Magical Girl Escalation Taylor (Worm/Nanoha)

She could at least social. Or I suppose attempt being deviceless for a bit.
It's more the fact that PS serves as both Taylor's Device and her security blanket.
How effective is an S class mage without their device?
Not nearly as effective as with. Devices open so many possibilities because they do the bulk of the calculations of a mage's spells, so without a Device Taylor would only be able to use her most familiar spells at all and not close to the level she can with PS. Three or four Flare Shooters at a time (plus manual control), basic flight, teleportation to somewhere within line of sight. Charging cartridges and telekinesis are simple enough that she could use those almost as easily as with PS. That'd honestly be about all she could do.
 
Yeah Taylor isn't a prodigy like Yuuno is (who can cast barrier jacket, flight, forced teleport, and spam various binds. All without a single Device.)
 
What we need as we grow larger is more Gadgeteer mages for infrastructure, not necessarily IG mages, but proficient enough to copy Tim's designs and crank out Intelligent / Armed / Storage / whatever minor devices we need mass produced.

A Barrier Jacket plus the same kind of gun we're building for Kayleigh would EASILY turn 20% of the PRT troopers into something like Brute 4 Blaster 4.

And that's just basic equipment. Infrastructure would be more like sensor platforms scattered throughout the city so nobody needs to use Wide Area Search, or teleporter platforms to obviate teleportation spells. Or even organizational infrastructure, like being able to call for a mage with particular skills, or having a standard operating procedure, or a console system like the Protectorate (which blends into tech infrastructure as well).

Devices open so many possibilities because they do the bulk of the calculations of a mage's spells, so without a Device Taylor would only be able to use her most familiar spells at all and not close to the level she can with PS.

Would the S-class linker core give her more stamina, or improve the effects of her spells?
 
Three or four Flare Shooters at a time (plus manual control), basic flight, teleportation to somewhere within line of sight. Charging cartridges and telekinesis are simple enough that she could use those almost as easily as with PS.

The amusing part being that Taylor without a Device, doing the things you listed..... still makes a "decent" parahuman? Tending to only read high-power fanfics has given me a bad grasp of a bad system, but the shooters and whatnot seem like solidly rating 4 or so each in their own categories, for a pretty respectable end package. At least as far as the street level Wards vs Gangs stuff ......

Are we going to have an arc now without PS to glimpse what Taylor's story would've been in Chicago or somewhere, at that power level you first planned? xD
 
The amusing part being that Taylor without a Device, doing the things you listed..... still makes a "decent" parahuman? Tending to only read high-power fanfics has given me a bad grasp of a bad system, but the shooters and whatnot seem like solidly rating 4 or so each in their own categories, for a pretty respectable end package. At least as far as the street level Wards vs Gangs stuff ......
Yes, it actually does put her solidly in the middle of the pack as far as parahumans go and a lot better than most grab-bags.
Are we going to have an arc now without PS to glimpse what Taylor's story would've been in Chicago or somewhere, at that power level you first planned? xD
No such luck. It could be worth writing as a standalone fic, though.

And since I have a few minutes before I have to go to work…
 
Looks like we're doing Law and Order (social), Burn the Sinners, Bone of the Father, and talking to Legend plus/minus Standstill about her semi-officially joining Taylor's unknown group since we're burning our bridges with the Philly Protectorate.

Also, since catgirl Missy only got 47% of the votes, it FAILS to pass. Bad dye job only for her.
Adhoc vote count started by Silently Watches on Dec 29, 2019 at 8:56 AM, finished with 186 posts and 62 votes.
 
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Oh, well. at least this was an active vote!
And yeah, we did burn the hell out of our bridges with Miss Milita and quite possibly Chevy (he knew this was coming). With the Philly PRT, OTOH... well, they just got a fair bit of people immune to masters, and some pretty decent capes of their very own.
 
Here's hoping we have multiple shots at Daddy's Little Girl before we face !Consequences. Since it isn't yellow, we should get at least one more week to fight over it.
 
So, since we're planning on making Standstill a member of the team, which Template do people think she should get? On the one hand, Infinite Enhancement will likely give her a powerset that's more similar to her cape powers, but on the other, Extinction Knight will let her take part in close combat, which she might appreciate. Plus there's the fact that IE gives her Summoning abilities, while EK gives her an Electricity Affinity.
 
So, since we're planning on making Standstill a member of the team, which Template do people think she should get? On the one hand, Infinite Enhancement will likely give her a powerset that's more similar to her cape powers, but on the other, Extinction Knight will let her take part in close combat, which she might appreciate. Plus there's the fact that IE gives her Summoning abilities, while EK gives her an Electricity Affinity.
Silently said that giving her Infinite Enhancement would result in hilarity, and the good kind of hilarity.

