Errated Charms from Manual of Exalted Power: Infernals
(Yozi) Mythos Exultant
Malfeas: The Demon Emperor works his wrath through the sheer power of his terrible will, calling boundless power out of hatred and fury. A stunt enhanced by this Charm allows the Green Sun Prince to pay a point of Willpower in place of up to (Essence) motes when activating an Excellency of Malfeas to enhance the stunted action.
Cold Fire Desolation Brand
Cost: — (+2m)
Inflicting Final Viridescence with the Essence 5+ effect of this Charm increases the surcharge to +4m.
Vitriolic Corona Endowment
Disregard the Charm's first purchase entirely; purchasing this Charm grants characters the ability to conjure an infernal lance. The Charm has no second purchase. While wielding the lance conjured by this Charm, the Infernal gains a single offensive mote each time his DV refreshes while he is joined in combat.
Wrath-Stoked Bonfire Soul
Cost: — (+5m)
Scorpion-Tailed Mirage Technique
Cost: 4m
Prerequisite Charms: Sand-Slip Trick
The cost of this Charm is not reduced when the Infernal is in a place of desolation. The Essence 4+ effect does not require a repurchase to use and adds a surcharge of two motes and a point of Willpower to this Charm's cost.
Sandstrike Blast
The sandstrike blast has the Overwhelming tag, with minimum damage equal to the warlock's (Essence), maximum 5.
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Imperfection of the Principle of Hierarchy
The tenets and patterns of She Who Lives In Her Name give order and stability to a universe of mad chaos. That which she understands is less than her, and so unable to harm her. Against a type of entity which the warlock is not familiar with, whether it is an exotic species of animal, an Exalt of a type she has only heard rumors about, or a singular anomaly of the Wyld, a Charm bearing this Imperfection cannot be used to defend against the first attack made by such an enemy in a scene, and suffers a three-mote surcharge against subsequent attacks. Additionally, unexpected attacks and attacks enhanced with Charms or magic the warlock is unfamiliar with also incur a three-mote surcharge, unless made by a creature of the Wyld. These surcharges never stack.
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Mind-Hand Manipulation
All of the attack options granted by this Charm ignore Hardness from armor and have minimum damage 3. Rate is capped at 5.
Will-Crushing Force
Draining Willpower with this Charm only requires the Infernal to forgo one level of damage in Step 10, not all levels. She can still only drain one point of Willpower with each damaging attack.
Kalmanka's Grace
Cost: 3m; Mins: Essence 2; Type: Reflexive (Step 2)
Keywords: Combo-OK, Velocity
Duration: Instant
Prerequisite Charms: Wind-Born Stride
Replace the text of this Charm with the following:
The Infernal waltzes and pirouettes through sky-darkening tempests of arrows, untouched and seemingly oblivious to their passage. Kalmanka's Grace adds two to the Infernal's Dodge DV against an attack. Against ranged attacks made from outside the Infernal's engagement range, this bonus rises to her (Essence). These bonuses do not count towards the maximum DV limit. This Charm cannot be activated at speeds less than dashing at maximum rate.
Successfully defending against a ranged attack with this Charm allows the warlock to reflexively move up to her full dashing speed towards the attacking character as a counterattack in Step 9.
Laughing Gust Denial
Cost: — (+3m)
Using the Essence 5+ effect of this Charm increases the surcharge to three motes and a point of Willpower.
Damning Petulance Technique
Actions enhanced by a two-die stunt have their target number increased by one, rather than being unaffected. Damning Petulance Technique can be used to affect damage rolls, increasing their target numbers based on the stunt rating of the attack roll that preceded them.
Life-Blighting Emptiness Attack
The additional damage of this Charm ignores Hardness from armor, and cannot be reduced below the minimum damage of the supplemented attack by soak. Any motes stolen by this Charm must be added to the Infernal's Overdrive pool as offensive motes. If he does not have an Overdrive pool, they are lost.
Bloodless Murk Evasion
Keywords: Combo-OK, Obvious
Bloodless Murk Evasion can be activated in response to Holy attacks. Doing so provides no defense against the attack, but allows the Infernal to teleport away from the attacker as a counterattack in Step 9.
Errataed Charms from the Broken-Winged Crane
Firefly Arrowhead Grip
Cost: – (+2m)
Replace the text of the Charm with the following:
When one is fast enough to sidestep arrows, catching them is easy as plucking insects from the air. The warlock can pay an additional two motes when activating Kalmanka's Grace to apply its bonus to both her Dodge and Parry DVs. Such activations allow her to parry lethal ranged attacks unarmed, and successfully doing so allows her to catch the projectile and reflexively ready it as a weapon.
