To be clear here for everyone voting, committing to a rescue does not mean we are fighting the Oscan Horde on an open field the Oscans in a field battle. We'll be evacuating an the Kymians who want to leave, with the negotiated assent of Rhegion, and finding them a new place to establish a city. That by itself will present a lot of interesting challenges and drama, I have no doubt.

Just in case some of those voting were (understandably) dubious about committing to an expeditionary war against such a formidable opponent, that is not what the Rescue is doing.
 
I am exploring all the options :V

...mostly because I don't feel like we've picked any firm sides in western Italy, and so we should talk through all our options to figure out what is most profitable short- and long-term. That may mean alliance with Rhegion; it may mean war with Rhegion; but we shouldn't make any of our choices half-informed.

alkibiades did nothing wrong

Pithekousai is too far and Rhegion can just cut you off at the straits. If you actually go to modern Reggio Calabria in Google Maps, go to streetview and find a road right by the coast, you can very clearly see Sicily from Rhegion's side; they have full view of the straits and will know if you're coming.
 
Pithekousai is too far and Rhegion can just cut you off at the straits. If you actually go to modern Reggio Calabria in Google Maps, go to streetview and find a road right by the coast, you can very clearly see Sicily from Rhegion's side; they have full view of the straits and will know if you're coming.

Painting the sails black and moving under cover of night is a time-honored and effective way to force the straits - premodern blockades are very difficult - but that doesn't solve the distance problem, yeah, so it's probably not practical.
 
Painting the sails black and moving under cover of night is a time-honored and effective way to force the straits - premodern blockades are very difficult - but that doesn't solve the distance problem, yeah, so it's probably not practical.

Yeah, but what about all those days where you camp your fleet by the shore and the farmers see you? :p
 
[X] [Colony] Pharos. The excellent natural harbor at Pharos would make it a fine place for a central Adriatic port, even if it has a larger indigenous population. [-40 talents of grain and construction costs, 600 colonists found Pharos, -100 pop from Eretria, 400 colonists found Issa, -50 pop from Eretria].
[X] [Lykai] Spread them out through the Epulian League and colonies [+100 settlers in each Epulian city including Ankon and the colony chosen to be the primary colony for Eretria in the Adriatic Dodecanese].
[X] [Kymai] We must save the city! [Begins the Kymai Rescue Quest Chain. -1 foreign mission for each Demos in the next election. Demes will put aside any complicated or military expeditions until the next election cycle].

I wonder if anybody from Kymai would be willing to settle in one or more of the new Adriatic colonies.
 
Something like 30 talents a turn, I'm gonna guess?
30 talents a turn is a lot, but affordable now we've paused our building works. I'd say its worth it to buy an extra year or two for the evacuation of Kymai.

It really emphasises the difference between cities like Athenai, Syracuse and Eretria and smaller cities like Kymai. Kymai literally can't afford to purchase more than three years of grain in a life and death situation whereas we can pay for it out of our discretionary budget without even dipping into the sacred treasury.
 
REACTION POOOOST!

The urbanization had now become intense enough that the town of Patava was becoming a true city, and displayed its wealth in terms of a number of horse statues in stone which greeted riverine visitors to the town. With Mnmenon in tow, who Obander had developed a friendship with during their days at sea, the two came to the city, with the distinct crest of the Eretrian Sun & Tree displayed upon the sails. The initial greeting was somewhat awkward (5d4+2=13) as Mnemnon and Obander could only speak to merchants who knew Greek, but the merchants were confused about who they were and misinterpreted them to be merchants rather than emissaries. Still, after this initial ordeal, Obander was able to find a merchant with enough of a command of the language, and who had been to Eretria several times, that they understood (5d4+2=16), and now endeavored to take them to the xenologos, as it was translated, who had been elected chief of the entire group of larger Enetoi towns. The xenologos Poskipon greeted Obander and Mnemnon warmly and took them on a tour of the city. The country, he explained, was now united by a sacred league, and took as its patron god Nehtuns, identified clearly by his trident and dominion over water as Poseidon.

