You know, there is no lasting damage dealt to any of the parties, so it's not too late to try and resolve this peacefully. Once/if they stop trying to kill each other and with enough incentive for the talks.

If all else fails, one could use Mark (to secure an escape route) and sneak to her sister under Invisibility to look at the problem and/or talk to the more reasonable one (or just less capable of murdering us?). It is likely we won't be attacked if she vouches for us.
 
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You know, there is no lasting damage dealt to any of the parties, so it's not too late to try and resolve this peacefully. Once/if they stop trying to kill each other and with enough incentive for the talks.

If all else fails, one could use Mark (to secure an escape route) and sneak to her sister under Invisibility to look at the problem and/or talk to the more reasonable one (or just less capable of murdering us?). It is likely we won't be attacked if she vouches for us.
No! We have to kill her for a small increase in power!:mad:

[X] Plan: Run in Circles
 
[X] Plan: Run in Circles
-[x] Add in trying to distract her with dialog when you're not the active target.
 
Wasted time making curry for dinner guests that decided not to show up, so the chapter's been delayed a bit, but I'll post it some time tonight. Running in circles is the winning plan.
 
Mistakes Were Made
Your apprentice looks at you for guidance as she stands on unsteady legs, trusting you to have a plan. Her faith in you is useful as you shout for her to fly in circles around the witch and she obeys instantly, though her wavering flight pattern is too random to be purposeful evasion.

Turning from those thoughts, you focus your will upon the flame atronach and cast Ebonyflesh. While it's attacks have been useless,it's natural fire immunity lends itself well to intercepting the sorceress's burning sword... as long as the spell lasts. You watch dispassionately as another lightning bolt sears the woman's flesh, only for the wounds to rapidly fade away. If this fight lasts longer than five minutes more, the two of you are likely doomed anyway.

With your minions doing their part, you decide to do yours and join the fray, circling counter to your apprentice at varying speeds and distances to avoid letting the arachnid-woman catch you in a pattern. As the witch's sword is intercepted on it's path toward Louise, you send Sparks through your sword and lop of one of her legs at it's highest joint. The resulting roar of anger and pain is accompanied by a wave of heat that forces you to to pull back. Magma drips from the wounded limb as it grows back and she turns away from the girl to focus entirely upon you with both faces, human and spider eyes lock onto your levitating form.

For such a massive creature, her speed is phenomenal as she sprints across the room. throwing yourself to the side, you barely avoid the flaming slashes of her blade. Not giving you a moment to recover, the slavering arachnid leaps on top of your prone body, the heat coming from it's belly so intense that you can feel your skin beginning to burn as you push your smoldering staff to full speed to escape. As you struggle to force the damaged staff to work, a series of blasts erupt from behind, but you're too focused on putting distance between you and the enemy to look back.

The rapid staccato bursts of Louise's magic is nearly drowned by her screaming as you land upon the top of the broken tower. Turning back to the fight, you see the furious witch speeding in your direction, a trail of lava pouring from the wounds caused by Louise's attacks blasting chunks from the spider's hardened shell, though your apprentice is ignored by the pursuing monstrosity. "Use lightning!" You shout to the screaming pinkette as she continues to cause explosions with every jab and swing of her sword-wand.

Your words, though impossible for her to understand over the chaos of the fight, cause her to stop making so much unnecessary noise. "What?" She shouts, knocking the spider back down as it climbs the crumbling tower wall.

"Hit her with lightning!" You shout back, demonstrating by throwing a Lightning Bolt in the witch's face as soon as her lower body gets itself upright after landing on it's back from the fall... incidentally squishing her torso beneath it's weight. Your action earns you a snarl from the enemy as her spine realigns itself, though it doesn't last long as she is blindsided by your lumbering storm atronach tackling her to the ground. While the whirling mass of boulders and lightning pin her carapaced lower body, Tsun arrives with the flame atronach to attack her fleshy portions. The zombie manages to retrieve it's swords from her lungs and hacks off one of her arms before she incinerates its head with a swirling ball of fire and tosses it away.

"Are you sure? I-I'll... What if I mess up again?" She asks, dropping her sword as she reflexively grasps at her recently healed arm, a far away look in her eyes. As this is happening, you notice that the storm atronach's stone body is beginning to glow red.

When the spider vomits a waterfall of molten rock onto the main part of your minion's rocky mass and you feel your connection to the creature disappear, you shout in frustration, "Do it now or we die!"

