@DragonParadox quick question. How come the Old Gods don't have the Plant Domain?

Because 'Plants' is far wider than anything they can do. Not every god that makes use of a single kind of plants has the Plant Domain, just as not every god that has some kind of altar flame has the fire domain. You guys are just seeing a lot of Old God related plants because that is what it makes the most sense to make in a flesh forge.
 
Because 'Plants' is far wider than anything they can do. Not every god that makes use of a single kind of plants has the Plant Domain, just as not every god that has some kind of altar flame has the fire domain. You guys are just seeing a lot of Old God related plants because that is what it makes the most sense to make in a flesh forge.
Can we Forge Bronze Age PCs from the green dream?
 
what about the former disputed lands ?, our former bravos banker friend might want some real westerosi knights to attend his feasts and tournaments
 
You might be able to to make one that is a composite of multiple runesmiths' minds and memories, but any single one is likely to be too deteriorated to be used as-is.
 
So for the air quality stuff we should probably make some level of at least token effort to solve the problem to avoid posting people off even further. With that in mind we have a few options to work with as a base.
One of the easiest to work with is a third edition spell that we may be able to convert over for this specific purpose, Filter which specifically filters hazardous stuff out of the air when it passes through the bubble formed around the caster. If we're allowed to convert this we could have industrial sites use heavily sealed ventilation systems to pipe gaseous waste into filter bubbles to have the dangerous stuff eliminated.

Not sure if this would apply to CO2, but if it doesn't it may be worth researching that change for the pure convenience of the spell.

For smaller scale uses we could assign some minions to estimating the amount of various byproducts produces each year, and then use a combination of air magic and filters to remove a roughly equivalent amount from the atmosphere.

If that's not an option we can do something similar in a more roundabout way using Absorb Toxicity and Decompose Corpse.

We could make mindless creatures dedicated to constantly casting AT and dumping the resulting toxins into cheap primarily fleshy sequestering creatures which we then kill and immediately decompose into clean skeletons with DC. While the spell is called decompose corpse the description doesn't include anything about byproducts other than the bones, so I think an argument could be made that it simply eliminates all of the other material.

If that doesn't work, we could try a similar scheme using Absorbing Inhalation and Enhance Water.

Enhance Water does explicitly include a provision regarding impurities in the target water, and describes getting rid of them without byproducts other than how dark/full bodied the(entirely safe) resulting drink is.

So we could make some creatures capable of constantly casting Aborbing Inhalation at a reasonable rate, and have them sequester the resulting exhalation into sealed reservoirs of water. The water will naturally absorb CO2 as the ocean does with it in real life, up to whatever maximum saturation we can reach while still allowing the result to count as water.

At that point we can use some plus sized array of Enhance Water to convert large batches into booze at once, and sell the resulting EPA IPA to the public to subsidize the costs of the system.

Hell, if we value PR more than additional cash we could even use it as a freebie to hand out at public events and attempt to connect protecting the environment with free booze in the mind of the average citizen. :V

Thoughts?
 
So for the air quality stuff we should probably make some level of at least token effort to solve the problem to avoid posting people off even further. With that in mind we have a few options to work with as a base.
One of the easiest to work with is a third edition spell that we may be able to convert over for this specific purpose, Filter which specifically filters hazardous stuff out of the air when it passes through the bubble formed around the caster. If we're allowed to convert this we could have industrial sites use heavily sealed ventilation systems to pipe gaseous waste into filter bubbles to have the dangerous stuff eliminated.

Not sure if this would apply to CO2, but if it doesn't it may be worth researching that change for the pure convenience of the spell.

For smaller scale uses we could assign some minions to estimating the amount of various byproducts produces each year, and then use a combination of air magic and filters to remove a roughly equivalent amount from the atmosphere.

If that's not an option we can do something similar in a more roundabout way using Absorb Toxicity and Decompose Corpse.

We could make mindless creatures dedicated to constantly casting AT and dumping the resulting toxins into cheap primarily fleshy sequestering creatures which we then kill and immediately decompose into clean skeletons with DC. While the spell is called decompose corpse the description doesn't include anything about byproducts other than the bones, so I think an argument could be made that it simply eliminates all of the other material.

If that doesn't work, we could try a similar scheme using Absorbing Inhalation and Enhance Water.

Enhance Water does explicitly include a provision regarding impurities in the target water, and describes getting rid of them without byproducts other than how dark/full bodied the(entirely safe) resulting drink is.

So we could make some creatures capable of constantly casting Aborbing Inhalation at a reasonable rate, and have them sequester the resulting exhalation into sealed reservoirs of water. The water will naturally absorb CO2 as the ocean does with it in real life, up to whatever maximum saturation we can reach while still allowing the result to count as water.

