It appears people seem to want to allow the rest of Essos stay postponed until after Westeros. I think we should at least delegate actions towards the rest of these places all the way leading up to the planned conquest though.
 
It appears people seem to want to allow the rest of Essos stay postponed until after Westeros. I think we should at least delegate actions towards the rest of these places all the way leading up to the planned conquest though.
While we should definitely consider doing some preparatory work, Westeros is going to require a lot of our subordinates' time as well as our own. Both because it's an entire continent and because a lot of the players acting on it hate us in particular. Support from Bloodraven compensates for that, but still a hefty time commitment for many people.

Not least because, unlike Essos where we can go city-by-city, Westeros is going to be taken almost all at once.
 
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It appears people seem to want to allow the rest of Essos stay postponed until after Westeros. I think we should at least delegate actions towards the rest of these places all the way leading up to the planned conquest though.
And I wouldn't mind keeping the rest of Essos for post-Westeros!

At least I will have something positive on the horison, keeping me onboard over the sea of shit Westeros is going to be.

But not dealing with this fortress of hers is simply stupid.
We need to deal with her forces, much of which are there.

I'd greatly like to go and burn Golden Company too, but if people here think that doing that will also neccesitate us doing politics there...
Sure, let em live for now, not like they have as much potential danger to us as... whatever she has on Shadow Plane.
 
And I wouldn't mind keeping the rest of Essos for post-Westeros!

At least I will have something positive on the horison, keeping me onboard over the sea of shit Westeros is going to be.

But not dealing with this fortress of hers is simply stupid.
We need to deal with her forces, much of which are there.

I'd greatly like to go and burn Golden Company too, but if people here think that doing that will also neccesitate us doing politics there...
Sure, let em live for now, not like they have as much potential danger to us as... whatever she has on Shadow Plane.

We need to go in nearly all hands on deck with that. Seriously. Good thing we have resourceful and powerful allies garnered vis a vis not being an utter dick.

How about that?
 
[X] Crake

@TotallyNotEvil would your SOD be less broken if more researchers were on a single project? I mean so far we only have Naria doing anything but if we have more then it would make some sense if it goes quicker. Not a month quick but quicker

More conducive perspective as a counterpoint: Theories and ideas need to be tested first before they can be expanded upon and variables changed to get the desired result. This is basically the scientific method writ large. Throwing more people on the task helps only in so far as to be assured you are getting the correct information eventually.

Having a bunch of research teams working towards the same thing will result in people doing it in different ways, which might uncover totally irrelevant information, some useless, and some useful. At some point we probably will have a thinktank to a degree, but you can not speed research up and take a year long project and turn it into a one month long one like you can with something like construction or engineering, having different teams take responsibility for different aspect of a job (and eventually you'd experience diminishing returns there anyway).

The most I would say would be something like a reroll for critical failures due to having abundant resources.
 
More conducive perspective as a counterpoint: Theories and ideas need to be tested first before they can be expanded upon and variables changed to get the desired result. This is basically the scientific method writ large. Throwing more people on the task helps only in so far as to be assured you are getting the correct information eventually.

Having a bunch of research teams working towards the same thing will result in people doing it in different ways, which might uncover totally irrelevant information, some useless, and some useful. At some point we probably will have a thinktank to a degree, but you can not speed research up and take a year long project and turn it into a one month long one like you can with something like construction or engineering, having different teams take responsibility for different aspect of a job (and eventually you'd experience diminishing returns there anyway).

The most I would say would be something like a reroll for critical failures due to having abundant resources.

The main issue with this system, for me, is that One year in quest is actually you know one year irl. It kinda becomes difficult to care about one project and certain characters if it's the only thing they do. For the quest itself at least for me super long term projects are a pain because by the time it becomes relevant again I stopped caring.

Though it doesn't really matter because with the way research works in quest we an simply spam researchers on a single project and fast track it. Assuming no crit fails of course.
 
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...Was that a personal jab at me?
Becasue that reads and feels like one, but I genuinely cannot find the reason for one :/


So yes, that much is a given. Had anyone expected anything different from such an operation, really?
No? You're often there with me pointing out how dickish our enemies behave when they have no reason to. Thought you'd be the first one there with the like ratings!
 