With nothing left to hinder her movements but the dancing fire daedra, the woman climbs to her pointed feet and begins to scale the tower. Her arm, while much slower to reform than her previous wounds, drips her incendiary blood as it reaches the crumbling bricks at your feet, causing your boots to hiss and harden as the oils in their leather evaporates. Tossing aside your ruined staff as you prepare your last bit of magicka for a Lightning bolt and sheathing your sword to pull your Scroll of Recall from your knapsack, you look into the approaching witch's hungry eyes as she licks her lips in anticipation. Chuckling as she climbs higher than necessary to tower over you.

"Not nearly as modest as Quelana, are you?" You say, gesturing to her uncovered chest and unleashing your spell into her sternum as a look of shock flashes across her face. Her response to your attack is to tilt her head in puzzlement, leaning closer as if unsure what to make of you as she mutters to herself. The shifting of her body allows you to witness the brilliant flash of light from below and you activate your scroll.

A disintegrating silhouette of the woman's body is the last thing you see before being carried away by the scrolls magic.

-----------------------------------------------

A shower of sparks announces your arrival at Quelana's side. Looking around, you notice that she was standing before a contingent of soldiers that are occupying the immediate area around the Oblivion Gate. Off to the side, you see the bloody remains of the hydra being butchered and packed in crates by several men, cannons being mounted into slots on the walls, and a circling patrol of dragon knights. All activity ceases at your appearance and the Pink haired woman atop the earthen battlements looks down at you with an unreadable expression on her face.

Status: Lightly toasted.
Magicka: (40/650)

Choose 1:

[] Attempt to rush back to Louise, the fight isn't over until you confirm the kill.

[] Attack! Why not?

[] POV Change!
[] Quelana
[] Karin
[] Louise (Does not stop events at the gate from taking place.)​

[] Talk to the Halkeginians
[] Write in.​

[] Write in.
-----------------------------------------
A/N: Before someone asks how they built up so quickly, magic and the fact that time is not constant between worlds... especially considering Lordran's timey wimey shenanigans. If only you hadn't moved your Mark from Louise to Quelana.
 
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A/N: Before someone asks how they built up so quickly, magic and the fact that time is not constant between worlds... especially considering Lordran's timey wimey shenanigans. If only you hadn't moved your Mark from Louise to Quelana.
Well poo.

If Louise has been there waiting there so long its clocked around to dark souls 2 were probably going to have a game over by way of pissed of Karen.

looks down at you with an unreadable expression on her face.
Is that unreadable for Karen? Or just her default murder face?

We really need to teach Louise mark, we keep getting separated.

[X] Attempt to rush back to Louise, the fight isn't over until you confirm the kill.
-[X] Thank Quelana.
-[X] Ask the pink haired murderous psychopath if she is looking for Louise. She must be her... Mother?
-[X] Drink Magicka potion.
-[X] If she is indeed her progenitor, and Louise isn't back yet we should probably go get her.
-[X] If you can fly lets do that as well.
-[X] Fire up Clairvoyance and go get her.
-[X] I'm sure you have several questions.
-[X] I did not leave you daughter alone with an alive spider woman monster, I also gave her a scroll of the same spell I used to appear at Quelana's side keyed to myself. Hopefully she did not forget about it.
-[X] Stay in the form of crispy bacon. You will probably need your Mana to fight, and to flee if one of your answers makes her try to murderize you.
 
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Well poo.

If Louise has been there waiting there so long its clocked around to dark souls 2 were probably going to have a game over by way of pissed of Karen.


Is that unreadable for Karen? Or just her default murder face?

We really need to teach Louise mark, we keep getting separated.

[X] Attempt to rush back to Louise, the fight isn't over until you confirm the kill.
-[X] Thank Quelana. You forgot you switched your mark and really must be off.
-[X] Ask the pink haired murderous psychopath if she is looking for Louise. She must be her... Mother?
-[X] If yes, we should probably go get her.
-[X] If you can fly lets do that as well.
-[X] Im sure you have several questions.
--[X] Reply honestly. Mostly. (Curse the lack of Speech craft spells)
-[X] I did not leave you daughter alone with an alive spider woman monster, but I should really go get her before she tries something inadvisable.
-[X] Stay in the form of crispy bacon. You will probably need your Mana to fix damage, and recall if one of your answers makes her try to murderize you.

