[] Loadout Plan Command and Conquer (406 BP, 2-4 Turn Prediction to fill)
-[] Command Squads: Suggested loadout consists on Mk.VIII "Errant" Armor, Two Boarding Shields, 2 Storm Bolters, 1 Melta Gun, 1 Plasma Gun, 2 Power Swords, 2 Power Axes, and 1 Headsman Axe. 10th Company Command Squad would have Prototype Mk.VI "Corvus" Power Armor instead. (Covering the total cost of the remaining equipment to fulfill the loadout would come up to 71BP for the first command squad, 76BP for the rest. 26BP for the 10th Company Command Squad if chosen with priority, 226BP if not chosen with priority.)
--[] All Command Squads with priority to 10th and ascending upwards from there
A simple but middle cost plan that leverages the MAJOR reduction in cost for equipping 10th squad first, and then gets us a decent price to get the rest as BP is available.
[] Loadout Plan Heroes of Might and Mist (145 BP, 1-2 Turn Prediction to fill)
-[] Company Champions: Suggested loadout consists on Mk.VIII "Errant" Armor, 3 Storm Shields, 2 Power Swords, 1 Power Axe, 2 Thunderhammer and 1 Chainglaive. Champion of the 10th would have Prototype Mk.VI "Corvus" Power Armor instead (Covering the total cost of the remaining equipment to fulfill the loadout would come up to 25BP each for the 2nd and 3rd Company Champions, 20BP for the 6th Company Champion if picked first, 25BP otherwise, 30BP each for the 7th and 9th Company Champions, 10BP for the 10th Company Champions if picked first, 60BP otherwise.)
--[] All Company Champions with priority to 10th and going from there
As cheap as it gets and still be worth the vote.
[] Loadout Plan Grand Armee (5416 BP)
-[] Company Champions: Suggested loadout consists on Mk.VIII "Errant" Armor, 3 Storm Shields, 2 Power Swords, 1 Power Axe, 2 Thunderhammer and 1 Chainglaive. Champion of the 10th would have Prototype Mk.VI "Corvus" Power Armor instead (Covering the total cost of the remaining equipment to fulfill the loadout would come up to 25BP each for the 2nd and 3rd Company Champions, 20BP for the 6th Company Champion if picked first, 25BP otherwise, 30BP each for the 7th and 9th Company Champions, 10BP for the 10th Company Champions if picked first, 60BP otherwise.)
--[] All Company Champions with priority to 10th and going from there
-[] Command Squads: Suggested loadout consists on Mk.VIII "Errant" Armor, Two Boarding Shields, 2 Storm Bolters, 1 Melta Gun, 1 Plasma Gun, 2 Power Swords, 2 Power Axes, and 1 Headsman Axe. 10th Company Command Squad would have Prototype Mk.VI "Corvus" Power Armor instead. (Covering the total cost of the remaining equipment to fulfill the loadout would come up to 71BP for the first command squad, 76BP for the rest. 26BP for the 10th Company Command Squad if chosen with priority, 226BP if not chosen with priority.)
--[] All Command Squads with priority to 10th and ascending upwards from there
-[] Sharpshooter Veterans: Suggested loadout consists on Prototype Mk.VI "Corvus" Power Armor, Camelonine Cloaks, 30 Stalker Bolters, 15 Kraken-Pattern Bolters and 5 Power Swords. (Covering the total cost of the remaining equipment to fulfill the loadout would come up to 73BP per squad if picked first, 473BP otherwise.)
--[] Equip All Sharpshooters
-[] Vanguard Veterans: Suggested loadout consists on Prototype Mk.VI "Corvus" Power Armor, Camelonine Cloaks, 50 Power Swords and 10 Melta guns. (Covering the total cost of the remaining equipment to fulfill the loadout would come up to 100BP per Squad if picked first, 500BP otherwise.)
--[] Equip All Vanguards
---[] Alternate between filling out Sharpshooters and Vanguards, after Champions and Command Squads are done.
And the Pie-in-the-Sky Grand plan. I don't expect anyone to vote for it, but I do want to lay it out for future planning purposes.