Magical Girl Quest - The Fire That Burns

Look at the preqs in the shop, we don't need flight at level 5, but at the same time we specifically need training before we can get high-speed combat, xp alone isn't enough.

We aren't nepgear, how we get high-speed combat is different than just hitting specific flight prerequisites.
Yeah, but you can't train high-speed combat unless you can move fast enough to practice it, or you get a sparring partner who's a speed demon.

Or I suppose you could stand in front of a pitching machine or something, that might work.
 
Or, we could just cast Halt on the damn thing, and hit it with a prepared barrage of thermal spears and a plasma sphere. The freeze ability on the thermal spears will slow it's attacks down to one per turn and halt will let us wail on the thing while it can't move. So yeah, I'm not too worried about the bird. It's a really good thing we picked up halt though. REALLY good. We should definitely level that up more.

Oh, also:

[X] Divert
 
To beat the Thunderbird we should heat and cool air such as to make a tornado. Suck it in.
 
[X] Divert

Nothing to add here. Turbo stomp. Also we totally need to take the next one of those as a pet.

Also, now that weve passed.... 5000 damage? Whatever terrain wrecking levels.

I was holding on to this clip for everyone. To help visualize. Though we may already be more powerful than this.

 
Yeah, but you can't train high-speed combat unless you can move fast enough to practice it, or you get a sparring partner who's a speed demon.

Or I suppose you could stand in front of a pitching machine or something, that might work.


We aren't going to get training in before we fight thunderbird, and flying fast in a straight line has no ability to increase reflexes unless you have your reflexes and max speed magically linked like nepgear does.

Without training, which we are not going to get until after Thunderbird is dead, we will not be able to purchase HSC.

This isn't really a question here, our training and classes are cancelled until we kill the magical beasts.

Also, yeah, it is reflex training, that we'd need and be going through, that doesn't need "speed demon opponent" or "being able to fly fast". I am unsure if just going on the pitch would be sufficient, but there are exercises to increase reaction time in RL, they just might need to kick that up a notch here :V.

Heck the Thunderbird doesn't have high speed combat even though it possibly flies faster than high-speed combat level 1 can track anyway (level 11-13 all fall out of range at max for high speed combat 1)

This is all useless though, because again, we can't get the training prereq cleared before thunderbird, its max speed might be faster that HSC level 1 anyway, and it is best to simply deny its advantages of speed, by making sure it can never hit its max speed, which, as I already described is well within our abilities to do anyway. Actually since we want to prevent it from being able to run away and we won't ever get enough speed to match it, limiting its movement is the true priority here anyway. That or an alpha strike that takes it down or critically injures it in one turn.
 
please don't tell me people are thinking of flying around during a storm where we could get struck by lightning...
 
THE EYE OF THE STORM
"Yeah, that's fine, I'll handle it on the way back." You see your driver nod and shift lanes left one. "Dinner still on?"

"Yeah, I put it on a little while ago, it'll keep it warm until you get back." With that, she turns the radio off, and you spend the rest of the trip in silence. You reach a turn-off from the Motorway after a while and your driver takes it. You move down a long set of twisty turny side-roads before you enter the town. You drive through until someone waves you over and you pull over to stop. You can feel the magic being used in the distance, not that far from here. It isn't much, but it's indicative that the fight still ongoing.

The woman who pulled you over is slumped against her seat, in a chair outside a house. When you walk over she flops back down and heaves for breath. "Hey, are you ok?" You look over her for injuries, but she seems fine.

She waves you off when you move closer. "No." She pants. "No, I'm fine. Just used so much magic, I'm completely out." She vaguely points towards the house, where you can sense magic coming from under the ground. "Little fucker is down there, I just rotated out for Josh." You follow her directions into the house, finding an open door that leads to a staircase. Once you step through it, you can suddenly hear the sound of combat. You rush downstairs and transform, skidding around the corner as your eyes take everything in.

You see three men, shakily standing and constantly throwing thin beams or little bursts of flame at your opponent, one of them even has a sword that he is leaning on. They look over to you when you arrive and you can visibly see their relief. "Oh thank fuck, you're here." He takes a sloppy swing at the strange flaky mass in front of him. It caves around his sword and emits a low rumbling noise, but it slowly starts moving again. "Please, just kill this thing. We've been at this all fucking day."