Poskipon was very pleased by the news that Eretria had just completed a temple to Poseidon, though he was not entirely sure of the relation to Demeter and raised an eyebrow when it was explained by Mnemnon, in his excitement, that the Enetian lagoon was actually created by Demeter and Poseidon. Poskipon insisted that the lagoon had actually been Nehtuns flooding the region to defeat an ancient sea monster, though Obander became confused as to why a sea monster would be troubled by a flood of water, but then Poskipon laughed and said he had meant a sperm monster, and when Obander became mortified, corrected it again to snake monster, which made far more sense for everyone involved, though did little to stop Mnemnon from laughing hysterically at the crude joke, given as he was to such humor.
Ahh, those wacky translation issues. :D

Obander was now free to go to Sicily, and he was thankful for the opportunity, as he had grown tired of attempting wordplay in the presence of those who could barely speak Greek.
Obander had come at an excellent time. The pro-Syrakousai faction, represented through the boule and a portion of the assembly, had their dominance tempered by the election of the strategos Skiron Argados. Skiron was a firm believer in the necessity of Gela's status as the cultural center of Sicily and believed that those who promoted alliance with Syrakousai were fools dooming the city to eventual domination and enslavement to a new tyranny. Skiron and Obander rapidly got on famously (5d4+4=17), with Obander making the strategos burst out laughing with his nonsensical analogies that were delivered with such seriousness that they almost made sense. You see, Obander would explain solemnly, the pony does not wait for the stallion, but goes to drink alone. Skiron nodded to that, and then wondered if his opposite was senile, allowing himself to admit things he would not otherwise.

As it turns out, it is sometimes possible for old dogs to learn new tricks, for Obander's trick had become feigning senility.
Haha that crazy Obander. :p

That's when Skiron really became excited. And then, as Obander had agreed with Alkibiades, trusting the wild-eyed youth, Obander made one more comment, and the trap was sprung.
Uhoh.

Enter Alkibiades

Alkibiades' first order of business as soon as he arrived in Sicily was to enjoy himself in Leontini. In this he succeeded (Alkibiades' Signature Gilded 1d20+5=19), and was able to leave behind (1d20=5) five different broken hearts, composed of an olympic athlete and letter-writer, his wife, his sister, his aunt, and his brother. This whirlwind of romance was sure to be immortalized, except for the fact that Gorgias of Leontini caught wind of it, and fearing for the chastity of his own children sent the Athenian packing, reminding him of his mission.
Yep, that's him.

d20.

Before he left, Alkibiades met with Obander, and made quite an impression on the old man, though his attempt at seduction (1d20-30=-21) was not successful as Obander absurptly stated that at his age he was attracted only to stone, which planted images in Alkibiades' mind he wished he did not have.
VICTORY!

TMI-ing Alkibiades counts as a moral victory. Or a victory for morals. Or something. :D

Alkibiades lied. His first stop was in fact overland, through the Sicel cities, where he met with the chiefs of Herbessos, Herbita, Morgantina, and Henna, and spoke to them on matters that would not become clear until later. From here, he stopped briefly at Akragas, meeting a peddler, and did something which would only become clear until later. And then, finally, he arrived at the destination he was meant to arrive at in the first place, Selinous.
:D

Yep, that's Alkibiades.

Their attempt to win Himera failed utterly with their emissaries chased out of the city by an angry mob shouting they had killed Gelo and they would kill Hermokrates too, (Syrakousai Rolls 2d10=4), and the attempt to flip Rhegion on the basis of its conflict with the Sikeliotes over Messena was similarly doomed (Syrakousai Rolls 2d10=8). Still, Hermokrates was confident that even if Syrakousai could not win the congress, it would still be able to prevent its opponents from winning. The slogan of a Sicily for Sicilians had been given extra currency by the Athenian presence ahead of the congress (Syrakousai Rolls 2d10+4=14). It was still possible to flip the city of Selinous and maintain Gela's support.

