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Personally, I'd like to hit somewhere else. A big city or something. Show that fleeing Adventure Bay won't stop us from being an issue because we're more than just 'a local problem', so that people don't feel inspired to move like they were after our appearance. We don't want to chase people out after all.

We should do some more intel gathering in a larger area in my opinion if possible. Find more potential targets, see if anything speaks to us.
If most of the people who left went to one city we could hit that one.
 
Personally, I'd like to hit somewhere else. A big city or something. Show that fleeing Adventure Bay won't stop us from being an issue because we're more than just 'a local problem', so that people don't feel inspired to move like they were after our appearance. We don't want to chase people out after all.

We should do some more intel gathering in a larger area in my opinion if possible. Find more potential targets, see if anything speaks to us.
Let's do some research on nearby targets. If something good pops up for the next town over, we can rob that place.
 
Honestly this gives me the idea of the next time paw patrol gets in our way, we have to be flirty with Ryder.
Or... we step in, help save the day then at the end say "I'll be taking my reward" and kiss him on the cheek with magic lips stick enchanted so that when he thinks of pupeteers he feels a gentle warmth from it.


The shippers will go on crusade from that.
 
My ideal target would be something potentially magic, that's famousish, in a far away city. Somewhere where we'd need our dragon to fly us to, which means nothing too big for us to carry, since he'd be carrying us and our minions to the target and we don't want to make him do all the work for us.

Like some museum's exhibit, hit it up for some relic.

Could also do something nice for any child crowds to show we're not all evil, just attention seeking and uncaring of rules of property. Pass out origami flowers with our allays or something.

As I said earlier, it would show we're aiming big, prevent people thinking we're something to flee to avoid, and perhaps most importantly, beat Ryder to spreading their fame beyond Adventure Bay!

If we had gotten more info on the doggies, their homes mighta been potential places to search for such targets, instead just some large city anywhere is ideal.
 
Wait better idea. 10 seconds before Ryder gets word of our schemes the spot where the lipstick was feels warm as if Pupeteers is kissing the spot again. Never enough warning to head us off but enough he will be be constanlty reminded of the kiss.
 
As I said earlier, it would show we're aiming big, prevent people thinking we're something to flee to avoid, and perhaps most importantly, beat Ryder to spreading their fame beyond Adventure Bay!
"It makes me seem like some sort of common schmuck that you can just walk right over. I'm sure you'd feel the same if some random, nobody criminal thought they could take you on with no problem, right?"

She then slipped the glove, letting it snap against her wrist with a loud "thwack!".

"And I will not have it!! I am the Puppeteer, the first, actual Supervillain in history and the first villain actually to defeat the Paw Patrol since they were founded! And I will not be laid low by some random, idiotic, nobodies with their shoddy little rent-a-gun guns, their dainty little handcuffs, and their ridiculous tacticool vests!! Not now, not ever!!"
Well, it would certainly fit the attitude we had towards the pesky 'heroes'/bounty hunters. And it would be a somewhat unusual relationship having us treat our nemesis as a rival of sorts.

"Of Course, every Supervillain must have a Hero Rival!"
 
I wonder why we didn't turn them into puppets instead. It's kind of a random laughing thing we just pulled out of nowhere instead?

But, eh, as long as they're gone.

We're going to have to relocate, though. Promises aren't worth anything, and it'd be cooler to leave this location trapped so that if they ever get a hint that we live here we'll look like we were three dimensions ahead of the heroes.

It's not like there's anything special about the cave except that we're in here at the moment, anyways.
 
Now THAT was a Intimidating Villain Monologue! Good job Johanna, your hitting the stride now!

Hahah, I love this. :lol: I also like that my name in this is Duchess Wilma of.

+100 CP Popularity as a reward. :)
I'll be honest, I was thinking no one would notice the names, but now I'm glad I went to the effort.
My Negaverse counterpart suggested them

Also, YAY POPULARITY! The true goal - BIG. POPULARITY. NUMBER.
 
Omake Bounty Board II
Omake Bounty Board:

The perspectives of the Paw Patrol to what the hell happened during the ceremony and the Puppeteer. (Multiple Perspectives Preferred.)

Online reaction to the "Do You Feel Like a Hero?" Scene.

Chase and Skye having a talk about how Chase is doing and the state of the city.

Humdinger's Viewpoint during the sale of the Paw Patrol vehicles.

Iskander tutoring Alexander the Great.

Johanna naming the rest of her Allays and Vexes. (One of them is already named Aurora.)

|--------------------------------------------|

Once an omake has been written about one of these bounties, the bounty has been claimed and the special rewards are gone.

You can still write omakes about these bounties even after they're claimed, they just won't have as big of bonuses. :)

Also, I'm a sucker for negaverse and reaction fics. :V
 
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We're going to have to relocate, though. Promises aren't worth anything, and it'd be cooler to leave this location trapped so that if they ever get a hint that we live here we'll look like we were three dimensions ahead of the heroes.

It's not like there's anything special about the cave except that we're in here at the moment, anyways.

That's probably the smartest idea, yes.

Time to google for abandoned puppet factories and textile mills.
 
I wonder why we didn't turn them into puppets instead. It's kind of a random laughing thing we just pulled out of nowhere instead?

But, eh, as long as they're gone.
Yeah, now that I look back on it, maybe I should have just made the artifact a separate thing and used the puppetification spell.

Ugh. I really dislike what I've done here. This was a really rushed and not-thought-out idea, so I'll probably retcon it to be puppetification.

Thoughts, everyone?
 
Yeah, now that I look back on it, maybe I should have just made the artifact a separate thing and used the puppetification spell.

Ugh. I really dislike what I've done here. This was a really rushed and not-thought-out idea, so I'll probably retcon it to be puppetification.

Thoughts, everyone?
On the other hand we can make the puppitfication reveal be its own episode. Write it like a murder mystery ep.episode.


Edit wait the reveal is our next adventure bay scheme!!! I'll write a pitch during my lunch break.
 
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Eternal puppethood is kinda horrifying when you think about it and *very* fae, all the horror of robocop where you start to question if you're really a person anymore, and if you'll ever be free of the programming and directives geases and bindings. That's if they can move around, imagine if they were just souls bound in inert puppets, dressed up as heroes, never being able to move, breathe, or speak.
 
Eternal puppethood is kinda horrifying when you think about it and *very* fae, all the horror of robocop where you start to question if you're really a person anymore, and if you'll ever be free of the programming and directives geases and bindings. That's if they can move around, imagine if they were just souls bound in inert puppets, dressed up as heroes, never being able to move, breathe, or speak.
Doesn't the puppet spell wear off after a few hours?
 
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