Loyalty is its own Reward (A Traitor Legion Chapter Master Quest)

You decide to take the lead. "Chapter Master Severus of the Mist Shrikes Chapter. With me are Chief Apothecary Valzadai and Master of the Forge Karark Zel." You don't have to look at them to know that Valzadai is currently glaring at everyone at the table, thankfully with his helmet still on, his hand near his holster and that Karark Zel is paying more attention to the faulty door than the meeting. While everyone notices it, they all choose not to comment on it.
Karak Zel: People keep wondering why we keep bringing him to high profile meetings, until we mention everyone else in our chapter is somehow worse.
She makes to leave, but Karark Zel interrupts her before she can do so.

"You should re-install your arm again, Inquisitor." The inquisitor's composure breaks for a moment, her brow furrowed in confusion as she stares at Karark Zel. You stare at him with a mix of resignation and acceptance, completely unsurprised that those are the only words he has spoken since you entered the room.

"Excuse me?" The Nostroman answers to the Mitsuhide question by pointing at the limb in question.

"Have you been feeling a lack of precision when using the arm?" The Master of Forge continues speaking as she opens her mouth to do so. "That's because the connection between the remaining nerves of the arm and the components tasked with interpreting the electrical imports are linked improperly. I suggest you replace the adept who installed the limb for someone able to follow correct procedure and proper Machine Spirit appeasement."

The inquisitor closes her mouth and stays silent for a moment. "Thank you for your advice."
Karak Zel continues to be our best diplomatic weapon in our arsenal. Zel must have gotten multiple crits on his roll to respond to an inquisitor to make her agree and shut up like that in response to him.
"What are both of you thinking?" He hisses. "We should be taking steps to silence her permanently, not working with her. And why did you warn her about the failure in her prosthetic?"

Karark is unfazed by his words. "Foe or not, I refuse to tolerate shoddy work."
And of course he does it for the most Mechanicus reason possible, being 100% sincere. Man is completely uninterested in political shenanigans.
 
Last edited:
My main concern is that sending full squads to Guard IG officers and rifle through filing cabinets is... a complete waste of their capabilities. The former is probably unnecessary end even in the case of an assassination of the officer I don't think that's going to be what decides the battle. And sending dudes to rifle through papers feels like putting our political concerns over the immediate tactical and strategic ones. In addition to me not really being sure what it accomplishes.


Forgot the X in the brackets.
 
My main is that sending full squads to Guard IG officers and rifle through filing cabinets is... a complete waste of their capabilities. The former is probably unnecessary end even in the case of an assassination of the officer I don't think that's going to be what decides the battle. And sending dudes to rifle through papers feels like putting our political concerns over the immediate tactical and strategic ones. In addition to me not really being sure what it accomplishes.
Do you have any idea how incredibly god/allah/buddha/whatever-you-swear-by damn frustrating urban combat is? Even for a tiny not-even-on-the-map village of less than a hundred people?

Now scale that up to a 40k hive with billions if not more of people.
Now make it worse because there are thousands of kilometers if not more of tunnels that have collapsed, been rebuilt, or modified to any of a thousand possible purposes.
Now make it worse because the planetary leadership is unavailable.
Now make it worse because we're fighting genestealers - urban/tunnel-fighting Terminator-killing specialists - who control people who know the ground
Now make it worse because our own leadership is not just fragmented but equal parts contemptuous and ignorant of what's going on.

Outside of a fucking Warp Incursion, a full Tyranid Invasion, or something equally "we're all fucked no matter what we do" catastrophic, there is no field of battle in all the galaxy as confusing, mutable, and fogged-of-war out the ass as this one.

Having reliable, preferably first-hand accounts of what goes where, what does what, and what's screwed and what's not is literally one of the most important factors in whether or not this campaign makes or breaks us.

If Harker or his agents were here, I'd consider handing it off to them. If the Governor and his people were free, I'd consider letting them do it.

But they aren't. So I won't.
 
Last edited:
Do you have any idea how incredibly god/allah/buddha/whatever-you-swear-by damn frustrating urban combat is? Even for a tiny not-even-on-the-map village of less than a hundred people?

