Green Flame Rising (Exalted vs Dresden Files)

[X] Plan Lightning Speed
-[X] Flying charge right into the center mass and try to hack it apart
--[X] Activate Wind-born Stride
--[X] Activate Melee Excellency
--[X] Activate Viridian Legend Exoskeleton
--[X] If shaping attack goes off, use Ego-Infused Pattern Primacy with Willpower


My alternative is to activate Source Compliance Protocol to distract it while our agents fire. We just need a moment - no one is fast enough to prevent it from casting, so we need to buy time. But my current plan is more flashy. Wind-born stride is because we need speed.
Too much Essence spend.
Also not even trying for a stunt is wasting one or two dice.

We don't need Wind-Born Stride to hit the thing this round and we don't need VLE to use our perfect defence against shaping, if it gets through.

In general I would like to activate these things, but I don't know if it will still be the same scene by the time we meet Sandra and whatever guards she has left, or what she might have already summoned through the cracks in reality.
 
I thought we can only use 3 motes per turn or does that only count for essence?
I... forgot about that completely. But this plan of mine only uses three motes, I think. 1 for excellency, one for Wind-Born Stride, and one for VLE. Shaping defense is to be activated with willpower if needed.
Too much Essence spend.
Also not even trying for a stunt is wasting one or two dice.

We don't need Wind-Born Stride to hit the thing this round and we don't need VLE to use our perfect defence against shaping, if it gets through.

In general I would like to activate these things, but I don't know if it will still be the same scene by the time we meet Sandra and whatever guards she has left, or what she might have already summoned through the cracks in reality.
The description of the scene goes like this:
Harry opens his mouth, Lydia raises her hand to hurl a bolt of silver, guns are shifted to target with inhuman precision and yet none of them fast enough. You must one chance to contest it before it works its will upon the world.
Not enough time to utter a word. Not even enough time for a cybernatically enhanced superhuman to squeeze a trigger of a gun. We are to move in between moments, in the fastest way possible to us. So, wind-born stride is required.

VLE is for protection against physical attacks made in retaliation of us getting into melee. EIPP (to be activated with Willpower) is in case we cannot stop the shaping attack.

The point on the stunt is well-made, I'll try to write something.
 
Not enough time to utter a word. Not even enough time for a cybernatically enhanced superhuman to squeeze a trigger of a gun. We are to move in between moments, in the fastest way possible to us. So, wind-born stride is required.
It's a matter of initiative, not distance, you know that, right?
It's a bit of an abstraction, but Molly can move and cut before the next person has their turn.
No need to waste Essence on speed, it doesn't change anything.

VLE is for protection against physical attacks made in retaliation of us getting into melee. EIPP (to be activated with Willpower) is in case we cannot stop the shaping attack.
Again, if it is preparing an attack we can ignore with EIPP, we don't need VLE yet. Maybe next round, if it plans to attack in melee then, but not now.
 
Again, if it is preparing an attack we can ignore with EIPP, we don't need VLE yet. Maybe next round, if it plans to attack in melee then, but not now.
So far basically everything we fight gets to do multiple actions per round. Seems a little optimistic to assume that it won't happen here.

[X]Yog
I don't think that we actually need 10x speed, but don't want to make my own vote.
 
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[X] Plan Emerald Flash, Idol unbreakable
-[X] Flying charge right into the center mass and try to hack it apart
-[X] Activate Viridian Legend Exoskeleton
-[X] Melee Excellency
-[X] If shaping attack goes off, use Ego-Infused Pattern Primacy with Willpower
-[X] Stunt: As Black tendrils enclose behind Adkins she feels it the only way in or out are through this creature and she was more than happy to oblige. Taking a deep breath of cold stale air filled with the scent of copper and Ash. I feel them crawling glowing neon green Idols broken deities long since forgotten, prayers of beings long since rotten, the Beyond Divine resolve to be Unbreakable scrawls itself onto my skin. Rising into the air with no delay jetting right towards the center of the tendril filled Mass. "Rahhhh" screaming at the top of my lungs. In my hand Usum's blade grew brighter. In a blink, Right into the chest of the flesh cradle. The flames jut from it's back pouring out creeping up the the tendrils lighting the room a brilliant neon green.

Armor seems like a good idea.
 
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I... forgot about that completely. But this plan of mine only uses three motes, I think. 1 for excellency, one for Wind-Born Stride, and one for VLE. Shaping defense is to be activated with willpower if needed.

The description of the scene goes like this:

Not enough time to utter a word. Not even enough time for a cybernatically enhanced superhuman to squeeze a trigger of a gun. We are to move in between moments, in the fastest way possible to us. So, wind-born stride is required.

