: even O'Reilly's Auto parts loves Doc Brown! Flux capacitor
 
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Nudge, nudge, POKE! W/t Sharp stick time...

6 PM EST Tomorrow for Downtime Deadline for plan submission, and will call for vote 24 hours later.

BadKatt's discussion plan (most complete outline is here)

Edit: Upon review I realized I failed to assign a cost to blue cleanup - 185 R

Also need to address the possibility of additional Elites joining your Ranks: Need rolls please.

2 Cobras
2 Tanks
1 M-270 MLRS
5 AKP's


We also need to address, scarcity of troops current plan causes (Atlanta Commodity Exchange)permanently assigns 1 tank, and 2 AKP's ; removing them from your available roster. Your conventional forces are getting thinner and thinner... (Atlanta attaching observers mitigates the Commodity exchange losses) but special projects have drained standing army considerably.
 
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[X] Plan: Rough Draft for debate (working Copy)

Free Actions:

[X] Partially Fund the Shared currency program ( 1,000 / 5,000 R ) Atlanta will match for use on their end, IE they will maintain their gold / platinum reserves up to 5,000 R to back the currency. 1,000 R in to start / +200 r mint cost. -1,200 R

[X] Assign troops and "seed money resources" for start of Commodity Exchange (I suggest - 500 R)

[X] upgrade All our applicable forces that could benefit from existing new tech (GLTD/ PP/ Recoiless) - 280 R

Kaiju Blue Cleanup
[X] Clean - 185 R


[X]one free J-Tech Research Project
  • Revisit the Jaeger scale M270, to allow time for reloader development.

[X] one free K-Sciences Research Project

  • (Per Nixeu) research ways to safely extract data, and to work in proximity to Kaiju, possibly to induce mechanically triggered ability use, etc. Via Sedation, possibly high gas concentrations in inclosed space. Impossible to replicate in 'the wild'.

[X] one free Jaeger Repair or Upgrade action (Hephaestus)
  • Upgrade Mammoth Apostate using as many stat upgrades as available to reach range 1 / Dexterity 1

[X] one free High Energy Lab (HEL) Project
Let 'Doc' Brown work, planes trump arc throwers everyday.

Five General actions (1 per Population) :
  1. Used for Containment/ HEL Lab Construction
  2. Build 4 Avengers for 900 R
  3. Build 1 Self Propelled Launch Loaders
  4. Authorize a new research lab "Bureau for Paranormal Research and Defense". (Magic research). - 250 R
  5. Upgrade city manufacturing stat to 3. -1,500 R
Total expenditure = 4,815 R
Leaving 1,346 R available.
 
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[x] Badkatt85

Though I would say to not specify the angles by which the K-Sci teams should go at the problem. Let them figure out what's most feasible. There are a ton of possible methods, and they're the experts. Even though I suspect it's going to be electrodes in the nervous system, in the end.
 
I am a forgiving QM, I tend to follow the spirit of intent and not the exact wording, although it is wise to eliminate ambiguity.
 
I can roll for the aircraft.

Edit: Sweet.
Nixeu threw 2 10-faced dice. Reason: Elite Air Support Total: 15
10 10 5 5
 
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