A Hellfish flys again! ( a Simpsons X DVV CK2 Quest)

Turn 1
After a few minutes, Flanders returned with 2 cups of steaming hot Cocoa. He passed one to you while he started drinking from the other one.

"Well Sir, I think it was great you stuck to your guns and told that man off." You guessed even Flanders was peeved up with the government. He and his 2 sons went through some hard times too during the incident. "Still, are you sure it was a good idea? The city kind of is a fixer-upper right now." He lets some concern appear on his face as he looks at the window.

You remained silent for a while, just letting the nice heat of the cup warm your hands. During your life you did a lot of things, some of them you regret with all your being, while others you would do in a heartbeat. Time will tell which one of those categories this one will fall on.

"Who knows Flanders?" You shrug while taking a sip. Umm Cocoa, Yummie! "But there's no time to be sitting, we have some stuff to do." You have to start doing something with this damm power plant. No more fooling around!

"Glad to hear that Sir! Soooo… whats the plan?"

Income:15

Donate resources to the city's police. DC 30: With the current situation of the city there has been a lot of crime happening around. Lots of stealing, property damage, murder, heck, even jaywalking! The police don't have the current manpower or resources to actually do something, maybe you could lend them a hand somehow?
Rewards: increased public opinion with Springfield, increased public opinion with the government, and made the city more safe.

Upgrade your security force. DC 60: Now that you are the CEO of Burns company you can see a lack of…security in the building. Sure there's lots of traps keeping the place secure against robbers, but not much on actual competent manpower. It wouldn't hurt to fix that.
Rewards: increased DC against any attacks made to your company.

Release the hounds! DC 40: Mr Burns' hounds have got a bit lazy and unfit due to the lack of people to chase so they could use a bit of exercise and training to get back into tip top ship and while you're at it why don't you get the rest of security shored up as well?
Reward: Increased DC against assaults and infiltrations attempts against the Power Plant.

Create your own security group. DC 75: Seeing all those caped people and the current situation of America makes you realize that Springfield isn't as secure as you think. Making your own security group seems like a good idea, having people you can count on to protect you and your family in case of trouble.
Reward: Increase of Dc against people/organizations that are attacking/invading Springfield. Further actions unlocked.

Capture Mutant Animals: DC 45: After your son homer dumped all that pig shit in the lake there's been reports of some weird ass animals roaming around the outskirts of the city. So far they haven't proven to be TOO dangerous to the city, but that. May change sooner or later. Deal with it!
Reward: Mutant Specimens obtained for research! City is safer! Unlocks new actions!

Hire some local workers for your company DC: variable, higher the better. Recruiting more people to help sound like a good idea, y'know what they say, the more the merrier right? Luckily Springfield has loads of people with potential waiting to be found. Hopefully, Someone answers the call.
Rewards: Options to hire a Canon Simpsons hero available.

Hire Outside Workers for your Company DC: Variable higher the better. So, with Springfield opening its doors to newcomers comes a slew of people who need jobs. Maybe it's best to give them a chance, but it can't go that badly... Right?
Reward: Options to hire a Canon Character from outside the Simpsons

Reach out to the government. Dc 70. You aren't too keen to reach out to that Damn government after their bullshit with the Dome and their bomb. Even so, the city could use the help of the government, it might be worth setting talks with them. But if they dare to put another dome on the city you swear you are gonna send non stop mail to the president until they apologize!
Reward: begins communication with the government, possibility to collaborate on actions.

Recruit super villains to your retinue DC 70: Some people might think you are going senile for thinking this But jokes on them! You are already senile! Still back to this. You can tell there are some issues you need help with, and that some goody too shoes wouldn't be amendable to doing. Just have to make sure the people you hire won't double cross you.
Reward: Options to recruit a villain cape.

Recruit Super heroes to your retinue DC 60: Apparently with the SRA many super heroes hadn't had a good time the last few years. Having one working for you could not only benefit you in some ways but also help them in these rough times
Reward: Options to recruit a hero cape.

Recruit Criminals DC 60: You know, maybe a sort of reform program could reduce crime instead of just locking people up!
Reward: You form a reform program that adds various criminals from surrounding prisons to your Recruitment list. Increased opinion from people who advocate for giving criminals second chances

Work with Union Members DC: 45 After Burns lost the company, Lenny and Carl formed an union amongst the workers. A bit inconvenient, but probably for the best. You should talk to them.
Reward: You discuss terms with the Power plant's new Union. Increased opinion with said employees. Increased DC against infiltration.

Just what did burns own? DC: variable. Man, Burn's vault is insanely big, you can believe so much stuff fits in here, and that's not considering other hidden things Burns may have! Taking stock of all of this is important! Who knows what you will find?
Rewards: Knowledge of what burns actually owned, Chances to obtain items and even more income. Possibly more actions unlocked

Buy the Itchy and Scratchy show. DC 45: apparently there this animated show that's been going through some hard times. Apparently it hasn't been earning enough top dollar as always and rumor is it might close down in just a few months. It could be worthwhile to buy it. (Cost 1 Income)
Reward: become the proud owner of the Itchy and Scratchy Show. More actions unlocked, entering business in the show industry.

Support the city reconstruction effort. DC: Varies depending if the district. Choose one:
Northern Springfield DC40 (1 income)
Olden Springfield town Dc 35 (1 income)
The docks and waterfront Dc 30 (1 income)
South Springfield (AKA: the bad part of town) DC 25(1 income)
All the districts at once: DC 100 (3 income)

Reward: For each district fixed, unlock new actions regarding Different sectors of the city, and increase public options with the city's Citizens.

Bring the power plant up to code DC: 40 Once you were able to see the state of the Power plant you blanched, if the notes are right the plant is seriously under performing. There's lot of security risks that need to be addressed. Better get to it. [Cost 2 income]
Rewards: Company now up to standards, raise public opinion, increase amount of wealth gained by the Power Plant, increase DC to assault the company and to infiltrate it.

Look into Expanding your business. DC 65: So far your company only supplies Springfield with energy, why don't you check with nearby cities and see if you can arrange a deal to build more plants for them? They get cheap energy at low costs and you get more money! Win-win situation right?
Rewards: Action to build the power plants near the cities, increase in public opinion, increase of more income once more reactors are built.

Invest in Powell Motors DC 45: Your other son, Herb, has a car manufacturing business that has been.... Mixed in terms of success ever since he met Homer. When it's up, it's really up but when it's down, it's really down. Maybe you could help it out?
Reward: Gain Herb's gratitude; Increased income from entering the motor vehicle market; learn some auto repair knowhow.

Pay your Damn Taxes DC: 50 Turns out Burns' company has spent so long not paying it's taxes the IRS is actively suspicious of your attempts to do so. You should probably do so anyway…
Reward: The IRS will not hate you as much, you may gain income from tax returns depending on how well you roll

Upgrade Springfield Prison DC: 60 This prison is quite frankly notorious for even the lowliest criminal being able to escape pretty easily. Some funds so the place is more secure would probably be well spent!
Reward: Upgrade Springfield's local prison. Criminals won't essentially be able to escape with no effort anymore. High DC to get out or to get in.