You blink a little at their strange remark, but they step backwards as you step forwards. Your Aura grows off of your skin, just enough to engulf the little thing and set it burning. It still wriggles and the low rumbling slowly raises in pitch the longer you keep it burning, but you see it's mass start to thin and shrink. Eventually, it burns away to nothing. Was that really so hard? You see the people behind you drop to the ground, exhausted, and rub the back of your neck.

The leader, you guess, speaks to you from where he lay. "Ahhhhhh. Thanks for that, we couldn't finish the fucking thing and it kept growing faster than we could damage it."

"What was that?" You were curious.

"Best we can figure..." He takes several panting breaths. "Someone's pet. Bloody thing grows endlessly and very slowly dissolves anything it touches." You see that where it's body had been was slightly lower than the rest of the room, a slight dip in the concrete. "No way that was natural, someone is gonna get a bollocking for this." He closes his eyes where he lay, but waves an arm vaguely in your direction. "'Aint nothing else to do here, unless you want to watch us sorry lads clean up this mess."

You notice that the room is in disarray, large chunks missing from the various tables and sofa's, you see a see-through container of some sort with a big, rune plated padlock. Well, that explains that I guess. You shake your head and dismiss your transformation, setting for the stairs. You wave goodbye to the woman on the way past, and you are back on the way home.

You arrive back when the sun was going down. You had actually spent more time driving today than you had fighting, but at least it was an easy fight. When you make it back to your room, you can smell diner from the hallway. You damn near barge your way through the door and make your way towards the Kitchen. Morgan is wearing an apron and is stirring something in a pot when you enter. She gives you a smile as Una hops down from where she was sitting on the side and gives you a big hug.

Dinner is filled with the sound of constant chattering, mostly Una, apparently in a much more cheerful mood today. Hopefully that was because everything had gone well, but she still asked so many questions about everything.

The next day is colder, even inside your room, heated as it was. When you were getting ready for your last fight, Una passing you the Radio this time, Morgan gives you a hug before you set are set to go. "Good luck! Don't break it."

You drive north, much further this time. The trip takes nearly four hours on the motorway, but your driver was nice enough to pull over and buy lunch half-way there. When you see a mountain in the distance, you suddenly have a rather good idea as to why they are called Thunderbirds.

Thick clouds rise surround it, thunder and lightning constantly sparking through them and a harsh rain has settled in. The closer you get, the bigger it seems to grow, until the entire sky is a raging thunderstorm. Your driver pulls over when you reach the base of the mountain. "I'll wait here, not like there's much risk to me in here. Good luck with you're fight, this one looks like a 'biggun."

When you step out, you hiss as you are instantly plastered with rain so heavy that it stings like pinpricks. Your transformation fixes that at least, but it doesn't stop your hair from getting soaked and sticking to your face. You direct your gaze upwards, into the cloud, but you don't see anything yet. When you stretch your sense out, you are briefly confused. The sudden burst of heat from the lightning are distracting, but more immediately concerning is that the entire mountain is hot, like really hot.

You flick your Radio on. "Hey, Morgan, is this mountain volcanic? 'Cause it's really damn hot inside."

You hear her hum and then her hair scraping the mic as she shakes her head. "No, it's not volcanic, one second." The line is fuzzy for a minute, before she returns. "I asked Karen, who asked someone and no, there aren't any mountain bases or anything. I have no clue."

You frown as you stare at the mountain, but the storm is just intensifying further. Not immediately important, focus on it later.

[] Battle Plan?

+ 1xp Killed Scrant
+ 15xp ???
 
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So can we make a sphere of fire around us as a barrier?
And then just attack the things via thermal sense instead of using our eyes in a storm?
 
Okay. Lightning.

Might I suggest full plate?

This video explains more about faraday cages and whatnot.

And for air born targets...
https://www.quora.com/Is-an-airplane-a-Faraday-cage

Getting someone to put some anti-lightning runes on us? Do we have artificers? We should get artificers. I wanna see how many gem slots our sword has.

Assuming magic lightning gives a toss about physics. We should ask a wizard.

Edit: FML I cant believe we havent had an artificer go over our sword yet. We havent even had a hard look for buttons and levers for gods sake!
 