Unfortunately, they did not account for Alkibiades.

Results
  • Alkibiades has been unleashed on a helpless Sicily.
  • He has done something with the Sicels.
  • He has done something with Akragas.
  • He was apparently successful in Selinous.
  • Syrakousai's attempts to flip Himera and Rhegion failed.
  • They still have widespread support for their platform of forcing out all non-Sicilian alliances to be severed.
  • The Congress is almost here.
YEP! That's Alkibiades!

The next of Syrakousai's resolutions, however, was entitled by Hermokrates, their representative, as Sicily for Sicilians, and was meant to resolve that every outside power be ejected immediately from the conference and outside alliances severed. This would have deeply weakened the power bloc of the Sikeliote League, for they relief on outside support in order to stand up to Syrakousai and its allies in war, and would immediately tip the balance for Syrakousai's bloc. It was at this point that the chaos began, however, for much against the expectation of Hermokrates who had assumed his allies would stand with him, not just Gela and Selinous but Akragas also voted down the resolution (2d10+8=23). Shocked, and put completely off his footing, Hermokrates accused the Agrigentines and Gelans of plotting against Syrakousai, but this acrimony was nothing compared to what happened next.

The delegates of Selinous stood up and announced that they wished to put forward their own resolution. In the resolution, Selinous would become the location of a new sacred treasury for all Sicily, and would host the next congress. This had been agreed with the people of Gela and Akragas. Hermokrates immediately turned to Skriton, leading the Gelan delegation, who stood up, outraged, and asked where the Selinuntians had received such a daft idea. Then the Agrigentines, similarly outraged, said that they had in fact been promised the next congress, and wished to put forward their own resolution, as well as to dedicate additional Sicilian monies to their own temple of Poseidon. And then, just as the three were about to realize that the sole common denominator for these promises and communications was Alkibiades, who had during his time to Akragas and Selinous delivered forged letters from the other cities, having spent his time in Leontini studying the seals and symbols of each city to make such a promise authentic. This had been corroborated, it seemed, by a gambler who pretended to be from Gela, and a peddler from Akragas who was meant to be from Selinous. All of this was now coming to a head here, with an explosion of anger about to be directed at Alkibiades, when all hades broke loose.
YEP, THAT'S ALKIBIADES.

The doors opened and an angry delegation of Sicel chiefs came into the room. They demanded to know why they had been invited to a congress that was meant to partition them, and why they had been promised by a fair-haired Hellene that if they came to the congress they would be welcomed as honored guests, only to fight the guards on their way in. At this point, Alkibiades whispered something to Gorgias, who shouted at the top of his lungs:

"The barbaroi have invaded the heart of Sicily!"

Which diverted all attention at once from Alkibiades and sent the congress spinning. The Sicels, unbeknownst to them, had been smuggled into the city by Alkibiades not to plead their case but to serve as a casus belli. Syrakousai, with the momentum of its own position at the congress desperarately derailed, now had to take back leadership. They demanded an immediate punitive sacred war and the subjugation of the Sicels between all the Sicilian powers, in order to make up for this slight. Realizing what they had done, the Sicel chiefs attempted to leave, but instead were apprehended by guards and recommended by Alkibiades to be put to death.
ALSO ALKIBIADES

Hermokrates, however, was not willing to let all of these slights lie. Syrakousai's position in Sicily had just imploded in a moment. Its allies of Gela and Akragas, even if Alkibiades' ploy was exposed, had revealed their jealousies of each other in an open congress, and Selinous' had been embarrassed by the other two. Their alliance was rapidly collapsing, and now they had committed to a war that they gained the least from of every single power in Sicily. So the last resolution of the spectacularly disastrous congress of Gela, which would be studied by students of diplomacy and statecraft for decades as an exercise in the power of controlled chaos destroying the best-laid plans, was to exile the Athenian Alkibiades from the Isle of Sicily once and for all. It passed 4-3, with Selinous, Akragas, Gela and Syrakousai for it, and at last the saga of Alkibiades' Sicilian adventure came to an end.
Honestly surprised any of the city-states voted against.