At Essence 4+, parried projectiles may be caught and "carried" in eddies of wind spinning around the Exalt. Such items may be knocked from their irregular orbit with a successful disarm attack and may be grabbed and wielded by the warlock as if they were stored on her person. More importantly, the warlock can reflexively hurl all captured projectiles into an enemy to enhance a close combat attack, with each item adding one die to the attack roll (up to the normal limits for Charm bonuses) and two to the attack's raw damage. Projectiles exceeding this limit still fly at the target, but to no additional effect. Hurled missiles then drop to the ground, no longer held by Firefly Arrowhead Grip.
Beauteous Carnage Incentive
Replace the text of the Charm with the following:
With experience of the world, Adorjan's appetite to share enlightenment only grows. This Charm grants the Infernal an additional 10-mote pool of Peripheral Essence. Whenever a scene of combat ends, the warlock may transfer any offensive motes in her Overdrive pool into the pool granted by Beauteous Carnage Incentive, converting them into regular motes.
Fond Remembrance of Adrián
The counterattack granted by this Charm ignores both soak and Hardness from armor. It has a minimum damage of 2.
Sweet Agony Savored
Replace this Charm in its entirety with the following:
Wickedness Made Law
Cost: —; Mins: Essence 3; Type: Permanent
Keywords: Native
Duration: Permanent
Prerequisite Charms: Selfishness is Power
The Ebon Dragon reviles the laws and customs of man and god alike, seeing them for the shackles they are. It is his nature to test and corrupt them, taking perverse satisfaction in the discovery of their faults and flaws. This Charm grants the Infernal an additional 10-mote pool of Peripheral Essence. The Infernal can fill this pool by perpetrating acts of depravity, or by manipulating others into doing so. Such acts are those that would cause shock, outrage, or scandal according to the common mores of Creation's dominant culture (currently the Realm) or the dominant culture in which the act occurs. Each hour spent in depravity adds a number of motes equal to the Magnitude of the social unit within which the misdeeds took place.
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<3> Charm Concept: Acts of Depravity
An act of depravity is defined as any act which would cause shock, outrage, or scandal according to the common mores of Creation's dominant culture (currently the Realm) or the dominant culture in which the act occurs. Murder, adultery, rape, incest, theft, violent assault and disrespect toward the Terrestrial Exalted on the part of mortals are all examples of acts of depravity within the Realm, and are thus applicable wherever the Charm is used. More specific acts of depravity might include rudeness to an Essence 6+ divinity (if the Charm were used in Yu-Shan), enslavement of citizens of Nexus (if used in Nexus), or disobeying a superior officer (if used in Lookshy)
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Spiteful Sea Tincture
Only one dose of poison can be transmitted per attack. No more than (Essence) doses of poison created by this Charm can exist simultaneously; creating new doses over the limit causes the oldest one to dissolve into harmless seawater. The Essence 3+ repurchase improves the traits of the created poison, but does not make it Sorcerous or alter its duration.
New Charms
Maimed But Unbroken
Cost: 1m, 1wp; Mins: Essence 2; Type: Reflexive
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Scar-Writ Saga Shield
Malfeas's scars still burn with the pain of guilt and shame, a reminder of the mutilation he suffered at the hands of the Exalted. Never again. Activating this Charm negates any Crippling effect that would harm the Infernal. He may waive its Willpower cost if his wound penalties are at -4 or higher.
Inviolable Scripture Caparisons
Cost: 4m; Mins: Essence 3; Type: Reflexive (Step 7)
Keywords: Combo-OK, Obvious
Duration: One tick
Prerequisite Charms: Demonic Primacy of Essence
Azure glyphs flare to life in the Infernal's anima, spelling out the terms of her divinity for all to behold. Non-magical attacks are incapable of damaging her through these glyphs. Even magical attacks subtract one die from their post-soak damage for each point by which the Infernal's Essence exceeds that of the attacker, to a minimum of zero damage. Characters capable of reading Old Realm may read these fact in the glyphs conjured by this Charm, allowing them to automatically understand the function of this defensive magic.
Crumbling Sand-Self Embodiment
Cost: 4m; Mins: Essence 2; Type: Reflexive (Step 7)
Keywords: Combo-OK, Obvious
Duration: Instant
Prerequisite Charms: Transcendent Desert Creature
The warlock's flesh melts into silver sand as she is struck, dispersing the force of the blows against her. An attack opposed by Crumbling Sand-Self Embodiment does not add the attacker's Strength or weapon damage when calculating its raw damage in Step 7. Only extra successes and damage added by Charms apply against it. Attacks that are not made with a physical weapon or projectile cannot have their damage reduced by this Charm.
