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If I'm understanding this right, you guys don't want to work with the government, you want to be the guys the governments cannot get rid of. Because if they do so, the villains aren't beholden to some unwritten rules, and as a result, are now free to go berserk on whatever they want.

Am I right?
 
Why the heck do people want to work with the government?

What's the reasoning for this? To 'legitimize' ourselves? Screw that, we're Supervillains.
 
I think it's more like we don't want to do anything too crazy that the government collapses and things fall into anarchy, where every villain is battling each other in a free for all.
 
Equally matched aggression levels from venture brothers.
venturebrothers.fandom.com

Equally Matched Aggression Level

The concept of Equally Matched Aggression is the principle that archenemies (or "arches" for short) should be paired together according to general level of power and resources. To this end, the EMA Level ranking system is used by The Guild of Calamitous Intent and the Office of Secret...


Baislcy the idea is every hero and supervillian is rated on a scale of 1 to 10 based on abilities, resources, how dangerous they are and how ruthless they are with the intent to make sure you are not putting some poor kid who stops purse snatches and helps old ladies across the street against the damn joker or and prevent someone who's gigs center on anti authoritarian graffiti without hurting people from getting the attention of a punshier expy.
 
I didn't say about 'insane end of the world'.
I'm just confused when we decided we were going to work with the government.
My bad, I more meant a agreement with the government. The deal is that we won't take over any country/city. Not attacking important infrastructure. No mindless kiling of people. In exchange they won't attack our members in their civ, or in their civ home.
If I'm understanding this right, you guys don't want to work with the government, you want to be the guys the governments cannot get rid of. Because if they do so, the villains aren't beholden to some unwritten rules, and as a result, are now free to go berserk on whatever they want.

Am I right?
Yes. That was what I was trying to point out. If both side want to play faire to each other, than they had to come an agreedment both side can lived with.
 
My bad, I more meant a agreement with the government. The deal is that we won't take over any country/city. Not attacking important infrastructure. No mindless kiling of people. In exchange they won't attack our members in their civ, or in their civ home.

I agree with not destroying important infrastructure or mindless killing, but I think we should be interfering in politics. A puppet government is very useful after all.
 
I agree with not destroying important infrastructure or mindless killing, but I think we should be interfering in politics. A puppet government is very useful after all.
I don't want that. It sund too much work. Also I just to do something like this in the video.

View: https://www.youtube.com/watch?v=BlJ7-Nfdi2g
Also taking over a government, may make the rest of the world not play nice anymore, in fear if we try to take over an other government.

Edit. Also this is to make sure that this country/world end up like Earht Bet from Worm did.
 
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Edit. Also this is to make sure that this country/world end up like Earht Bet from Worm did
You mean won't?


Anyway for the EMA system I'm pitching levels 1 to 3 are the kiddy leagues and I mean that literally. Anyone under 15 gets a hard cap of level three and if say a level 7 gets cornered by a level 2 hero? That 7 better play nice or Nemisis is gonna be kicking in your door along side the Hero's heavy hitters.

4 to 7 are the Profesional/grown up ranks. Baislcy most villians will cap out somewhere in this range.

8 to 10 are going to be rare by desgin and a pair of level 8s duking it out will have the FBI and Nemsis out in force together to cordon off the combat zone and prevent civilian casualties.
 
I don't know about messing around with governance. That'd take a lot of effort away from supervillainy for not much useful gain.

I would be up for becoming obnoxiously unresolvable though. In the category of everyone knowing we're an organized crime ring that controls the local monsters, but being unwilling to actually root us out because the alternative is un-organized crime and un-controlled monsters.
 
You mean won't?


Anyway for the EMA system I'm pitching levels 1 to 3 are the kiddy leagues and I mean that literally. Anyone under 15 gets a hard cap of level three and if say a level 7 gets cornered by a level 2 hero? That 7 better play nice or Nemisis is gonna be kicking in your door along side the Hero's heavy hitters.

4 to 7 are the Profesional/grown up ranks. Baislcy most villians will cap out somewhere in this range.

