Okay, you got me. I legit don't get the reference.
"Snatchers" in Bloodborne are huge, hulking enemies who carry a large blood-stained sack and fight primarily by beating you up with said sack; they even have blue skin. More interestingly, they are part of the Unseen Village's cult, worshipping some eldritch horror, and when they "kill" you with this sack they actually stuff you inside and bring you back to their secret village, presumably to be used as part of whatever occult rituals they are working on.

When you trigger the "blood moon," the final phase of the game in which the cosmic monsters truly reveal themselves, you can revisit the Unseen Village. All the Snatchers lie dead in various areas of the level, and the entire place has been taken over by even freakier monsters. Why they were so dispatched is left to anyone's speculation.

 
"Snatchers" in Bloodborne are huge, hulking enemies who carry a large blood-stained sack and fight primarily by beating you up with said sack; they even have blue skin. More interestingly, they are part of the Unseen Village's cult, worshipping some eldritch horror, and when they "kill" you with this sack they actually stuff you inside and bring you back to their secret village, presumably to be used as part of whatever occult rituals they are working on.

When you trigger the "blood moon," the final phase of the game in which the cosmic monsters truly reveal themselves, you can revisit the Unseen Village. All the Snatchers lie dead in various areas of the level, and the entire place has been taken over by even freakier monsters. Why they were so dispatched is left to anyone's speculation.

Oh, right.

Okay you were talking about the thing I was inspired by - I'd just forgotten they all died at one point and so missed the reference to my reference. :(
 
He means Exalted is entirely the wrong setting for giving lot's of people weak powers.

And he's right. Barring some 2E mass-enlightenment shenanigans - which in-setting never happened, not even during the High First Age - getting any sort of supernatural power requires either a ton of personal work or getting an Exaltation (or more likely both).
Well, there's some empowerment-effects, from gods, other spirits and sometimes Exalts. But even those are mostly just make people better in the same way training would, just faster. Those that do more are generally temporary, can only be used on a select few people (due to mote commitments) or have some other large limitation.

What you could, at most, do is something like this: Earth Bet was lacking essence, due to (plot event) there's now essence. This leads to a select few people awakening their essence and learning TMA/Sorcery.
Even that would not be a mass event of any sort. It'd only be humanity's best and brightest, and then only some of those.

He then referred to Legend of the Five Rings, another RPG-setting which I admittedly know little about, but where your "lots of people with small supernatural power" finds better inspiration.

Of course, if you want to write a story about it, you're free to do whatever you please.
If you want everyone to be terrestrial martial arts fighting, then you can do that. It's not how it'd work in Exalted, but it's your story - go and do as you like. Take inspiration from the various TMA-styles, or even from CMA-styles because really, there's no clear stylistic distinction between the two anyway.
But keep in mind that Exalted is hardly the only or even the best inspiration for that. Martial Arts styles are present in a lot of settings, including supernatural martial arts. If you want "Worm with magic kung fu", then just do that and stop pondering "how do I make this a fitting crossover with Exalted-mechanics" because you're writing a story, not a bunch of rules.
Or maybe I can do it with the aesthetics and stuff from Exalted, then maybe took away the limitatations?

But humour me for a sec. How long would it take to reach Essence 3 or learn a terrestrial martial art.
 
She's wealthy, but she doesn't pursue wealth – it's something that provokes a reaction from others. She'd give away the Ring of Gyges just to see what its power would reveal about the bearer's true character.

Hmm.

Steak-and-Shiv Present
Cost:
7m, 1wp; Mins: Essence 3; Type: Simple (Speed 5)
Keywords: Combo-OK, Sorcerous, Compulsion
Duration: One month
Prerequisites: Placeholder Charm of (Hegra)

Hegra sees no difference between handing a starving beggar a meal and handing his equally hungry brother a knife. Amusement inevitably follows.

The Infernal makes a gift of an item to a character and rolls Appearance + Presence against the target's MDV. On a success, a sorcerous curse seeps from the present into the target's mind. In any occasion where the item in question would help him further one of his Intimacies or his Motivation or remove a discomfort, a Compulsion drives him to use the item in a manner appropriate to its nature. Drugs "wish" to be taken, money "wishes" to be spent, weapons "wish" to be used to harm others. This Compulsion may be resisted for (Resources value) willpower points, which immunises the character for the rest of the day.