At that point we can use some plus sized array of Enhance Water to convert large batches into booze at once, and sell the resulting EPA IPA to the public to subsidize the costs of the system.

Hell, if we value PR more than additional cash we could even use it as a freebie to hand out at public events and attempt to connect protecting the environment with free booze in the mind of the average citizen. :V

Thoughts?
Filter is a great for what we need. Now that we have the Flesh Forge in Qohor, once it is back up and running, DP told us a while back we can use it to produce creatures with the Eldritch template. With that, we can easily cook up a CR 1 Eldritch Filtration Aberration that has a constant Filter SLA effect that would only cost 225 IM or 3 corpse HD to grow.

That's outside the price range for most personal dwellings and wouldn't really be worth the effort, but for large-scale operations, manufactories, forge complexes, etc., one of these could easily handle the byproducts of burning coal.
 
so I'm reading the arguments about mechanical changes around late april now and was wondering if that stuff is dealt with? Cause its stressing me out and I didn't even participate in it.

downsides and advantages of the changes too if thats possible?
 
So @DragonParadox is Filter something that you'd be willing to let us convert for environmental protection purposes, or should I keep digging for other options?

Edit: while I'm asking, would you mind giving a ruling on what Ironguts and/or Amethyst Aura actually do with the toxins their subjects are exposed to?

I ask because I'm looking for a reasonable way to get rid of liquid and solid industrial waste.

If Ironguts' magical antitoxin thing could be used to neutralize any substance that qualifies as toxic to the subject we could have one creature with it and Absorb Toxicity as SLAs. It could just fill up and process weird chemicals into something harmless, and possibly treat stuff like heavy metals to stop them from being bio reactive.

Amethyst Aura just talks about absorbing any poisons that it's subject is exposed to but doesn't specify what happens to them. If it's something convenient enough we could just have a second creature subject to it follow around the toxin eater and act as a sink when it needs to vent whatever it's been collecting.
 
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So @DragonParadox is Filter something that you'd be willing to let us convert for environmental protection purposes, or should I keep digging for other options?

Edit: while I'm asking, would you mind giving a ruling on what Ironguts and/or Amethyst Aura actually do with the toxins their subjects are exposed to?

I ask because I'm looking for a reasonable way to get rid of liquid and solid industrial waste.

If Ironguts' magical antitoxin thing could be used to neutralize any substance that qualifies as toxic to the subject we could have one creature with it and Absorb Toxicity as SLAs. It could just fill up and process weird chemicals into something harmless, and possibly treat stuff like heavy metals to stop them from being bio reactive.

Amethyst Aura just talks about absorbing any poisons that it's subject is exposed to but doesn't specify what happens to them. If it's something convenient enough we could just have a second creature subject to it follow around the toxin eater and act as a sink when it needs to vent whatever it's been collecting.

Environmental protection will be a project of its own, you are not going to solve it with a single spell. That said the spell can be part of the solution

Vote closed.
Adhoc vote count started by DragonParadox on Jul 17, 2021 at 12:00 PM, finished with 39 posts and 13 votes.

  • [X] The Old Rhoynar Lands
    [X] The Sarnory Lands
    [X] The Valyrian Borderlands and Sothoryos
    -[X] Preference toward those who demonstrate martial capabilities which meet the standards of existing March lords and local warrior-nobility. If Houses are sending their inexperienced third sons expecting easy wealth and added prestige, be bluntly honest about what they should actually expect and suggest a more experienced scion who's had time to get acclimated to good equipment and experience dealing with at least some minor esoteric threats beforehand.
    [X] All of those lands except one, with the understanding that any fuckups will be sent to Sothoryos
    -[X] Include a "dossier" of the dangers of Sothoryos consisting only of one page with the word "Everything."
 
Interlude MCCXXIV: Of Spirits and Speculation
Of Spirits and Speculation

Twenty-third Day of the Tenth Month 294 AC

The fey could be fickle, the fey could be wise,, they could be cruel and kind day by day changing. When you thought about it, really thought about it, most mortals would likely not go amiss to be wary of them and their pacts, their wisdom born of the slow passing of uncounted ages, Alinor thought. When you came right down to the brass tacks a mortal faced with one of the deathless fey was a bit like being one of the hinterlands folk at a fair in Braavos. Sure you knew your way around your own craft and your own goods, but the fellow you were trying to sell to had no other task than buying and selling, and they could buy and sell things you couldn't even imagine, the light of your eyes or the love of your heart or the shape of dreams yet unseen.

