Julian is just the milk toast option in all of this by the look of it. He's extremely inoffensive but at the cost of very little specialization.
 
However, critics have been quick to point out that the concept drawings from almost two years ago look nothing like the proposed plant displayed on screens at the demolition event, and professors Ikari and Saotome have stated that it is very doubtful that the vast multi-billion credit facility will be built as envisaged.
I wonder if this is just a reference or the plant is some sort of prerequisite for different styles of mechs? Either way, it's good to see them referenced here.
 
kai make deals with nod?
unlikely
not a hard no, but i think very unlikely.

still having a treasury minister with the will too fund a war can never really been seen as a bad thing for GDI right?

for me i am split between julian and kia. the others are a bit too meme like for me.
 
What I'm really worried about is setting the precedent of promoting internally from the predecessor's department.
I think that's a feature not a bug. Promoting Treasury secretaries from within the Treasury ensures that everybody knows what they're doing and there's a smooth changeover from head to head. Stability and steady promotion from within the ranks tends to be pretty good for keeping bureaucracies functional, and I trust GDI at least to not let it get too ossified and insular we actually take the democracy and accountability stuff seriously. In institution building and meritocratic bureaucracy terms, promoting from within is good for the Treasury and what's good for the Treasury is obviously good for GDI, right?

There's definitely downsides if we spend 30 years doing it but there's tradeoffs to everything, I think it's worthwhile.
 
"Supports Tiberium experimentation" is definitely mad science by GDI standards, but I don't think he'd be full-on "cackling in a deserted castle injecting poorly tested Tiberium potions into animals/unwilling subjects/himeslf" level. Spending a little too much time hanging out with the Qatar defectors and going "fascinating..." whenever they describe some horror from the bad old days working with Tib under NOD though I can see happening.
Right so memes, more in line with Dr Granger both a scientist and an admin given Seo was in charge of a Glacier Mine.

The update is pretty clear that we have a once in a lifetime opportunity to step in and save the Holy Sites before NOD does it for us.

RZ mitigation is important, but we need Mecca now.
Hopefully we can get some clarification on what we need from the QM, but if I read the ME section right we may just have the chance to co-opt some of the warlords into the GDI if we play our cards right.

He is more flexible than Granger. Granger had a few good ideas and then kind of stopped. Seo would keep pushing.
Hmm, I imagine he would try to push the anti-tib techs we find out sooner as well? And might open up some projects to really try and push tib back though likely costing increase mil commitments.

Also can you clarify the situation around Mecca and Medinah, is that something we have to respond to this turn or lose the opportunity?
 
Right so memes, more in line with Dr Granger both a scientist and an admin given Seo was in charge of a Glacier Mine.


Hopefully we can get some clarification on what we need from the QM, but if I read the ME section right we may just have the chance to co-opt some of the warlords into the GDI if we play our cards right.


Hmm, I imagine he would try to push the anti-tib techs we find out sooner as well? And might open up some projects to really try and push tib back though likely costing increase mil commitments.

Also can you clarify the situation around Mecca and Medinah, is that something we have to respond to this turn or lose the opportunity?
From what I seen the situation is like trying to stop leaks on a war ship while in the middle of a enemies fleet?
 
Okay, rather than dissing the candidates I don't intend to vote for and talk about why you shouldn't vote for so-and-so, I'm going to explain my reasoning for why I do want to vote for one candidate.
Specifically,

Edit: It has been brought to my attention that that opening was more than a bit snippy, in a way I didn't really intend. I'm tired and a bit burned out from this week. My main goal here is to focus my energy on campaigning for the character I like/support, rather than splitting my focus/energy on providing rebuttals to other characters. I'm certainly willing to engage with good-faith discussions of points I raise in my preferred candidate's favor.

With that clarification up-front and out of the way:


My own choice is: Julian Taylor.

[ ] Julian Taylor
Born in the B2 blue Zone, Julian Taylor enlisted at 18, and was selected for ZOCOM training soon after the branch was formed. Attending OCS before the Third Tiberium War, he was rapidly promoted as part of General Cherdenko's commands. Now, with ZOCOM's mandatory retirement age fast approaching, he is looking for a new way to contribute to the greater good of the Initiative.
While not exceptionally skilled in any treasury relevant areas, he is politically popular and someone who has the credentials of a war hero to cover many potential gaffes and mistakes in negotiation. While this will be generally good for the operational freedom of the department, it may not make up for his flaws.
  • High Military Support
  • High Political Support
  • Supports Grant Programs
  • Wants to privatize parts of the Treasury's consumer goods development.
  • Supports Yellow Zone Development

So we have someone who is career military, but seems to have an excellent grasp of politics and interpersonal skills. You could be great with the Military but completely suck at talking to politicians. Instead, Julian has High Military Support and High Political Support. To me, this suggests he has both the skills and the wisdom (knowledge and understanding) to apply those skills properly. The times he might mess up, he's got the record to back up that he genuinely cares about the Initiative.

