In the ideal world we'd have time to spring the trap with a full strike team led by Viserys, but alas we don't have time to hit the Efreeti Loot Piñata. Maybe another time.
Adhoc vote count started by Goldfish on Jun 24, 2020 at 8:07 PM, finished with 16 posts and 4 votes.
[X] Leave it -[X] The possibility of this being yet another trap is too high. Encourage Amrelath and the crew of the Golden Wind to instead look for less tempting but easier targets, perhaps focusing their intelligence gathering efforts toward learning if there are any Efreeti assets such as supply depots or border garrisons which may have been made vulnerable if patrol and support vessels had been diverted to help lay another trap. Although the prizes gained from lesser targets are not as attractive, the raiders efforts continue to keep pressure on the Efreeti military, thereby aiding our Djinni and Shaitan allies in the war effort.
Could you hit an Efreeti place/ships/etc near enough to the convoy to pull some of the buffed up guard away, then retreat from that first attack while hitting the convoy before the guard can return quickly enough? Is that plausible?
Could you hit an Efreeti place/ships/etc near enough to the convoy to pull some of the buffed up guard away, then retreat from that first attack while hitting the convoy before the guard can return quickly enough? Is that plausible?
Not really on any kind of reasonable time scale. The area of the Plane of Fire the Efreeti inhabit is immense and the ships aren't that fast, so any fleets getting shuffled around would take a while.
So, do we have some type of shadow clones? If so we may be able to trigger the trap, without triggering the trap, if you know what I am saying. That way, if it is a trap we are already prepared, if it is just a really good bluff, well we are already in the area.
So, do we have some type of shadow clones? If so we may be able to trigger the trap, without triggering the trap, if you know what I am saying. That way, if it is a trap we are already prepared, if it is just a really good bluff, well we are already in the area.
There are methods of making duplicates via Simulacrum and other similar magics, but they're expensive and impractical if implemented on a large scale. It would take a lot of time and resources to make duplicates of an entire ship's crew, including XP, and they would need a ship, too.
The best way to do something like you're suggesting would be to use Illusion magic. Unfortunately, the Efreeti have easy access to True Seeing and projecting the Illusions would require the actual raiders to be very close, practically within spitting distance. They would need to be hidden via Invisibility, which the Efreeti are also guaranteed to see through.
Basically, it's not a good time or place to use such tactics.
There are methods of making duplicates via Simulacrum and other similar magics, but they're expensive and impractical if implemented on a large scale. It would take a lot of time and resources to make duplicates of an entire ship's crew, including XP, and they would need a ship, too.
The best way to do something like you're suggesting would be to use Illusion magic. Unfortunately, the Efreeti have easy access to True Seeing and projecting the Illusions would require the actual raiders to be very close, practically within spitting distance. They would need to be hidden via Invisibility, which the Efreeti are also guaranteed to see through.
Basically, it's not a good time or place to use such tactics.
No, that's even worse than Simulacrum in this case. Simulacrum costs a good chunk of XP, depending on how many HD the creature being duplicated has, but an Ice Assassin costs 5,000 XP, which makes sense because that spell is far more powerful.
No, that's even worse than Simulacrum in this case. Simulacrum costs a good chunk of XP, depending on how many HD the creature being duplicated has, but an Ice Assassin costs 5,000 XP, which makes sense because that spell is far more powerful.
Adhoc vote count started by DragonParadox on Jun 25, 2020 at 7:23 AM, finished with 34 posts and 8 votes.
[X] Leave it -[X] The possibility of this being yet another trap is too high. Encourage Amrelath and the crew of the Golden Wind to instead look for less tempting but easier targets, perhaps focusing their intelligence gathering efforts toward learning if there are any Efreeti assets such as supply depots or border garrisons which may have been made vulnerable if patrol and support vessels had been diverted to help lay another trap. Although the prizes gained from lesser targets are not as attractive, the raiders efforts continue to keep pressure on the Efreeti military, thereby aiding our Djinni and Shaitan allies in the war effort.
The frozen one whom mortals and immortals alike had named Hulmabi, the Tormentor of Ice, among many other names, had seen its circumstances change time and again over the slow ages. From a barely remembered torments of metamorphoses of the spirit that saw a blind lemure emerge from the husk of a mortal soul consumed by darkness, up through the ranks, fighting with fang and claw, weaving spells of ruin, whispering secrets and temptation with a forged tongue ever changing. Yet it had not thought it would find itself in quite these circumstances.