Cultural Conventions: 81 (Success) -> Fey integrated into Imperial service without undue friction

It was actually a little unnerving how smooth everything seemed to be going. She had seen seers peering into silver mirrors and scouts melting into the greenwood and the wide plains as though hey had always been there, as though their horns had always been the bane of the brigand and the aid of imperial patrols. More than once she had been riding down a road in the Reach known for some unrest or trouble in the wake of the Pacification only to hear pipes in the distance and then the glow of sprite-fire, marking friend and foe alike.

"Call me crazy if you will, Ser Knight, but I do not think the wilds are meant to be this accommodating," Alinor said wryly to the blue-mantled Dornishman who was the head of her escort this day.

"It has been my experience that folk are always kindly to the taxman before he... or she names a number," the slight tilt of his head was amused but not mocking as she still sometimes got from Westerosi aristocrats who did not quite grasp the power of her office. He was, Alinor suspected, laughing at the same things she was, a land which found a woman raised to power by craft and skill rather than blood stranger than it did the spirits rising from the green hills.

It did not take them long to cross the last stretch of road, over a narrow wooden bridge that looked quite solid in the fading light for something on any map and standing before it a hooded man who was no man, but one who had pledged service and obedience to the laws of the realm, but whose business, like that of any merchant, was still his own.

"Strange that you should be weary of things going well..." he mused over the table laid with crystal and cloth of gold.

Alinor snorted. "I am a bureaucrat, my lord. If something is going poorly I know where to start to fix it, if it is going too smoothly I am inclined to think someone is trying to pull a curtain over my eyes. "

"Ah... indeed, you are not a mage. I had forgotten given your attire ," he motioned vaguely at her enchanted panoply, felt but not seen with eyes of spirit for the mind ward hid all. "Know then that the fey are tales made manifest, so if you are to tell the tale of how we might be better woven into the tapestry of the realm than so we shall..."

The censor frowned, trying to read something in the smooth tone, in the darkens beneath the hood. "If I may be so bold, how do you see that fact?"

"Do I resent it you mean? That I and all my kin are malleable to the stories men tell to each other?" The Hooded Lord laughed then, soft and sincere and oddly... human. "Do you resent that you must breathe air else you will suffocate? That you cannot exist alone and unfettered in the void?" He shook his head. "Worry not over our peace of mind and let me see what deals you and yours have struck with my kin who love the noonday sun."

The lord of the Goblin Market proved quite adept at answering questions and crafting bargains... at least so long as it was only a matter of theory. "I cannot give you all the answers you seek, for to do so would be to bind every one of my kin to pay in coin or favor to the throne to my own will, and that is power I do not desire and which your Imperator would not wish to give me. You must learn the way of it yourself."

Alinor, who had been warned about the perils of fey lore as much as fey food, even when no enmity was intended, asked, "And how much would this teaching last?"

"In the outer world no more than a year, though they will seem far longer here to give you the time to learn," came the calm reply.

As her escort shifted in their seats and hands moved towards sword hilts Alinor raised a hand. No matter her earlier words she was more than merely a bureaucrat, she was a diplomat also. "I do not have three years of personal study. Perhaps more could learn from you and yours instead, the secret into smaller pieces cut?"

"That would be difficult," the Hooded Lord replied surprised. "Ah, I forget sometimes how swift the lives of men go, difficult but not impossible."

The Imperial Censor swallowed a sigh. Sometimes she wished she had to deal with nice sensible devils instead.

Ethereal Taxes: 34 (Failure) -> Way forward identified as working through the goblin market which bridges standard trade and fey bargains -5 to DC on next turn

What lesson does Alinor draw from the failure to strike a adequate bargain?

[] That the Scholarum should always be directly involved when dealing with spirits similar otherworldly beings

[] That she should have leaned more heavily on the Old Gods in this matter

[] That these are normal teething troubles of so many and so diverse a people coming together

[] Write in


OOC: A crit failure would have lead to you guys either losing your censor for four turns or having to break a soul deep bargain and offending the Hooded Lord. A roll closer to success would have shaved more off the DC.
 
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Of Spirits and Speculation

Twenty-third Day of the Tenth Month 294 AC

The fey could be wise, the fey could be wise, they could be cruel and kind day by day changing. When you thought about it, really thought about it, most mortals would likely not go amiss to be wary of them and their pacts, their wisdom born of the slow passing of uncounted ages, Alinor thought. When you came right down to the brass tacks, to be a mortal faced with one of the deathless fey was a bit like being one of the hinterlands folk at a fair in Braavos. Sure you knew your way around your own craft and your own goods, but the fellow you were trying to deal with had no other task than buying and selling, and they could buy and sell things you couldn't even imagine, the light of your eyes or the love of your heart or the shape of dreams yet unseen.

