Red Zone Engineer (Semicanon)
Omake: zone trooper/engineer in the red zones.

The ion storm-wracked skies cast a flickering werelight over the fields of eerie luminescent spikes jutting from the landscape. Tiberium filling the landscape as heavy winds created harsh shattering sounds as the crystals small enough to be carried on the winds broke apart into smaller fragments, easier for the minuscule shards to spread and seed new tiberium fields far away in some distant yellowzone.

Here at the heart of the North American redzone it was a world away from Williams bluezone home. The blight in the middle of the continent a nigh impassible wasteland separating the two north american coasts, dangerous even for aircraft to fly through or over thanks to the constant pillars of sickly lightning that crashed into the delicate wounded Earth.

During the second tiberium war, at the height of the Forgottens strength, before tiberium had mutated yet again into the cold unfeeling rock it was now that simply created more of itself scientists had theorised tiberium was terraforming the world, paving the way for a new Tiberium based lifeform, many respected medical and scientific masterminds theorising that Tiberium could herald the next stage in human evolution.

And yet, tiberium had mutated, becoming more deadly, and the mutations of the forgotten more severe, until they scarce resembled humans. Survival, but at what cost? And who was to say tiberium would not mutate yet again, causing complications that killed off those changed by it?

Because the scrin indeed, had not seeded the planet with tiberium in order to make it habitable to their kind, but instead as simply a preparatory stage. Laying the explosives for a mine as it were. Intercepted transmissions from the scrin indicated all life should have been extinguished and yet some still clung on. The forgotten, monstrous tiberium fiends, descended perhaps from mutated dogs or bears and other stranger lifeforms.

Yet even for those mutated by tiberium, this was still a hostile desolate world, but even with all that there was a strange haunting beauty to it. Perhaps something similar to what had drawn humans to the north pole, or the top of mount Everest, or earths deepest caves or ocean trenches, even the surface of the moon or the emptiness of space.

it was there, so humans would explore it. A testament to human ingenuity, encased as he was in a small bubble capable of supporting life. Decades of war, an alien invasion, even tiberium itself had left humans battered and bruised, yet they clung onto the rock that was earth, for now still the only home they had, even as tiberium steadily continued it's seemingly relentless advance. Tiberium was beautiful perhaps, like the stars themselves. Yet like those balls of flaming gas it would kill you if you got too close.

There was but a small flicker of hope left. He stood here. Despite the dangers. Despite the sheer power of the earth and skies themselves seeming to conspire to create the perfect conditions to execute him without remorse here he stood, taking the worst the planet could throw at him and weathering the storm.

"Yeah. Fuck you too you green son of a bitch." William growled. "Planet earth is still ours and even if you take it all? You're not keeping it." He promised, his words swallowed by the howling wind.
 
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I've said before and I'll say it again:
Science is best, Seo is Best!
[X] Seo Thoki
 
Super preliminary plan for Q2:



[]Plan Draft Yellow Zone Fever
-[]Infrastructure 5/5 70R
--[] Tidal Power Plants (Phase 2) 278/450 3 dice 30R 78%
--[] Yellow Zone Fortress Towns (Phase 3) 25/200 2 dice 40R

-[]Heavy Industry 4/5 75R
--[] Kure Machine Works 78/280 3 dice 45R 68%
--[] Synch Cycle Fusion Plants 0/??? 1 dice 30?R ???

-[]Light & Chemical Industry 4/4 60R
--[] Chemical Precursor Plants 100/200 2 die 30R 86%
--[] Personal Pharmaceuticals Plants 0/180 2 dice 30R 22%

-[]Agriculture 2/3 20R
--[] Yellow Zone Purification Facilities 0/320 2 dice 20R

-[]Tiberium 4/5 80R
--[] Chicago Planned City(Phase 3) 2 die 40R 27%
--[] Mecca Planned City(Phase 1 +2) 0/240 2 dice 40R 9%

-[]Orbital Industry 3/3 + 1 80R
--[] GDSS Enterprise (Phase 3) 183/385 2 F dice 40R+ 10%
--[] Gravitic Drive Development? 0/60 1 die 30R 71%
--[] Orbital Cleanup (Phase 3) 44/90 1 F die 10R+ 85%

-[]Services 2/4 30R
--[] Vaccine Development Programs 59/150 1 die 25R 55%
--[] Game Development Studios 232/300 1 die 5R 78%

-[]Military 5/5 + 4 130R
--[]Super MARV Reclaimator Fleet (RZ-7 North) 0/210 1 die 20R
--[]Super MARV Reclaimator Fleet (YZ-5a) 159/210 2 dice 40R 99%
--[]Remote Weapons System Deployment Predator 0/240 2 dice 20R
--[]Governor Class Cruiser Shipyards
---[]??? 0/200 3 dice 60R 59%
--[]High Priority Steel Talons 1 dice 10R

545/545R, 5/5 Free Dice, 3/5 Fusion Dice

The focus here is on Yellow Zone investment and expansion, continued space investment, and continued fusion investment in roughly that order of priority.

Rationales, from the top:

Infrastructure. Tidal because it's cheap power, YZ Fortress Towns to resume expansion.

Heavy Industry. Kure to continue our investment, Synch Fusion Plants to continue developing fusion. Otherwise leaving dice fallow, this is a really expensive sector in general.

LCI. Cheap cap goods from Precursers, cheap health from Pharmaceuticals.

Agriculture. Finish up next quarter for more water for YZ development, but otherwise again leaving dice fallow to pay for other sectors.

Tiberium. Mecca for the Holy Sites, Chicago for all the reasons previously mentioned.

Orbital. More of the same, plus Gravy because holy shit. (It'd be better-ish if it was under Services, but this is where I think it'll be under.)

