Mathpost for my own planning purposes:
Blue Zone Arcologies (Stage 4) 1+89+29+77+81 = 277/465?
Postwar Housing Refits (Phase 1) 114+57+27 = 198/165 (Phase 2) 33/150? -5 H +3 HQH
Suborbital Shuttle Service (Phase 2) 159+61+27 = 247/220 (Phase 3) 27/150? +5 Log
Second Generation Continuous Cycle Fusion Plants (Phase 2) (Updated) 263+59+58+68 = 448/305 (Phase 3) 143/290? +19 E -1 Lab
U-Series Alloy Foundries (Phase 5) 136+34+79+16+53+65+170 = 553/485 (Phase 6) 68/450? -4 E -1 STU 5% Discount on Many Projects
Reykjavik Myomer Macrospinner (Phase 5) 883+8+67+98+72 = 1128/1100 +8 CapG +4 E Reduces cost of mech and zone armor projects
Adaptive Clothing Development 0+32+29 = 61/60
Agriculture Mechanization Projects (Phase 2) 83+45+17+58 = 203/225? Maybe Autocompletes
Reforestation Campaign Preparations (Phase 1) 252+18+19+7+45+116 = 457/785?
Tiberium Vein Mines (Stage 9) 22+1+95+78 = 196/160 (Stage 10) 36/145? NAT 1 Tiberium Worker's Song (Placeholder) +30? RpD +1? YZ Mit -2 CapG
Tiberium Inhibitor Deployment Blue Zone 4 (Southeast Arabia) 52+43+39 = 134/85 -3 E +2 YZ Mit +1 PS
Tiberium Inhibitor Deployment Blue Zone 9 (East Australia) 59+10+39 = 108/85 -3 E +2 YZ Mit +1 PS
Red Zone Border Offensives (Stage 5) 158+48+39 = 245/210 +20 RpT +3 RZ Mit +2 E
Coordinated Abatement Programs (Phase 1) 82+67+51+78 = 278/190 (Phase 2) 88/185? +2 RZ Mit
Tiberium Field Refinery Development (Tech) (New) 0+87+39 = 126/80
GDSS Columbia (Phase 5) (Updated) 643+92+5+99+102 = 941/1025?
GDSS Shala (Phase 4) 486+82+28+35+100+136 = 667/520 (Phase 5) 147/975? NAT 100 +0.3k Permanent Residents +4 F +2 ConG +15 PS +2 Shala Bay
GDSS Columbia Hospital Bay 0+18+23+65+68 = 174/315
Life Support Processor Development (New) 0+83+34 = 117/80
University Program Updates 137+62+32 = 231/250 Maybe Autocompletes
Cosmetic Biosculpting 0+52+32 = 84/350
Library Enhancement Programs 0+94+20+32 = 146/180
Primitive Prototype Portal Construction (New) 0+28+32 = 60/400
Edit 2: Anti-radiation Munitions Deployment (Munitions) 100+50 = 150/260?
Strategic Area Defense Networks (Phase 4) 125+76+59+67+93 = 420/365 -2 E -1 STU
Infantry Recon Support Drone Deployment 0+88+95+62 = 245/160 -1 E
Edit 2: Ultralight Glide Munitions Deployment (Munitions) 100+50 = 150/170 I don't know if this one completes this turn.
Edit 2: Railgun Munitions Factories (Phase 3) (Munitions) 50+50 = 100/160?
Shark-Class Frigate Shipyards (High Priority) Seattle 0+77+40+31 = 148/230?
Unmanned Support Ground Vehicle Development (Tech) 0+61+36 = 97/80
And you are always welcome here. So 30 on Yellow Zone Expansion and 79 on Red Zone Expansions.