Flying above the Sea of Fire, yes, his was the frozen breath of Stygia which the creatures of this realm had best be wary of. Fighting against the Brazen Throne, perhaps, for though the Heir of Iblis was an ally he was treacherous as he was haughty and many were the times when one Archduke or another had to settle disputes upon the edge of blood-drenched steel. But to serve another, a mortal, or mortal-born at least, that Hulmabi had not pondered in its long years of existence, until he found himself in a summoning circle faced with a... stark choice. Perhaps he had grown senile in his old age, mind fracturing under the weight of years uncounted, but as he descended upon the dfreeti outpost veiled in silence and illusion he did not think so.
It was a little mentioned power of his kindred that they could spin a illusion off as easily as breathing, light fracturing off their frozen shells as easy to shape as clay in the potter's hand or flesh between one's claws.
Hulmabi conjured for the thin-blood's ship a mirage of a full feet, crewed with rapacious salamanders looking to plunder and destroy the lightly defended port. Above this fleet flew dragons of flesh and steel, but not under their true guise, far from it. Horned devils and mighty pit fiends armed with blades of fire, together with their companies of lesser baatezu all bearing the gold of Mammon. The irony did not escape Hulmabi that those few devils of flesh and blood interspersed with his illusions and the works of the thin-blood actually were renegades from the hosts of the Lord of the Third... and it tasted sweet.
When the 'fleet' was still comfortably out of range of any sharp-eyed watchers to pierce through the glamour a salikotal flew down under a banner of parley, not peace of course for peace was a lie between those who served different masters, as knew the soldiers of Hell and those who stood beside them.
"In the Name of Mammon, Lord of Avarice, King of Greed, Archduke of Minauros and Treasurer of all Baator we demand immediate restitution of a slave ship pirated in these waters by clans of the fire-lizards which are supposedly in your keeping. Treasure precious beyond your understanding has been lost to the endless depths. If no restitution is given even within your paltry means we shall raise this miserable place to its foundation and crush the pumice upon which it sits to ash. Souls of fire may yet burn in the Flames of Hell."
Hulmabi himself had once served as a herald to one of the generals of Minauros. He was really quite proud of his work. If this did not draw out the outpost commander nothing would.
From the chaos of the outpost arose the ordered ranks of the azer and behind them dervishes with swords of molten steel swift and sure. Arcane weapons aimed at a host of devils that were mostly not there and from the dark below emerged a colonel of the Hosts of Brass, garbed in blacked armor and salamander hide. In a voice like brazen trumpets she called for them to make themselves known and stake their claim to face the wrath of the Great Sultan.
War, Hulmabi knew, never changed. And as the dragons descended and the trap was sprung he reveled in it, the only thing that could still warm the ice in his veins.
What do your forces focus on the most during the month's operations, and particularly the capstone false flag attack?
[] Gaining information about efreeti movements. Was that actually a trap, what are they planning?
[] Acquiring wealth, the efreeti are rich and that can be put to much better use in royal coffers
[] Doing as much damage as possible to aid the salamander rebellion
OOC: I know you guys assigned the ice devil for its offensive potential, but they have other assets to bring to the table too, magically and strategically.
Shall we worry about a brainless mailman from the Irradiated Wasteland of the Abyss as well? Preferably the ones that has been shot in the head, before?
Salamanders are in a very tight spot if we are to judge by the last few rumor-posts.
"Gain information"-option would makes sense if we were gaining for another massive attack, or keeping an opportunity in mind... but even if a great one presents itself? We have worse things on PoB to deal with. Efreeti can wait for Companion involvement, no matter how shiny their brass is.
"Acquire wealth" is all fine and well... and probably more IC for supposed servants of Mammon, but isn't entirely of much point to us right now.
[X] Doing as much damage as posibile to aid the salamander rebellion
I guess in the actual fighting it became clear that these are not really Devils, at least not primarily so, so I doubt this will have diplomatic consequences, but at least the attack itself was well-made.
Shall we worry about a brainless mailman from the Irradiated Wasteland of the Abyss as well? Preferably the ones that has been shot in the head, before?
A regular [Name-a-Devil=variety], left for dead but surviving through a lucky break with a Kyton stitching them up, through guile and skill rising through the ranks of Hell's hierarchy... looking to take it all for himself, with help of ancient automaton made in Axis, and a group of mismatching companions, and serving different Archdukes at the same time, biding the time to strike...
So, uh, pretty much regular day in Hells, I'd say
Damn, I need to replay fnv someday soon.
If only I could bring myself to bother to install, conflictfix, and order all the 158+ mods I have on the "must-have"-list...
>_<