VLE is for protection against physical attacks made in retaliation of us getting into melee. EIPP (to be activated with Willpower) is in case we cannot stop the shaping attack.

The point on the stunt is well-made, I'll try to write something.
You do know that we already possess superhuman speed even without activating Windborn Stride right this being is within walking distance of us despite being on the other side of a atrium in this tunnel system. Not to say I don't appreciate what you're going for but the activation of windborne stride is not really necessary at this moment. That's most because it doesn't grant any extra actions and it's just a waste of essence at this moment.
 
You do know that we already possess superhuman speed even without activating Windborn Stride right this being is within walking distance of us despite being on the other side of a atrium in this tunnel system. Not to say I don't appreciate what you're going for but the activation of windborne stride is not really necessary at this moment. That's most because it doesn't grant any extra actions and it's just a waste of essence at this moment.
Going from narrative, superhumanly fast actors (our agents) don't have enough time to raise their weapons and squeeze their triggers. @DragonParadox if possible, please clarify the distance between us and the target, and whether using Wind-Born stride for 10x speed boost would help in any way, or if it's useless within the mechanics of the combat?
 
Going from narrative, superhumanly fast actors (our agents) don't have enough time to raise their weapons and squeeze their triggers. @DragonParadox if possible, please clarify the distance between us and the target, and whether using Wind-Born stride for 10x speed boost would help in any way, or if it's useless within the mechanics of the combat?
x3 Movement speed natively (Charm) at a walk we can can cover 21 yards in less than a combat round that is 63 feet a fifth of a football field covered in less than 3 seconds with no urgency. At a jog 48 yards 144 feet 2 yards short of half a football field, again covered in less than 3 seconds and if we needed to use an action to run 96 Yards 288 feet covered in less than 3 seconds unless this underground tunnel is larger than a football field there is no reason to activate windborn stride at this moment.

If we were doing a hit and run scenario windborne stride is the best method it allows us to get up to 210 at a walk which in combat means we can space pretty much anyone that tries to attack us using Small Arms or melee weapons but in this tiny Underground tunnel there's no reason to activate windborn Stride.

To add a little more context at a full Sprint Molly is about three times faster than Usain Bolt. Because windborn stride doesn't add anything to the action economy there is no reason to activate it in this circumstance.
 
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Going from narrative, superhumanly fast actors (our agents) don't have enough time to raise their weapons and squeeze their triggers. @DragonParadox if possible, please clarify the distance between us and the target, and whether using Wind-Born stride for 10x speed boost would help in any way, or if it's useless within the mechanics of the combat?

You are about 35 ft from the target, that being the mas in the center.
 
You are about 35 ft from the target, that being the mas in the center.
We have dex 5. Our jogging movement speed (since we can reflexively move that distance in combat per turn) is 2*(12 + dex yards per turn) = 3*17 yards = 51 yards per turn. One yard is 3 feet. So that's 153 feet per turn. So, it'll take us 35/153= 0.23 of a turn to move the distance. One turn is 6 seconds, so that's 1.37 seconds. If we activate windborn stride, we'll make that move in 3/10th of that time, so 0.41 seconds.

So, honest question - does this matter or not at all? Narratively and mechanically.
 
We have dex 5. Our jogging movement speed (since we can reflexively move that distance in combat per turn) is 2*(12 + dex yards per turn) = 3*17 yards = 51 yards per turn. One yard is 3 feet. So that's 153 feet per turn. So, it'll take us 35/153= 0.23 of a turn to move the distance. One turn is 6 seconds, so that's 1.37 seconds. If we activate windborn stride, we'll make that move in 3/10th of that time, so 0.41 seconds.

So, honest question - does this matter or not at all? Narratively and mechanically.

You do not need the active form of Windborn stride, this is an underground complex, it would be unusual for you to need to move that fast in these confines.

Now the fact that you have the passive form of the charm, that absolutely matters since it doubled Molly's initiative roll.
 
We have dex 5. Our jogging movement speed (since we can reflexively move that distance in combat per turn) is 2*(12 + dex yards per turn) = 3*17 yards = 51 yards per turn. One yard is 3 feet. So that's 153 feet per turn. So, it'll take us 35/153= 0.23 of a turn to move the distance. One turn is 6 seconds, so that's 1.37 seconds. If we activate windborn stride, we'll make that move in 3/10th of that time, so 0.41 seconds.

