Winning Votes:
[] Agility Focus (3 Agility, 1 Strength, 1 Endurance)
[] Thresh, because of how you've seen the little digimon tear his food apart.
===
The next day arrives after yet another strange dream, but thankfully Gramps puts additional chores on hold for a day of rest. That allows you and by extension everyone else some breathing room that was sorely needed after the recent events. You spend the first few hours of wakefulness digging before visiting Sorcerymon to procure breakfast for your *Family*. Handing over one hundred and fifty bits for the meals nearly makes you wince, but nonetheless you did make a commitment.
Besides, Lunamons happy smile and Thresh's happy barks more than make up for the monetary cost.
You end up interacting with newly named In-Training mon during the later portion of the morning and learn a few new thing about him. While it's true you'd already known about his enthusiasm, wild energy and rather hostile method of playing, you soon discover that this is only for short periods of time. The small digimon scraps, eats, and *fights* whatever he can until his stamina is depleted then gets right to napping in order to recoup his power. In fact he sleeps almost as much as Auger. Almost.
Beyond that fact, the feral-like digimon is very gullible and easily tricked. You actually manage to convince him (on accident) that covering his eyes would make him invisible. Which leads to Thresh getting soaked with water after he tries to use his *new power* to sneak up on Lunamon and attempt to bite her robe.
As the morning draws to a close and he wakes up from a micro-nap you attempt to try and teach him a few words. Through this you manage to find out that Thresh has a bit of trouble speaking. "Verge" comes out as "vreg" somehow while "Lunamon" is butchered into "Umon". You don't want to know what might happen if he tried to say more complicated words. For now he chooses to mainly stick to barks and growls as he doesn't seem quite ready for actual speech.
During Lunamon's practice he takes her movements for an invitation to fight and once again gets sprayed for the result. In turn prompts your *Little Sister* to start her routine over entirely, this time with you strictly holding on Thresh to avoid another incident.
Lunch is called shortly thereafter and you're left behind as the other two mon rush over to try and get the first bowls of stew. Naturally you move to follow along, only to stop mid-stride while counting out the bits to pay for the food as a thought bursts into your head. With a small, but rapidly growing sense of horror you're finally able to realize something. Because of your decision to buy the healing disc earlier, you don't actually have the necessary number of bits required to buy Lunamon her Tiara for the festival!
Right now you only actually have just below five thousand bits. That's less than half the wealth required to obtain it, and after doing a bit of math you factor in how much more currency is going to go away from that when considering your decision to buy both *Siblings*and yourself breakfast for the foreseeable future.
Think Verge think! one hundred and fifty like seven times is.. One thousand and fifty. Take that away from four thousand, eight hundred and fifty I get... Three thousand? Yes. Three thousand, eight hundred bits. I-I think that's it.
Having only six days or so to acquire that much currency is a very worrying prospect and initially you panic a bit, wondering if it's even possible. Thankfully math comes to your aid once again, and going by your latest haul from heading there with Auger (fifteen hundred bits) if you did visit a mine shaft every day and always got that level of payout then you would very well be able to gather the necessary funds. However the problem with that is that it would require you actually leaving the village and walking hours every day for it, maybe by yourself. Considering what happened last time time you left the village, i.e. the Gazimon's attack, you're wary of heading out alone. Flamemon could get away with it because he's so powerful, but you really doubt that you could make it like him.
Plus, there's also the fact that it would eat up a lot of your time. Time that could be spent studying under Sorcerymon before he leaves or playing with the other rookies in the village.
The potential solution to your problem comes in the form of another realization. So far as you know Auger has a lot of bits, since he's been digging for crystals before you were even a rookie. If anyone would be able to lend you the bits for Lunamon's Tiara it would be him.
So when you arrive for a lunch a minute or so later, it's with a purpose other than stuffing your face. After eating, you seek out the Armadillomon and begin to explain your situation to him. The talk of bits and crystals gets him to perk right up, his normally passive personality flipping to become focused as the subject of wealth is brought to light.
He listens to your request for the six thousand-two hundred bits with an almost scary seriousness and after a couple minutes of tense silence finally offers a proposal. The rookie says that he's fully willing to give you enough treasure out of his stash to cover the hole in your finances. But this goes with the caveat that you must wait for at least two weeks after the festival before paying it back... and that the debt would grow by ten percent every week until it's returned. It takes you a minute to calculate what the total amount would be after those two weeks and find that it's a whopping seventy-five hundred bits! And if you can't pay it all back by then, it'll just grow more and more!
After a few seconds of thinking on his offer, you:
===
Choose One:
[] Accept his offer, you'll pay him back in a few weeks as that should give you plenty of time to get the required bits (Creates Repaying Auger minor Goal)
[] Reject his offer, you'll gather it the old fashioned way (Locks Verge's evening actions to getting crystals until the ten thousands mark is reached, or certain events transpire)
[] Something Else (Write in is subject to GM veto)
===
That afternoon you: (Pick One)
[] Train:
-[] Strength Focus (3 Strength, 1 Endurance, 1 Fortitude)
-[] Fortitude Focus (3 Fortitude, 1 Endurance, 1 Strength)
-[] Endurance Focus (3 Endurance, 1 Agility, 1 strength)
-[] Agility Focus (3 Agility, 1 Strength, 1 Endurance)
-[] Sparring (Balanced Gains + Fighting Skill)
[] Don't Train, Focus on the first spell. (No stat increase, but increases High Programming skill, and puts progress towards learning the first spell.)
===
Stat Increases: (Agility Training + Breakfast)
Strength: 93.50->95.25->97.00
Fortitude: 99.50
Endurance: 87.25->89.00->90.75
Agility: 70.25->74.75
===
Authors Note: Funny thing, this is only half the size of the planned update. But the first bit expanded a bit more than I thought, so I figured splitting it would be best, Sorry if this one is a bit disappointing in terms of length.
Beta'd by @no.