Stewardship: bribe Quimby DC:5 Now apparently Burns enjoyed a bit of a close relationship with Quimby so you have been thinking why can't you have something similar? It would certainly help if you had the mayor in your pocket and might stop your enemies from using him against you,that is unless they offer him a bigger bribe…
Reward: Quimby bribed, more freedom in actions with Springfield, decreased dc for certain actions involving Springfield,Quimby won't work against you unless offered a bigger bribe. (Note: You will have to keep paying Quimby 1 income per turn to make sure the mayor is kept loyal… until you decide to stop bribing him. )

Research your competition. DC: 50. You weren't the most keen regarding business and all that, you knew that perfectly. But now that you are the CEO of a company and all that maybe it's a good idea to see what you are up against? You don't want to lose something this important cause you weren't paying attention. Again.

Rewards: You get to know more about other Kings, their business and current state of affairs. Unlocks Collaboration and Infiltration actions.

Look into what happened to Radioactive man. DC: ??? Maybe now would be a good chance to look up what happened with that superhero the city used to have, Radio-Man or something? Your grandson made a huge deal about it before he disappeared.
Reward: Find what happened to the radioactive man and clues to find him. Chances to make contact with Radioactive man himself.

Develop traps for the company. Dc 75 You have to admit it. Burns knew what he was doing when designing some of the traps in his office. They are as creative as they are dangerous. Perhaps you could work in spreading that to the whole company? Who knows, it could help in case of burglars.
Reward: increase Dc for enemies to infiltrate or steal things from you. Chances of shenanigans happening.

Take a look at the wasteland. Dc 30. Now you can't get out of your head that "wasteland" and "dust bowl" thing. You have to check out for yourself. Who knows? Maybe the government was lying about that one too!
Reward: learn more about the wasteland. Unlocks Adventure to explore it.

Learning: Study Maps of the lands/areas near you DC: 35 Hmmmmm... You never know when you might have to visit nearby areas, you know? Better safe than sorry In case such a visit is necessary...
Reward: Have a better grasp of the geography of various areas around you. Learn about interesting locations.

Upgrade the Plant waste disposal methods. Dc 45. For too long has Springfield been affected by the lax way the Power Plant deal with the radioactive waste, mainly dropping it all in the lake and nearby areas. Have your people find a solution now.
Rewards: Springfield pollution is reduced, public opinion increased, Government opinion increased.

Upgrade the laboratories of the Power plant. Dc 35 The scientist that you have in your employ have complained about the poor quality of the current facilities, as well as the lack of better equipment. Buying new stuff should help your lab coats do more science stuff.
Reward: upgraded facilities, small bonus of +5 to National Learning rolls.

Improve the Safety of your Reactors. Dc 70. From what you have heard, your son has been the cause of several near-meltdowns during the years. From what you've seen there's not much in terms of security systems or protocols. There should be a way to make the system safer right?
Rewards: Dc increase to chances of your Reactor blowing up because of in house failures as well as sabotage attempts.

Upgrade your Power Reactor. Dc 80 From what you can tell, the current process the plant is using is well… It sucks. It generates way more waste and doesn't produce the supposed amount of energy that fission power promises. That idiotic Burns cut too many corners when building it. It's time to fix that. Though caution, it's advised from what the scientists tell you.
Reward: Springfield Power plant stops producing waste. Increase income. Unlock action to research Fusion power.

Jog your memory. You lived a looong life, and you have certainly see more things that other people have. You just… don't remember it right now. Maybe spending some time thinking about it could help you remember something useful? …What were you thinking of again?
Reward: Chances to unlock new actions, national or personal.

Hit them books. Suppose now would be a good time as any to read some of the books that your granddaughter Lisa has gifted you for your birthdays. There's lots of info you could glean from them.
Rewards: need to take this action 3 times, once taken gain 1d3+1 Learning.

Hang out with your elders. Even though being the boss of Springfield Nucler Power Plant has occupied much of your time you should give yourself some time to spend with your friends in the retirement home.
Rewards: Abe hangs out with the elders, chance to learn info about things going on in the town or interesting tidbits of info.

Spend time with your son. It's unfortunate that your son doesn't want to spend time with you after the dome accident. Still, you should give it a try to reach out to him and his family.
Rewards: spend time with your son and his family. Chances to recruit Homer as a hero unit. Chances to recruit Marge, Lisa or Bart as a Temp hero unit for next turn.

Get the hounds to like you: Mr burns hounds aren't exactly friendly to most folks and that includes you, so perhaps you should change that.
Reward: Mr Burns' hounds become Abes hounds, obtain two personal guard 'dogs'( if you roll high enough) cripper and badger.

Practice your lying skills. This is the last time you lose to Jasper on Poker Night! You need to get better at faking things. You will get it…somehow.
Reward: increase Abe intrigue stat by 1d2+1 (Needs to be taken twice to complete.)

Hang out with one of your workers. Perhaps you could use some of your free time trying to get to know one of your workers. Who knows what kind of stuff you may find out! (Can be taken multiple times a turn)
Reward: you get to know one of your hero units better, chance of increased opinion, chance to unlock actions related to the hero. ???

Go look for a fashion designer. Clothes maketh the man. That's something you hear in Tv once and it might have a grain of salt on it. Your wardrobe is nothing to talk home about. Let's do something about it.
Reward: Abe gets a Damn nice suit (cost income). Chances to meet ???

Play Poker: Playing cards is how you got into this mess... But it's just too much fun! Reward: Abe plays Poker with a random group of people. He may gain or lose income depending on the Roll.


Figure out this damn control panel: Burn's had a lot of weird buttons on this thing. You might as well see what they do before you press something you shouldn't
Reward: Office adds defense against attacks made against the Power Plant, stewardship bonus for some actions.

A test of your own medicine: You know that old rag about retirement homes drugging you up to the gills to keep you passive? Well Springfield didn't get the memo! Anything that wasn't vital to your day to day might as well have been water with all the good it did you. Let's see what kind of stuff burns money can buy!
Reward: Abe goes and buys actual quality medicine, chances for possible Stat ups! (Learning, stewardship or martial +1).

Is this my beautiful house?: Geez this mansion is huge! What the hell are you gonna do with it all? And what kind of rooms did he think he needed?
Reward: better house awareness, very small bonus to next turn's/next 4 personal actions. Chances to find some weird rooms?
Visit Maude Flanders grave: your beloved first wife Maude has passed away for years but you never forgot her.
Reward: Visiting her grave gives Flanders peace of mind on this upcoming times, chances of ???.

Spend some time with your sons. Just because you have more… "interesting job" there's no reason to spend more time with your family! You better check on Your kids now that you have some time.
Reward: Flanders spends some time with his sons. Chances to raise opinions of Abe.

Go to Church: Nothing like going to the church and feeling in contact with the Lord! After the Dome incident ended more people seemed to go to church! And you know how people like to blab in those places. Perhaps you could get some interesting tidbits?
Reward: Chances to meet new people and learn some interesting information.

