[X] Rush Aegiochusmon down in close quarters combat. Between his suppression and your spells, you should have the advantage.

Rather fight where Verge is at his best, A Grappleomon is most dangrous when it can reach you after all. Also hopefully being right up in his space will keep him from supporting others with Screw You Lightning Blasts.
 
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[X] Rush Aegiochusmon down in close quarters combat. Between his suppression and your spells, you should have the advantage.

"Fuck you and the high horse you rode in on"
 
[X] Rush Aegiochusmon down in close quarters combat. Between his suppression and your spells, you should have the advantage.

Let's do what Verge does best.
 
You order, as the foregin mon's energies draw closer
Foreign.
The fact that no team seems to be intent on challenging them isn't surprisingly,
Surprising.
Going by his narrowed eyed and glowing horns, at least regarding you, Thresh and Schwartz as proper threats.
Eyes.
"Your wish is my command oh prince of princes Aegeiochusmon!"
Aegiochusmon.
Her limp body drops from the powder-like smoke a moment later, her headband shoulders a charred and barely recognizable.
Head and shoulders.
His net-covered form leaves the cover a tenth-second later, desperately thrashing as the mutltied of chains and nets tying him down
Multitude.

[X] Rush Aegiochusmon down in close quarters combat. Between his suppression and your spells, you should have the advantage.
 
[X] Rush Aegiochusmon down in close quarters combat. Between his suppression and your spells, you should have the advantage.

Let us go full street fighter on this godling, as he seems more specced for ranged then Verge and I rather avoid a lightening spam.
 
So yeah, Sparks played these fools like a fiddle.

Makes me hope they aren't too sore about this when we drag them to our boss and he in turns brings them to their kin.
 
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[X] Rush Aegiochusmon down in close quarters combat. Between his suppression and your spells, you should have the advantage.
Let us go full street fighter on this godling, as he seems more specced for ranged then Verge and I rather avoid a lightening spam.
I think it's less specced and more he's just good at any range. This variant has some actually good defence and melee weapons.
Man, this guy is going to be livid if we jogress to Marsmon against him.
Whilst funny I'm not gonna bank on it happening.
 
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Huh ya know considering the both Sparks and Verge can become mon that would be considered divine to some extent (Ancientwisemon and Baihumon, even if the form is more ancestor worship it still can become Susanoomon) I can see why they'd fuse into Olympus line mons.
 
[X] Rush Aegiochusmon down in close quarters combat. Between his suppression and your spells, you should have the advantage.

Let's smash this pompous prick!
 
[x] Try and draw things out until your fellow squadmembers finish up their fights. You can heal, and create barriers to block his attacks.

It's currently four-v-three in Verge's favor, and even at a mere fourth of his power, I expect this guy to put up a fight.
 
[X] Rush Aegiochusmon down in close quarters combat. Between his suppression and your spells, you should have the advantage.

Would like to gang up, but time spent is time he might dislodge the bind
 
Verge Stat Increases.
Strength: 38,610->38,680 (46,500 Wrath Mode)
Fortitude: 32,460-> 32,510
Endurance: 31,540-> 31,585
Agility: 26,600->26,650 (34,700 Wrath Mode)
Special: 27,400->27,430
Spirit: 25,250->25,290


"Wrath Mode" (Which Verge has been in most of the arc) is currently boosting his strength and agility by 20%. It's also reposnsible for raising those stats more than the others. So yeah, for anyone wondering what it was doing for him mechanically...

=== *Bound* AegioChusmon

Strength 39,000
Fortitude 41,000 (Not affected)
Endurance 33,000
Agility 37,000
Special 43,000
Spirit 49,000
 
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Verge Stat Increases.
Strength: 38,610->38,680 (46,500 Wrath Mode)
Fortitude: 32,460-> 32,510
Endurance: 31,540-> 31,585
Agility: 26,600->26,650 (34,700 Wrath Mode)
Special: 27,400->27,430
Spirit: 25,250->25,290


"Wrath Mode" (Which Verge has been in most of the arc) is currently boosting his strength and agility by 20%. It's also reposnsible for raising those stats more than the others. So yeah, for anyone wondering what it was doing for him mechanically...