Also, she's got a hyper-protective tank GB already, which is something you want for your squishy-ish support.
 
It's an interesting idea, that Standstill might move towards Extinction Knight as an outlet for her frustrations now that she has the option to just get in people's grill and wallop them. On the other hand, with all this weird ass magic stuff she might not want to go ham and stick to a support role.
 
Based on how she's been written so far, I figure Standstill will just be happy to be useful regardless of which template gets picked.
 
Well, if we do go with SW's recommendation for hilarity, that would leave us with Extinction Knight free for the taking. Depending on how Missy rolled for her Core generation, it might end up being used by her. That's a power set that'll probably need some adjusting to.
 
Well, if we do go with SW's recommendation for hilarity, that would leave us with Extinction Knight free for the taking. Depending on how Missy rolled for her Core generation, it might end up being used by her. That's a power set that'll probably need some adjusting to.
Missy has pretty much been vetoed for a template by this point.

SW has basically said 'No. I've got a better idea for her', and most of us are happy enough to see what is already planned before we consider doing anything else.
 
If nothing else, there was talk of cyborg-NINJA Missy, with Extinction Knight being too in your face Tank to really suit the stealth and nimble of a ninja.

But then, we see what happens trying to do anything with the many varied options our poor actual-MD quest master has created and offered us..... the nekomimi now, the lingering resentment over transhuman Missy, how long we stalled and wailed and worried over using the Mutagens at all....
 
Ah. Well, if Missy doesn't get a Template. I remember that Kayleigh can get one thanks to a reroll. So been if SW does have plans for Missy, we can still get an Extinction Knight Template up and running, making a full set of four Template mages!
 
Ah. Well, if Missy doesn't get a Template. I remember that Kayleigh can get one thanks to a reroll. So been if SW does have plans for Missy, we can still get an Extinction Knight Template up and running, making a full set of four Template mages!
Just remember that by WoG, we only get two (maybe three) more templates at most; the process they mentioned being fixed is probably gonna be literal torture for Taylor to deal with.
 
Just remember that by WoG, we only get two (maybe three) more templates at most; the process they mentioned being fixed is probably gonna be literal torture for Taylor to deal with.
I remember, and that's why I'm planning to at least partially bypass that by having Tim build us at least 5 Devices so they can be used as raw materials. I'm just not sure if we should get Infinite Enhancement or Extinction Knight first. They'll take the same amount of build actions, but we have to wait at least 2 weeks before getting whichever one we don't decide to handout first.
 
So, since we're planning on making Standstill a member of the team, which Template do people think she should get? On the one hand, Infinite Enhancement will likely give her a powerset that's more similar to her cape powers, but on the other, Extinction Knight will let her take part in close combat, which she might appreciate. Plus there's the fact that IE gives her Summoning abilities, while EK gives her an Electricity Affinity.

The reason I'm leaning towards IE is that the IE Breaker tier spell is a summon capable of holding an Endbringer in place, possibly for long enough that some B+ ranked Mages can use Force Teleport to send them up to orbit, ready to receive an Arc-en-ciel to the face. That is more likely to work against Leviathan than Behemoth, giving the size differences and how much more dangerous it is to be near Behemoth, but still a consideration to keep in mind.

Ah. Well, if Missy doesn't get a Template. I remember that Kayleigh can get one thanks to a reroll. So been if SW does have plans for Missy, we can still get an Extinction Knight Template up and running, making a full set of four Template mages!

Since people already voted to build a Device for Kayleigh, she's locked in to that and can no longer be changed to something else. On the plus side, the discussion of all the ways she could leverage her own affinity for guns, a handful of spells, and some gear from Tim, means that it should be good to read.


When it comes to not!Cailleach, whatever she decides to rebrand as, I think it's important to give her an Armed Device over the other two options for the sole reason that only an Armed Device can use cartridges*, meaning that that's the only one that would let Laura perform more than one casting without dropping dead.

*At least, I think that's what SW said. I may be misinterpreting things yet again.
 
The reason I'm leaning towards IE is that the IE Breaker tier spell is a summon capable of holding an Endbringer in place, possibly for long enough that some B+ ranked Mages can use Force Teleport to send them up to orbit, ready to receive an Arc-en-ciel to the face. That is more likely to work against Leviathan than Behemoth, giving the size differences and how much more dangerous it is to be near Behemoth, but still a consideration to keep in mind.
Hmm...sounds reasonable enough. So we can give Standstill Infinite Enhancement and let Missy take some more time to get used to not being a member of the Protectorate anymore, then depending on the final results of Missy's mutation we can give her Extinction Knight, or something else if SW nixes that.
 
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