Btw where did the regular devils go? Shouldn't we have a constant stream of them?
We can only turn those of allegiance to Mammon to our side - so we gleefully sacrifice everyone else's Fiends.
Mostly on massive Old Gods-related projects.
The latest were, if I'm not mistaken... The Fire Immunity for all the Heart Trees, the Tree of Dawn Age, and now giving them enough blood to put out any fires Timmie will make.

We are summoning the Devils from the names we get from other Devils - we aren't doing the "blind summoning" for beter or worse - all the Fiends we grab are closely connected to those we grabbed before - True Names are like that, they aren't shared willy-nilly.

So in theory, those we will summon in the 12th month will still be connected to Asmodeus' operations in Ghis enough for us to worry about summoning them - even if they are 2 steps removed from those Devils we grabbed in Gogossos.
Also why are we using magic items for the heart tress when we have so many things in HD?
PR is important, sadly enough.
We are even using "We sacrifice magic items to grow trees! Honest!" as a point in the pamphlets.

Items are (or at least were) generally easier to come by until we Ascended Zaathir and raised 26 trees in one turn.
If we go at Efreeti again, we'd be all but guaranteed to seriously increase our "shitty items, must sacrifice"-stock.
Btw just to confirm we do aim to take over yi-ti once all this current shit is over with right?
That's a reeeeeeeeaaaally long perspective, but yes, we are, in fact, aiming to take over the entirety of Plane of Balance.
 
-[] Include an image of a Healing Heart Tree being grown by Viserys, along with the pile of broken magic items used to fuel their growth, with a brief caption to explain that no blood magic was used to raise the trees.
PR is important, sadly enough.
We are even using "We sacrifice magic items to grow trees! Honest!" as a point in the pamphlets.

Items are (or at least were) generally easier to come by until we Ascended Zaathir and raised 26 trees in one turn.
If we go at Efreeti again, we'd be all but guaranteed to seriously increase our "shitty items, must sacrifice"-stock.
This part really annoys me. The people complaining about blood sacrifice won't stop complaining because to heal you the Healing Trees need you to offer up your own blood first. Even if they weren't grown with blood magic they're objects of blood magic.
[] The Barrows of the Lost Clans: Finish cleaning up the halls of Lost Clans of Freefolk, filled with risen dead – the bodies unburned by foolish people of now nameless clans. (Opposition: ??; Rewards: ??)
---- 1 Yssian Guardian Naga, Velen the Phoenix birb, Oberyn, Thoros of Myr, Wyla, Sandor, 1 Herald
This should be cleaning up in Thenn Valley first if we're doing the Land Wards research this turn. The barrows of the Lost Clans aren't as urgent.
 
We can only turn those of allegiance to Mammon to our side - so we gleefully sacrifice everyone else's Fiends.
Mostly on massive Old Gods-related projects.
The latest were, if I'm not mistaken... The Fire Immunity for all the Heart Trees, the Tree of Dawn Age, and now giving them enough blood to put out any fires Timmie will make.

We are summoning the Devils from the names we get from other Devils - we aren't doing the "blind summoning" for beter or worse - all the Fiends we grab are closely connected to those we grabbed before - True Names are like that, they aren't shared willy-nilly.

So in theory, those we will summon in the 12th month will still be connected to Asmodeus' operations in Ghis enough for us to worry about summoning them - even if they are 2 steps removed from those Devils we grabbed in Gogossos. PR is important, sadly enough.
We are even using "We sacrifice magic items to grow trees! Honest!" as a point in the pamphlets.

Items are (or at least were) generally easier to come by until we Ascended Zaathir and raised 26 trees in one turn.
If we go at Efreeti again, we'd be all but guaranteed to seriously increase our "shitty items, must sacrifice"-stock.
That's a reeeeeeeeaaaally long perspective, but yes, we are, in fact, aiming to take over the entirety of Plane of Balance.
I mean for internal trees that we grow in places like scholariam or for out there places do we really need to use items? Seems like a waste, for example, I suggested 3 trees to grow our magic seeds but we couldn't because we were short on items, cant we use HD for our personal projects? Plus we already have good PR and everyone knows we sacrifice devils and other creatures all the time so it seems a moot point to try to fix that info spread now.