=== *Bound* AegioChusmon

Strength 39,000
Fortitude 41,000 (Not affected)
Endurance 33,000
Agility 37,000
Special 43,000
Spirit 49,000

So even "bound" this guy still bests normal Verge in every category, while "Wrath" Verge only beats him in Strength.
 
So even "bound" this guy still bests normal Verge in every category, while "Wrath" Verge only beats him in Strength.
Yep. He also has the advantage of battlefield control and being a smaller target. While Verge's metallic traits make lightning type attacks a specific weakness. That said, Verge is back to full strength has his spells, and possess far more deadly melee implements.
 
[X] Try and draw things out until your fellow squadmembers finish up their fights. You can heal, and create barriers to block his attacks.

Apparently this is the Ganondorf tennis option.
 
Verge Stat Increases.
Strength: 38,610->38,680 (46,500 Wrath Mode)
Fortitude: 32,460-> 32,510
Endurance: 31,540-> 31,585
Agility: 26,600->26,650 (34,700 Wrath Mode)
Special: 27,400->27,430
Spirit: 25,250->25,290


"Wrath Mode" (Which Verge has been in most of the arc) is currently boosting his strength and agility by 20%. It's also reposnsible for raising those stats more than the others. So yeah, for anyone wondering what it was doing for him mechanically...

=== *Bound* AegioChusmon

Strength 39,000
Fortitude 41,000 (Not affected)
Endurance 33,000
Agility 37,000
Special 43,000
Spirit 49,000
Yep. He also has the advantage of battlefield control and being a smaller target. While Verge's metallic traits make lightning type attacks a specific weakness. That said, Verge is back to full strength has his spells, and possess far more deadly melee implements.
The scary thing is not matter what we're never really gonna be able to catch up with this guy as it were, he's like the Olympus version of Alphamon.

We're most likely gonna need a full powered Tandem body burst but the recoil from doing that might end up almost killing Verg.
 
The scary thing is not matter what we're never really gonna be able to catch up with this guy as it were, he's like the Olympus version of Alphamon.
I think you're underestimating Verge. Especially given his potential for Baihumon.
We're most likely gonna need a full powered Tandem body burst but the recoil from doing that might end up almost killing Verg.
The recoil would be devestating yeah, but hardly near lethal. Verge is built tonka tough.
 
I think you're underestimating Verge. Especially given his potential for Baihumon
The Sovereigns have the highest stats of all Mega Groups, while the Demon Lords are the most destructive, with the Royal Knights being specialized in taking down other Mega Group digimons and PvP, I don't recall what Olympos XII specialize in but they are the Royal Knights equivalent of the Iliad Server.

So Baihumon Verge will eclipse Jupitermon in sheer stats.
 
I think you're underestimating Verge. Especially given his potential for Baihumon.
Yeah but so far we're really on the royal knight route ( now it might change heavily depending on what happens down the line). I don't see Verg royal knight winning a fight against this guys mega.
The recoil would be devestating yeah, but hardly near lethal. Verge is built tonka tough.
A spell that can increase 2 our stats by 20 thousand sounds like a hell of a price to pay even with our build.
The Sovereigns have the highest stats of all Mega Groups, while the Demon Lords are the most destructive, with the Royal Knights being specialized in taking down other Mega Group digimons and PvP, I don't recall what Olympos XII specialize in but they are the Royal Knights equivalent of the Iliad Server.
Pretty sure they're just the same as the royal knights except most if not all their power are innate rather then gifts from Yggdrasil. Their downside is that they have a entire server spewing hitman to get em in the regular lore anyways.
 
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[X] Rush Aegiochusmon down in close quarters combat. Between his suppression and your spells, you should have the advantage.
 
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