Go to the Gym: Now that you have some free time perhaps you could spend it on the gym. It seems working for Abe might be a bit more physically demanding than your other jobs. Better make sure your muscles are up to the task!
Reward: Martial Stat gain if rolled high enough
Go to the theater and watch a show: it's been a while since you've been to a theater show but now that you have some time and money why don't you go see one?
Reward: Jasper has a good time, chances to meet ???.

Go visit some old war buddies: it's been some time since you've seen them and you don't even know if they are still alive after all these years but it can't hurt to attempt to find and visit them can it?
Rewards: Jasper meets some old war buddys. Possible useful information from the ones still in the military, chances to get in contact with ???.

Play chess with abe. Abe has complained that you cheat on Poker all the time. That's not true! You only cheat half the time! Still if he is gonna complain too much perhaps you can beat him in another game.
Reward: Jasper plays chess with abe. Possible stat increase for high enough roll.
 
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Voting
Voting is over!
Scheduled vote count started by Ranger65 on Jul 25, 2023 at 11:44 AM, finished with 21 posts and 14 votes.

  • [X] Building Our Homefront
    [X] Getting Our House in Order
    [X] Getting Our House in Order
    -[X] National Action
    --[X] Donate resources to the city's police.
    --[X] Hire Outside Workers for your Company (Ned Flanders)
    --[X] Support the city reconstruction effort
    ---[X] The docks and waterfront
    --[X] Research your competition
    --[X] Upgrade the laboratories of the Power plant
    --[X] Take a look at the wasteland (Jasper Bonus)
    -[X] Personal Actions
    --[X] Abe
    ---[X] Spend time with your son
    ---[X] Practice your lying skills
    ---[X] Hit them books.
    ---[X] Hang out with your elders
    --[X] Flanders
    ---[X] Go to Church
    --[X] Jasper
    ---[X] Go visit some old war buddies
    [X] Building Our Homefront
    -[X] National Actions
    --[X] Donate resources to the city's police.
    --[X] Hire local workers for your company (Ned Flanders)
    --[X] Support the city reconstruction effort
    ---[X] The docks and waterfront
    --[X] Research your competition
    --[X] Upgrade the laboratories of the Power plant
    --[X] Take a look at the wasteland (Jasper Bonus)
    -[X] Personal Actions
    --[X] Abe
    ---[X] A test of your own medicine
    ---[X] Practice your lying skills
    ---[X] Hit them books.
    ---[X] Hang out with your elders
    --[X] Flanders
    ---[X] Visit Maude Flanders grave
    --[X] Jasper
    ---[X] Go visit some old war buddies
    [X]Buy the Itchy and Scratchy show. DC 45
 
Income.
BUSINESS

Here you can find what business Abe owns and the area/industry they belong.

Businesses generate a certain amount of Income every 3 turns, starting from turn 3. Depending how much each one generate is how much Abe will gain.

Current Income: 5

Current business:

Springfield Power Plant (Energy Sector). Income gain 3 income every 3 turns. (Union adressed, Power Plant working at max capacity. Power Plant up to Code Standards.)

Springfield's Rent (Abe owns now 3/4 of the city). Gains 1 income every 3 turns.

Moe's Tavern: Gain 1 income every 3 turns.

Current Expenses:

Mayor Qimby: -1 Income per turn. (Gives Access to a free national Action related to Springfield)
 
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Relationship.
Relationships Status:

Here you can find how liked/tolerated/hated by other Factions/Kings.

The scale will be from 1 to 10. Where 5 is neutral, 1 is absolutely totally despised(ALL OF MY HATE!) and 10 is really well-liked/ appreciated, they consider you a most trusted Allie or Friend. The status of each king/faction will change depending on Abe's interactions with them and whatever you guys decide to do.

Depending on the status, interactions with kings will be easier or harder, so take that into consideration when approaching someone.

Current relationships:
Montgomery Burns:
-100/10 HATED (Wants you, your family, your family's pets, and everything you hold dear dead.)

Government: 4/10: Disliked (Uncle Sam isn't that happy with you cause you didn't play ball with them). Nods at you for starting to manage your pollution problems.

Doof: 5/10: Is Aware that your company and you exist, thought hasnt had the pleasure of meeting you. He seems to have enjoyed a lot chatting with Flanders and hope to have the chance to meet with him. Considers Springfield as part of Doofania and is curious to see what you guys can do during the collaboration (Doof now knows that Abe exist and where Springfield is located.)

Shego 5/10: Knows that Doof is collaborating with you. Aside from that doesn't really care at at all yet about Springfield or You. (Aware that you exist now)

Bellwether (4/10): Annoyed. Really displeased with the way that Springfield treated her and blatantly insulted her. Really displeased with you for not taking the deal and making things easier for her. (Knows that you and Springfield exist)

Springfield (8/10) Happy with Abe for helping Rebuild the city. Also for not being evil like Burns. Happy that you finally managed to fix the waste disposal problem of the power plant. Springfield citizens grateful with you for rescuing their children. Really annoyted with you for having Wiggum and the rest of the pòlice force bother them for 2 months straight.
 
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Turn 1 results!
FIRST TURN RESULTS:

WINNING PLAN:

[X] Building Our Homefront
-[X] National Actions
--[X] Donate resources to the city's police.
--[X] Hire local workers for your company (Ned Flanders)
--[X] Support the city reconstruction effort
---[X] The docks and waterfront
--[X] Research your competition
--[X] Upgrade the laboratories of the Power plant
--[X] Take a look at the wasteland (Jasper Bonus)
-[X] Personal Actions
--[X] Abe
---[X] A test of your own medicine
---[X] Practice your lying skills
---[X] Hit them books.
---[X] Hang out with your elders
--[X] Flanders
---[X] Visit Maude Flanders grave
--[X] Jasper
---[X] Go visit some old war buddies

Martial:
Donate resources to the city's police. DC 30:
Roll: 30+24(Abe's Martial)+10 (A Grandpa to all Springfield)=64

CRULLER CRITICAL SUCCESS!

"Sooooooo... This is a pretty sizeable donation, Simpson."

"You bet your bottom dollar it is! We gotta keep Springfield safe in these trying times!"

You were sitting down In Chief Clancy Wiggum's office, talking to him after using some of your funds to, as he stated, donate to the Springfield police department.

Sure, they weren't the most competent (if at all), but maybe a little elbow grease and better resources could get them into shape!

"Also... Between you and me... Doughnut shops all around town have been threatened."

Well, a little white lie never hurt anyone... To your knowledge!

"WHAT!? LOU, EDDIE, GET OVER HERE! WE'RE WORKING DOUBLE TIME!"

Reward: Police armed to the teeth! Crime in the city has gone down! Public Opinion Increases. Chief Wiggum now has a tank…There's no way anything bad can happen with it! Police motivated to defend their sacred Doughnut shops! Police gives now bonus against invasions to Springfield!


Diplomacy:
Hire some local workers for your company DC: variable, higher the better.
Roll: 40+13(Abe's Diplo)+26(Flander's Diplo)+5(Hidely Ho!)+3(Loyalty) = 87

Great Success!