Resources: 1165+15+30?+20 = 1230? + 60+1165-1190 = 35 in reserve (-30 from Reconstruction commissions) (-15 from Bureau of Arcologies) (-15 from Consumer Industrial Development) (-10 Division of Alternative Energy) (-20 Department of Munitions) (100 in Reserve for Banking)
Political Support: 77+1+1+15 = 94
SCIENCE Meter: 4/4
Free Dice: 6
Erewhon Dice: 1
Dice Capacity 55/60
Tiberium Spread
24.95-0.3+0.37 = 25.02 (+0.7) Blue Zone
0.05+0.0? = 0.05? (+0.0?) Cyan Zone
23.03-0.79+0.86-0.7? = 23.03? (+0.00?) Yellow Zone (100+1?+2+2 = 105? points of mitigation)
51.97+0.79-0.86-0.0? = 51.90? (-0.07?) Red Zone (81+3+2 = 86 points of mitigation)
Current Economic Issues:
Housing: +73+1-5+3 = +72 (13-1-3 = 9 population in low quality housing) (+1 high-quality housing per turn)
Energy: +20+4-3+19-4+4-3-3+2-2-1 = +33 (+5 in reserve)(+4 per turn from sub-departments)
Logistics: +21+5 = 26? (-2? from military activity)
Food: +24 +4 = +28 (+24 backed reserve, +5 unbacked reserve) (Perennials:
+1 on Q1 2063, +1 on Q4 2063)
Health: +23 (-8 from refugees)
Capital Goods: +17+2+8-2 = +25 (+2 per turn from Distributed Industrial Authority) (+279+25 = +304 in reserve)
STUs: +7-1-1 Edit: +1 = 6
Consumer Goods: +226+5+3+1+2 = +237 (+5 per turn from Private Industry) (+3 per turn from sub-departments) (+1 per turn from perennials. -1 per turn Q1 2064) (Net +9 per turn)
Labor: +29+3+2-3-1-1 = +29 (+3 per turn from medical care) (+2 per turn from Immigrant qualifications) (-3 per turn from private industry) (-1 per turn from other government) (Net +1)
Tiberium Processing Capacity (2710+30?+20 = 2760?/3800) (900 IHG)
Tiberium Reserve (0/500)
Taxation Per Turn: +120+15 = 135 (+15 per turn from Private Industry)
Space Mining Per Turn: +100
Maintenance Reductions: +50
Green Zone Water: +5
STU Production and Consumption
Net: +7-1-1 Edit:+1 = +6 per turn
Production: +29 Edit: +1 = +30 per turn
Consumption: -22-1-1 = 24 per turn
17+1 = 18 Economy
-6 Tiberium (2 Harvesting Tendrils, 2 Sonic Weapons, 2 T-Glass)
-11-1 = -12 Other (7+1 = 8 Structural Alloys, 2 Hovercraft, 2 Gravitic Shipyard)
5+1 = 6 Military
-4 Aircraft (2 Tactical Lasers, 2 Plasma Munitions)
-1 Ground Vehicles (1 Mastodons [Shimmer Shields, Point Defense Lasers], 0 Havocs [Shimmer Shields])
-1 Defenses (+1 Strategic Area Defense Networks)
Projected Fusion Power Plant Decommissioning
-3 Energy Q3 2063
-8 Energy Q1 2064
-16 Energy, +1 Labor Q1 2065
-16 Energy, +1 Labor Q4 2065
-16 Energy, +1 Labor Q3 2066
-16 Energy, +1 Labor Q4 2067
-16 Energy, +1 Labor Q2 2067
-16 Energy, +1 Labor Q3 2067
-16 Energy, +1 Labor Q4 2067
-16 Energy, +1 Labor Q2 2068
-16 Energy, +1 Labor Q4 2068
Plan Goals
Provide 33-2 = 31 Consumer Goods points from the Treasury
Provide 3-2 = 1 Consumer Goods from Agriculture
Increase Income by 550-15-30?-20 = 485?
Increase Tiberium Processing limit by 470
Increase population in space by 17.15k-0.3k = 16.85k
Provide 25-3-2 = 20 Points of Red Zone Abatement
Spend at least one die on Steel Talons projects every turn
Upheld
Projects
Complete Karachi Planned City by end of 2065
Deploy Orca Wingman Drones by end of 2065
Complete North Boston Phase 5
Develop and deploy Governor-A refit
Complete at least 2 Blue Zone Inhibitors by end of 2065
Complete 1 of Nuuk,
Reykjavik, Bergen
Complete all phases of Red Zone Border Offensives before 2064
Complete SADN Phase 4
Complete at least 4 Ground Forces Zone Armor factories
Complete all of the following projects:
Transorbital Fighter Development or follow on heavy ship development
and Unmanned Support Ground Vehicle Development
Complete 2 phases of Reforestation Campaign Preparation
Develop both Next Generation Armored and Support Vehicles by end of 2065
Complete Regional Hospital Expansions by end of 2065
Complete Coordinated Abatement by end of 2065
Complete Post War Housing Refits
Promises to Litvinov:
Do not activate Free Dice (except for Tiberium) unless all Department Dice are active.
Upheld
Spend no more than two free dice per turn on Military.
Upheld
Activate Refit Department
Hand off at least 10 more points of Capital Goods to market over the course of the plan.
Complete Improved Hewlett Gardener Refits before end of plan
+2 Shalla Bay we can now build.
Edit:
you are missing the forgotten help. reduces the targets to 95 and 85.
Ah right in that case:
900/85 = 10.60
1860/95 = 19.58
10.60 + 19.58 = 30.18
Edit 2: I forgot to do the math for the various Munitions projects.