At the northeast corner of the island of Issa, Epiktetos Linos designated a camp to be established that would constitute a safe harbor for the navy of Eretria, while securing the outlying islands. An additional fort was established on an island to the northeast of Issa, called Pharos, (modern Hvar), and which was much more makeshift but could act as a secondary port for raiders to return to for supplies. It was from here that raids were conducted across the coast of the Liburni, with islands raided and villages burned (2d10+4=16). It was a brutish business, made all the worse by Irenaeos' leadership. The admiral reveled in cruelty that could be positively unhellenic, with him even suggesting at one point that a particularly rambunctious local should be nailed to the cross, a distinctly Carthaginian punishment. For all the brutality of their sackings, the Greeks were known not to dismember or defile their enemies, and so this caused discomfort among some. Others gleefully partook, however, and news of the Eretrian atrocities on the outlying islands began to filter back to Iadar along with refugees.
"What? Are we SWAMP HICKS?"

Leukos is concerned! Irenaeos is mad!

[At first I thought it was Linos who was engaged in such activities]

In any case, the decision was made among the Liburni, for their pride and honor, to gather a truly vast force of pentekontors and to face Linos. Linos had not expected such a force, but thanks to reports from Enetoi pentekontors who had been scouting the islands (2d10+4=17), Linos was able to discover the preparations and the gathering of a massive force. Cancelling his own raiding parties, Linos was readying to sail out and attack the Liburni when they, against his expectations, instead sailed south immediately aiming for the fort of Pharos where the raiding parties had been based from. With seventeen triremes he had to face eighty, with as many as 6,000 sailors, marines, and archers. But Linos' composure did not break.

After all, Eusebios had faced fifty with three.

Results
  • Eretrian loss of 90 rowers and 1 trireme during crossing due to a storm
  • 9 Psilloi killed during island raids, 4 Ekdromoi killed
  • 15 Enetoi killed, 2 Pentekontors lost
  • Southern Islands secured, bases constructed at Issa and Pharos
  • Liburni decide to go on the attack and engage Eretrian forces
Hm. Could get rough. On the other hand, this is pretty much what we planned for.

Even the designs of their ships confirmed this fact. Fast and manueverable, the Eretrian trireme gave up even more weight in favor of increased manueverability. Athenian observers sometimes compred them to hawks, fast-turning and vicious where the Athenian triremes were eagles, larger and slower but more powerful. So committed were the Eretrians to the art of ramming that they reduced the number of marines per ship, too, confident that their rams would be enough.
"RAM THEM UNTIL THEY GIVE UP!"

To Irenaeos' growing rage. Having gathered up a group of Liburnian prisoners after the battle, he sought to make an example now, even as negotiations began with the Liburnian confederation, with terms sought that would concede the southern islands but give back Liburnian prisoners. It would also include a fifty talent indemnity and a promise for the Liburni to cease their piracy, with the treaty meant to last another twenty years. But Irenaeos, robbed of glory, he demanded blood. Grief-stricken at the loss of his brother during the battle, he struck out. When he began to publicly, and to the cheers of some of the ekdromoi, execute prisoners one by one, naming ekdromoi or rowers that had died for each prisoner, Linos called a stop to it.
Oh wow. Irenaeos...

The piece, almost certainly not a factual description of what occurred according to eyewitnesses, was nevertheless true in that afterwards Irenaeos left the prisoners alone, and per the terms of the peace they were given back to the Liburnians. At last, they sued for peace and conceded, ending the war. Linos' dialogue was circulated soon after, in a clear show of political dominance, and perhaps even sent first to Athenagoras Symmachos to distribute to the city. It was important not in how it showed Linos as obviously correct, but that it confronted for the first time in Eretria the subject of a just war, and the tension between the twin traditions of mercy in peace and grave destruction in war that the city carried since its founding. From this seed, planted to grow a political fruit, perhaos one day a philosophical discourse could sprout to argue this crucial question. For now, it served mostly to be the end of Irenaeos' political career, and despite his successes he resigned his post as strategos before the end of the year, unable to get his own version out and with the Exoria embarassed by his rhetoric and poor public image.
Dat dialogue though.
 