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[X] use stealth to get into a better position
[X] Hit the thunderbird with halt
[X] Try to cripple a wing before halt ends
-[X] Thermal Sphere
 
*looks around*

Naron's not online :V

Things to keep in mind:

1. Even if thermal control is bullshit, this is a constant magical storm which is pretty impossible for reasons entirely unrelated to heat. Assuming that we can take the storm out is risky.
2. Cerys didn't even know there was water in air until a few weeks ago. I somehow doubt that she knows how to use thermal control to correctly disband a storm anyway. Might be able to ask Morgan though.
3. The length of a thunderstorm is generally much longer than the range of thermal control anyway. Can't really effect it for more than just a bit around us, if thermal control wins over stormbound when this is specifically stormbound's area of specialty.
4. The sky is very much its domain, it is where the storm is, and it is so much faster than we are, and will remain so even if we spend all our xp on flight right now.

hmmm...

[X] Plan Strike down from the Heavens:
-[X] The sky is not your domain— it rules the storm and flies faster than you do.
--[X] Prepare a plasma sphere, or more if you are confident in your ability to move with them, or multiple thermal spears if you are not and use halt on it before attacking with them all.
--[X] Use the water against it- Form ice around it's body to drag it down. Keep at it until it has neutralized your ability to do this or you have dragged it down to earth through sheer weight.
--[X] Use the ice thermal Spear to hit it with freeze.
--[X] Keep up fire around its head to blind it
--[X] Use the water from the storm to make blocks of ice in the direction it is flying so that it has to dodge or stop. If it tries to break through the ice, use halt on the ice.
--[X] stay a good distance lower than it, you'd rather not be hit with lightning from the storm if you can help it, and it going closer to the earth only helps you.
--[X] If it starts to build up speed despite all these measures use halt to break that momentum.
--[X] Use ice to try to limit its ability to fly away, you must not let it flee.
--[X] Attack with thermal Spears or Plasma Spheres whenever you get a good oppurtunity. Try to take it down fast.
--[X] Try not to damage the mountain in any way, you don't want to deal with whatever is making it so hot.
---[X] If all else fails call in the air strike, but inform them to not shoot in such a way that a miss could hit the mountain.

Idea is mainly to get it away from the thunderstorm and make it absolute hell for it to stay in the air. Hopefully the first strike with the plasma sphere(s) can knock it out of the sky, since from there it'd be much easier to deal with. Even a chance if there is more than one sphere that it could be oneshot like the wolf. On the other hand if it doesn't it might be able to wittle us down, especially with its thunderbolt spell.

Fire to block the sight to hopefully fowl its mundane senses enough to make dodging its attack easier and to add more confusion to it.

I am admittedly really inexperienced when it comes to battle plans and fully expect Naron to make a better version when he comes on but at least I tried for once :V.

That or at the very least hugely simplify it because I suck at that :V


Uhm. Maybe try to communicate with the mountain?

If this is dragon mountain like some are speculating, seeing how Morgan described meeting a dragon as:


"It was like I was standing in the heart of a star, while said star was staring you down and contemplating the best way to eradicate you from existence."

and Rukia has likened fighting a dragon to this before:



I really don't want to risk waking a sleeping dragon.

Do you think we can spend some time figuring out how to manipulate electricity?

Personally think it is a bit hubristic to think that trying to figure out electricity to fight the lightning bird will work. That is its specialty after all :V

Maybe after this.


We should also come up with an exp plan

But I'll leave that to you guys :V

Suggestions: Flight might be good, because we are fighting a flying opponent and getting to level 5 flight doubles are air speed.

@Rukia what does leveling up Halt do mechanically (at least before it hits a milestone and upgrades from bind to something else)?

Depending on that answer, Halt might be a good idea for leveling up.

Plasma Sphere might get a milestone at level 5. Beware though, because that milestone might end in the Collateral damage Ability. Uncertain, and very possibly not, but a there is a chance.

On the other side you can all take a risk and not spend any xp, go for high risk vs high reward in that we do really need to save xp if we are ever going to get Hungering void or incineration, or any other higher xp thing that will eventually appear in the shop.

But you know, that might be a bit dangerous :V

On the other hand, things would be so much easier with Hungering Void if we work on building enough xp for that :V
 
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@Rukia what does leveling up Halt do mechanically (at least before it hits a milestone and upgrades from bind to something else)?
Wider range, faster cast time, better effect, effect more things.
Mostly soft stats.

Though using it to create walls of Halt'ed air or freeze projectiles is something is is significantly easier with higher levels of Halt.

At level 15 it upgrades to Total Lockdown.

Also, I keep using bold when I name it for a reason.
 
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