The curse is lingering and the gift subtle and cunning. Even if the character throws it away, the curse ensures that it finds its way back to the character in (Resources) days. Willpower must always be spent to overcome the Compulsion which nags at the character not to dispose of such a generous gift.
 
Or maybe I can do it with the aesthetics and stuff from Exalted, then maybe took away the limitatations?

But humour me for a sec. How long would it take to reach Essence 3 or learn a terrestrial martial art.
Awaking essence can take years, and shortcuts are often very dangerous. Raising essence also takes awhile, and both it and learning charms takes xp. So you're probably looking at over a decade baring very unusual circumstances.
 
Awaking essence can take years, and shortcuts are often very dangerous. Raising essence also takes awhile, and both it and learning charms takes xp. So you're probably looking at over a decade baring very unusual circumstances.
How unforunate.

Then I'll have to either find something else or fudge it.

Would Celestial Martial arts be too overpowered in worm if it was learnable by mortals?
 
I have a question that spawned in my brain and won't go away:

If "Gostak Distims the Doshes" was a charm, what would it do?
 
How unforunate.

Then I'll have to either find something else or fudge it.

Would Celestial Martial arts be too overpowered in worm if it was learnable by mortals?
You seem unnecessarily devoted to this idea despite every answer everyone has given you not being one you were hoping for, to the point you're considering just making things up whole-cloth to keep the "Exalted" label. Is there any particular reason why?
 
How unforunate.

Then I'll have to either find something else or fudge it.

Would Celestial Martial arts be too overpowered in worm if it was learnable by mortals?
Look, it's perfectly alright to get inspired by an aspect of Exalted, then throw out everything that stands in the way of the story you want to tell.

Look at my fanfic. The premise is "Taylor as a god from Exalted". Look at how I treated Sanctums.
In Exalted, a Sanctum needs centuries of work to be built up to the level Taylor has in my story. That's fine in-universe because gods really aren't PCs, so the GM can just declare the sanctum to be as fancy as they want and destroying one will have a real impact.
In my story, a god instead has a Sanctum that's appropriate to their station. It needs some work to get it into the shape they want, but that's doable over the course of a weekend or the like. I did it like that because otherwise, I could not have Sanctums as an element to play around with. I couldn't show lavish, spectacular environments, I couldn't use them to describe the nature of the gods in question, I couldn't do anything with them other than use them as hidey-holes.

So, you want a story where people rapidly learn Supernatural Martial Arts? Then do it.
Don't worry whether it'd take them a decade at best to learn them in Exalted. You aren't writing Exalted, you're writing your story. There is no actual benefit to being cognizant about how it works in Exalted other than being able to honestly state "I know it doesn't work like that, but I changed it for my story".
What you really need to pay attention to are the implications of how it works in your story.
A lot of Supernatural Martial Arts is just "this person can fight, just better". They're faster, hit harder, can take more damage and so on. Most of that isn't really that different from a superpower that just makes you faster, stronger or more durable, except it's wrapped in a lot of esoteric stuff. If you want that esoteric stuff, that's fine.
But there's also things you can't describe as "the same, just better". Things such as Snake Style actually poisoning someone, or White Reaper getting stronger the more foes you slay, or Ebon Shadow Style allowing your body to become shadow to evade an attack, or Crane Style being able to warp peoples mind towards peace, the entirety of Silver-Voived Nightingale Style, Dreaming Pearl Courtesan Style animating ribbons (and of course, good ol Gazelle Carping) and so on.
Well, that's all the stuff you're introducing into your story and setting. Now ask yourself: How much will change based on how quickly people can learn it?

How you do that has a huge impact, obviously. Think about that, and now how it fits with the rules written in the Exalted rulebooks, or even how it works in Exalted Creation. Because again - you're not writing a story set there, are you?
 
What confuses me is why you'd reach to Exalted to try to "democratise" power in Worm.

I mean, holy shit, Exalted is literally worse for that than Worm, because at least in Worm your chances of getting a power up via a strange augmenting weapon system bonding with you in a critical moment in your life aren't capped by there only being 600 such power-ups out there.

Literally, with Cauldron and their vials around, Worm is a vastly superior option for "give powers to people to balance things out" than Exalted has ever been in the history of the setting.
 
I mean, if we're doing random things, what happens if, I dunno, people in Creation start triggering with Worm powers.