Now scale that up to a 40k hive with billions if not more of people.
Now make it worse because there are thousands of kilometers if not more of tunnels that have collapsed, been rebuilt, or modified to any of a thousand possible purposes.
Now make it worse because the planetary leadership is unavailable.
Now make it worse because we're fighting genestealers - urban/tunnel-fighting Terminator-killing specialists - who control people who know the ground
Now make it worse because our own leadership is not just fragmented but equal parts contemptuous and ignorant of what's going on.

Outside of a fucking Warp Incursion, a full Tyranid Invasion, or something equally "we're all fucked no matter what we do" catastrophic, there is no field of battle in all the galaxy as confusing, mutable, and fogged-of-war out the ass as this one.

Having reliable, preferably first-hand accounts of what goes where, what does what, and what's screwed and what's not is literally one of the most important factors in whether or not this campaign makes or breaks us.

If Harker or his agents were here, I'd consider handing it off to them. If the Governor and his people were free, I'd consider letting them do it.

But they aren't. So I won't.
Uh... okay. Cool story, bro. But that doesn't address any if the issues I raised. Having our dudes sit in an HQ to look menacing behind an officer or finger through paper documents is dudes not killing more xenos-mutants. You have in no way addressed my concerns. If you want more info they'd do better going out and scouting.
 
Last edited:
-[] Breach the Lord Sector Palace Siege (Current forces assigned:: 1 PDF Regiment, 23rd Carolean Rifles, Arbites)
--[] Chapter Master Severus, Chief Apothecary Valzadai, Honor Guard, Champion Claudius Spatha, Techmarine Husnik, Tomb-Captain Sertorius, Squads 3-5 + 3-7 + 3-9, 1 Rhino, 1 Thunderhawk, Palatine Ríona, 1 SoB Squad, 1 Retributor Squad, 2 Repentia Squads, 1 Penitent Engine.
-[] Scout the Middle-Levels (Current forces assigned:: 101st Yamunan Gravekeepers)
I think your missing a SOB Squad and two Penitent Engines from the deployment.

[X] Plan Show No Weakness
 
Last edited:
[X] Plan Show No Weakness
-[X] No matter what other roles and positions our Astartes are assigned to, deliver standing orders and information to the field leadership and trustworthy troopers to keep an eye out for Harker's agents as we know them, and assist them if such assistance can be given without unduly compromising the mission.
-[X] Write-in: Standby for fire missions and emergency evac - 1 Thunderhawk
-[X] Garrison a Location
--[X] PDF Headquarters
(Current forces stationed there: 1 PDF Regiment)
---[X] Squad 3-3
----[X] Squad 3-3 is explicitly ordered to keep Colonel Silvia Burgos alive if possible as a primary objective, she seems a better-than-average sort and having the commander of the majority of armed forces working with us is helpful. If it can be done without overly compromising her protection, take orders from her for the sake of building force cohesion.
--[X] Cathedral of the First Saints (Current forces stationed there: 1 PDF Companies)
---[X] 1 Penitent Engine, 1 Repentia Squad
--[X] Supply Depots (Current forces stationed there: 2 PDF Regiments and 7 Companies)
---[X] 1 SoB Squad
--[X] Armories (Current forces stationed there: 1 PDF Regiment)
---[X] Master of the Forge Karark Zel, Squad 3-2
--[X] Megarail Lines (Current forces stationed there: 1 PDF Regiment)
---[X] Squad 3-10
--[X] House Maeror Estate (Current forces stationed there: 1 PDF Regiment)
---[X] Squads 3-4 + 3-6
-[X] Breach the Lord Sector Palace Siege (Current forces assigned:: 1 PDF Regiment, 23rd Carolean Rifles, Arbites)
--[X] Chapter Master Severus, Chief Apothecary Valzadai, Honor Guard, Champion Claudius Spatha, Techmarine Husnik, Tomb-Captain Sertorius, Squads 3-5 + 3-7 + 3-9, 1 Rhino, 1 Thunderhawk, Palatine Ríona, 1 SoB Squad, 1 Retributor Squad, 1 Repentia Squad, 2 Penitent Engines.
-[X] Scout the Middle-Levels (Current forces assigned:: 101st Yamunan Gravekeepers)
--[X] Squads 10-2 through 10-4, 3 Rhinos
-[X] Scout the Underhive (Current forces assigned: Mitsuhide and Stormtroopers Platoon)
--[X] Captain Gallienus, Chief Librarian Grigori Yefimovich, Squad 10-1, 2 Razorbacks
-[X] Sabotage enemy supplies and warehouse
--[X] Squad 3-1, 1 Thunderhawk

