Whatever the case, we are extremely understrength in escorts, and your plan will make this situation even more pressing. Again, I don't think any realistic navy, space or otherwise can make do on a 4:1 Capital to Escort ratio that could easily wind up as high as 10:1 by the end of it all if nothing is done. We are going to need multiple turns of 4+ dice to Escorts to even begin to fix this issue in multiple classes, or even seven dice. I am tempted to propose a seven dice Harbringer plan next turn just because of how far we are lagging behind.
Our Escort production has to way outstrip Capital production per turn because of your plan to even have a chance of even making a dent to this. Sure you fix the transport problem in theory but unless you get all those escorts, we are basically feeding whole armies into a ship that's if it goes down because of insufficient escort results in the catastrophic lost of entire Divisions. And by god the slow moving Acclamators are going to need lots and lots of escort, because I can see those ships as hideously vulnerable to droid ship swarm tactics.
1. We basically disagree what needs to be fixed first. I think we need to first ensure our clones don't need to use basically civilian grade shipping to move between star systems.
2. You are expecting ambushes by droid swarms during transit which is unlikely. Since droid swarms require heavy capitals like the Providence or Lucrehulk. And if the CIS can use those ship classes for commerce raiding we are in a lot more trouble. The Acclamators are more likely to meet Munificent-class star frigates. There is also the fact you are forgetting the Acclamator can have its own fighters on board for defense. Most freighters lack that option.
3. Most fleet fighting will be done by Republic-class Star Destroyers and Warriors with hopefully starfighters from Venators or Valors. Acclamators will stay in the back and only move to dropping assault forces as the orbital defenses are broken. This won't be canon Clone Wars where at first the Republic Navy was forced to use assault ships as their main battle line.
4. Most of the better escorts cost Exposure. Especially the anti starfighter role like the DP20.
5. Calm down and step back a little because your arguments are panicky and have internal inconsistencies. You are pushing for a
Heavy Escort that doubles as a troop transport in the Harbringer. It is bigger than the Arquitens and covers more functions. By that logic we will get less of them for the same unit size than the
Arquitens-class Light Cruiser which is a dedicated
Medium Escort. And your biggest argument is the ratio of ships which the Harbringer won't help as much.
6. Unless the rolls are terrible I predict we will have enough Acclamators to move our entire army at a moments notice. There will be no further need for expanding our transport capacity. I was planning for 4 dice of
Arquitens next turn myself
.
You can make guesses, but I am not going into that level of detail until figuring out logistical stuff for the epilogue section of the quest. A unit is as detailed as you are going to get for the rest of the plan.
The problem with this will be that we will most likely guess wrong and end up with a really unbalanced army and find out in the epilogue causing a lot of disappointment.
Plan quests are about
planning.
If the players and plan makers lack any data points on which to base their plans then the quest is more likely to erupt in arguments as different plan makers have different theories about what is needed or the plans made are wrong for the desired goals.
For example we know that 1 unit of armor will outfit 1 unit of clones and the same is for blasters. On the vehicle and ship side we are making guesses in thread but as the QM you aren't even hinting if we are close or not. Unless I missed something.