/Funny how it's always one way, isn't it? :p
//I know exactly why, but still.
/// Honestly what happens would depend on, as always, how you explain/define conceptual attacks.
 
I mean, if we're doing random things, what happens if, I dunno, people in Creation start triggering with Worm powers.

/Funny how it's always one way, isn't it? :p
//I know exactly why, but still.
/// Honestly what happens would depend on, as always, how you explain/define conceptual attacks.
So.... is the siberian a perfect? :lol

But anyway, just like the super kung fu style of exalted.

Not all that excited about the rest. And black claw style.
 
So.... is the siberian a perfect? :lol

But anyway, just like the super kung fu style of exalted.

Not all that excited about the rest. And black claw style.

Exactly. We can guess that powerful Exalted are stronger than any cape.

We can guess that because, to a certain extent, even the really good Exalted/Worm crossovers felt like they had at least a little element of stompage going on. :V[1]

But where Capes fall, conceding that they're cap isn't as high as that of an Exalted...who knows? It'd certainly be interesting to suddenly get hundreds and hundreds of people (thousands, in fact)[2] with new powers...that don't seem to evolve except in controlled ways that are more like, 'Being able to use it better.'

[1] I mean, the good ones obviously did it better, but even they had a little bit of this disconnect going on, IMO.
[2] What *is* the population of Creation?
 
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Well, yes. After all, that's still only the non-elder dragonblooded.
Eh, she can probably take even most Solar. It depends slightly on how her power works: sufficiently strong attacks can damage her, and her invulnerability isn't perfect. So you might be able to hurt her with stuff that could force aggravated damage. Otherwise, you have to go to exotic stuff.
 
Eh. Alex can murderize like, 99% Exalts.
What about stuff like, say, stealth charms? Or mental attacks....

If her mind is offloaded into her shard, is her body actually her body, or just a puppet shes using?

And her defense can be broken, from the siberian.

So is it a perfect? Or insanely durable/ soak/ hardness?

Or did the laws in earth bet state that offense trumps defense?

What level are tinker artifacts?

General Exalted Debate, Third Edition(Actually 2nd) | Page 84

pfff

nah

Clearly, what happened is that Ramethus never returned to Creation. Instead, he fled into the space between realities to seek some way of defeating the hated usurpers. Eventually, in a move ironically taken straight from the playbook of He Who Forged Death, he settled on becoming an Exalt-Primordial-cyborg, modifying his spiritual structure into a legion of lobotomized, self-replicating pseudo-Exaltations. These get shed into whatever manvantara he is currently passing through, leaving his jouten on sleep mode a short distance away from that realm, and seek out suitable mortal hosts, roughly guided by his fetich, Xion the Warrior. Granting their hosts potent Essence-based powers, these shards leech off their xp, and eventually gain enough to bud off new shards, which seek out new hosts and so on. When the profit margins of that world are judged low enough, he kills off most of the reality with Adamant Circle Sorcery to retrieve any remaining shards, and moves on, bloated with new subsouls and the stolen experience of a thousand battles between his false Chosen. So successful has this strategy been throughout the years that he even managed to spawn a secondary Fetich, Yden the Strategist, albeit at the cost of his own motive. Guided to worlds devoid of threat by his left hand and guarded against those few that learn of him by his right, Ramethus - the Crusader Worm, the Garden of War, the Legion Without Frontier - is little more than a wandering idiotic god-blob, supping on the ambrosia of endless wars in endless realities, barely able to recall the vengeance he once sought.

So should an Exaltation make its way, somehow, to a reality he was involved in, it would avoid uplifting the false-Exalted that surround it, and instead seek a mortal of its own, one yet to be seized by the symbiote-shards that flit, invisible, through the world.

Then things would get interesting.
 
I find exalted awesome.
Well, I don't mean to be a dick about it, but the "awesome" part you seem to be so contingent on doesn't seem to be any of the parts naturally inherent to itself, its setting or the stories it intends to tell through using those things. Exalted isn't a very good source of "super-rad fight-powers" as a concept because the powers themselves, when divorced from meaning and context, aren't any more exotic or interesting than your average Comicbook teamup, and often end up quite bland when you strip them down that way. A Solar blocking a mountain with a bare hand and setting it gently down at her feet isn't any more engaging than when Superman or Goku does it, and the key differences arise on why this is happening and the situation which will result from that mountain being thrown in the first place.