Largely based on Plan First Draft, just with changing out the Administratum offices for the Cathedral, Depots, and Armories. Also included the 2 Penitent Engines and 1 SoB Squad that was not in Plan First Draft. Because if/when the enemy is deprived of supplies, they will strike hard to take ours, and we better be ready to stop them.
 
Last edited:
Uh... okay. Cool story, bro. But that doesn't address any if the issues I raised. Having our dudes sit in an HQ to look menacing behind an officer or finger through paper documents is dudes not killing more xenos-mutants. You have in no way addressed my concerns. If you want more info they'd do better going out and scouting.
I didn't address your concerns because your concerns are foolish and ignore key parts of the briefing you've been given. Specifically, this bit;

-[] Garrison a Location. Station Forces in order to prevent sabotage, infiltration, assasination and other type of subterfuge.
–[] Administratum Offices (Current forces stationed there: 2 PDF Companies)
You have been explicitly told that infiltration, assassination, and sabotage are serious concerns by the QM. I have told you why those problems are made worse by the extenuating circumstances we have to deal with.

If you've read all of that and you're under the assumption that "sit in an HQ to look menacing behind an officer or finger through paper documents" is all they're going to do on this garrison assignment, then congratulations, you put a full magazine of bolt rounds through that strawman at point-blank range. Your aim is impeccable.

When we have control of the information we need, then we can redirect them elsewhere.

I think your missing a SOB Squad and two Penitent Engines from the deployment.
Good point, I'll fix that.
 
I didn't address your concerns because your concerns are foolish and ignore key parts of the briefing you've been given.
Oh, okay. So you're just going to rant incoherently? Cool. I still think sitting in an office building is a waste of combat power when the Lord Sector is literally under siege.
 
Last edited:
I think we could just request they send us whatever maps or infrastructural information of note is there rather than needing to send Astartes there specifically.
Depends; do you trust them to give us the relevant information, unredacted, in a timely fashion?

Maybe in peacetime. But in the middle of a hive-wide xenos revolt with mind-controlling Genestealers (and that's really the key part for me), I don't.
 
Depends; do you trust them to give us the relevant information, unredacted, in a timely fashion?

Maybe in peacetime. But in the middle of a hive-wide xenos revolt with mind-controlling Genestealers (and that's really the key part for me), I don't.
I would actually say the opposite. When it's peaceful, you can spend your time censoring and stonewalling for whatever reason you want because you know you pay no price for not doing so. When you're in a massive and heated struggle against Xeno tainted mutants and the Emperor's Angels of Death tell you to provide them information that will help to fight back against them, you would need to have zero self preservation instincts to refuse
 
I would actually say the opposite. When it's peaceful, you can spend your time censoring and stonewalling for whatever reason you want because you know you pay no price for not doing so. When you're in a massive and heated struggle against Xeno tainted mutants and the Emperor's Angels of Death tell you to provide them information that will help to fight back against them, you would need to have zero self preservation instincts to refuse
Or have a mind-controlling xenos implant in your chest (I think they stick em in the chest, anyways) that makes you part of a hive-mind that opposes those Angels of Death.

But I will confess you make a good counter, and there's a certain point at which I can't cast a vote that effectively mitigates the risk that worries me. So I'll split the difference and cast a vote for yours alongside mine.
 
Or have a mind-controlling xenos implant in your chest (I think they stick em in the chest, anyways) that makes you part of a hive-mind that opposes those Angels of Death.

But I will confess you make a good counter, and there's a certain point at which I can't cast a vote that effectively mitigates the risk that worries me. So I'll split the difference and cast a vote for yours alongside mine.
That is fair and I appreciate the vote.