8 to 10 are going to be rare by desgin and a pair of level 8s duking it out will have the FBI and Nemsis out in force together to cordon off the combat zone and prevent civilian casualties.
Yes. This what I want. We must be the lesse evil for the government. There will be other villain league there won't hold back, and so the government gonna needs our help to take of the uncontrols villain league.
 
I don't know about messing around with governance. That'd take a lot of effort away from supervillainy for not much useful gain.

I would be up for becoming obnoxiously unresolvable though. In the category of everyone knowing we're an organized crime ring that controls the local monsters, but being unwilling to actually root us out because the alternative is un-organized crime and un-controlled monsters.
We don't need to get too in detail in quest and I see it as a way to boost our rep as top dog villian by being the one who wears the stomping boot when some asshole goes too far.
 
"I want to get ahead of the curve of this whole supervillain trend by establishing some sort of guild or league that will recruit promising upcoming supervillains with generous pay and support departments that will help them carry out their evil plans. Hiring henchmen, taking out loans, tech support, blah blah, etcetera etcetera. In exchange, the members assist other members of the league in schemes whenever necessary and let the union take a cut of the profits of their schemes."

So this is basically the kid-friendly version of the Guild of Calamitous Intent; a Super Villain labour union. In exchange for membership dues, a cut of the profits from nefarious deeds and following directions set down by The Puppeteer (which in hindsight sounds like the perfect name for someone commanding a bunch of villains) we give support to upcoming Super Villains in the form of money, tech and manpower, along with advice on how to maximise their villainy.
 
So this is basically the kid-friendly version of the Guild of Calamitous Intent; a Super Villain labour union. In exchange for membership dues, a cut of the profits from nefarious deeds and following directions set down by The Puppeteer (which in hindsight sounds like the perfect name for someone commanding a bunch of villains) we give support to upcoming Super Villains in the form of money, tech and manpower, along with advice on how to maximise their villainy.

Potential future of Johanna twenty years from now in a CEO suit sighing wistfully at a picture of her robbing the Paw Patrol.

"It used to be about the showmanship, you know?"
 
(Non-Canon) New Villain Resumes Summarized: Themarineguy
New Villian Resume summarized

The Rocketeers

Rocketeer James
Has a very eclectic set of skills, alongside social awareness and a penchant for impersonation. Notably seems to have a strong affinity with dogs and others, alongside a rather eclectic set of combat skills. But he is very reluctant when dealing with high society social events.

Rocketeer Jessie
She has an eclectic set of skills as well, having practiced a variety of performance arts, and even has noted some self defense skills. Though she has noted she had some medical knowledge, though haven't noted the source.

Notes after first meeting

They seem to be familiar with each other, but also having only recently decided to form a team. Odds are, to try and help each other become a part of the Sinister Syndicate. They both have a particular flair, a desire to announce themselves, even if they haven't yet worked out anything like a motto. James has a fighting style that seems to be a mishmash of other more formal styles, while Jessie for some reason has something more close to what is apparently a standard military style. But most notably, is their penchant towards disguises and impersonation, which is top-notch. Which would open up many opportunities for them, even with their very solid predilection towards supervillainy and the spotlight.



Elsewhere
Paw Patrol File
Gardie
While I can't tell his origins, he shows respectable survival skills, and seems especially suited to working with people. Between the current growth, escalating problems, and willingness to learn, he definitely has potential, even if he will need some training or more active roles in the team. Though it seems he is looking for someone, and believes he is in adventure bay. Can't help but feel that his appearance may mean another group may move into the area, since it seems like Gardie may have came from a wealthy family.


"It seems that Guardie has been sighted in the US"
"You Certain?"
"Yes. Why are we keeping track of a dog?"
"Our lady believes he has the best chance of finding her fiancé, and there is no way he would ever willingly help her."
"Does he need anything other than her personality and dislike of dogs to not want to help her?"
"Family affairs aren't in our business, we would do best to stay out of the affairs of our boss."
"Besides the manhunt for her fiancé you mean?"
"If this wasn't over the phone i'd probably smack you for that talk. We ARE getting paid well for this. *Mutters*you Americans*Mutters*"
"Hey! Family drama is a constant no matter your country!"