[X] [Colony] Pharos. The excellent natural harbor at Pharos would make it a fine place for a central Adriatic port, even if it has a larger indigenous population. [-40 talents of grain and construction costs, 600 colonists found Pharos, -100 pop from Eretria, 400 colonists found Issa, -50 pop from Eretria].
[X] [Lykai] Spread them out through the Epulian League and colonies [+100 settlers in each Epulian city including Ankon and the colony chosen to be the primary colony for Eretria in the Adriatic Dodecanese].
[X] [Kymai] We must save the city! [Begins the Kymai Rescue Quest Chain. -1 foreign mission for each Demos in the next election. Demes will put aside any complicated or military expeditions until the next election cycle].

From the sounds of it as the siege continues we may be able to convince more people to leave. For the Lykai, they are unhappy with us, spread them out to make it harder for them to cause trouble.

Also Drakonia continues to provide, go Linos!
 
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[X] [Colony] Pharos. The excellent natural harbor at Pharos would make it a fine place for a central Adriatic port, even if it has a larger indigenous population. [-40 talents of grain and construction costs, 600 colonists found Pharos, -100 pop from Eretria, 400 colonists found Issa, -50 pop from Eretria].
[X] [Lykai] Spread them out through the Epulian League and colonies [+100 settlers in each Epulian city including Ankon and the colony chosen to be the primary colony for Eretria in the Adriatic Dodecanese].
[X] [Kymai] We must save the city! [Begins the Kymai Rescue Quest Chain. -1 foreign mission for each Demos in the next election. Demes will put aside any complicated or military expeditions until the next election cycle].

From the sounds of it as the siege continues we may be able to convince more people to leave. For the Lykai, they are unhappy with us, spread them out to make it harder for them to cause trouble.

Also Drakonia continues to provide, go Linos!
Of course, spreading them out just means we might have a subversive spy ring for certain uncomfortably clever Athenians to exploit. Hypothetically.
 
30 talents a turn is a lot, but affordable now we've paused our building works. I'd say its worth it to buy an extra year or two for the evacuation of Kymai.

It really emphasises the difference between cities like Athenai, Syracuse and Eretria and smaller cities like Kymai. Kymai literally can't afford to purchase more than three years of grain in a life and death situation whereas we can pay for it out of our discretionary budget without even dipping into the sacred treasury.

Eretria is a little special in that it is able to punch way above its weight financially due to better fiscal tools such as a property tax and other methods of direct taxation (such as a tile tax based on the number of tiles on someone's roof, with regulations for minimum numbers of tiles). It's a little crude but advanced compared to many 5th century BCE cities who rely heavily on mineral or trade revenues along with taxation. You might notice that Eretria is near constantly spending money on stuff; that's an ability it's able to do simply because it has so much more money, and it's a very quiet advantage that the city has given its finances are not public to outsiders. It just seems to constantly have enough talents to throw around.
 
Undermining isn't an uncommon tactic, it's just dangerous and if they know what you're doing it'll get caught. Usually the Oscans aren't dealing with larger city walls like Kymai's, but it seems to just be a matter of situational awareness; the Romans used slippery tactics like that during the siege of Veii, at least as described by Livy. Most city walls in this period aren't particularly amazingly strong, and the longer a siege goes on the easier it is to fall to "one weird trick", as they probe the defenses. If Eretria had committed to a siege of Taras they could explore such tactics eventually, but that'd be after a few years.
Seems like it'd be kinda hard to do that when you're just travelling past the walls occationally to kill everything that moves. Like you said, they're not really conducting a siege in the traditional sense of the word.
I'm not sure how you'd get your guys over, though. Further, the Oscans aren't bad cavalrymen, and they're the best light infantry in Italy.