You were once again waiting in your office a bit anxious. It has been a few weeks since you have asked Flanders to start looking for people to hire.

A part of you was afraid no one would accept the offer. Thanks to Burns, the power plant didn't have the best reputation, you would have to work hard to escape from Burns' shadow.

Just then, the door to our office opened and Flanders stepped forward, a stack of papers in his hands and a spring to his step.

"Hello there Sir!" Flanders says as he arrives at your desk. "Like the Archangel Gabriel, I've come bearing great news!" He puts the stack of papers on the desk as he continues talking.

"We received lots of people interested in our offer! It took a bit of time to sort them out but I think I was able to find the most promising ones!" He says as he begins to tell you how the interviews went.

TO BE CONTINUED ON THE INTERLUDE: "The Best of Springfield and Everything Else!"

Stewardship:

Support the city reconstruction effort. DC: Varies depending if the district. Choose one:
The docks and waterfront Dc 30 (1 income)
Roll: 38+8(Abe's Stewarship)+10(A Grandpa to all Springfield)=56

Great success!

You thought about it and realized that the old docks and waterfront could be a good place to start with repairs.

After all, you never know when it could be useful to have such a good place of storage and water based business!
So you get to work on it. It goes pretty well! You just hope nothing crazy happens... Well, it's Springfield, so nothing too crazy!

Reward: Springfield Waterfornt finally repaired, Increased Opinion with Springfield Citizens!



Intrigue:
Research your competition. DC: 50
Roll: 98+16(Abe's Intrigue)=114

RESOURCEFUL CRITICAL SUCCESS!

Once you finished ordering Flanders to look for new hires and ask Jasper to check out that "Wasteland" thing, you decided to take upon yourself the job of checking out possible rivals.

You had no idea how to do that…so you resorted to your most trusty source of information, the television! It took a few weeks of watching the news, as well as asking some of the workers of the company to gather any interesting facts in newspapers but you managed to get a general idea of today's economy, the most prominent companies as well as what's happening in other places in America.

But you still thought you were missing some things, no way the news would tell all the interesting stuff, so you decided to check out the documents on Burns Office. Guy had this business running for years now, and though he was infamous for cutting corners in everything, You know he never skimped on finding ways to cheat the competition.

So after a long search of his office, a safe found, and a busted lock, you had access to Burns' confidential papers. And GOOD LORD, your eyes couldn't believe what you found.

According to his notes, for a few years now a bunch of CEOs have been using entire states as their own personal "fiefdoms", as burns likes to call it, amassing so much power and influence they can do almost whatever they damn well wish! Supposedly even the government has a hard time standing up to them.

Apparently these bigshots dont take too kindly to strangers entering uninvited and causing a ruckus. Burns' notes didn't go too deeply into it but there were several warnings to not try any funny stuff against them. You wonder what, if anything, they did to make him sound so scared in these reports?

Wow…you weren't expecting this when you began your research. You still can't wrap your head around it!

Surely Burn's notes have to be exaggerated…or even plain wrong, right?

Still…you are going to need a break from all this stuff. It's too heavy for your poor heart.

What happened to those good old times when your major worry was when your Son would visit you, you wonder?

REWARDS:

Abe learned more about the current situation in America! He has learned about the Kings and their rise to power(though is a tad skeptical of it's full extent)

Collaboration and Infiltrations Actions Unlocked!

Most Noteworthy things from the information gained:

Springfield is located between the borders of two kings' factions! Those being Heinz Doofenshmirtz and Shego!

Doofenshmirtz is the CEO of DEI, which has a monopoly in trinkets and other miscellaneous things. The pharmacist is currently in a 3-way pissing contest with Syndrome and Shego. You don't get it quite well but apparently, it all began because of a series of posts on Social Media. You haven't gotten all the details on this though.

Shego is the CEO of Drakktech, a technology firm, and is also heavily invested in the cape scene. From what you have been able to find out, she and Syndrome seem like they've been butting heads for some months now. She also seems to just…ignore Doof's messages on Social Media about giving him "The part of the territory he rightfully earned?" You have no idea what's talking about.

Syndrome, the sole owner of Kronos Corp, has a focus on military contracts and tech, those round robots of his look quite intimidating! Currently focused on measuring contests with Doof, if any of the long lines of posts in social media can attest to. Also seems to hate that green lady with a passion. Man, it seems some people just don't like the color green eh?

Judge Doom, with his Cloverfield Industries, seems to have total control of the infrastructure sector. He seems to be in total control of an area called "Doomtown", a weird name and is the head of the anti-toon movements. Currently, he has spent the last few months focusing his attempts at destroying any credibility of Disney, once one of the most famous entertainment companies, which has stopped producing animations and has been forced to focus on the creation of Theme Parks. Man, that's just sad to see.

David Xanatos, owner and CEO of the one and only Xanatos Enterprises, has fingers in several pies like construction, genetics, and tech. Burns's notes have said that this man shouldn't be approached at all costs, and if forced to do so, take the most precautions possible. What on earth did he do to Burns so scared of him?

There's been several news stories about a group of masked individuals with weird skull-shaped helmets attacking several locations in New York, some of them had been properties that Xanatos owns, but there is not much, if any, info about them.

Apparently, there's a famine going on..Why the hell are you just learning about this?! Luckily, Toffee and his New Mewni Company have been the leading force in making sure that America is being fed. Though it seems he alone hasn't been able to feed all of America. Mmm, maybe there's something you could do about that? Springfield IS famous for its Lemon Trees after all.

(Action to Create Lemon Farms unlocked! Unfortunately…you can't take this action until all of Springfield is reconstructed!)

And lastly, there are not one, but TWO companies selling robots: Leviathan Corp and Inventco.

Leviathan Corp is mostly known for their "friendly frobots" doing odd jobs around the country, but they've recently made great strides in children's entertainment: toys, video games, comic books, and most recently: cartoons! They've already released one "with more to come" much to doom's chagrin. They're *very* new, new enough that burns has almost nothing on them.

Inventco on the other hand is almost the polar opposite, going for a mature, retrofuturism aesthetic. Bah, back in your day it was just the future! While frobots are built for specific jobs, Inventco's Helping Hats are advertised as being a housekeeper, butler, personal assistant, and more all in one! They also sell useful products that are notorious for being unintuitve to anyone who isn't one of their hats.

Burn's notes had very little about them, save that most of the people he hired to investigate either quit or found nothing. Some even gave refunds!

The weird thing is that no one has ever seen or heard anything of either CEO, maybe they're just shy?

Learning:
Upgrade the laboratories of the Power plant. Dc 35
Roll: 38+10(Abe's Learning)=48

Success!

"It's wonderful! Bloody wonderful!!!"

You hear for the 7th time this day after handing the lab coats a check to buy new equipment for the lab's. You didn't expect the researchers to be this happy! Guess the old equipment was worse than you thought.

Oh well it's good that these eggheads can get some joy out of their work now. I mean one feller is even dancing.

