Don't we only need to get Blue Zone Apartments to Phase 4 to meet our plan requirements, because we completed a Phase last turn? You could cut two dice and 20 Resources from that and use them for a dice in Tokyo Harbour Reconstruction.
No, we needed 3 phases at start of Q4, finished one so need 2 more phases.

If nothing new pops up in service I could shift an apartment die to a reconstruction die but would want to keep the rest on there to try and get the last two phases we need done, getting a third phase to provide more HQ housing would be nice though
 
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Reveal of the Remembrancers
Reveal of the Remembrancers
The cold-hearted and xenophobic GDI is secreting away data that can be used to combat the Tiberium menace. Data that can be used to keep rivers clean, plants growing, and people living. Whether due to bigotry, or lust-for-power, it matters not. The information must be released.
You have ten minutes before the GDI destroys the data, and fifteen before reinforcements arrive.
Get in, get the data, and get out. The gana are expendable, but your team is irreplaceable.
Good luck, and Remember those who all others Forgot.


48 - Arc Weaponry
Rakuhn threw 1 50-faced dice. Reason: For the lore Total: 43
43 43
 
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Escort Carriers
Escort Carrier Omake

Foreman Lucas Ossmand wiped his brow as the Australian sun beat down on him as he looked down into the dock at the Chaser, one of the newest escorts in the GDI Navy and grimaced. The merchant hull in question was originally going to be a new container ship that had been ordered by a Japanese company before everything kicked off, so they didn't have to do much with her since she was a fairly open layout. Which he thanked God for, especially with some of the horror stories he was getting from the other foremen. Heck, they had a dodgy as hell containership hull that had been towed here, the Providence, that was being built for use in the South American Blue Zone, and they had found a mess in her layout as well as substandard practices in her design.

His expression darkened at that, the way Sherrell had been cursing up a storm when they had finally gotten a look at the layout of her cooling systems and the design of shaft seals would have blistered steel. Seriously whoever had been in charge of the ship's design must have cooked their damned brian. Even if it was meant to run on the Yellow Zone margins, it would be amazing if the bloody thing wouldn't have a major technical casualty in the first month of its initially intended role, like heck how the fuck sets up an air compressor so the crew can't even get at it to strip. Sorting out the whole mess from the initial design had set that entire project back by months along with other issues they had found.

As he looked down at the Chaser, he was pleased he got her, the biggest problem they had with her was moving in the additional generators, but that had been a slight hiccup. Right now, they were in the process of fitting the new switchboards as well as the additional machinery they would need for her to operate as a carrier. He smiled slightly with all projections being what they were. They were ahead of the curve for once, which was a nice change of pace, even if they did have that unfortunate accident where someone had put their drill through a cable that hadn't been marked on any of the ship's technical drawings still, though the man had lived and would be back to work in a few weeks if he was lucky.

He sighed, he'd best hunt down the Navy officer that had been assigned to him, they needed to go over a few things since they were getting some deliveries today that they needed her and her boys to help with.

Lucas moved towards the gangway heading down onto the flight deck and glanced down as he saw the sparks of welding sets as he saw one of the crews patching the side of the hull where they cut a hole so they could run some cables to power their equipment when they were putting in the additional generators.

As he made it to the partially assembled flight deck, he saw another crew going over the welds while others worked on putting the flight deck together aside from the points where the CIWS would be going in. He carefully skirted around them and made his way to the bridge and entered through the open hatch, and made his way up to the bridge.

As he entered the new bridge, it was still bare-bones construction aside from the electronic chart table which was covered in various pads and technical drawings. Around the bridge, people were working on fitting various consoles and electronics. He saw Commander Lisa Brown, the Navy officer who was attached to the project, giving orders to one of her people. He leant to one side and waited for her to finish before he came over.

"Commander," he said as he approached.

"Ossmand," she said as she turned to him, "any news on the CWIS? I know they were delayed in getting here."

"Yeah, good news there," he said, propping himself against the table, "they should be arriving today. There was some delay in getting them here since they found an electronics fault in one of them, which they managed to correct."

"That's good," she said, cracking a knuckle and nodding at a small table in the corner, "coffee?"

"Yeah, that would be great," he said, "Though I have to go and check down on the engineering side in about half an hour."