Looking over his skill-set, I'd wager he could easily get support from Market Socialists, Militarists, Developmentalists, and United Yellow List. Probably segments of Free Market (though it seems like they've split off into Market Socialists already?). He shouldn't piss off the Starbound party per se, he's just not going to strongly appeal to them. The Socialists won't like him, but parts of FMP won't. Initiative First will hate him supporting Yellow Zones.
Basically, to me, he sounds like a good consensus-builder when it comes to interacting with the parties.

I think giving our relationships with the military departments a "clean slate" would be useful, and might make various projects in that area easier to implement, and clearer in what is needed.

I think having someone who genuinely understands military needs will be vital in Treasury, as we are rather clearly ramping up for escalating conflicts soon. He will likely also be a better judge of what is and is not needed in terms of Deployments, Factories, and Developments when it comes to supporting various scales of military pushes.

Taylor's description also sounds like someone who's willing, ready, and able to work with people who are more experienced and knowledgeable than him in a particular area. Which likely plays into the idea of having "operational freedom".

He's explicitly mentioned as supporting Yellow Zone Development. Which makes sense, he's ZOCOM. He's been on the bleeding edge of the fighting, out there in the Yellow Zones, for likely decades. He understands the risks, opportunities, dangers, etc better than most. He likely won't be super-open to edge-case Tiberium research/experiments, but when it comes to mining, abatement, etc? I feel like he's gonna be all over that. And I think right now that's one of the biggest things we need.


Now we get to the part that's probably gonna rustle some Jimmies, but at this point I don't care.

He supports Grant Programs and wants to privatize parts of the consumer goods development.
I support this. I don't have a desire to see GDI having absolute authority and control and management of every single aspect of things ever. And Consumer Goods, above anything else, seem just fine for handing to more private methods of operation.
Does this mean I am on-board with MEGAHYPERCAPITALISM? No. Don't think Taylor is either. The entry there reads much more Market Socialist than Free Market Party. And I'd peg my own tastes to being Market Socialist.

But frankly, his stances on grants etc? Those are a side-show to the bulk of my points, which boil down to: I think Taylor will be able to provide decisive but flexible leadership for Treasury in the coming years, which will be a time of upheaval and danger. I believe that he has a better ability than the other candidates to both understand and respond to that danger, even from within the auspices of the Treasury, and ideally do so with less negative long-term impact than others might.
 
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So. Kai Jun is explicitly not a military option. Kai is a politician. He "climbed the ranks of the GDI Parliament". All his traits are political ones. People are reading "Supports Heavy Punitive Measures against Nod" as if he'll be supporting the military, but that's not what the trait is about at all. Kai will be very good at working with those willing to leave NOD... and very bad at working with those who remain at least somewhat part of NOD. Nowhere in any of that is military advantages, or a mandate to push the military harder, or anything of the sort.
 
Would Kai make a deal with Kane though? That is the question. TCN is the solution and he has the answers. Unless it's in the Tacitus. I kinda like all of them honestly. Would they be a part of the Treasury Department if they are selected?
I don't know how Ithillid would frame it, but TCN is definitely something too big to just be a Treasury matter. It's a matter for all humankind, and the way I look at it, Kai would likely get options that we as players could take to push against Kane and play very hardball but nothing that — perhaps in contrast to Mikoyan's reediness — gives quarters to Kane or his lower rung leaders.

But at the end, should TCN be accepted, Kai would have no choice but to execute the mandate. Though he may vent in other directions like, "Fund even more Shell Factories and Ion Cannon Satellites."
 
I think the fact that were up to Tib War 3 and counting is sufficient argument that military options are not going to be what saves us.

I say we stay the course: Take the technocrat, keep pushing up civilian infrastructure and tib abatement, build space infrastructure so that we have a backup plan to reduce Kane's leverage with the TCN.

And not one inch back on the topic of socialism. This revolution may be slow and grinding, but I want it to be inexorable.
 
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Barring the Scrin popping into the Solar system our current investment into the military seems to getting close to sufficient. With the new degradation mechanic it seems we are now incentivized to finish projects in 1-2 quarters instead of slow all across build up. How much Degradation happens per turn?
 