Louise and you share the same time in Lordran, so no worries about that. She also knows Mark, but... well... you were in the path of her massive lightning bolt and now the only thing left of you for her to find is the crumbling remains of your staff. You might want to put some form of "drink magicka potion" into that plan if you want Recall to be an option.
 
Louise and you share the same time in Lordran, so no worries about that. She also knows Mark, but... well... you were in the path of her massive lightning bolt and now the only thing left of you for her to find is the crumbling remains of your staff. You might want to put some form of "drink magicka potion" into that plan if you want Recall to be an option.
Well hopefully shell notice the lack of remains of our bag, and body.

Or we just heaped a bunch of extra trauma on her. Again.

I swear its like she's a magnet for this shit.

Edit: dang-it we didn't soultrap Kelogs.
 
[X] Attempt to rush back to Louise, the fight isn't over until you confirm the kill.
-[X] Thank Quelana. You forgot you switched your mark and really must be off.
-[X] Ask the pink haired murderous psychopath if she is looking for Louise. She must be her... Mother?
-[X] Drink Magicka potion.
-[X] If yes, we should probably go get her.
-[X] If you can fly lets do that as well.
-[X] Im sure you have several questions.
--[X] Reply honestly. Mostly. (Curse the lack of Speech craft spells)
-[X] I did not leave you daughter alone with an alive spider woman monster, but I should really go get her before she tries something inadvisable.
-[X] Stay in the form of crispy bacon. You will probably need your Mana to fix damage, and recall if one of youranswers makes her try to murderize you.
 
She has (via scroll) cast mark on Cynric, and has (a scroll of) Recall on her person. In theory, she should be smart enough to try using it before she assumes Cynric is foreverdead.
I... did not know that.

I really want to believe she will think of that.

Edit: vote updated. Thanks @shiverczar you saved my bacon.

... I would love to switch back to Louise, but im not sure we can leave Cynric alone for the (X amount of time) it would take us to get her to cast it.
 
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She has (via scroll) cast mark on Cynric, and has (a scroll of) Recall on her person. In theory, she should be smart enough to try using it before she assumes Cynric is foreverdead.
Fighting through her trauma to cast the spell, only to seemingly vaporize her mentor during a heated battle with a horrifying monster(she's also has arachnophobia) and be left alone in a foreign land full of enemies... she may be intelligent, but what are the odds she is thinking clearly at the moment?
 
Hmm. So we have a massively upset possibly(hah) traumatized Louise. Alone(hopefully). In Lordran. Well past the edge of psychotic break. If anyone needs the wisdom of the Glorious Hivemind at this moment its probably Louise.

If we switch to her POV will we control her actions?
 
If we switch to her POV will we control her actions?
I think so... it's be pretty bad if we're going along in the next update and we see:

Choose 1:
[] Attend Henrietta's wedding and...
[] kill everyone.
[] attempt to seduce Henrietta.
[] it's a perfect place to try out your new "shared telepathy" spell!​
[] Write-in.
 
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Fighting through her trauma to cast the spell, only to seemingly vaporize her mentor during a heated battle with a horrifying monster(she's also has arachnophobia) and be left alone in a foreign land full of enemies... she may be intelligent, but what are the odds she is thinking clearly at the moment?
Oh! Also the concussion!
...
Fuck...
 
Hmm. So we have a massively upset possibly(hah) traumatized Louise. Alone(hopefully). In Lordran. Well past the edge of psychotic break. If anyone needs the wisdom of the Glorious Hivemind at this moment its probably Louise.

If we switch to her POV will we control her actions?
Louise yes, no for the others. Louise is your party member and can therefore be controlled if you switch to her, but doing so leaves Cynric to do his thing without your input until you switch back. Karin and Quelana are not party members and will do as they will even if you choose their POV.
 
Louise yes, no for the others. Louise is your party member and can therefore be controlled if you switch to her, but doing so leaves Cynric to do his thing without your input until you switch back. Karin and Quelana are not party members and will do as they will even if you choose their POV.

Thank you, though I am not sure if we even will be able to help Louise. Through the concussion and trauma, I am not sure intentions will translate well into actions.

Lets just go find her. Using clairvoyance.

(MOTHERFUCKER!!! I FORGOT ANOTHER GAME BREAKING SPELL!!!)
 
Get the humanity louise!

You may end up looking like the tormented soul of a gorilla-deer abortion, but you will be able to get whatever you want, by punching out time and space!
 
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