Magical Girl Quest - The Fire That Burns

I am perfectly fine with having calm discussion about things. This does not include you being rude to me. We are all hopefully adults here.
Says the one who goes and threatens the entire thread to make me shut-up? I hope you realize how hypocritical that is.

I was expounding on Vanguard's issue to someone, not my problem if you ended up taking that personally.

Besides, I'm hardly the only one harping on you for this. Hell, I wasn't even harping on you in the first place.
We got careless after the first missions were easier than expected.
We just have to keep the same level of paranoia as the first mission.

Also Cerys doesn't have to be the perfect soldier.
Remember that our goals and the Clocktowers are not the same.
We can delay going and train until we are confronted about it.
Disregard any suggestions to avoid collateral or be subtle.
Focus on easy missions and disengage if anything unexpected happens.

Not that we should do all of the above but they are options.
Yay for Trauma! I don't see Cerys doing anything except for just nuking shit after this IC.
 
The hp system doesn't seem to work that way.
If you don't die, you will continue living.

We might, depending on how the vote goes. Personally, I think Cerys going ahead with her plan of being bait after being significantly injured deserves a death. For the next character, we'll just have to make sure to input common sense clauses to every battle-plan so they don't do something like that.
You aren't dead.
I knew I should have named the chapter THIS IS (NOT) THE END
I knew people would get confused :/
 
Thing is... we weren't. Going for bonus achievement with low-level character is always high risk - unknown reward option.
But we kinda where. Both the mission statement and the fact that until after this update happened we where under the impression that the smart way of doing it was off the table if we wanted any reward at all.

We are also constantly being hounded with the fact that we need to git gud before Rukia throws the legions of hell at us. So between the choice of no XP or chances of XP there really is no choice is there? Before this we did not know that we could actually get stronger doing the smart thing or that we could not trust anyone or that mission statements are false and we should do whatever.

And the worst thing is that Rukia does not understand what he did wrong and what the fact that every NPC must be assumed incompetent means for a quest.
 
...
Uh, whatever.

Here, have a kitten


I may or may not take a break from votecrafting, though... sorry about that... although the rest of me might be able to shout down the inferiority-complex after a good night's rest.

Why am I bothering random people on the Internet with that?
Really... off to bed with me.

Keep the kitten, though. Kittens are always good.
 
And the worst thing is that Rukia does not understand what he did wrong and what the fact that every NPC must be assumed incompetent means for a quest.
Can you explain this line for me?
I'm not quite sure what you mean here.

...
Uh, whatever.

Here, have a kitten


I may or may not take a break from votecrafting, though... sorry about that... although the rest of me might be able to shout down the inferiority-complex after a good night's rest.

Why am I bothering random people on the Internet with that?
Really... off to bed with me.

Keep the kitten, though. Kittens are always good.
Kittens make everything better.
 
Rule number one of Horror Stories, don't go it alone, ever. Your armour appears in a flash while you reach down and flick your radio to life, slowly floating away from the camp and gently setting yourself down a mile away. "All Enforcers nearby to the Quarantine." You pause for a moment as you have a sudden idea, it really would sound better like that wouldn't it? "Ignition Knight reporting in, I'm on site and am requesting non-critical backup." The line is filled with the shush of radios for a moment before you hear several different people speak to each other quickly in German.

After a minute or so, which you use to start constructing your new target dummy, an aged man speaks back to you in English. "You've got fourteen of us that don't have important jobs right now, where do you need us?"

You add the finishing touches as you speak. "Meet me at the front gate, I should be clearly visible. I don't want to take any chances with this." He calls back with an affirmative as you try an idea that seems pretty important considering the dark rooms ahead of you. Flashbang.

You gently make yourself glow and with a harsh crack, flare your light bright enough that the glare from a distant window stings your eyes. Owwwww, ok, that works. Blinding light check.