"My wife and kids will finally love and respect me again!"...okay now you feel bad for that guy.

Reward: Springfield Power Plant outfitted with modern facilities! Now you finally have equipment worth something! +5 to all National Learning actions that requiere the use of the Power Plant Facilities.

Jasper Action:
Take a look at the wasteland. Dc 30.
Roll: 3+16(Abe's Intrigue)+10(Jasper's Learning)+1(Loyalty)=30

Exact Success!

Jasper slunk into your office to give his report. He insisted that he told you this in person.

No one knew what to expect from this, which was why you had to send the best man for the job. A man you've trusted to save your life over and over again, and you his.

"It's bad." Report after report gets laid on your desk. Air quality, water quality, and dead foliage. Hospitalizations. All cross-referenced with a map of the area and potential paths through. Very little testimonials, however. Barely anyone stuck around until things got as bad as they were now. Jasper spent some time pointing the rest to resources that could help them move.

Anyone else wouldn't see anything different about him, but you did. The slight tremors in his hands. The reserved walk. They way he had to fight to not have a far away look in his eyes. You know all too well. It feels like a minute before he starts talking.

"They're as reliable as they can be without going in there ourselves. We tried, but About 2 miles out people started coughing their lungs out. Gas masks make it better, but they couldn't get everything. Even then, I still caught a whiff and…"

"...it smelled like war."

…Ohh.

You are gonna have to take a look at this so-called wasteland.

Reward: Now you know the Government wasn't lying!...You kind of wish they were. Discovered safe routes to the Wasteland, as well as what precautions and equipment you might need to enter that place.

Adventure Unlocked!!!: ONCE MORE UNTO THE BREACH!!!

Personals:
ABE
A test of your own medicine:
25

It turns out switching prescriptions isn't as easy as calling someone and saying "I have money, give me drugs!". There's forms to fill, papers to read, and a whole bunch of other annoying stuff that you swore money could take care of for you. If anything, this bull-in-a-chinashop approach might"ve given you(read, flanders)more things to look at! You don't want to hear about "side effects" and "liabilities", you just want whatever kept burns from keeling over!

Needless to say, you're a bit in over your head with this. Lost in the sauce, like the youth call it (that's what it means right?).

Bah, you wouldn't even be doing it if some of the stuff you've read didn't look worth it.

Result: failure. Next time the action is taken roll with -5 due to clinical confusion.

Practice your lying skills: This past week you spent your free time working on how to hide your emotions better. You have been practicing in front of a mirror and with Flnaders and the rest of the workers in the Plant. You have felt some progress but still have ways to go.

(½ completed. Take the action one more time to gain 1d2+1 intrigue)

Hit them books: You were able to read a few of the books that your granddaughter Lisa gives you for your birthdays. They are basically giant encyclopedias of several topics. It's been a slow thing, you more often than not fall asleep after a while, but you ARE learning. Better keep doing it!

(⅓ completed. Take the action two more time to gain 1d3+1 Learning)

Hang out with your elders: 41

You don't want to go forgetting your roots just because you're a big shot now! So you decide to go visit your old friends!

However, with the medicinal issues, you zone out for a little bit and get lost. You eventually stumble across your friend Old Jewish Guy (was that offensive? Eh, he never objected, it's probably fine!).

"Oh! Abe! Hello there! You won't believe it! I just remembered a really funny story! It all starts with a lucky Penny-"

Needless to say, the next 3 hours weren't really worth mentioning, and you didn't really get to visit anyone else.

Reward: Abe spent his entire visit with the Old Jewish Guy, and though they had a good time, no information of worth was gained.

FLANDERS:
Visit Maude Flanders grave
: 88
According to Flanders, his visit to his late wife's grave was more… "livelier" than usual. He didn't give you many details while talking on the phone. He said he needed to tell you in person…but that it would be best if no one else approached the graveyard for the time being.

To be continued in the interlude: Hi-Diddly-Ho…Kaiserino?

JASPER:
Go visit some old war buddies: 51


After his excursion to the wasteland, Jasper tried to get in contact with some of his friends from the military, see what's been of their life so far.

From what he was able to tell you, most of his friends had already passed away, sadly. He did hear about a hotshot general getting transferred nearby, but nobody he knew.

There was one more person he wanted to try looking for. A man whom Jasper knew very, very little, save for one thing. He showed you the last photo of his old platoon and for the very first time pointed to an empty chair with a Sniper rifle next to it. "That's my last man. I'm sure of it."

You can't bring yourself to object. You know what it's like when an army man chases ghosts. You just hope he finds whatever he needs.

Reward: Jasper unlocked personal action to look for his old Sniper friend. Unlocked the option the recruit the mysterious general
 
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THE BEST OF SPRINGFIELD AND EVERYTHING ELSE!
THE BEST OF SPRINGFIELD AND EVERYTHING ELSE!


Ned Flanders was sitting in his new office at the Power Plant, that was assigned to him by his new boss, the father of his good old neighborino Homer.

It was a small office, when he had gotten it was completely empty aside from a plastic chair and a wobbly table. Obviously, this was due to the management decisions from Mr Burns, giving the bare requirements to all the departments of this company.

Luckily, when he asked Mr Simpson if he could fix up the place a little, not only the man agreed, he even gave him a few stacks of money from Burns's vault and told him to "knock yourself out! Well…not literally." With that he was able to fix this little place and give it a seriously needed homely atmosphere!

Things seemed to be finally improving for this old city. Flanders thought as he read the reports about the first reconstruction attempts in the city. He was a little worried at first when Mr Simpson didn't take the deal, but his mood quickly changed when he took upon himself to fix the city. The lord does reward those that are faithful.

As he finished checking the papers, his gaze fell on a photo on his desk. It was of his children and his late wife, Maude. He let a sense of melancholia enter his being. It had been a long time since he had visited her grave. Perhaps after he finished his current task he could give her a visit.

But that was a thought for another time, and right now Ned was a man on a mission, that being interviewing people for potential hires. Mr Simpsons didn't give too many specifications aside from "being good at what they damn did." Okay, a bit open to interpretation, but he could work with that.

A knock on his door a few moments later caught Flander's attention. A candidate? So soon? The day had just begun, he wasn't expecting anyone for a while yet. Well, that seemed like a good sign for him! Well, no reason to keep them waiting!

"Come doodly in." Flanders answers with enthusiasm. The door opens and a guy in a lab coat steps in. "¡Hello, are you here to apply for a job?"

The bucktoothed man in a lab coat straightens his glasses. His name tag reads "John I.Q.N. Frink".

"Actually I came to gawk at your new equipment and appear to be lost. Do you know where the lab is gblahaben!" The man asks expectantly.

"Oh.." Flanders says a little disappointed, but then his face regains his usual smile. "Sure, take a left, then a right, take an elevator to the first floor and down the hall past A113."

"Uh-Thank youuuu!" The man says excitedly as he rushes towards the hall.

Flanders shakes his head while sighing happily. He waits for a few more minutes and once agains someone knocks on the door. "Come doodly in!" Flanders repeats excitedly.

