She could at least social. Or I suppose attempt being deviceless for a bit.Technically yes, but since IAE and PS are the same thing, that would leave Taylor without her Device for 3 days. Just try to imagine the angst THAT would cause.
She could at least social. Or I suppose attempt being deviceless for a bit.Technically yes, but since IAE and PS are the same thing, that would leave Taylor without her Device for 3 days. Just try to imagine the angst THAT would cause.
It's more the fact that PS serves as both Taylor's Device and her security blanket.She could at least social. Or I suppose attempt being deviceless for a bit.
Not nearly as effective as with. Devices open so many possibilities because they do the bulk of the calculations of a mage's spells, so without a Device Taylor would only be able to use her most familiar spells at all and not close to the level she can with PS. Three or four Flare Shooters at a time (plus manual control), basic flight, teleportation to somewhere within line of sight. Charging cartridges and telekinesis are simple enough that she could use those almost as easily as with PS. That'd honestly be about all she could do.
What we need as we grow larger is more Gadgeteer mages for infrastructure, not necessarily IG mages, but proficient enough to copy Tim's designs and crank out Intelligent / Armed / Storage / whatever minor devices we need mass produced.
A Barrier Jacket plus the same kind of gun we're building for Kayleigh would EASILY turn 20% of the PRT troopers into something like Brute 4 Blaster 4.
Devices open so many possibilities because they do the bulk of the calculations of a mage's spells, so without a Device Taylor would only be able to use her most familiar spells at all and not close to the level she can with PS.
A little more stamina, but otherwise she'd be much the same as a AAA-ranker.Would the S-class linker core give her more stamina, or improve the effects of her spells?
Could they not team up to provide power and materials faster?Technically yes, but since IAE and PS are the same thing, that would leave Taylor without her Device for 3 days. Just try to imagine the angst THAT would cause.
Three or four Flare Shooters at a time (plus manual control), basic flight, teleportation to somewhere within line of sight. Charging cartridges and telekinesis are simple enough that she could use those almost as easily as with PS.
Yes, it actually does put her solidly in the middle of the pack as far as parahumans go and a lot better than most grab-bags.The amusing part being that Taylor without a Device, doing the things you listed..... still makes a "decent" parahuman? Tending to only read high-power fanfics has given me a bad grasp of a bad system, but the shooters and whatnot seem like solidly rating 4 or so each in their own categories, for a pretty respectable end package. At least as far as the street level Wards vs Gangs stuff ......
No such luck. It could be worth writing as a standalone fic, though.Are we going to have an arc now without PS to glimpse what Taylor's story would've been in Chicago or somewhere, at that power level you first planned? xD
Silently said that giving her Infinite Enhancement would result in hilarity, and the good kind of hilarity.So, since we're planning on making Standstill a member of the team, which Template do people think she should get? On the one hand, Infinite Enhancement will likely give her a powerset that's more similar to her cape powers, but on the other, Extinction Knight will let her take part in close combat, which she might appreciate. Plus there's the fact that IE gives her Summoning abilities, while EK gives her an Electricity Affinity.
Missy has pretty much been vetoed for a template by this point.Well, if we do go with SW's recommendation for hilarity, that would leave us with Extinction Knight free for the taking. Depending on how Missy rolled for her Core generation, it might end up being used by her. That's a power set that'll probably need some adjusting to.
Just remember that by WoG, we only get two (maybe three) more templates at most; the process they mentioned being fixed is probably gonna be literal torture for Taylor to deal with.Ah. Well, if Missy doesn't get a Template. I remember that Kayleigh can get one thanks to a reroll. So been if SW does have plans for Missy, we can still get an Extinction Knight Template up and running, making a full set of four Template mages!
I remember, and that's why I'm planning to at least partially bypass that by having Tim build us at least 5 Devices so they can be used as raw materials. I'm just not sure if we should get Infinite Enhancement or Extinction Knight first. They'll take the same amount of build actions, but we have to wait at least 2 weeks before getting whichever one we don't decide to handout first.Just remember that by WoG, we only get two (maybe three) more templates at most; the process they mentioned being fixed is probably gonna be literal torture for Taylor to deal with.
So, since we're planning on making Standstill a member of the team, which Template do people think she should get? On the one hand, Infinite Enhancement will likely give her a powerset that's more similar to her cape powers, but on the other, Extinction Knight will let her take part in close combat, which she might appreciate. Plus there's the fact that IE gives her Summoning abilities, while EK gives her an Electricity Affinity.
Ah. Well, if Missy doesn't get a Template. I remember that Kayleigh can get one thanks to a reroll. So been if SW does have plans for Missy, we can still get an Extinction Knight Template up and running, making a full set of four Template mages!
Hmm...sounds reasonable enough. So we can give Standstill Infinite Enhancement and let Missy take some more time to get used to not being a member of the Protectorate anymore, then depending on the final results of Missy's mutation we can give her Extinction Knight, or something else if SW nixes that.The reason I'm leaning towards IE is that the IE Breaker tier spell is a summon capable of holding an Endbringer in place, possibly for long enough that some B+ ranked Mages can use Force Teleport to send them up to orbit, ready to receive an Arc-en-ciel to the face. That is more likely to work against Leviathan than Behemoth, giving the size differences and how much more dangerous it is to be near Behemoth, but still a consideration to keep in mind.