You gently engulf your target with a cloud of magic, keeping a wary eye on the camp, but not seeing anything. You wait a little longer, but start on your test when nothing jumps out at you, which would be pretty hard, seeing as you are in an open field. Ok, END. You focus on your magic in the cloud, and try your best to END the dummy.

(Ignition Knight: 60 + 10 = 70)
[eJNsuEbnipNJD]

You feel [NOTHING]. Your arm slowly loses strength and your sword clatters to the ground as you stumble to the side drunkenly. Your breath escapes you in enormous gouts of steam, mind fuzzy as you try to focus on your hand, but everything just slides away from you. You fall to the ground as you feel a trickle of blood slide down your cheek, hand twitching slowly to touch it, coming back slick with blood as your fuzziness gets worse. You see something in the distance and you blearily look at it.

Your eyes strain at nothing, something fading in and out of your vision as you clench your teeth, the worst of the fuzz passing. When your vision clears more, you are alone on the field, not even the whisper of the wind to keep you company.

You shakily push yourself to your feet, letting your flight take your weight instead of trying to stand as you gently float above the ground. When you look around further, you are still completely alone, not a single thing moves around you. Slowly, the world comes back to life. You see the grass start to twitch in a minute wind, the clouds overhead regaining their colour as you slowly regain your strength. You are still breathing harshly when you see it, just a tiny flick of black, but against the orange walls it couldn't be more obvious. A claw.

You straighten up as best you can, suddenly aware of how your armour was half gone and what was left was just gently floating away as motes of light. You reform it as quickly as you can, remaking your sword as the one in your hand falls to pieces, clumsily throwing your thermal sense towards it as quickly as you can. You don't feel anything from it, even as you see the barest glimpse of white bone before it slides back through the wall. You shakily reach down to your radio and flick it on, the blood coating your hands making it slide on the smooth metal. "I--" You are interrupted by your throat clamping shut and sending you into a coughing fit, tiny little specks of blood appearing on your hand as you bend over.

You breath harshly as you try again. "I've spotted the Ghosts. I'm pretty fucked up and I think something is messing with my brain." That lingering fuzziness still dulled your movements, body moving half a second after you tell it to. You fumble your Regeneration to life, sighing slightly as it instantly soothes some of the pain from your wounds.

The man speaks back to you immediately after you finish. "My group is only five minute out, are you safe until then?"

"Y-Yes, I can still fly. I don't think they can reach up here." You push yourself a little higher, well out of jumping distance from anything.

"Good, stay put, we're on our way." With that, he drops his end and you slowly clip your radio back to your belt. You feel a slight tickle as blood flows down your neck and onto your armour, but the flow seems to be slowing for now, enough that you don't feel like you are going to bleed to death right now. You catch another glimpse of claw, stiffening as you follow it's movements before it retracts back inside the wall. Are they trying to lure me in?

You ignore their lures, staying right where you are until you see a car tearing it's way down the road. It pulls over quickly, people spilling out in a semi-circle before they spot you floating there. You gently set yourself down, keeping your eyes on the section of wall you always seem them appear at. They approach you quickly, forming up around you as a medic reaches for you, you let him set you down on the ground. He runs his hands over your head and you instantly feel a lot better, everything was still kind of wavering, but your body responded to you as it should and you couldn't feel any more bleeding. He runs a hand along your chest, glowing palm soothing the chest pains as he goes.

(Ignition Knight: 112 + 200 = 312)

He helps you stand after a moment, propping you up before you rest your weight on your own feet. An older man turns from the semi-circle, nodding at you briefly before speaking. "You see whatever did that to you, or was it the ghosts?"

You shake your head as you ready yourself, sword held forwards as you take point. "No, I was quickly trying something with my magic when suddenly I was..." The empty of nothing. "Something happened to me." You slow as you stand near the gate, subtly flaring your magic as you tentatively ready your barrier. You are feeling significantly more worried about using it than normal, after what happened earlier, but it starts fine. You make sure to keep it limited to just around you as you step forwards. "I'm sorry about the barrier, but it's the best for dealing with incorporeal things." I think.