And as the door opens and the first true applicant comes right in, he can help but be surprised, from all the people in Springfield he didn't expect HIM to be locking for a job right now.

"Apu? What are you doing here?" He was intrigued as Apu took a seat in front of his desk. He was wearing his usual clothes as normal, but the prominent smile he always gives to his customers looked a bit more forced than usual.

"Applying for the job sir, of course!" Apu responds back with a thick hindu accent while taking something from his pocket and showing it to you. It was one of your advertisements he had ordered to look for new hires. "The positions are still open right?" Apu says as his gaze takes a more worried look.


"Of course Apu, we haven't finalized anything yet. Though, I have to ask, why are you applying here? Last time I checked, you were still working in the Kwik-E-Mart no?" Flanders asks, intrigued. From what he remembers, during the quarantine, Apu hunkered down there alongside his wife and 8 children. They had lots of food and other resources there and plenty of people tried to take them by force. That didn't end as well as you might think…

There were several hungry citizens surrounding the Store, their clothes dirty and ragged. All of them had weapons in their hands while their faces had an expression of anxiety and hunger.

"Apu we have you surrounded! Surrender the food and no harm shall come to your family!" Comic Book Guys shouted. He was the one leading the charge, wearing armor and a battle axe. Whether they were the real thing or just cheap imitations was anyone's guess.

And in the roof of the store stood apu, his gaze defiant as he stared at the hordes of people that dared to take what was his. His only answer was to load a bullet into his rifle and aim it straight at Comic Book Guy. "In the name of Lord Ganesha as my witness, you won't set a single foot inside my store."

Both sides stood quiet for a moment, judging the other one. Things were so tense you could cut them with a knife, and then, all the citizens rushed forward with a tremendous cry, at the same time, Apu's rifle released a bit BANG! That was heard all across the street.

And so another battle for the Kwik-E-Mart Began. It was another normal day for Apu and his family…


Let's just say that there were many people wounded in their attempts to sack the Mini Mart. For Apu to be here, something incredibly bad must have happened to it. Flanders though with a heavy feeling on his chest.

"That was true up until a few weeks ago." Apu shares with you a heavy expression on his face. "Not only did I have my merchandise stolen a few weeks ago… All Kwik-E-Marts across America had been closed, The American sector just decided to close up!" He exclaims defeat. "Something about having too much competition and that the market wasn't looking as profitable."

"That's why I need the work Mr Flanders! I had a wife and 8 kids to feed… Also I need to do something productive!" He says with anxiousness starting to appear on his face. "I cannot keep staying in my house everyday! I will go insane!"

"Apu…I feel for you, I really do." Flanders tells him with an empathic look on his face. "But…I can just hire you just like that, I mean… Do you have a resume at least?"

"Of course I do!" Apu answers quickly as he take out a folder from…somewhere and lays it on the table. "I had worked several years at Kwik-E-Mart, almost on my own. Trust me…with all you crazy citizens here, no one else could have made that place last for a month." Flanders had to give that to the guy, with the amount of times the place got stolen and the other issues it has, it was a miracle it stayed open until just now.

"I also graduated top of my class from the Calcutta Technical Institute, and have a doctorate in Computer Sciences!" He comments as he shows you a few university documents. "That has to certainly count for something."

Flanders could agree that he had a good point. With these credentials. It wouldn't be a bad choice to recruit Apu, they would just have to make sure to keep his…Workaholic tendencies in check, but he could certainly be a boon to the administration and if Mr Simpson decided to focus more on the digital side Apu expertise could be useful. With that, Flanders made a decision.

"Tell you what, I can't just hire you diddly yet. I still have several people to interview, but your name will certainly be considered. Is that okay for you?" Flanders informs Apu as he gathers the documents and returns them to him.

"...That's all I ask." Apu says with a sigh as he gives Flanders a handshake and heads out of his office while he waits for the next applicant.

(Apu Nahasapeemapetilon Mechanical Breakdown

-Strong Stewardship Hero with a side focus in Learning

-Has a Stewardship reroll ability!

-Has a specialization in computers and programming!

-Is a workaholic…He wants to be put to work. A LOT)




"All right, like, nobody move. I'm just here to speak with the bossman."

Well that's one way to make an entrance. Flanders thought as he stared at the man that abruptly entered the office. He was tall and broadly muscled, with a simplistic...eel(?) on his sleeveless right arm. More impressive was his lovingly combed pompadour. He was obviously used to commanding attention, brooking no quarter as he confidently lumbered to the door connecting you to Abe's office.

"I'm sorry sir, but Mr Simpson isn't taking visitors right now." Flanders says as he recalls that his boss was currently locked in his office, busy researching his competition.

He stops, puzzled. "Simpson? "What happened to Burns?" He questions in his hard to identify accent.

"He transferred his stock a few weeks back." Flanders says, though, not the whole truth, it wasn't a lie by any means. He could hardly believe the story about the poker night himself.

"Aw Bummer! I was hoping he had some work for me. I'm like, totally out of cash." The pompadour man says as he stomps the floor.

"Well if you're looking for work you've come to the right place! We've just started a new hiring initiative! Care to join me mr..." This wasn't planned, but Ned wasn't gonna waste this chance, also the man seemed to really need the help. Taking care of such a pompadour must cost quite the money.

"Snake…" He pauses, eyes darting from left to right as though waiting for something to happen.

Poor fellow must be the shy type. You offer to shake his hand, your other gesturing to a nearby plate of cookies. "It's a pleasure to meet you Mr Snake!"

The man blinks. "Yeah, same." He sits down in the chair in front of you. "So what kind of work did you do for Mr Burns?"

Oh tons of things. Like uh, finding people, getting stuff, Doctoring, , "Negotiating" with people, and local security...testing." Snake says confidently as he eats a cookie.

Flanders whistles impressed. "Wow, that sure is a lot of stuff! I'm a little shocked that the last one hasn't kept your hands full!"

"..what do you mean by that?" The applicant said with a blank face.

"Well it's just with all the robberies happening lately-" You remember that it has been going on for a few weeks now, heck, just this morning there was news about another robbing taking place!

"Oh yeah! Yeah, that. Must be dying down after all the new stuff the police got." Snake says, tugging the collar of his shirt a little.

"Mhm. You want to hear something crazy? Word on the street is they're all being done by one man!" You still couldn't believe the news!

"...he sounds desperate." Snake replies, he can be seen sweating a little, perhaps you should turn on the AC? Today didn't seem that hot for you though.

"Yeah. I wish him the best. But I also wish he didn't, you know-"

"Totally." Snake nods several times. There's a beat of silence as the two men stare at each other.

" ...I also have a degree in archaeology. Wanna see?" The pompadour man says quickly, wanting to change topics.

"Absodoodilley lootley i do!" Flanders replies with high level of enthusiasm.

He grabs a paper square from his pocket and throws it in the air, unfolding before your eyes into a degree in anthropology belonging to one "Chester S Turley".

"Swanky!" A thought occurs. "...do you always keep that on you?"