Barring the Scrin popping into the Solar system our current investment into the military seems to getting close to sufficient. With the new degradation mechanic it seems we are now incentivized to finish projects in 1-2 quarters instead of slow all across build up. How much Degradation happens per turn?
Not much at all. And it is not 1-2 quarters. Chemical plants had been a project sitting in stasis for effectively four years and only lost 15 points of progress.
 
I have edited my "campaigning" post to reflect a realization that I phrased my post opening poorly. I apologize for the wording and the frustration and even hurt it likely caused. It was far too aggressive and attacking and presumptive, and it was wrong. I have attempted to more properly explain my intended focus of that post, in a way that zeroes in on what I'm trying to say and makes no assumptions about anyone else. Which is how it should be.
 
Okay, so roughly 3.75 deg per quarter if we are using numbers then? or is it a sliding scale of neglect that ramps the longer it goes?
 
Okay, so roughly 3.75 deg per quarter if we are using numbers then? or is it a sliding scale of neglect that ramps the longer it goes?
Er no. It has been nearly 16 quarters since you started the project. So under 1 per quarter. And from there it is also a sliding scale. Basically it is firmly something that is meant to prevent you from basically abandoning a project for a while.
 
A few possible GM signals:
Massive use of land mines, IED positions, and hit and run tactics has been his preferred approach, a tactic of weakness before the Third Tiberium War, and an intentional approach to avoid conflict since then. These Fabian tactics have not won him many friends, but at the same time, most of his potential enemies have died, either to the encroaching Red Zone or to the GDI. At this time, no critical locations are known, and his efforts to obfuscate his supply lines have been very successful, especially as his forces grind down or do not include maker, proof, or other identifying markings on many of their weapons systems.
Improving reconnaissance seems like the best way to address this guy. Looks like a signal for the Scout Mech.
While so far they have been generally so inaccurate that they are not a significant problem, or there has been a hydrofoil line in a position to shoot down the missile before it could impact, they have been an increasing problem in the last year.
While ground combat is rare, their operational core seems to be in a series of settlements along the coast, supported by a number of trans-Saharan trade routes, likely using some variant of the old Beduin caravan system, although they have been generally able to avoid overflight, suggesting that they have some particularly impressive offensive intelligence, and some very well prepared dugouts.
One more set of reasons why the Navy wants more ships. Ideally, we'd also improve air and ground recon through Scout Mechs, Escort Carriers and Orca Refits. Point Defense would likely have a benefit in protecting ships from likely missile counter-attacks.
While the Tiberium department is used to that kind of activity, many people seconded in from Infrastructure are very much not. Infrastructure is, at this time, trained for shallow yellow zone operations, places where relatively basic precautions can enclose an area for the duration without significant risk of contamination. With Chicago now on the outskirts of a Red Zone, those precautions are insufficient.
Looks like a signal to get this done fast. Is there a site for MARVs near Chicago?
However, far more trains are going double, and sometimes even triple engined, with far longer total lengths, a concession to the limits of the Initiative transport system while at the same time loading ever more cargo through it.
Signal for Rail Link Reconstruction and Integrated Cargo System to take the load off the rail net and stock.
 
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I imagine the Mecca option will cost some political points to gain some political points and may be a spring board to bring in the those NOD warlords into the fold. That would be a neat trick.

Edit: Not to mention the beginnings of a reclamation zone.
 
Looks like a signal to get this done fast. Is there a site for MARVs near Chicago?
RZ-7N, the hub we just finished is near Chicago which is why I am pushing for 2 dice on it next turn turn and 1 or 2 dice to finish Q3 (2 dice is a 7% chance to finish and we need 1 dice to finish the YZ-5a MARV)

I imagine the Mecca option will cost some political points to gain some political points and may be a spring board to bring in the those NOD warlords into the fold. That would be a neat trick.

Edit: Not to mention the beginnings of a reclamation zone.
Yeah taking them out of NOD employ and getting access to some additional NOD tech even if it is from the last war would be a big boost to our own efforts. It would also reduce the strain on the military with fewer people shooting them and in terms of reclamation, a peninsula that can be isolated by sea on one side and a RZ behind them would do all sorts of wonders for limiting NOD attacks, more so if we get the locals to join up.
 
A few possible GM signals:

Improving reconnaissance seems like the best way to address this guy. Looks like a signal for the Scout Mech.

One more set of reasons why the Navy wants more ships. Ideally, we'd also improve air and ground recon through Scout Mechs, Escort Carriers, Point Defense and Orca Refits.

Looks like a signal to get this done fast. Is there a site for MARVs near Chicago?

Signal for Rail Link Reconstruction and Integrated Cargo System to take the load off the rail net and stock.
Looks like I've got my nonnegotiables for next turn.
 
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