The man behind you nods and you feel their magic build up, ready to fire. They stay behind you, though they spread out slightly, making sure to stay well away from the walls. You slowly walk towards the courtyard, passing by the incinerator as you go. You keep a wary eye on it as you pass, all of a sudden, you notice the ominous watching feeling that was mentioned. You halt, shifting away from any walls. "We aren't alone here, huddle up behind me." They quickly shuffle to follow your orders, making sure to keep away from your barrier as they do.

You barely get any warning, there is a brief peek of white bone, before you feel something colliding with your barrier. It slides over, halting for a brief moment before it is devoured completely. You snap towards the white, catching a brief glimpse of your target sinking back into the ground as you reflexively Halt it.

It stops there, half buried in the ground as the team behind you finally reacts, unleashing a fusillade of magic.

(Pierce: +35 Base Damage, +6 Dice = 41 Total Damage
Fireball: +40 Base Damage, +7 Dice = 47 Total Damage
Icicle: +24 Base Damage, +4 Dice = 28 Total Damage

Pierce x 3 = 123 Total Damage
Fireball x 2 = 94 Total Damage
Icicle x 4 = 112 Total Damage

329 Total End Damage

Skull Wraith: +0 Base Resilience, +0 Dice, -100 Cannot Dodge = +100 Additional Damage

429 Final Damage

Intangibility: 50% Reduction

215 Final End Damage

Skull Wraith: 230 - 215 = 15)


It tears the creature to shreds, its wispy phantasmal body offering no resistance to the wall of magic at all. It barely manages to maintain cohesion, holding the last few dark wisps of it's body together as you swing your sword through it. It passes through, doing exactly nothing and you quickly spin and fire a spear at it's trapped form.

(Thermal Spear: +108 Base Damage, +7 Dice = 115 Total Damage
Thermal Spear: +108 Base Damage, +6 Dice = 114 Total Damage

229 Total Damage

Skull Wraith: +0 Base Resilience, +0 Dice, -100 Cannot Dodge = +100 Additional Damage

329 Final Damage

Intangibility: 50% Reduction

165 Final End Damage

Skull Wraith: 15 - 165 = -150)


Your spear plunges deeply, and what is left of its form just falls apart, tiny wisps of magic floating off into the wind.

You take a quick breath, recently healed injuries straining at your quick movement as you step back towards your group. "There are probably more, stay close." You don't see them nod, but you feel them creep closer, spells hovering ready. You take a step towards the Incinerator, before a clawed arm suddenly reaches for you through the solid concrete wall. You duck backwards, catching your fall on a sword as you use it to push you out of the way of its downwards swing. When it's claws connect with the floor, they cleave straight through the concrete without effort, making your eyes widen as the arm pulls back through the wall.

You hop back, eyeing it warily as you hold your sword ready, for what good it will do. It doesn't resurface again, so you share a look with your team, stepping forwards into it's range. It swings from below this time, but you snap a Halt off faster than you ever have before, the claws just barely scratching your armour as it is stuck.

You take the brief moment of stillness to jump out of the way, shooting a pair of spears just as your team fires where you were.

(Pierce: +35 Base Damage, +6 Dice = 41 Total Damage
Fireball: +40 Base Damage, +7 Dice = 47 Total Damage
Icicle: +24 Base Damage, +4 Dice = 28 Total Damage
Thermal Spear: +108 Base Damage, +7 Dice = 115 Total Damage

Pierce x 3 = 123 Total Damage
Fireball x 2 = 94 Total Damage
Icicle x 4 = 112 Total Damage
Thermal Spear x 2 = 330 Total Damage

679 Total End Damage

Skull Wraith: +0 Base Resilience, +0 Dice, -100 Cannot Dodge = +100 Additional Damage

779 Final Damage

Intangibility: 50% Reduction

390 Final End Damage

Skull Wraith: 230 - 390 = -160)


You hear a brief warning from behind you, you're already turned half a step, just far enough to watch the enormous claws slide through a wall towards you. You raise your sword and let yourself fall back, bracing yourself for the hit.