Makes sense about the devils and world takeover.
 
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I don't remember is it during turn votes we vote on future Weirwood? Because I would like to have one of my Blood drive Weirwoods grown in SD, I think they will do a lot to convince the sceptics, that not all blood magic is evil.

My blood drive tree, is a Weirwood that grow reagents for the Fungus Forge, when someone give it a blood offering, the thought is that we pay for snacks, for anyone who make a blood offering at it, and all the reagents grown, go directly towards making healers, that will tour the Imperium healing the sick and injured.

Each Weirwood will have somewhere, that states precisely how many Healers this Weirwood has paid for the creation of.

The biggest thing I'm aiming for with these, are that after we have tangible proof of this non-lethal bit of blood magic having saved many lives, we might be able to eventually Convince at least Danelle, that there should be an exception in the Sevens stance that all blood magic is evil, for non-lethal freely given blood.
 
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I mean for internal trees that we grow in places like scholariam or for out there places do we really need to use items? Seems like a waste, for example, I suggested 3 trees to grow our magic seeds but we couldn't because we were short on items, cant we use HD for our personal projects?

Makes sense about the devils and world takeover.
We won't stop using HD where it makes sense, I will fight to the end on that.
I don't remember is it during turn votes we vote on future Weirwood? Because I would like to have one of my Blood drive Weirwoods grown in SD, I think they will do a lot to convince the sceptics, that not all blood magic is evil.

My blood drive tree, is a Weirwood that grow reagents for the Fungus Forge, when someone give it a blood offering, the thought is that we pay for snacks, for anyone who make a blood offering at it, and all the reagents grown, go directly towards making healers, that will tour the Imperium healing the sick and injured.

Each Weirwood will have somewhere, that states precisely how many Healers this Weirwood has paid for the creation of.
Dude, even the Healing Trees are blood magic by requiring blood as the initial payment.

EDIT: Point being that if a tree that cures all your ills isn't enough to convince people that blood magic isn't all bad, maybe we shouldn't be trying to pander to them in the first place.
 
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Dude, even the Healing Trees are blood magic by requiring blood as the initial payment.
Yes they are, but those both mainly have effects on the big cities, and can be kind of selfish, blood drive trees are explicitly charity, and having an entirely charity focused kind of blood magic, should go further in making people less wary of blood magic, and the fact that it creates Healers who will be traveling the Imperium, mean that not just the big cities will be benefitting, small villages will be benefitting too, and when they hear that the healer that helped them maybe even saved their lives, was born by blood magic, it should hopefully make them less skeptical.
 
This part really annoys me. The people complaining about blood sacrifice won't stop complaining because to heal you the Healing Trees need you to offer up your own blood first. Even if they weren't grown with blood magic they're objects of blood magic.

This should be cleaning up in Thenn Valley first if we're doing the Land Wards research this turn. The barrows of the Lost Clans aren't as urgent.
They weren't grown using blood magic, so there was no "sin" associated with them. If people want to benefit from the healing aspect of the tree which requires blood magic, then they can take that sin on to themselves. It's mostly semantics, but I don't try to understand the mental gymnastics needed for religious fanatics to operate.
 
I don't remember is it during turn votes we vote on future Weirwood? Because I would like to have one of my Blood drive Weirwoods grown in SD, I think they will do a lot to convince the sceptics, that not all blood magic is evil.

My blood drive tree, is a Weirwood that grow reagents for the Fungus Forge, when someone give it a blood offering, the thought is that we pay for snacks, for anyone who make a blood offering at it, and all the reagents grown, go directly towards making healers, that will tour the Imperium healing the sick and injured.

Each Weirwood will have somewhere, that states precisely how many Healers this Weirwood has paid for the creation of.

The biggest thing I'm aiming for with these, are that after we have tangible proof of this non-lethal bit of blood magic having saved many lives, we might be able to eventually Convince at least Danelle, that there should be an exception in the Sevens stance that all blood magic is evil, for non-lethal freely given blood.
I'm not opposed to these in some form, but they're different enough that I don't think it's something we can just whip up without some effort, maybe a minor research action at some point in the near future, before the option should become available.
 