Services. Less of the same. Also getting raided for funds.

Military. 3 dice on Reclaimator fleets, one for abatement around Chicago, two to lock down YZ-5a's refugees. If there's a special option for evacing those refugees I'd rather take that but eh.

Other than that, RWS for the Ground force to complete next quarter or the one after, slow walking our next Governor shipyard to pay for other projects, and 1 die for whatever Steel Talon needs. Could trade-off RWS and Steel Talons as we need.

Ideas? Criticism? I'd like to wind down on MARVs faster in favor of conventional military and Tiberium mining but we're commited to completing YZ-5a and RZ-7N per the Plan and RZ-7S would be nice garnish. So next quarter will be at least 2 dice on RZ-7N, plus one to finish YZ-5a in the worse possible scenario, and then maybe 1-2 dice per quarters for RZ-7S, for 2-3 quarters, or maybe not.
 
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Guys. Seo isn't some hotshot scientist. Dude was basically the foreman and paperpusher of our first Tiberium mine, who just steadily got promoted up the ranks. Granger is the scientist and GDI's expert on Tiberium, and even playing as him we've barely slowed the damn crystal down, and the mutation is going to kick in next turn and make, like, half of that progress meaningless. All Seo can do is pay some of our nerds to do what we've basically had them doing already.

More and more I feel like going with Doctor Granger 2: A Tiberium Boogaloo is a bad mistake.
 
Guys. Seo isn't some hotshot scientist. Dude was basically the foreman and paperpusher of our first Tiberium mine, who just steadily got promoted up the ranks. Granger is the scientist and GDI's expert on Tiberium, and even playing as him we've barely slowed the damn crystal down, and the mutation is going to kick in next turn and make, like, half of that progress meaningless. All Seo can do is pay some of our nerds to do what we've basically had them doing already.

More and more I feel like going with Doctor Granger 2: A Tiberium Boogaloo is a bad mistake.

He is more flexible than Granger. Granger had a few good ideas and then kind of stopped. Seo would keep pushing.

Unlike Granger, Seo would probably continue to create new inovative projects to deal with tiberium, and considering we only have a few more turns until a tiberium mutation, inovative solutions probably would be very good for us.
 
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Unlike Granger, Seo would probably continue to create new inovative projects to deal with tiberium, and considering we only have a few more turns until a tiberium mutation, inovative solutions probably would be very good for us.
Or, you know, these innovative solutions and the mutating Tiberium combo to make a disaster? And it's not "a few more turns", it's literally next turn IIRC.
 
But at least there is a chance of something good, unlike the other candidates
 
Or, you know, these innovative solutions and the mutating Tiberium combo to make a disaster? And it's not "a few more turns", it's literally next turn IIRC.
People could say just the same with space like the aliens send some fast combat scouts to mess up all of are space stuff like it sounds like you are attacking people who like him or something?
 
Or, you know, these innovative solutions and the mutating Tiberium combo to make a disaster?
Sticking with the old methods of Tiberium containment and mining are guaranteed to be a disaster, I'll roll the dice on a mystery chance to get something better vs. the 100% chance that sonic containment just stops working entirely one day and now we're fucked with no backup plan.

I don't think the best Seo can do is "pay some of our nerds to do what we've basically had them doing already" either, Granger stopped funding new Tiberium research programs. We haven't seen anything remotely close to Tiberium research since we set up the medical labs years ago. That's the entire problem, we're not paying our nerds to do stuff with Tiberium right now, and Seo would change that.

A talented administrator who's responsive to the needs of the department, a quick learner, has lots of direct hands-on experience with innovative new Tiberium mining/containment methods, and who actively goes out of their way to fund more research is honestly probably going to be BETTER for our understanding of Tiberium than Granger ever was. Because the head of a planet-spanning bureaucracy doesn't need to be a genius scientist, in fact that's a pretty significant waste of a genius scientist, Granger would have discovered far more about Tiberium spending a decade working full time in a lab than he has working full time behind a desk signing work orders for microchip foundries.

Out of the 4 choices we had at the start of the game Granger was still the best for advancing the fight against Tiberium, but he's hardly the optimal candidate in a vacuum if we could design one from scratch. Seo is a lot closer to the ideal administrator for sitting (literally, on a space station) high above all the peasants giving commands to a vast buraucracy than Granger ever could be. Being a paper pusher who will push the papers in such a way that the Grangers of the world get an infinite budget and active support from the entire planetary economy is a feature not a bug.
 
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But at least there is a chance of something good, unlike the other candidates
Care to explain, please? I can see how you might say that about Kai, but the others? What's bad about Serang's space focus, or Julian's politics-focus?

People could say just the same with space like the aliens send some fast combat scouts to mess up all of are space stuff like it sounds like you are attacking people who like him or something?
I'm not sure how you could get that from any of my posts, especially since my first post on the topic of our successor was me saying my preferred winner was Seo or Sarang, but sure, whatever floats your boat. Also, seems to me like something bad happening because of experimenting with the green crystal at a time when it's mutating is a lot likelier then the Scrin suddenly showing up with no waring but whatever.

It is a few more turns. Tiberium mutation will officially begin on Q1 2057, while next turn is Q2 2056.
I stand corrected, then.
 
But at least there is a chance of something good, unlike the other candidates
All candidates have a chance of something good and each has a chance of something bad. Some of SEO's radical ideas will be good and some will be bad, Sarang's political flexibility means she is okay with doing both good and bad things, the grants that Julian will be supporting are only bad if you are ideologically opposed to grants, Kai's hardline stance against NOD isn't absolute and is selective in nature.
Ithillid — Today at 20:20
They are all good, all competent, all capable.
But, well, there is nobody on the list that is perfect.
 
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