ADVENTURES:
Adventures are events where Abe or some other Hero Units embark into a journey so to say. The journey can be anything from attending a simple social event to going to far and unknown lands to explore and find treasures!
Adventuring teams will always consist of 5 people, from which one of them will be assigned the Leader role. Whoever gets the reader roll gets to add his stats to any roll the party does alongside the second Hero with the biggest value of the corresponding stat it is being rolled.. Well, while they are present, there may be situations where the leader is unavailable and some other adventurers will have to act on their own, adding their stats to the situation as needed. So making sure your teams are well balanced is a must!
Whenever Abe is included in the adventuring party he immediately gets the Leader role assigned. There will be some adventures where Abe inclusion cannot be avoided. Aside from those instances, you guys will have freedom to pick whoever you want for the teams, as well as who gets the leader position.
Any Hero Unit that gets assigned to an Adventure won't be able to do a National Action that turn, and Vice-versa. Though on the bright side, they will still be able to do Personal Actions.