"Just when I need the luck." He replies with all seriousness as he pockets the paper back.

"Well it's been swell meeting you Mr Turley. If we ever need an anthropologist doctor I'll be sure to keep you in mind!" Flanders says as he offers Snake a handshake

"Thanks. It's been cool meeting you dude." He comments as he responds in kind.

"Please, call me Ned." Flanders smiles as he gets up and walks with him outside the office.

(Snake Jailbird Mechanical Breakdown:

-Snake is a strong Intrigue Hero with a side focus on Learning!

-Snake has a bonus to getting away with theft!

-And theft in general!

-He's also an apt anthropologist!)



A few hours passes and Flanders can hear someone else knocking.This time some heavier knocks, stronger than the ones before can be heard. "Now then let's see who's next-"
A few Minutes later…

"...Ach I'll kill that bastard burns for £50, another £100 for capturing Smithers and £150 for killing him too!" The red bearded Scotsman, who Flanders is pretty sure works at the Simpson's kids school says upon sitting down In the chair in front of him. He has been ranting for a while now.

"Um…Mr Simpson is not looking for anyone to kill Burns for him."...At Least he doesn't think Mr Simpson is.

"You're not?!" The Scotsman says dejected. "Ach! And there I was hoping that I could find a new job." He comments as he hits his knee. "I've been out of one since the school and my beloved shack was destroyed yer see…"

"That's terrible to hear!" Flanders says as he shows surprise on his face. Willie then snaps his fingers, an idea entering his mind.

"Say yer wouldn't be looking for a groundskeeper by any chance?" He questions, but before Flanders can answer, Willie continues talking. "Am great at that! And fighting too! Yer need someone's ass kicked? Cause Willie will give them a good old Glasgow Kiss!" The Scotsman says excited as he smirks. "Am also good at peeping on people if that's what yer need." The man now known as Willie says leaning in towards you whispering the last part.

"...we will keep you in mind."

As Willie steps out of the office, Flanders can hear a man yell a distant "GADZOOKS!!!"

(Groundskeeper Willie Mechanical Breakdown:

Strong Martial and Stewardship hero!

Willie gets a bonus to all handyman work actions he partakes in!

Bonus to spying to people!

He is Scottish!!!)


Flanders was just returning to his office from a bathroom break, with a spring in his step and a smile on his face. So far, he had several good candidates interviewed, though some of them were…a bit questionable, he was positive any of them would be a great fit for the company.

As he unlocked the door and stepped into his office a sight greeted him that made him pause. Sitting there already in front of his desk was a man almost all of Springfield was familiar with, for one reason or another.

"I… was certain I…left the door unlocked before leaving?" Flanders says unsure while giving a quick glance to said door.
"Oh no, you are correct, it was." Said the man sitting relaxingly, while taking a puff from his cigar and passing a hand through his well groomed grey hair. "But I had a spare key, so there's that." He says as he shows an exact copy of your key, then pockets it.

"Now please, take a seat, we have some…things to talk about." The man said, putting a little pause to his speech before continuing. "I have come with a nice business proposal."

Flanders cautiously walked forward and took his place. He starts feeling nervous at seeing one of the most dangerous criminals recognized in Springfield.

"Sooo… what can we do for you Fat Tony?" He asks while clasping his hands together. Him being boss of the Springifield Mafia was some sort of open secret here in the city, and it didn't paint a good picture that he managed to get here unnoticed.

"I heard through the grapevine that old snake Burns wasn't in charge of things anymore and I couldn't help but come take a look y'know?" Fat Tony comments in a nonchalant way as he takes another puff of his cigar. "Was really surprised when I found you, sitting here instead of that bootlicker Smithers."

"Y-Yeah, it was a bit of a sur-surprise for me too." The Protestant answers quickly, starting to sweet a little. "It is really weird entering the office and seeing Mr Simpson sitting there. Still, if I dare say, I think we have been doing really well so far." He says with a bit more enthusiasm in his voice, though how much is real and how much is forced is anyone's guess.

"Right, right. I've seen the crews working on the docks, really decent work." The mob boss nods his head. "Though I saw you were looking for new hires, and here I was passing by and through. "Oh Geez, maybe I should lend a hand, maybe offer some of my experience… if you catch my drift."

"Are…you asking…for a Jo-" "Business Proposal". Flanders began saying, but The italian gave a cutting reply, still in a relaxed manner.

"I don't mean to disrespect you Sir, but don't you have your mafia to run?...Speaking of which, where are your henchmen that always hang around you?" Ned says as he look around the office, hoping that a mafioso doesn't pop out of nowhere to scare him.

Upon hearing that, anger flashes in Fat Tony's face for a few moments, but then it's filled with regret. He slumps in the chair as he takes another drag from his cigar. "Unfortunately the Springfield Mafia has been dead for a while now." Surprise appeared on Ned's face and he doesn't know what to say. Fat Tony takes that chance to keep talking.

"It was that Dome, let me tell you, that stupid glass thing." He rants as he finishes smoking his cigar and immediately takes another alongside a Zippo, and with practiced motions, lights it on and starts smoking another one.

"After a few weeks trapped resources started to get a bit tight and the other criminal groups were getting a bit antsy. They thought we were hoarding all the good stuff, but let me tell you know, we were dealing in the same boat as everyone else." Another puff of his cigar, the smell of smoke was starting to become heavier in the room. "Then one day, several of them small fries had the smart idea of joining together and started demanding we hand over the good stuff! I tried to tell them we were almost out, same as them! But did they listen to me? NO!" He shouts while slamming his fist into Flanders desk so hard the poor thing creaked a bit. A snarl can be seen in the mafioso's face.

"It was a bloody massacre that day, it took a while to be able to hide the bodies, even with the quarantine going on." He continues the rant, Flanders doesn't know what to do but keep listening to him. "Me and Tightlips went through dozens of them before they learned the lesson. But at the end…the damage was done, we took some hefty losses." He sighs sadly.

"Most of our members were dead or left, trying their luck for themselves, we lost the club, most of our business went bankrupt because nobody had money to buy! But…the worst thing was when DiMaggio disappeared with all of our money, after the dome was blown, damn that italian Stereotype! After that… we were truly done." He finishes his rant, a defeated expression appears for a moment, then its replaced with what Flanders can describe as pure sheer determination.

"And so I come here…Let me be clear, I'm offering my services for free and all I ask is that your boss…lends a hand and help me get the mafia back on its feet." The mafioso says while leaning on the table, looking at Ned right in his eyes. "I would own one for your boss, and you know us italians! We always pay our debts…one way or another."

"What makes you think we would accept your help? You guys have been pretty sleazy with your deals before, I've heard the rumours." Flanders says, finally finding his voice, with a bit of a glare.

"Honestly, you guys could use the help. You and your boss haven't played this game before, right?" He says with a smirk. "Trust me, you will need someone a bit…more experienced with the dealings."

He then gets up, takes out a pen and writes out something quick on a piece of paper, he then tosses it on Flander's desk. "My contact info, I'll be waiting for you to call…though don't make me wait too long, that would be just…rude." He says as he drops the cigar to the ground and stomps on it.

