Ok, got my questions written up, and put in a plan for XP expenditure to get Lelouch a good basis for combat.
[X] Plan Be Thorough
-[] You've got a gist of the history of the Yozis and their overthrow, and you can go into more detail about the history of Creation with Seyrun later. (off-screen - no need to have the GM write the full history of Exalted) More important for now is the pertinent details of who you are working for.
--[] Given that Oramus showed up during your Exaltation, you imagine that he's your boss so to speak. Get confirmation of that, details of who he is and his role among the Yozis.
--[] Who else is important to note among the Yozis? Also, do they have any hierarchy among them or are they all more or less equal? You were noted to be a Peer, so where do you fit in among the ranks?
-[] The Reclamation. You're expected to help the Yozis escape their prison and reclaim Creation. What does that entail? What is your specific role, how often can you expect your marching orders to be updated, and how will it be communicated? Also, what do the Yozis intend to do once they've won?
-[] You have a Caste. This implies there are others of your kind working towards the Reclamation. What are the other castes, how many others can you expect to be working towards the Reclamation, how many others like you are there, and will you be expected to work directly with them or is every agent independent? Also, does Seyrun know the identities of any other agents of the Reclamation in the area?
-[] The Exalted. You know that there's your kind, and you know there's the Dragonblooded. You need a rundown of every type of Exalted, what kind of powers they have, if they also have their own castes, how many of each kind you can expect to exist, if the other types work for anyone in the same manner you do or have unified goals, what the conditions for receiving an Exaltation is, etc.
--[] Also, can the Anuhles smell any Exalted types other than Dragonblooded? Regardless, you can never be too cautious. Send two out to discreetly scout the school to see if any of the students or staff are a kind of Exalted they can detect. Avoid interactions with them, just report back after slipping away if they're noticed.
-[] Seyrun mentioned that Shinjuku was halfway to being a Shadowland. That doesn't sound good. What does that mean? Also, are there any similar concepts you should be aware of?
-[] It was confirmed that there's some kind of masquerade going on regarding magic. What are the important details?
-[] Clovis had a green tint to his hair, and you remember otherwise. Given everything else that's happened, an oddity like that shouldn't be ignored. Does Seyrun have any idea what that might signify?
-[] You have an idea. Spider silk is supposed to be very strong, even better than the materials body armor is made of, and Seyrun noted your minions are good at sewing. Could they use their silk to create clothing you can wear around normally that is bulletproof? If so, get some of them to work making some new school uniforms and casual clothing for you.
-[] Speaking of the minions, do the Anuhles have any needs you should be aware of? Do they have to eat often, and can they restrict themselves to hunting things like rats? You don't want a bored demon deciding it wants to eat a human who isn't an enemy.
--[] Speaking of eating people, confirm if they ate the corpse of the green haired girl or not, and if so if there was anything unique about her they might have tasted. If not, who took her?
-[] Anything else Seyrun thinks is important for you to know.
I believe this should cover all the important information Lelouch needs to know. Let me know if I'm missing something important.
[X] XP Expenditure Plan - Basic Combat Proficiency
Dexterity 4 - 7 XP (one month)
Dodge 1 - 3 XP (6 days)
Athletics 1 - 3 XP (6 days)
Resistance 1 - 3 XP (6 days)
Firearms 2 - 4 XP (6 days)
Knightmare Frames (Drive) 2 and 3: 4 XP (Immediate)
24/30 XP spent.
Reasoning: Lelouch is very solid as a social character right now, so he doesn't really have a desperate need for an increase in any of those areas. However, he doesn't have much in the way of combat proficiency. As such I'm for increasing our Dexterity to 4 as our first purchase. After that is Dodge, because basic proficiency at doging is a must in combat. Athletics because it'll give us some proficiency with running around. Resistance because it lets Lelouch stop bleeding or avoid knockdown if he does get hit, and will give him greater endurance when dealing with strenuous activities. Firearms because Lelouch really isn't good for fighting in close quarters, and we have a gun as a weapon already. That should give Lelouch a firm basis for personal combat that will make him better than the vast majority of mortals. After that is getting the last two dots in the Knightmare Frame (Drive) specialty, which when combined with his dot in Drive will give him four base dice and thus put him on par with skilled pilots - he's still well below the level Suzaku, Kallen, or any other super-elites can fight at, but he won't be a pushover.
Six XP remain, and I'd prefer not to spend them - we could spend them to further one of the other options once they finish training, or we could save it so that at the end of the next scene we'll have enough for Essence 3 and Dual Gaze Paradox.