(Ghostly Claws: +450 Base Damage, +2 Dice = 452 Total Damage
Ignition Knight: +48 Base Resilience, +20 Desperate Dodge, +15 Blocking = 83 Total Reduction


Ignition Knight: 317 - 369 = -52

I...Cannot...Die...Just....Yet...

Ignition Knight: 317 - 369 = 1)


They shear straight through your sword, ignoring your armour as if it didn't exist. You feel them sink deeply into your stomach, tearing a path through you, the very tip of its claws scratching along your spine before they tear out of your chest. You fall back to the ground, lungs not taking in to air as you gasp. You desperately rush magic towards your chest as you stomp your right leg into the concrete, shakily holding a hand forwards at the horribly exposed monster. A silent whine builds up in the air as a flickering of blue Plasma builds up at the end of your hand, you grit your teeth as blood streams down your lips, crushing the sphere in your grip as the edge touches the ghosts chest.

Everything disappears in a white flash, and you see darkness.

[].
[]..
[]...
[].....
[].....Beep.....Beep.....

Burn it all down!
I'll admit, I'm really mad right now, for a number of reasons. I'm mad because we fucked up. I'm mad because Cerys got fucked up because of the shitty plan. I'm mad that no one pointed out that experimenting with dangerous magic (conceptual magic no less) in the field was a bad idea. I'm mad that I never got a chance to try to notice and comment on the flaws of Naron's plan thanks to being asleep or at work before I got home 20 minutes ago. I'm just mad right now.

Fuck me. I know I need to chill the fuck out and come back in a little bit, otherwise the salt mine I'd be digging will be worth billions.

[X].....Beep.....Beep.....
 
I may or may not take a break from votecrafting, though... sorry about that...
Well there goes any plan next update, really not much point now. Might as well be dead.

[X].
Adhoc vote count started by MilitaryAaa on Sep 19, 2017 at 5:19 PM, finished with 4713 posts and 11 votes.

Adhoc vote count started by MilitaryAaa on Sep 19, 2017 at 5:21 PM, finished with 4714 posts and 11 votes.
 
[X].

Don't care for the hospital bed vote since it reeks of failure.
I prefer to take one of the unknown actions since she's not dying and its could be her instant reaction to this because the number of dots. I figure the more dots there are the more of a delay reaction from her or the response of the German enforcers.
 
She was, then got ambushed.
Ugh... Had to erase my message because it was mostly a rant...

I just finished re-reading the update and I don't care anymore... Cerys interpreted the plan in the worst way possible and now we're going to have to deal with the aftermath because she can't even improvise a little bit.

Cerys is going to wake up in an hospital with a now even more traumatized Una sleeping next to her.
Karen will have to argue with an angry Chinese older sister for sending children on a mission they we're not ready for, then punish the Enforcers who should know better than follow the lead of a 13 years old who was clearly not of sound mind...

Ugh... No thanks. Sounds annoying. :sour:

*looks at post* Wow... Another (small) rant. Just ignore me. :oops:

You voted to take the dangerous, but more rewarding result.
I will keep in mind our battle plan need multiple conditional steps from now on.
 
You did just threaten the thread with QM powers so I will pass on that.
Why are you being so difficult?
I am trying to explain my reasoning and help you understand why I did something and why your vote turned out like this.

Me losing my temper slightly is shameful, but I am trying to make things better.
Not helped by people not reflecting on why their vote caused this.
Thank you for that, Decim, by the way.

I think he just means that the intel we were provided was really shitty. He blames the NPCs for it. Thinks they're incompetent.
Thanks, and it was kind of the point.
You don't know everything going into a fight.
They aren't incompetent, the Ghosts just killed anyone who could possibly get a good look at them by sneaking up on them and murdering them.