And with that, He leaves the office, leaving Flanders alone with his thoughts and a piece of paper.

(FAT TONY MECHANICAL BREAKDOWN.

-Martial/Intrigue focused character.

-Stewardship side focus!

-Specialization on criminal actions!

-He will expect Abe's help to grow the Springfield Mafia back to its former glory if hired. Not following on that would be…unwise.

-(You guys need to at least, every one of three turns to take a national action(s) or take a personal action focused on helping Fat Tony, like helping recruit members for the mafia, set up their usual business, get rid of any competition, or things like that. If this is not followed, expect heavy opinion loss from him.)

-Helping grow the Mafia will unlock stat boosts and traits for Fat Tony as well as raise opinion! (Heavy investment/high rewards Hero unit!) )



QMS NOTE:

You can vote for two heroes to be recruited this turn.

Any hero not picked today can still be picked on the following turns using one of Abe's personal actions! (No roll required). Though if you wait too long, some heroes might not be available for recruitment later. (Fat Tony…hint, hint.)

And that's all for this update!!!! Thanks for waiting!
























(...Did you seriously think that was all?)


As Flanders finishes up writing his reports of the candidates so far, his door slams open! The first man that came to visit today, Frink, runs towards Flanders, grasps his shoulders and holds onto him, seemingly out of breath.

"Uff, uff…uff." The man in the lab coats gasps, panting out of breath."Uh hello...I've decided…I would like to work here actually."

"You guys have the best laboratory equipment I've seen so far in ALL OF Springfield! I must work here!!!" He says as he shakes Flanders.

Well now, this is a lovely surprise.

(PROFESSOR FRINK MECHANICAL BREAKDOWN:

-Strong Learning and Stewardship Hero!!!

-Heavy Bonus to all rolls that involve building or inventing something!

.Bonus to ALL research Learning Actions!

-Is a N.E.R.D! He takes pride in that!)



QMS NOTE: OKAY NOW WE ARE DONE!

ENJOY!!!
 
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ACHIEVEMENT LIST
ACHIEVEMENT LIST
Here is a list of achievements we have come up for Abequest: A Hellfish flys again. Take in mind some of them are just bookmarks or bragging rights so to say, prove that you have achieved something really cool or amazing. Though other achievements do give some nice rewards.

You are gonna have to go out of your way for some of them to achieve them, as well as try HARD. Remember, not all things worth obtaining are ever easy.

Also, we might add new achievements when we think of them/its time to show them, cause some of them might spoil some of the stuff we have come up with or is coming.

Possible Achievements that can be obtained:

TO REKINDLE LOVE: Repair Abe and Mona Relationship.

REGICIDE!: Be the main cause of the fall of a King.
Reward: A +1 to one of Abe's stats (Up to questers which one)

STANDING ON NEW FRONTIERS: Make contact with a space, dimensional, and digital faction.

FRIENDLY KINGDOM RELATIONSHIPS!: Reach a 10/10 relationship with another King faction.
Reward: Free Collaboration Action of your choice immediately next turn after Social Link is maxed.

OHANA MEANS FAMILY: Fully repair Abe's relationship with Mona and Homer.

XANA-WHAT GAMBIT?: Obtained critical success in a contested intrigue roll against Xanatos with Abe.
Reward: +2 to Abe intrigue Stat.

THE GANDAL-DORF: Get Abe to cast magic on his own!

OLD WIZARD VS OLD WIZARD: Have abe get into a magic fight with ??? and survive!

THE NEW DEPENDABLES: Form a working and loyal Cape team!

60 YEARS LATER AND I STILL GOT IT!: Have Abe get into a fight and survive against an enemy with +50 base martial.

DIMENSIONAL TOURISM: VISIT ???

TOONSIASTIC: Help the Toon Industry Reach its former glory.

LIKE IN THE MOVIES: Organize and succeed on a heist.

SECRET KEEPER? Learn a secret from at least 5 different kings (Either they confide it with Abe or you find out on your own)

SO THIS IS WHAT COMES AFTER DEATH?: Recruit a ghost as a hero unit.

GLOMGOLD SECRET: Find out Glomgold is ???.

IS THIS A REFERENCE?: Host a Gala in Springfield.

IS THIS ALSO A REFERENCE?: Have the fall of a king occurred within the gala.

WAIT…THOSE AREN'T GHOST?!: Create your own A.I.

I'M NOT SO SENILE AFTER ALL!: Complete the final action of any tech Tree.
Reward: +1 to Abe's Learning Stat.

LIKE IN MY OLD TIMES!: Survive and repel an invasion against Springfield:
Reward: +1 Martial to Abe and all hero units involved in the defense.

WE COME IN PEACE: Stablish contact with ???.

THAT DAMM GOLDEN DORITO!: Find out about BILL CIPHER!

STRANGE TIMES INDEED: Have Abe meet ???

THERE'S SOMETHING ABOUT YOU: Recruit 3 Protagonist tier heroes.

RUNNING OUT OF TIME: Find out about ???

I KNEW YOU WERE REAL!: Find out ??? is real and learn about ???

FAMILY TRIP: Go on an adventure with only members of the Simpson's Family.
Reward: All Simpsons that go to the adventure get a trait!

MAJOR TOM!: Be the first one to go to space.

FACING YOUR MONSTERS: Defeat ???

IS THIS WHAT BURNS FELT?: Achieve Total control in a market/industry of your choice.
Reward:+2 to Abe Stewardship stat.

YOU GOT LAZY!: Don't know about ??? before it's too late.

BORK, BORK, BORK: Recruit ???

GREEN WITH FRIENDSHIP, NOT WITH ENVY: reach a 10/10 relationship with Shego.
Reward: Unlock a Special Martial Training Personal Action for Abe!

HE WAS A GOOD NEMESIS: find about and pay respects at the Perry the Platypus statue.
Reward: +10 to interactions with Doofenshmirtz and an increase in 1 Abe's relationship rank with him.

IT HAS TO BE THIS WAY!!!: Achieve a 10/10 relationship with ???
Reward: Abe joins the ???

RULES OF NATURE!!!: Take down ??? and ???
Reward: +5 in combat against ???

WONDERLAB: Recruit 5 heroes with a Learning stat of 30 or higher.

SHE IS A BAD GUY…BUT ALSO A GOOD FRIEND: get a 10/10 relationship with ???
Reward: Access to a complete tech tree for free!

READY AS YOU'LL EVER BE: Unlock all ???.
Reward: Free Reroll on any National action of your choice next turn.

A TOON OF DOOM: get a 0/10 relationship with Judge Doom.
Reward: +10 when dealing with toons.

DON'T FEAR THE REAPER: Have abe meet death itself.

HOW THE FUCK DID YOU MANAGE THIS?: Have ??? become ??? again.
Reward: ???

THE FRIENDSHIP OF EVIL! :Get a 10/10 relationship with Doofenshmirtz
Reward:Abe will be given 1 out of 4 Inators by Doof. (Voted for, and 1 time use only)
 
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