Aldozati, the Rowdy Sacrifices
Devas of the First Circle,
Progeny of the Exuberant Genius
When Anesidora considered the baidak created by Sigereth, she saw the wisdom in creating an army of disposable pawns. However, she could not bring herself to simply copy the idea wholesale, for the Empty Pawns were easily deceived and lacking in initiative. Also, their lack of personality made them extremely boring. Thusly she attempted to create a better piece to serve as the foundation of her forces, and from those efforts were born the aldozati.
The aldozati are physically mechanical, but they possess their own spirit and will. They appear as soldiers whose armor and weapons are made of a black material that has properties of both metal and stone with accents of brass, also wearing a fur mantle. These devas are extremely loyal to their progenitor, and consider it the highest honor of all to die for her in battle knowing their sacrifice will serve Anesidora's plans.
While on duty they are extremely well disciplined, but in their free time the Rowdy Sacrifices will seek to enjoy themselves by acting as many soldiers do when off duty. They will play games of chance with dice or cards, arm wrestle, boisterously tell stories, and other such things. Sometimes they will even pretend to eat and drink, even though they physically are unable to do so, simply going through the motions by eating imaginary food or drinking non-existent ale from an empty mug. They will even go so far as to feign drunkenness. Mortal soldiers often find their antics amusing, and as such will happily invite an aldozat to join them.
Aldozati reproduce by playing chess using pieces made from black iron and brass. At any point during this ritual if there are no pawns on the board then the game must be started anew. After four hours of play, the pieces will melt and the material will coalesce in a display of Essence to form the newborn aldozat.
Motivation: To fight and eventually die in battle in the name of Anesidora.
Attributes: Strength 6, Dexterity 4, Stamina 4; Charisma 3, Manipulation 2, Appearance 2, Perception 2, Intelligence 2, Wits 3
Virtues: Compassion 2, Conviction 3, Temperance 1, Valor 5
Abilities: Archery/Firearms 3, Athletics 3, Awareness 3, Dodge 3, Integrity 5 (Obedience to Anesidora +5), Linguistics 3, Martial Arts 3, Melee 3, Presence 1, Resistance 1, Ride 1, Sail 1, Thrown 3, War 3
Backgrounds: Backing (Anesidora) 1
Charms:
Call - Other aldozati
Essence Plethora - 10 extra motes
Materialize - Costs 65 motes
Ox-Body Technique (x2)
Spirit-Cutting
Tracking - The Aldozat tracks those to whom its summoner or Anesidora has committed motes
Second (Ability) Excellency - Archery, Dodge, Integrity, Martial Arts, Melee, Resistance, Thrown, War
Join Battle: 6
Attacks:
Punch: Speed 5, Accuracy 8, Damage 6B, Parry DV 5, Rate 3
Kick: Speed 5, Accuracy 7, Damage 9B, Parry DV 3, Rate 2
Clinch: Speed 6, Accuracy 7, Damage 6B, Parry DV —, Rate 1, Tags P
Fine Black Ironstone Sword: Speed 6, Accuracy 8, Damage 6L, Parry DV 3, Rate 2
Fine Black Ironstone Tower Shield: Speed 6, Accuracy +0, Damage +1B, Parry DV 6, Rate 1, Tags: M, Sh2
Fine Black Ironstone Rifle: Speed 6, Accuracy 8, Damage 8L, Range 200, Rate 2, Ammo 6, Tags 2
Soak: 12L/12B (Metal and stone body, 10L/8B, Hardness: 5L/5B)
Health Levels: -0/-1/-1/-1/-1/-1/-1/-2/-2/-2/-2/-2/-2/-4/Incap
Dodge DV: 5
Willpower: 10 (0 against Anesidora)
Essence: 3
Essence Pool: 90
Other Notes: None
SOLDIERS OF ANESIDORA
Description: These traits represent a scale of aldozati soldiers.
Commanding Officer: Varies. A normal aldozati may lead if nothing better is available, but they will eagerly follow an allied superior officer.
Armor Color: Black and brass
Motto: "We Die Exuberantly!" in honor of their progenitor. When they need to communicate during battle, they often do so silently using their Call Charm.
General Makeup: 25 aldozati armed with swords, shields, and rifles. For larger forces, the Storyteller should increase the unit's Magnitude.
Overall Quality: Elite
Magnitude: 2
Drill: 5
Close Combat Attack: 4
Close Combat Damage: 4
Ranged Attack: 4
Ranged Damage: 2
Endurance: N/A
Might: 3
Armor: 4 (
Hardness: 2)
Morale: 5
Formation: They typically fight in relaxed formation unless specifically instructed otherwise.