So, honest question - does this matter or not at all? Narratively and mechanically.
In this context in this area it doesn't matter really. If we had a larger area the usage of windborne stride would allow us to functionally speaking out space anyone we could move into combat range for our sword and move out past the range of small arms fire within a single round of movement. We have never met anyone that is actually without using magic that is near temporal like celerity and the like that is faster than we are physically and that maintains even now in the rollng of our initiative we go first which means we can move into range and hit them.
 
You do not need the active form of Windborn stride, this is an underground complex, it would be unusual for you to need to move that fast in these confines.

Now the fact that you have the passive form of the charm, that absolutely matters since it doubled Molly's initiative roll.
Ok then, let me adjust my vote.

[X] Plan Lightning Speed
-[X] Flying charge right into the center mass and try to hack it apart
--[X] Activate Melee Excellency
--[X] Activate Viridian Legend Exoskeleton
--[X] If shaping attack goes off, use Ego-Infused Pattern Primacy with Willpower
--[X] Stunt: As you surge forward, it is not quite with the swiftness of lightning. Even a speeding bullet would outpace you. Yet, it is more than enough that you are within the swinging distance of your sword from the monstrosity in front of you before the fastest of your subordinates can as much as raise their weapons.
 
Characters with shaping effects are rather rare. Its looking like we shouldn't have brought the party down here since they don't have shaping defenses though. Should've recharged then came in here by ourselves or with the rampires, though then Molly's low awareness would be an even bigger issue.
[X] Plan Lightning Speed
 
[X] Yog

Characters with shaping effects are rather rare. Its looking like we shouldn't have brought the party down here since they don't have shaping defenses though. Should've recharged then came in here by ourselves or with the rampires, though then Molly's low awareness would be an even bigger issue.
[X] Plan Lightning Speed
The support is going to become more necessary as time goes on. Our resources aren't limitless and multi-attacker penalties are a bitch.

More charge time would be nice, but it could easily have ended with more essence draining events and let Sandra prepare more defenses. We're not facing incompetent opponents here, there isn't one neat trick we could use to make this a cakewalk.
 
[X] Yog


The support is going to become more necessary as time goes on. Our resources aren't limitless and multi-attacker penalties are a bitch.

More charge time would be nice, but it could easily have ended with more essence draining events and let Sandra prepare more defenses. We're not facing incompetent opponents here, there isn't one neat trick we could use to make this a cakewalk.
The exalted do not take Multiple attacker penalties but yeah resources do get stretched thin over time.
 
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OK vote closed, looks like no shintai, try to power through this thing.

Lets see how it goes.
Adhoc vote count started by DragonParadox on Feb 15, 2024 at 11:58 AM, finished with 97 posts and 10 votes.

  • [X] Plan Lightning Speed
    -[X] Flying charge right into the center mass and try to hack it apart
    --[X] Activate Melee Excellency
    --[X] Activate Viridian Legend Exoskeleton
    --[X] If shaping attack goes off, use Ego-Infused Pattern Primacy with Willpower
    --[X] Stunt: As you surge forward, it is not quite with the swiftness of lightning. Even a speeding bullet would outpace you. Yet, it is more than enough that you are within the swinging distance of your sword from the monstrosity in front of you before the fastest of your subordinates can as much as raise their weapons.
    [X] Flying charge right into the center mass and try to hack it apart
    -[X] Melee Excellency
    [X] Plan Emerald Flash, Idol unbreakable
    -[X] Flying charge right into the center mass and try to hack it apart
    -[X] Activate Viridian Legend Exoskeleton
    -[X] Melee Excellency
    -[X] If shaping attack goes off, use Ego-Infused Pattern Primacy with Willpower
    -[X] Stunt: As Black tendrils enclose behind Adkins she feels it the only way in or out are through this creature and she was more than happy to oblige. Taking a deep breath of cold stale air filled with the scent of copper and Ash. I feel them crawling glowing neon green Idols broken deities long since forgotten, prayers of beings long since rotten, the Beyond Divine resolve to be Unbreakable scrawls itself onto my skin. Rising into the air with no delay jetting right towards the center of the tendril filled Mass. "Rahhhh" screaming at the top of my lungs. In my hand Usum's blade grew brighter. In a blink, Right into the chest of the flesh cradle. The flames jut from it's back pouring out creeping up the the tendrils lighting the room a brilliant neon green.
 
Arc 11 Post 89: Unbending Space
Unbending Space

13th of January 2007 A.D.