Manifest Consciousness Extrusion
Cost: 3m; Mins: Essence 3; Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Mind-Hand Manipulation
The Infernal sends a pulse of will through her telekinetic limbs, giving them strength to reorder the world or disassemble her foes. Manifest Consciousness Extrusion can supplement any telekinetic action made with Mind-Hand Manipulation. The warlock adds her (Willpower) to her effective Strength rating for that action.
Illimitable Boundaries Assertion
Cost: —; Mins: Essence 2; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: First She Who Lives In Her Name Excellency, Mind-Hand Manipulation
The Whispering Flame is not limited by the scope of her physical existence. Comprehension defines the ambit of her grasp, and her comprehension is all but infinite. All telekinetic attacks made with Mind-Hand Manipulation have their Range extended to (Willpower + [Essence x 5]) yards. In addition, any enemy that suffers knockback from a telekinetic blow is damaged upon colliding with an obstacle as described in Heaven Thunder Hammer (Exalted, p. 242).
With Essence 3+, the warlock can manipulate the bodies of enemies held in a telekinetic clinch. Whenever she succeeds on a roll to maintain control of a telekinetic clinch, she can move the bound character up to (Essence) yards in any direction as long as they remain within the range of Mind-Hand Manipulation. Clinched enemies that are moved into obstacles suffer collision damage as if they had suffered knockback.
With Heuristic Logos Shintai active, this Charm instead adds +500 yards to the Range of the warlock's telekinetic attacks. In addition, the shintai allows clinched enemies to be telekinetically moved up to (Essence x 3) yards with each successful roll.
Wayward Wind Evasion
Cost: 2m; Mins: Essence 2; Type: Reflexive (Step 7)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Wind-Born Stride
A reflex of Essence sends the warlock recoiling from an attack even before it hits, turning deadly threats into glancing blows. An attack opposed by Wayward Wind Evasion has its post-soak damage reduced by one die for each purchase of Wind-Born Stride the Infernal possesses, to a minimum of zero dice. Attacks that have already been reduced to their minimum damage by the warlock's soak instead lose only a single die of post-soak damage.
Blood-Stained Sky Assault
Cost: 4m; Mins: Essence 2; Type: Reflexive (Step 1)
Keywords: Combo-OK
Duration: One tick
Prerequisite Charms: Joy in Violence Approach
No one kills faster than the Silent Wind. All attacks the warlock makes on this tick add a single die of post-soak damage. Against mortals and animals, this is converted into an automatic level of damage in Step 10.
With Essence 3+, the warlock can pay an additional three motes to convert the bonus damage of this Charm to automatic levels against Essence users as well as mortals.
Heart-Seeking Wind Caress
Cost: 1m; Mins: Essence 2; Type: Supplemental
Keywords: None
Duration: Instant
Prerequisite Charms: Tragic Love Amusement
Nothing can keep the Silent Wind from the objects of her affection. As the warlock strikes, her blades dissolves into a blur of motion, slipping through armor to strike the heart. An attack supplemented by this Charm subtracts the Infernal's (Compassion) from any soak or Hardness from armor that is applied against it. If the Infernal channels her Compassion to enhance the attack, she instead halves soak from armor if that would afford a higher reduction.
Escape The Dawn
Cost: 3m; Mins: Essence 3; Type: Reflexive (Step 2)
Keywords: Combo-OK
Duration: One scene
Prerequisite Charms: Bloodless Murk Evasion
The Ebon Dragon is free from the chains of pride and arrogance that blind the brave to their own survival. When the tide of the Primordial War turned against the titans, he was the first to flee. Now he is alive, and his brothers are dead. Escape the Dawn is the Ebon Dragon's internalization of this lesson, empowering the Infernal to retreat from his foes. While this Charm is active, the warlock gains the following benefits:
• He adds a +2 bonus to his Dodge DV
• While in combat, he adds (Essence) to his Move and dashing speeds as long as he is not moving towards any enemy. When using Bloodless Murk Evasion, the distance he can teleport is doubled as long as he does not teleport towards any enemies.
• He may choose to activate Bloodless Murk Evasion for zero motes (doing so is compatible with extended activations of the Charm). Using this free perfect dodge ends this Charm, after which it cannot be reactivated for the rest of the scene. With Essence 5+, the warlock may invoke up to (Essence ÷ 2) free activations before this Charm ends.