We won't stop using HD where it makes sense, I will fight to the end on that.
I won't be fighting you on this.

None of the trees we raised last turn were of the "we can keep this one hush-hush"-variety, and it was times and times easier to vote on items alone, than adding up blood-sacrifice into that batch of 26.


If we get enough sacrifices this month, we may or may not raise some Plant Growth trees from blood alone.
And/or some Inquisition Heart Trees, those wont be a public matter wither.


I cant care less about the opinion of close-minded Westerosi, but if it means less running around putting out fires from overly fanatical ones...

Well, sacrificing items feels easier for PR, and batches are easier to do from one source, OOC.
 
The turn plan looks great from what I can see on my phone, @Crake. Thanks for putting it all together for us again.

Thanks for all you do, too, @egoo, compiling minor and research actions.

Y'all rock!
 
They weren't grown using blood magic, so there was no "sin" associated with them. If people want to benefit from the healing aspect of the tree which requires blood magic, then they can take that sin on to themselves. It's mostly semantics, but I don't try to understand the mental gymnastics needed for religious fanatics to operate.
I hate trying to pander to them at all. What's the point of this? Do we pretend like we don't regularly feed Yss? Like we don't sacrifice hundreds of fiends and monsters and humans at a time for big rituals? None of that is a secret.
I won't be fighting you on this.

None of the trees we raised last turn were of the "we can keep this one hush-hush"-variety, and it was times and times easier to vote on items alone, than adding up blood-sacrifice into that batch of 26.


If we get enough sacrifices this month, we may or may not raise some Plant Growth trees from blood alone.
And/or some Inquisition Heart Trees, those wont be a public matter wither.


I cant care less about the opinion of close-minded Westerosi, but if it means less running around putting out fires from overly fanatical ones...

Well, sacrificing items feels easier for PR, and batches are easier to do from one source, OOC.
It's not growing trees with items I'm annoyed by, it's the little "Hey look, these trees weren't grown with blood magic, isn't that great?"

Just... Who do we think we're fooling here? This is all kinds of pointless.
 
I hate trying to pander to them at all. What's the point of this? Do we pretend like we don't regularly feed Yss? Like we don't sacrifice hundreds of fiends and monsters and humans at a time for big rituals? None of that is a secret.

It's not growing trees with items I'm annoyed by, it's the little "Hey look, these trees weren't grown with blood magic, isn't that great?"

Just... Who do we think we're fooling here? This is all kinds of pointless.
I understand where you're coming from, but in the grand scheme of things, it's pandering that costs us little to nothing, gives us something to point to and say "hey, look, we're trying to appease your religious foibles" when certain Sevenites make waves, and might pay off in the end by slightly easing relations with Westeros as a whole, which could make the transition in power go a tiny bit more smoothly.
 
I'm not opposed to these in some form, but they're different enough that I don't think it's something we can just whip up without some effort, maybe a minor research action at some point in the near future, before the option should become available.
They're plant growing Weirwoods, the Old gods can make them easy as breathing, if we tried to make a ritual like this, with gods with different domains research would be needed, but we are making Weirwoods whose purpose are growing plants, precious magic plants sure, but still plants, there's not much the old gods are better at than that.
 
I understand where you're coming from, but in the grand scheme of things, it's pandering that costs us little to nothing, gives us something to point to and say "hey, look, we're trying to appease your religious foibles" when certain Sevenites make waves, and might pay off in the end by slightly easing relations with Westeros as a whole, which could make the transition in power go a tiny bit more smoothly.
The thing is I've always seen pandering to them as pointless. Either they recognize we're the best bet for survival, or they don't and they stand against us. Pandering like this won't matter in the grand scheme of things because they'll always be looking at it and saying it isn't enough, that we need to do more to cut back on blood sacrifice, etc.
 
Ok, next up will be a Rhango interlude since I did not update his Dothraki numbers last update so this seems like a good opportunity to cover that.
If there are any numbers available on Bonebreaker's offspring, that would be nice to see, too. He's been whorsing himself out to all the available mares for a while now, IIRC.
 
We are also expecting back a good stock of those special steeds, its been a long time since we lent the special steeds to him for the exact purpose to get us a good breeding stock.
 
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