Are you telling me we're not able to transport an expedition of men to Kymai? Sure, we're not Athens with their Sicilian Expedition but I don't see why we wouldn't be able to transport 1,000-2,000 light infantry and a smattering of cavalry to Kymai with enough preparation.
 
Seems like it'd be kinda hard to do that when you're just travelling past the walls occationally to kill everything that moves. Like you said, they're not really conducting a siege in the traditional sense of the word.


Are you telling me we're not able to transport an expedition of men to Kymai? Sure, we're not Athens with their Sicilian Expedition but I don't see why we wouldn't be able to transport 1,000-2,000 light infantry and a smattering of cavalry to Kymai with enough preparation.

Remember our citizens will object if we go to far and have real victims here.
 
My guy, do you think that there is a tracking device on their sheep??? They don't have their cattle in one giant herd for easy robbing.
No, but that actually makes it easier. They won't have as many people guarding each individual smaller herd as they would one large one, and our cavalry can move to hit each herd faster than the Oscans can move to protect them.

As for finding the herds, again, advantage of cavalry is that we can cover more ground to search. Also livestock are pretty distinctive looking, and they can't hide the way people can.

We don't want to commit hoplites to this campaign, obviously. Just horsemen.
 
Eretria is a little special in that it is able to punch way above its weight financially due to better fiscal tools such as a property tax and other methods of direct taxation (such as a tile tax based on the number of tiles on someone's roof, with regulations for minimum numbers of tiles). It's a little crude but advanced compared to many 5th century BCE cities who rely heavily on mineral or trade revenues along with taxation. You might notice that Eretria is near constantly spending money on stuff; that's an ability it's able to do simply because it has so much more money, and it's a very quiet advantage that the city has given its finances are not public to outsiders. It just seems to constantly have enough talents to throw around.
Okay, that tile-tax is an ingenious approach to urban property taxation.
 
Why would we want a tiny trade port on the far side of Italy?
As I see it, this is basically the root of the problem with helping Kymai. Not that I think the thread is disinterested in helping Kymai, but that we lack the ability to do so, because we have virtually zero strategic interest in Kymai. As a result, we haven't built up the ability to project force all the way to Kymai, so getting troops there is going to be a major hassle.

One option is to see if Kymai would be amenable to some kind of vassalization under Rhegion. They wouldn't like the idea, I'm sure, but it sure beats getting sacked by Oscans. That would probably secure the blessing of Rhegion, if we could swing it, and might even get us enough troops to eject the Oscans from the area wholesale. That said, I don't know how practical that is, diplomatically speaking.
 
As I see it, this is basically the root of the problem with helping Kymai. Not that I think the thread is disinterested in helping Kymai, but that we lack the ability to do so, because we have virtually zero strategic interest in Kymai. As a result, we haven't built up the ability to project force all the way to Kymai, so getting troops there is going to be a major hassle.

One option is to see if Kymai would be amenable to some kind of vassalization under Rhegion. They wouldn't like the idea, I'm sure, but it sure beats getting sacked by Oscans. That would probably secure the blessing of Rhegion, if we could swing it, and might even get us enough troops to eject the Oscans from the area wholesale. That said, I don't know how practical that is, diplomatically speaking.
We're straight-up not going to be able to drive out the Oscans, not within this generation at a minimum.
 
@Cetashwayo what are the demographics of these 7,500 metics going to be like, if a huge portion of the adult men of Kymai have been wiped out? Would it be predominantly women and children we'd be evacuating?
 
Realistically, what we can do (and should be the real aim of the expedition) is to drive off the Oscans for long enough to do a proper evacuation of Kymai before they come back.