As you surge forward, it is not quite with the swiftness of lightning. Even a speeding bullet would outpace you. Yet, it is more than enough that you are within the swinging distance of your sword from the monstrosity in front of you before the fastest of your subordinates can as much as raise their weapons. The thing is definitely made of meat, minced meat covered in scales shells and fingernails growing at random from its oily pores, but as you try to cut it is as it the sword in your hand, the sword that had slain a once-god is a blunt metal club that you have to force in among clouds of putrid steam.

Lost 2 Essence -> Now at 7/15

"You are not welcome, you were not invited blood bags," the words are everywhere, commonplace insult made dreadful curse, giving you just enough time to contemplate the horror of blood bursting into internal cavities, stomachs, eyes, lungs and cast it away with a flexing of will before you hear a familiar voice speaking an unfamiliar word behind you: "Expello!"

Lost 1 Willpower -> Now at 6/9

Harry Loses 1 Willpower -> Now at 7/8


The world untwists with a sharp crack, more felt than heard, the curse of blood made stillborn even as a spear of light flashes from Lydia's up-swept palm striking the thing right in the blazing red eye, though it does not seem overly troubled at being doomed to die.

Then the electro-lasers open up only a handful but going all out. There is no rattle of bullets being fired of course, just a line of continuous plasma connecting the barrel to target and the artificial thunder which it brings. Too much, it is too much even for whatever this is.

Even in death the creature does not burn or detonate or suffer any other fate that might have been expected of organic matter exposed to flaming ruin, instead it peels back, layer upon layer like an ear of corn being shucked to reveal leathery cysts that burst into a weird collection of stuff: marbles scattering to and fro, dice and even a mid-sized stone. You see something flashing and think it's a knife, but as it falls among the pile of steaming meat that had once been a vampire and worse than a vampire you realize that it's a steel pen of all things

"Divine Majesty, is the target terminated?" Hand of Gently Falling Ash asks as he steps not in but back, allowing agents with still fully charged guns to take the lead, smart.

"Yeah, it's very gone, excellently done," you hesitate to call the creature dead as it would be hard to think of it as having been alive. The only reason it was ever even animate was not playing by the rules of biology or chemistry, as demonstrated by how rapidly it it falling apart now that its tortured mind is no longer holding it together, now that it is of no further use to the Things Beyond.

"What do we have here?" Tiffany is the next to step into the room and look down at the bric-a-brac that had been inside the core of the vampire thing. "Harry you are the detective, any idea what that is?"

"Hard to stomach?" he tries for a quip, but his heart isn't in it. "Huh... does Rock look like...? I think that is a Pet Rock, look you can see the eyes and that's a Sheaffer pen, before your time, they used to make really good pens." He sounds a bit shaky, maybe using the talk of old pens to ground himself after the fight. Maybe that's why Tiffany even brought it up, you think.

The once-demon in question picks up the pen, the thoughtful look in her eye giving lie to the notion. "That still does not answer what all this is doing in the stomach of a vampire. I would not put it past the lunatics who made this crass failure in biology to have omitted giving it a gag reflex, but even if it fed by full body absorption it would have learned to separate its meals from their indigestible possessions after the first time. If it is clever enough to try to kill thematically it's clever enough not to swallow rocks."

"Does it matter?" Lydia asks hesitantly. "I mean it's dead now we can keep going." She motions to the passage beyond where the veiny back of the flesh-room had been.

"Maybe not, but a lot of power was invested in this particular vampire to make it an amplifier of sorts for an Outsider spirit," you answer, catching on to what Tiffany meant.

You could ask, if the answer is meaningful enough it might even give you another mote of essence over over what you spend... but if it is not it will cost you half as much as the fight did.

What do you do?

[] Ask how the odd collection got in the vampire

[] Do not ask, move on

[] Write in


OOC: And what is what an electro-laser on full-auto looks like, also a Starborn counter-spelling something Outsider related. Incidentally the shaping targeted everyone and would have started the process of drowsing targets in their own blood as it... migrated to places it should not be in the body. Lydia did not use the Agg version of Hunter's Bolt since she wanted to conserve essence, alas that meant the thing soaked the damage.
 
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Eeew, that was uncomfortably close, that die we denied it might have been the deciding factor between a successful counterspell and "Everyone drowns in their own blood"

I would have actually thought that hitting it that hard would have increased the Difficulty, but I suppose it was literally incapable of even registering pain, huh?
 
Pew pew pew! Eat hot electric death, motherfucker.

So, I'm guessing that abomination was created by sacrificing a lot of people, and each one sacrificed needed an object of deep personal significance to keep their soul anchored to the flesh construct after they ceased to be an independent entity. Probably weren't muggles, either, but low grade Talents living in the Las Vegas area.
 
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