No? You're often there with me pointing out how dickish our enemies behave when they have no reason to. Thought you'd be the first one there with the like ratings!
Ah. You have my apologies then. I misread your pretty hard here.

I blame the exam period coming up. Writing up answers to 10 questions in 4 hours was not the brightest idea on my part.

Also, it seems that wanting to sleep also equals with my self-esteem pummeling down. Huh.
 
The main issue with this system, for me, is that One year in quest is actually you know one year irl. It kinda becomes difficult to care about one project and certain characters if it's the only thing they do. For the quest itself at least for me super long term projects are a pain because by the time it becomes relevant again I stopped caring.

Though it doesn't really matter because with the way research works in quest we an simply spam researchers on a single project and fast track it. Assuming no crit fails of course.

The good news here is short projects should complete within a couple of months, and bigger ones, when finished, will have an immense pay-off. This is better for people who manage projects and keep track of them, as they get the most personal fulfillment out of them. I will admit for those who are only interested in the end-result, it might seem less satisfying.

But should the workers not go rewarded? Personally you know my position on relying on singular individuals for important aspects of a quest, but you can't deny that if the current state of things supports the argument, you only have two options, step up into the same shoes as those contributing time to benefit from getting to push their particular interests, or step back like I did and contribute little and just enjoy reading.
 
This is better for people who manage projects and keep track of them, as they get the most personal fulfillment out of them.
No it isn't :V
I keep the track of a whole damn lot of stuff*, and with every month I don't get to results, I care less.
Heck, if we blow all of the sacrifices we have down the drain, and forego doing Dawn Age Tree at all...
I wouldn't give a fuck anymore! :o

I am mostly pushing for it out of previous commitment now.

So yeah, while someone's SoD may come in danger, my enjoyment does too. What a sad conundrum it is.

*way less than Duesal, of course, but it's not like he doesn't have something else to concentrate on if he doesn't get his fill from, say, research actions.
 
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No it isn't :V
I keep the track of a whole damn lot of stuff*, and with every month I don't get to results, I care less.
Heck, if we blow all of the sacrifices we have down the drain, and forego doing Dawn Age Tree at all... I wouldn't give a fuck anymore! :o

I am mostly pushing for it out of previous commitment now.

*way less than Duesal, of course, but it's not like he doesn't have something else to concentrate on if he doesn't get his fill from, sday, research actions.

You're an outlier in most respects, my friend. :V
 
The good news here is short projects should complete within a couple of months, and bigger ones, when finished, will have an immense pay-off. This is better for people who manage projects and keep track of them, as they get the most personal fulfillment out of them. I will admit for those who are only interested in the end-result, it might seem less satisfying.

But should the workers not go rewarded? Personally you know my position on relying on singular individuals for important aspects of a quest, but you can't deny that if the current state of things supports the argument, you only have two options, step up into the same shoes as those contributing time to benefit from getting to push their particular interests, or step back like I did and contribute little and just enjoy reading.

I guess that's fair. Though personally I would be more on board with the whole "it takes years" thing if time passed quicker. Though most of that is also because of how little I care for adventuring. Like the most recent adventure was fun because of a mix of political intrigue and watching the legion prove its worth. The Valyria expedition was interesting from a meta standpoint (I like the salt ). But other adventures are kinda boring. I'd be happy with less just to pass time quicker
 
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I guess that's fair. Though personally I would be more on board with the whole "it takes years" thing if time passed quicker. Though most of that is also because of how little I care for adventuring. Like the most recent adventure was fun because of a mix of political intrigue and watching the legion prove its worth. The Valyria expedition was interesting from a meta standpoint (I like the ). But other adventures are kinda boring. I'd be happy with less just to pass time quicker

Seems like a different perspective on pacing altogether. I for one admire most the pacing of this quest. It manages to advance the plot so quickly and yet somehow in a way that is both internally consistent with itself and at a time-scale ratio of nearly 1:1.
 
Seems like a different perspective on pacing altogether. I for one admire most the pacing of this quest. It manages to advance the plot so quickly and yet somehow in a way that is both internally consistent with itself and at a time-scale ratio of nearly 1:1.

Yeah that's fair. I'm someone who enjoys the fast so fair enough. Although I still maintain we should buy or make or have more researchers. If we are doing long term then I want multiple long term things at the same time.
 
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