As for where to send them, there is another possibilty: what about Massalia? At the very least it avoids some of the Rhegion problem by having us relocate the Kymaians to a place where we don't need to sail past Rhegion with loads of Kymaian refugees, and it would give a definite shot in the arm to what's currently the farthest-flung part of the Hellenic world. Also it would seem a bit less self-serving than using the refugees to prop up our own Adriatic colonization plans, while still potentially setting up a future trade connection with southern Gaul.
 
How about we find out where they would want to go?
Adhoc vote count started by Godwinson on Jun 17, 2019 at 6:44 PM, finished with 137 posts and 29 votes.
 
Seems like it'd be kinda hard to do that when you're just travelling past the walls occationally to kill everything that moves. Like you said, they're not really conducting a siege in the traditional sense of the word.

Yeah, but sieges in the traditional sense of the word aren't really quite a thing until professional armies, because keeping a whole force in front of a city and using all kinds of crazy siege engines is a little later.

Are you telling me we're not able to transport an expedition of men to Kymai? Sure, we're not Athens with their Sicilian Expedition but I don't see why we wouldn't be able to transport 1,000-2,000 light infantry and a smattering of cavalry to Kymai with enough preparation.

Oh, I mean, you can, that's just really dangerous and you'd need to ask the Peuketii to help, which is a big ask. So far they've been involved with lucrative expeditions with you, not becoming your cannon fodder. You have your own psilloi, but psilloi does not equate to skirmisher- it's any kind of light infantry the city has. Only a portion are really very good, which is why there's so many of them but they're not called up as much; many of them are literally just poor people. A mob of poor people are light infantry only in a semantic sense. At the very beginning of this quest, and historically, Athenai rallied a massive force of like 13,000 men, but most of them were poor people that Perikles told to let loose on the Megarid, and the force only really existed for like a week.

Obviously they're going to be a morale problem with a force of Peuketii and poor people far from home with some cavalry, facing a much superior Oscan force as much as three times their size.

Okay, that tile-tax is an ingenious approach to urban property taxation.

Inspired by a similar Roman scheme. Those Romans were good at taxing I'll tell ya that much! In 18th century France, there was also a window tax which worked on similar principles, though sometimes people would try to cop out by reducing the number of windows in their house.

No, but that actually makes it easier. They won't have as many people guarding each individual smaller herd as they would one large one, and our cavalry can move to hit each herd faster than the Oscans can move to protect them.

As for finding the herds, again, advantage of cavalry is that we can cover more ground to search. Also livestock are pretty distinctive looking, and they can't hide the way people can.

We don't want to commit hoplites to this campaign, obviously. Just horsemen.

They have their own cavalry though. They're not just footmen, and as soon as it becomes clear you're hunting after their herds, they'll just drive them away from you. It can definitely divert them from the siege, but you're in unfamiliar territory here and the Oscans have been campaigning here for a few years. It's risky but it could work.

One option is to see if Kymai would be amenable to some kind of vassalization under Rhegion. They wouldn't like the idea, I'm sure, but it sure beats getting sacked by Oscans. That would probably secure the blessing of Rhegion, if we could swing it, and might even get us enough troops to eject the Oscans from the area wholesale. That said, I don't know how practical that is, diplomatically speaking.

People do need to keep in mind that it keeps being imagined that people will drive out or defeat the Oscans. This is not actually a very easy feat. It is in fact a very hard feat. It was impossible even for Taras, with the support of Italiotes, to do. It was difficult for the Epirotes to do before Alexander of Epirus was killed.

I'm not really saying "you can never defeat them", only that it's beyond your resources to do so right now. That's not necessarily that you can't temporarily defeat this particular force, but the Oscans are dangerous for a reason. They are shepherds with mobile food sources who can retreat into the mountains if things become too hot and you can't go after them. It took Rome ages to subdue them.