Secondly, most people who are fans of, and are willing to engage with Exalted when crossed over with other media, tend to do so because they like those contexts and stories that Exalted creates as a result of its eccentricities, not any real loyalty to the power levels, mechanics or genre schemes. That's just fiddly stuff which typically gets in the way of telling a meaningful story, and generally the people who look at Exalted simply on the basis of taking its "ruleset" and running with it typically stop midway because the Idea of the thing is so much better than the Reality of it, insofar as creating new things from the building blocks. Exalted as a media piece pretty much lives and dies on the basis that something like a "Dragonblooded Exalt" carries its own distinct weight and nature compared to "Elemental-themed Kung-fu Guy."

I'm not saying that you should abandon your goal or anything, but just that you seem to be looking in the wrong place for the things you intend to accomplish, simply because Exalted has a reputation for those things, rather than any accuracy for modeling them. Some time ago @Shyft started a thread on this very subject, and it might be worth a read if you want to keep going. Since maybe you'll find some advice in there to help hang your idea on a somewhat more substantial premise than "group of people in setting A start using superpowers from setting B, but not any of the especially outstanding or groundbreaking ones, and otherwise setting A is unchanged."
 
The curse is lingering and the gift subtle and cunning. Even if the character throws it away, the curse ensures that it finds its way back to the character in (Resources) days. Willpower must always be spent to overcome the Compulsion which nags at the character not to dispose of such a generous gift.
Okay. I read this and my mind immediately jumped to Gollum. And then I looked at the intro fiction bit and saw Smeagol and Deagol. Was that intended?
 
Though now I'm imagining in Scion's rampage he manifests an Avatar over creation only to get ganked by 300 golden god kings jumping him for stealing their look and wrecking their stuff (stuff in this case includes most of the mortals in creation).
 
I've also been told that mechanically, Creation is a world where if you talk to someone convincingly for ten minutes using a Charm, you can make them change their opinions on everything they ever believed.[1]

So I'm sure various Exalted could just convince Parahumans to work for them. :V

[1] I am not sure whether this is a joking exaggeration or not.
 
I've also been told that mechanically, Creation is a world where if you talk to someone convincingly for ten minutes using a Charm, you can make them change their opinions on everything they ever believed.[1]

So I'm sure various Exalted could just convince Parahumans to work for them. :V

[1] I am not sure whether this is a joking exaggeration or not.
For second edition, that's not really a joke. Social combat in second edition is kinda like everyone casting charm person at each other. And charms just make things worse. Though even in 3rd there's some truth to this: think about some of the most persuasive people you can think of. Then realize that none of these people are using magical powers that make them supernaturally persuasive. Changing someone's opinions is harder and longer in 3rd, but an Exalted can still do it reasonably easily.

It wouldn't help matters that Parahumans don't generally have powers that would give social defenses, and worse the selection criteria generally removes well adjusted people from the mix.
 
[1] I am not sure whether this is a joking exaggeration or not.
It totally is. It takes at least an hour, and up to fifteen, of nonstop hammering away at them with social skills good enough that, as has been pointed out, things on the level of the "I Have a Dream" speech can be improvised with no preparation.
...This is probably still unrealistic compared to what humans are actually like, but much less so than what the exageration say....

...I just realized you mentioned after using a Charm. That's a very, very broad category, as it can include outright mind control, which is something Exalts automatically get some degree of protection against, but mortals don't. The above is still true for everything short of literally mind controlling them, though.
 
For second edition, that's not really a joke. Social combat in second edition is kinda like everyone casting charm person at each other. And charms just make things worse. Though even in 3rd there's some truth to this: think about some of the most persuasive people you can think of. Then realize that none of these people are using magical powers that make them supernaturally persuasive. Changing someone's opinions is harder and longer in 3rd, but an Exalted can still do it reasonably easily.

It wouldn't help matters that Parahumans don't generally have powers that would give social defenses, and worse the selection criteria generally removes well adjusted people from the mix.

In real life, it seems almost like this is how it'd turn out.

"I use my magic powers to try to convince a supporter of an orange politician who shall be unnamed. I make perfect arguments with a thousand reasons."

"Buddy, you're probably just a liberal plant."

*Attempt failed.* :V
 
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