A/N: Here is a little something. A possible duo for our new team, a mysterious pup(Though you probably can guess, between the name and the inspiration the mystery) that brings social fu for Ryder, and a peek at an independent faction. If this gets canonicity. 😅
 
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Oh. Thanks for the info. I think it would be hilarious to see Jessie and James causing chaos. With the song playing as they are preparing to cause havoc, all while they are just the players in our plans.
keep in mind that if you keep them on task Jessie and James are DAMN good at their jobs. get them to stop chasing pikachu or a task of a simular nature and they could easily be a 7 on the EMA scale i'm pitching aka cream of the crop but not walking natrual disasters.
 
I have an idea.We have control over the mayor who hates patrol.We must show them the power of bureaucracy and laws.
Most likely they are not even listed in the structure.Who gave them the right to investigate crimes,They must somehow be included in the system and act in accordance with federal laws. And this at least means that each investigation must be conducted by competent employees (which they do not have) and appropriately documented (what they do not do)

And given that none of his puppies have passed the appropriate education, this is the reason for accreditation and training. And the same course at the police academy takes several years. So you have to appoint someone to control them, and this is an opportunity to push your person there or they can get a competent undercut that will not hurt them against NEMESIS

The same with everything else firefighters, cleaning service, rescue and so on, all this will require appropriate accreditation and reports on the work done. This means expanding the staff of clerics where you can perfectly send spies or even join there yourself. To the analytics department, what could be better than setting your tame heroes on your enemies.

Let's not forget inventions. They must be tested for safety and appropriately patented. And this is a great way to get them all. What will reduce both the income of the troll from patents, their product will not be unique and will give the league a sea of great equipment.

You can also drown them all in a sea of lawsuits. Sabotage something, tweak something, and somewhere they themselves will screw up. At least they will need good lawyers, and if desired, cases can be stretched out for years and years to come, since the measure has money for this. Ideally, weaken the support of the population or the federal government.
 
I have an idea.We have control over the mayor who hates patrol.We must show them the power of bureaucracy and laws.
Most likely they are not even listed in the structure.Who gave them the right to investigate crimes,They must somehow be included in the system and act in accordance with federal laws. And this at least means that each investigation must be conducted by competent employees (which they do not have) and appropriately documented (what they do not do)

And given that none of his puppies have passed the appropriate education, this is the reason for accreditation and training. And the same course at the police academy takes several years. So you have to appoint someone to control them, and this is an opportunity to push your person there or they can get a competent undercut that will not hurt them against NEMESIS

The same with everything else firefighters, cleaning service, rescue and so on, all this will require appropriate accreditation and reports on the work done. This means expanding the staff of clerics where you can perfectly send spies or even join there yourself. To the analytics department, what could be better than setting your tame heroes on your enemies.

Let's not forget inventions. They must be tested for safety and appropriately patented. And this is a great way to get them all. What will reduce both the income of the troll from patents, their product will not be unique and will give the league a sea of great equipment.

You can also drown them all in a sea of lawsuits. Sabotage something, tweak something, and somewhere they themselves will screw up. At least they will need good lawyers, and if desired, cases can be stretched out for years and years to come, since the measure has money for this. Ideally, weaken the support of the population or the federal government.
There is an issue though: Are we sure there is an actual federal government with teeth here? I mean they have a monarchist city state within sunday drive distance of Adventure bay. That along with all the nuts stuff Goodfellow and Humdinger get away with suggests its a massive patchwork of city states with maybe a limited federal government.

edit: Oh no, what if Nemisis's anti-renegade measures ends up being the cloest thing to an actual federal law enforcement agency... Johanna would never live it down.
 
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Potential future of Johanna twenty years from now in a CEO suit sighing wistfully at a picture of her robbing the Paw Patrol.

"It used to be about the showmanship, you know?"

Which is why we go the Lord Recluse route and take over Barkingburg to turn it into a hive of villainy as our organisation's headquarters… and all just to get revenge on Johanna's parents.
 
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