Cultural Conventions: 81 (Success) -> Fey integrated into Imperial service without undue friction

It was actually a little unnerving how smooth everything seemed to be going. She had seen seers peering into silver mirrors and scouts melting into the greenwood and the wide planes, as though they had always been there, as though their horns had always been the bane of the brigand and the aid of Imperial patrols. More than once she had been riding down a road in the Reach known for some unrest or trouble in the wake of the Pacification, only to hear pipes in the distance and then the glow of sprite-fire, marking friend and foe alike.

"Call me crazy if you will, Ser Knight, but I do not think the wilds are meant to be this accommodating," Alinor said wryly to the blue-mantled Dornishman who was the head of her escort this day.

"It has been my experience that folk are always kindly to the taxman before he... or she names a number," the slight tilt of his head was amused but not mocking as she still sometimes got from Westerosi aristocrats who did not quite grasp the power of her office. He was, Alinor suspected, laughing at the same things she was, a land which found a woman raised to power by craft and skill rather than blood stranger than it did the spirits rising from the green hills.

It did not take them long to cross the last stretch of road, over a narrow wooden bridge that looked quite solid in the fading light for something not on any map, and stand before a hooded man who was no man, one who had pledged service and obedience to the laws of the realm, but whose business, like that of any merchant was still his own.

"Strange that you should be wary of things going well..." he mused over the table laid with crystal and cloth of gold.

Alinor snorted. "I am a bureaucrat, my lord, if something is going poorly I know where to start to fix it. If it is going too smoothly, I am inclined to think someone is trying to pull a curtain over my eyes. "

"Ah... indeed, you are not a mage. I had forgotten, given your attire," he motioned vaguely at her enchanted panoply, felt but not seen with eyes of spirit for the mind ward hid all. "Know then that the fey are tales made manifest, so if you are to tell the tale of how we might be better woven into the tapestry of the realm than so we shall..."

The censor frowned, trying to read something in the smooth tone, in the darkness beneath the hood. "If I may be so bold, how do you see that fact?"

"Do I resent it you mean? That I and all my kin are malleable to the stories men tell to each other?" The Hooded Lord laughed then, soft and sincere and oddly... human. "Do you resent that you must breathe air else you will suffocate? That you cannot exist alone and unfettered in the void?" He shook his head. "Worry not over our peace of mind and let me see what deals you and yours have struck with my kin who love the noonday sun."

The lord of the Goblin Market proved quite adept at answering questions and crafting bargains... at least so long as it was only a matter of theory. "I cannot give you all the answers you seek, for to do so would be to bind every one of my kin who pay in coin or favor to the throne to my own will and that is power I do not desire and which your Imperator would not wish to give me. You must learn the way of it yourself."

Alinor who had been warned about the perils of fey lore as much as fey food, even when no enmity was intended, asked, "And how much would this teaching last?"

"In the outer world no more than a year, though they will seem far longer here to give you the time to learn," came the calm reply.

As her escort shifted in their seats and hands moved towards sword hilts, Alinor raised a hand. No matter her earlier words, she was more than merely a bureaucrat, she was a diplomat also. "I do not have three years for personal study. Perhaps more could learn from you and yours instead, the secret into smaller pieces cut?"

"That would be difficult," the Hooded Lord replied, surprised. "Ah, I forget sometimes how swift the lives of men go, difficult but not impossible."

The Imperial Censor swallowed a sigh. Sometimes she wished she had to deal with nice sensible devils instead.

Ethereal Taxes: 34 (Failure) -> Way forward identified as working through the goblin market which bridges standard trade and fey bargains -5 to DC on next turn

What lesson does Alinor draw from the failure to strike a adequate bargain?

[] That the Scholarum should always be directly involved when dealing with spirits similar otherworldly beings

[] That she should have leaned more heavily on the Old Gods in this matter

[] That these are normal teething troubles of so many and so diverse a people coming together

[] Write in


OOC: A crit Failure would have lead to you guys either losing your censor for four turns or having to break a soul deep bargain and offending the Hooded Lord. A roll closer to success would have shaved more off the DC. Not yet edited.
Here's an edited version of the chapter, DP.

I also highlighted part of the first sentence. It repeats itself there. I'm not sure if it was just an accidental duplication or if it was supposed to say something else.
 
I always like Alinor interludes. For a lady with a less than pristine past, not an ounce of magic to her name and less combat potential than Waymar's baby sister, she has become one of the most powerful and influential people in the Imperium. I'm so glad we've kept her in our orbit over the years.

I'm also glad she didn't end up snared in a year long Fey bargain in the Feywild under temporal acceleration, because we would have not reacted very well to that at all.

[X] That these are normal teething troubles of so many and so diverse a people coming together
 
[ :V ] Fey are indeterminate jerks

[X] That these are normal teething troubles of so many and so diverse a people coming together
 
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