Yes, and you also mobilized the entire militia and the noble retinues, who all promptly took their slice of the pie that already fairly equipment heavy and loot-light. Had they been in a position to surrender you could've extracted stuff from them on the spot and from their estates, so it's a comparatively smaller thing.

Bah, I suppose that makes sense :p

Ophelia does not provide her own Free Action - she must be assigned to another action that your team takes and does not provide benefits other than quicker integration.

Oh - now I get you. Right then.

[X] Plan: And I'm All Outta Bubblegum
- [X] [Martial] Questions and Answers
- [X] [Diplomacy] Agreed-Upon Solutions + Free
- [X] [Intrigue] Finders Keepers + Free
- [X] [Learning] While Supplies Last + Ophelia
- [X] [Stewardship] Collections
- [X] [Piety] The Duties of Oskaria
 
[X] Training Ophelia
-[X] [Martial] Questions and Answers
-[X] [Diplomacy] The Lower Church
-[X] [Intrigue] Reconnecting the Network
-[X] [Learning] While Supplies Last
-[X] [Stewardship] Making Exceptions
--[X] Add Ophelia to Making Exceptions
-[X] [Piety] The Duties of Oskaria
--[X] Add Ophelia to Duties of Oskaria
--[X] Add Free Action to Duties of Oskaria
Yes, it is correct now.
 
[] Plan Oshha

Sometimes an enemy who knows that there found a dagger on his nightstand can be more useful than an enemy that is defeated.

EDIT: changing vote my own argument repulses me
[X] Training Ophelia
 
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If we take the party upgrades shiny, how would the benefits be spread out between Ophelia's spirt and regular states?
It'd apply to her base state and because her spirit state is basically Oskaria dumping power and purpose into her frame, she'd get the upgrade in the spirit form too - although the direction of her Party Upgrade is currently TBD.
 
THE ORIGIN OF SPECIE MONTH 8 ROLL CALL
Plan Oshha wins 7-5-1-1-1.

Roll me 8d100s.

Martial
Questions and Answers

DC: 24. Base Stat: 18 + 2 + 3.1.

Cost: 4 Budget.

Diplomacy
Thevenet's Request

DC: 15. Base Stat: 20.

Gain: 6 Budget.

Diplomacy
The Resumption of Dues

DC: 27. Base Stat: 20 + 3.

Cost: 6 Budget.

Intrigue
Reconnecting the Network

DC: 15. Base Stat: 23 + 2.

Cost: 0 Budget.

Learning
While Supplies Last

DC: Scaling. Base Stat: 21.

Cost: Scaling.

Stewardship
Business Expansions

DC: 25. Base Stat: 23.

Cost: 4 Budget.

Piety
The Local Spirits

DC: 25. Base Stat: 23 + 2.

Ophelia Action

Cost: 2 Budget.
 
There has got to be a way to improve our Random event roll. Seriously, most of our problems stem from it. Is there a god of luck we can pray to?
 
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