Regarding Genestealer infection, the way I see it is that if the PDF in a given location are already subverted then either they will destroy everything useful before the Astartes or Sisters arrive or they will just keep up the act until they can get the squad into a killzone and declare themselves for the Cult. This applies to virtually everything, not just the Administratum Offices, but the countermeasures to your own troops being traitors would require limiting operations massively, and I don't think the odds of such a thing are high enough to be worth the opportunity cost.
 
"When the revolt erupted, multiple ships fled the system immediately, ignoring Admiral Cervera´s orders to remain on the system. We shot down a few. We took down most of them, but some managed to escape us. Admiral Cervera took most of the fleet to keep hunting them down, worried that they might contain mutants and seeking to prevent them from taking roots in other planets." Explain Captain Elcano, and you can, begrudgingly, understand the admiral´s decision. Still there is something else that needs explaining.
It may be just paranoia but i kinda have the feeling that this is a distraction considering that they had decades to spred to other planets before the start of the incurgency
"Besides, the insurgents have attacked the headquarters multiple times, and we need every single defender stationed there."
Considering that the navy headquartes are one of the most important positions i am actually ok with that.
[X] Plan First Draft
-[X] No matter what other roles and positions our Astartes are assigned to, deliver standing orders and information to the field leadership and trustworthy troopers to keep an eye out for Harker's agents as we know them, and assist them if such assistance can be given without unduly compromising the mission.
-[X] Write-in: Standby for fire missions and emergency evac - 1 Thunderhawk
-[X] Garrison a Location
–[X] PDF Headquarters
(Current forces stationed there: 1 PDF Regiment)
---[X] Squad 3-3
----[X] Squad 3-3 is explicitly ordered to keep Colonel Silvia Burgos alive if possible as a primary objective, she seems a better-than-average sort and having the commander of the majority of armed forces working with us is helpful. If it can be done without overly compromising her protection, take orders from her for the sake of building force cohesion.
–[X] Administratum Offices (Current forces stationed there: 2 PDF Companies)
---[X] Master of the Forge Karark Zel, Squad 3-2
----[X] Politely if possible and impolitely if necessary (PLEASE keep injury and bloodshed to an absolute minimum) request access to their municipal records and start building a map we can use that gives us the critically important infrastructure. Look for weak points and exploitable defenses as well.
–[X] Megarail Lines (Current forces stationed there: 1 PDF Regiment)
---[X] 1 Squads of SoB, 2 Penitent Engines.
–[X] Armories (Current forces stationed there: 1 PDF Regiment)
---[X] Squad 3-10
–[X] House Maeror Estate (Current forces stationed there: 1 PDF Regiment)
---[X] Squads 3-4 + 3-6
-[X] Breach the Lord Sector Palace Siege (Current forces assigned:: 1 PDF Regiment, 23rd Carolean Rifles, Arbites)
--[X] Chapter Master Severus, Chief Apothecary Valzadai, Honor Guard, Champion Claudius Spatha, Techmarine Husnik, Tomb-Captain Sertorius, Squads 3-5 + 3-7 + 3-9, 1 Rhino, 1 Thunderhawk, Palatine Ríona, 1 SoB Squad, 1 Retributor Squad, 2 Repentia Squads, 1 Penitent Engine.
-[X] Scout the Middle-Levels (Current forces assigned:: 101st Yamunan Gravekeepers)
--[X] Squads 10-2 through 10-4, 3 Rhinos
-[X] Scout the Underhive (Current forces assigned: Mitsuhide and Stormtroopers Platoon)
--[X] Captain Gallienus, Chief Librarian Grigori Yefimovich, Squad 10-1, 2 Razorbacks
-[X] Sabotage enemy supplies and warehouse
--[X] Squad 3-1, 1 Thunderhawk
I think i rather concentrat our forces
 
Who defends everything defends nothing.

I believe it's better to leverage our forces and advantages by focusing on scouting, sabotage and assassination. That should weaken the Cult enough for the regular forces to dispatch them.

We aren't Imperial Fists or Ultramarines.
Better to play to our strengths and exploit our enemies' weaknesses. Those being their limited equipment and their dependency on their leadership.

Succeding in those tasks should increase the rolls needed for the Cult to win. Focusing on them means we are more likely to succeed, because we need fewer successes.
 
Last edited:
Back
Top