"Yeah, heard everything is going well in that section," she said as she walked over and poured them two cups and offered him one, "though I heard we have been having some issues with the automation?"

"Yeah," he said, taking the cup and having a sip, "my computer guys are playing a game of patch the problem and test, which is driving them batty. So far, we are keeping on top of it on the technical side. Though where we are getting the biggest issues with the automation is from the logistics side."

Lisa grimaced as she took a swig of her own and said, "Yeah, I know; I had warrant officers Yi and Barlow seeing if they can do anything to help your guys, but we are retrofitting a lot of systems into a merchant hull there are going to be issues."

"Yeah, I heard about that," he said, "thanks, they were able to get the maintenance systems in the aircraft workshop set up in record time, though we are still testing them. They also did the majority of work on where the munitions feeds for the hanger will be. We've cut down time there too."

"I'm sensing a 'but' there though," Lisa said.

"Yeah," Lucas said with a sigh, "we may fall behind due to the messed up delivery for the radar and sensor arrays."

"What," Lisa said, her voice flat and angry.

"Yes, and don't give me that look commander, this blindsided me as well," he said pinching the bridge of his nose, "damned thing was mishandled when they were in the process of loading and damaged some critical components."

"Oh for fuck sakes," she said, glaring out of the window, "that will set Chaser back, though at least we aren't having the same troubles as Archer or Providence, it's still going to damned sting not getting the array in time."

"Yeah tell me about it. My sparkies were cursing up a storm when we got word of this as well," he said while looking out at the bright day, "it's going to burn up the time we saved on the other matters. Heck, the technical spaces are almost complete in terms of installation and we've made good progress on the other sections. The delays are mainly coming from the sensor suite, the automation, and the logistics systems, the fact is we are dealing with a merchant hull."

"I know," Lisa said with a sigh, "anyways, we are probably going to need these escort carriers, the fleet is screaming out for these even more now to free up the fleet carriers and some of the escorts for offensive operations."

"Yeah," He said, rubbing his neck and finishing his coffee, "nothing affecting the construction effort, but stores are still concerned we may start facing shortages."

"Yeah," Lisa said, "I've heard the same from BuShips as well from some of the other teams."

He grimaced and then said, "we will have to wait and see though at least we should have the Chaser done on time, though I need to get going to check on Engineering."

"Sure," Lisa said, "I need to look at some of the flight ops systems."

Both moved off toward their respective jobs contemplating how much still needed to be done.
 
So, this is about the conversion carriers, not the new light carriers built in the dedicated yards, I take it?

Nice.

Though I'm not sure there are any actual companies left big enough to order a whole container ship, as opposed to Treasury just running them as a state monopoly...
 
got some ideas since I was reading some of the old posts and it was mentioned that there are militias in the yellow zone that tend to fight NOD.It also mentioned that there are large shantytowns around MARV hubs and finally with the invasion of the southwest I've got a few ideas.

1.Could we train and equip the YZ militias or turn them into a national guard type organization so we don't have to spend as much resources in occupying forces and also they might be able to stop minor incursions by nod and best case blunt nod offensives.

2. could we increase the quality of life in the MARV shantytowns and fortify them some more similar to the fortress towns

3.this probably woon't come into play until the arizona conflict dies down but could we mak aPheonix planned city since it would but the ultimate middle finger to NOD,Tiberium and nature by making a city on a place that considers 50 degrees cold weather and hads summers that can hit around 120 degrees at the hottest.
 
So, this is about the conversion carriers, not the new light carriers built in the dedicated yards, I take it?

Nice.

Though I'm not sure there are any actual companies left big enough to order a whole container ship, as opposed to Treasury just running them as a state monopoly...
I think some of the larger co-ops might, but it would be a nontrivial expense.
got some ideas since I was reading some of the old posts and it was mentioned that there are militias in the yellow zone that tend to fight NOD.It also mentioned that there are large shantytowns around MARV hubs and finally with the invasion of the southwest I've got a few ideas.

1.Could we train and equip the YZ militias or turn them into a national guard type organization so we don't have to spend as much resources in occupying forces and also they might be able to stop minor incursions by nod and best case blunt nod offensives.