Now, I don't really care for, say, sending at you an Oscan invasion every other year because the OSCANS ARE SCARY and IT'LL BE A CHALLENGE. That's dumb. But like Athenai or Sparta they're not really a realistic defeatable target for a while, but at the same time I'm not going to send them straight at you as some kind of punishment. You can cripple them for a generation and halt any advance but it'll be difficult to hold onto their territory without a really big force. Pyrrhus of Epirus could potentially have managed it with his 30,000 if he was fighting Lucani rather than Romans.

Now, can you potentially send a force to chase them away from Kymai and buy you some time, but that contains a lot of risk for you.

@Cetashwayo what are the demographics of these 7,500 metics going to be like, if a huge portion of the adult men of Kymai have been wiped out? Would it be predominantly women and children we'd be evacuating?

The old, the young, the weak, the ill, the injured. It's not that lopsided, though. I said 20%, and there were prior losses at another battle, but that still leaves a good portion of the men left alive. This isn't a Paraguay situation.
 
[X] [Colony] Issa. The outer island of the Adriatic Dodecanese has fewer Liburnians settled on it and is an excellent transit point for Eretrians crossing the Adriatic [-40 talents of grain and construction costs, 600 colonists found Issa, -100 pop from Eretria, 400 colonists found Pharos, -50 pop from Eretria].

[X] [Lykai] Settle them in the new Illyrian colonies [+600 settlers in primary Illyrian colony, +200 in second Illyrian colony].

[X] [Kymai] We cannot risk such an expedition [-10 talents per turn until city falls or the siege is relieved by another power, Eretria will provide grain shipments to the city and ferry refugees wherever they wish. Chance of picking up some of Kymai's citizens at random].
 
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Now, can you potentially send a force to chase them away from Kymai and buy you some time, but that contains a lot of risk for you.

If we were able to chase them away from Kymai, would they be amenable to negotiations then? Or would they just retreat into the mountains to lick their wounds and try again later?

(We may not know this information, to be fair, but we might be able to infer from past barbarian raids)
 
If we were able to chase them away from Kymai, would they be amenable to negotiations then? Or would they just retreat into the mountains to lick their wounds and try again later?

(We may not know this information, to be fair, but we might be able to infer from past barbarian raids)

They'd retreat until you could follow no further and then find another pass through Oscan territory to go around you and go on counter-raids, or else lure you into an ambush, or else confront you suddenly in a pitched battle after gathering enough forces.
 
No, but that actually makes it easier. They won't have as many people guarding each individual smaller herd as they would one large one, and our cavalry can move to hit each herd faster than the Oscans can move to protect them.

As for finding the herds, again, advantage of cavalry is that we can cover more ground to search. Also livestock are pretty distinctive looking, and they can't hide the way people can.

We don't want to commit hoplites to this campaign, obviously. Just horsemen.
I mean this is a bit of a harebrained scheme.

Yeah we can hunt after their herds with our cavalry. What do we do if we don't find them? We have cavalry wandering all over the Campanian plains. How do we feed them, what do we do if the Oscan army shows up where our fleet is beached?

What do we do if we DO find them? There is more than one herd, and their cities are nearby. Even if we deprive this one invading force of food, what do we do if the other Oscan cities start feeding them, or send them replacement herds? I want to help Kymai, but I also do not want to send our citizens or our allies or our metics to a far-away land to die for a few more metics or future colonists. After all, we already get those from Hellas. We already scoop up the flotsam and jetsam of every polis in the mainland. If we need that many more metics that it would be worth it, how much more valuable would it be to spare ourselves the bloodshed and simply increase range of hellenes we spirit off to our city?

I feel that the reward is too small for such a mighty effort. It is better to take those who will go, and have them be great full for our generosity.
 
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It seems to Sideros that we would better invest our efforts in liberating those settlements who have already expressed an eagerness to come under our hegemony from the yoke of the capricious and murderous Dauni King, rather than engage in grand gestures on the other side of Italia towards people who have not even requested such aid.
Send relief to our distant kin, aye, but those who speak of sending Eretrian hoplites to battle Oscan barbaroi have never marched in the dust of a long road to war, one suspects.
 
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