[X].
I prefer to take one of the unknown actions since she's not dying and its could be her instant reaction to this because the number of dots. I figure the more dots there are the more of a delay reaction from her or the response of the German enforcers.
^

I just finished re-reading the update and I don't care anymore... Cerys interpreted the plan in the worst way possible and now we're going to have to deal with the aftermath because she can't even improvise a little bit.
Can you explain your reasoning to me please?
How did she misinterpret the plan.

Asking so I can better avoid things like this in the future.
 
I gave you all the Clocktower had on the situation.
They didn't know how fucked the situation was, ergo, you didn't know how fucked the situation was.

and this is ultimately a game being played for fun, and this was in way a fun scenario.

^This.
You don't need to get all of the XP's, even under me being a shit with the SUB ZERO XP giveout.
You voted to take the dangerous, but more rewarding result.

Consequences are a thing.

yes. Consequences are a thing, which is why we didn't burn it down! we had been given information that burning it down would have Consequences, and I at least assumed they extended beyond lost exp. All the information we had access to pointed to burning it down being the option with Consequences, you presented the players with a scenario where the smart choice with what they knew was the wrong one. That's not unworkable, but combine it with one update long fight scenes making recovery or recalculation impossible and it's not fun.


The wrong choice doesn't have to be obvious, but it shouldn't be deliberately disguised. This is a universal aspect of game design, if there is not enough information to make a choice then there functionally is not a choice present. Just, label the bonus objectives that are just exp rather than narrative consequences going forward please.



[].....Beep.....Beep.....
 
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Just dropping in once more because I saw this...

[X].

If this is really the time until Cerys comes to, we might at least be able to not traumatise Una by snapping out of it as soon as possible.
 
I think he just means that the intel we were provided was really shitty. He blames the NPCs for it. Thinks they're incompetent.
... The fuck are you reading? Like, no really. He doesn't even mention that in that post.
This is singularly unhelpful. If you have a point, make it. Tactfully, but make it.

"There is a problem."
"What is it?"
"I can't tell you that."

This is not useful. It is in fact less than useful, it is negatively useful.
No. The QM threatened the entire thread for the actions/words of one person.

The QM threatened the entire thread for the actions/words of one person.

Do you not see what is wrong with such a thing?
Cerys interpreted the plan in the worst way possible and now we're going to have to deal with the aftermath because she can't even improvise a little bit.
I will keep in mind our battle plan need multiple conditional steps from now on.
The sad part is we aren't supposed to need to do this. This cropped up before back during the house fire incident, whether or not we'd need to lawyer our votes.

*Shrug* Rukia and the thread agreed we shouldn't need to. But... well, again, actions speak louder than words.
 
I will keep in mind our battle plan need multiple conditional steps from now on.

This is by far the biggest disappointment for me in regards to the update, far more than losing. "Significantly injured -> don't use yourself as bait" seems like such a common sense thing that you shouldn't have to add as a conditional to a plan involving using yourself as bait, but since it isn't we can assume many other common sense actions aren't going to be automatic either. Plans are going to be even harder to fully concoct and more people will rely even more on just latching onto a person even if their votes aren't ideal.
 
The sad part is we aren't supposed to need to do this. This cropped up before back during the house fire incident, whether or not we'd need to lawyer our votes.

*Shrug* Rukia and the thread agreed we shouldn't need to. But... well, again, actions speak louder than words.
Exactly. I can understand that killing someone for the first time can result in less then rotational thinking but here? Cerys was a complete moron who tried to continue a plan that was screwed before she even met the enemy. This is ridiculously unbelievable.
It's like trying to race when you have a sprained ankle. People with common sense don't do this, there were enforcers there with her she could've waited and healed after messing up her body but apparently her personality suddenly became gun ho!
 
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