2. could we increase the quality of life in the MARV shantytowns and fortify them some more similar to the fortress towns

3.this probably woon't come into play until the arizona conflict dies down but could we mak aPheonix planned city since it would but the ultimate middle finger to NOD,Tiberium and nature by making a city on a place that considers 50 degrees cold weather and hads summers that can hit around 120 degrees at the hottest.
1: We are - that's what the Home Guard is.
2: I imagine that's part of Tib Harvesting/MARV Hub building, but mostly the people going to a MARV hub only live there for a very short time, before they're sent on for refugee processing and a chance to live in a Blue Zone, or at least safer Green Zone territory.
3: That's probably a *long* way off, we have to finish Chicago, do Karachi, and then the next planned city is probably Adelaide for naval construction. After that we might consider something there, but "middle finger to nature" is probably on GDI's list of "reasons not to do this".
 
Love the fact that one of the conversion carriers is named Chaser. Out of the first 5 Bogue-class hulls, 4 were transferred to the RN (CVE 6-8, 10) where the class was named after HMS Attacker (D02, formerly CVE-7). CVE-10 in RN service was HMS Chaser (D32). During her career, she's credited with 2.5-3 u-boat kills and served as a ferry carrier for replacement aircraft to support British Pacific Fleet operations at Okinawa and off Japan.

Though I should note - it's CIWS. Pronounced CWIS, but it stands for Close In Weapon System.

Though I'm not sure there are any actual companies left big enough to order a whole container ship, as opposed to Treasury just running them as a state monopoly...
Could be Treasury ordered YZ capable container ships and someone figured no one would check quality on them since they're not BZ service bound, and thus cut corners, etc to pocket the saved cash.
 
3: That's probably a *long* way off, we have to finish Chicago, do Karachi, and then the next planned city is probably Adelaide for naval construction. After that we might consider something there, but "middle finger to nature" is probably on GDI's list of "reasons not to do this".
I believe the Adelaide Planned City is intended as an abatement testing ground like the original intent of Chicago.
 
Adelaide isn't going to be an abatement city, it's going to be overrun by the Blue Zone in like two turns, at best.
 
Yes but "the abatement city" is not just to mine Tiberium, it's an experiment in 'artificially' reclaiming Blue Zone territory out of Red/Yellow without having to rely on passive growth. Thus it needs to be somewhere well away from the Blue Zones so that it can't have the experiment invalidated by having 'natural' Blue Zone interfering.

My current theory is thus that it's going to be in one of our MARV pockets, probably South America - so probably Lima, Cali/Buenaventura, or Macapa.
 
Not that I'm against new city projects (especially for abatement) but if they are in South America, then they'll need more support to withstand Stahl's forces and make him incur more losses to make him stop or slow down his attacks as they become more costly for him.
 
I'm having trouble seeing the distinction between the normal Blue Zone expansion we already do anyway, and what a place like Chicago would hypothetically have done.

There may simply not be a "artificial Blue Zone" planned city again, because creating clearing territory and establishing Blue Zones is now more or less a solved problem if we can abate tiberium faster than it spreads.

Or I could be missing something.

Not that I'm against new city projects (especially for abatement) but if they are in South America, then they'll need more support to withstand Stahl's forces and make him incur more losses to make him stop or slow down his attacks as they become more costly for him.
If it's in one of our MARV pockets, the Red Zone itself will make a formidable buffer against Stahl's attacks for a long time.

Nod can move troops through Red Zones, but they lose men and equipment in doing so, and Stahl doesn't have so many of either that he can afford to throw them away.
 
Adelaide may currently be a Green Zone that was formerly Yellow, but it is only 300km from the Red Zone border.
Unless we get further lucky rolls on RZ advancement or manage to push out more RZ Abatement, it will be on the RZ border again soon.
 
Right now we're at around 70-80 Red Zone mitigation. We have to get specifically unlucky for the Red Zones to advance on us. That can change with mutation, but mutation takes a while to happen and we'd have to get pretty sloppy to let our mitigation slide down very far any time in the next decade or two.
 
I would assume that part of the job of a mitigation focused planned city would be to crack open the seed-vaults and try to bring life back to a post-tiberium wasteland. And probably also spend a whole lot of time trying to figure out what sort of nutrients and trace elements etc. they need to add in order for the things they plant to actually grow. Probably quite similar to the later stages of terraforming, now that I think about it.
 
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