How does Glyra get new spells? I could have sworn she learned some spells, like Dragon's Gullet. By the way, I want her to teach that spell to our baby wizards. Every wizard should have a personal bag of holding option.
 
Okay, on reflection, I do think retraining it is basically a must when he gets access to 5th level spells, but just being able to handle transportation on their own without us having to play taxi is a pretty big deal. Bigger than having it as an escape option, tbqh.

[X] Goldfish
It's self only.

A scroll of teleport can carry him and another three people. Aka a full party.

A pair of teleport scrolls cost like 200 IM.

His one-way ticket out of hell costs him two feats.

"Handling their own transportation" nothing. And even if you want a scape-pod ability, Extra Invocation (Flee the Scene) gives at will DDoor
 
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How does Glyra get new spells? I could have sworn she learned some spells, like Dragon's Gullet. By the way, I want her to teach that spell to our baby wizards. Every wizard should have a personal bag of holding option.

The Spellthief class learns very limited number of spells, at long intervals. She will learn another two spells next level.
 
It's self only.

A scroll of teleport can carry him and another three people. Aka a full party.

A pair of teleport scrolls cost like 200 IM.

His one-way ticket out of hell costs him two feats.

Maelor can let Glyra steal his Teleport SLA to escape, while he uses the long duration flight from Child of the Dark to do the same.

I want options for them, not just harder hitting Eldritch Blasts.

And he's getting more than one Teleport per day from those two feats.

Fiendish Heritage: You gain a +4 bonus on Fortitude saving throws against poison. You also gain a +1 bonus on saving throws against spells or other effects produced by good creatures.

Fiendish Legacy: You gain the following spell-like abilities, each usable once per day: teleport (self plus 50 pounds of objects only), summon monster V (fiendish creatures only), and unholy blight. Your caster level equals your character level

Admittedly, Unholy Blight isn't likely to get much use, and hopefully he won't be needing to resist many Good spells, but the whole package is pretty damned good for two feats.
 
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Maelor can let Glyra steal his Teleport SLA to escape, while he uses the long duration flight from Child of the Dark to do the same.

I want options for them, not just harder hitting Eldritch Blasts.
3/day nuke is a new option for them, especially as it scales with level and items. Especially in a two-man party without a real damage dealer. Most of his fights seem to drag on quite a bit.

You are still spending two feats where 100 IM would suffice. That's insane.
 
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The teleport is self only?

Then it's nearly beyond useless. It can't even extricate his partner with him.

[X] TotallyNotEvil
 
Well, we are still alive, so i take it the munchkinry is working.
Edit: more seriously, no, you have never led us astray, its clear you put a lot of effort and thought into your builds, and its backed by what feels like decades of experience (and the occasional crowdsourcing?)
I don't think I've ever put a whole build vote to outsiders, no. Of course, I consult handbooks and the like.
 
I don't think I've ever put a whole build vote to outsiders, no.

So now I get the meaning of your name! You're not totally evil for a Lich because you won't listen to beings not made of Prime Material stuff. Not a bad advise to live... unlive with....

:D

Isn't it nice that our words fit niceley into role-play with our respective avatars and stuff.

Also, new names on this thread... Like Viserys is getting more insane, he hears more whispers. Fitting I suppose after all that he has learned and witnessed here in the presence of Bloodraven.

[X] TotallyNotEvil
 
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I am having quite a lot of fun reading these comments thanks guys. so how close is it until our mc levels up to dragon blooded level 9? and does anyone have any estimate to how long it should be to become dragon blooded level 10? Because I really can't wait to be a true dragon.
 
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[X] TotallyNotEvil

I really want that Practiced Spellcaster. He's far, far away from Assay Spell Resistance and he has already met foes with SR on his solo-adventures before.
That Daemon in Tyrosh had a solid 50% chance to nope everything he did, the victory was pure luck.
Making him a better solo (or with-Glyra) fighter is essential as long as we keep sending him out alone.


Also, I would think retraining Precoscious Apprentice is bad taste, you take that feat with the understanding that it will become significantly less usefull in few levels, in this case it's his feat-tax for Eldritch Theurge and retraining it means cheating the system even more than taking it in the first place did.
 
... I just don't wanna deal with the fluff consequences to his fiendish power feats. I didn't have an opinion when both plans had it, but now I'm for
[X] TotallyNotEvil

@TotallyNotEvil, your vote refers to feat rules/qualifiers that no longer apply to your level up, and one thing I'm unsure of is if the Spellcraft skill can be used with 0 ranks, but +12 bonus. If that does work; fine, but maybe add in an if-then to the vote about adding a point from concentration to spellcraft if he needs it?

Solo/mini-team missions benfit from diverse skills, and all :)
 
Also, I would think retraining Precoscious Apprentice is bad taste, you take that feat with the understanding that it will become significantly less usefull in few levels, in this case it's his feat-tax for Eldritch Theurge and retraining it means cheating the system even more than taking it in the first place did.
OTOH, I'd argue that due it's name, precocious apprentice, it's almost meant to be retrained.

It represents mono-focus on a single spell such as to perform something beyond your current abilities, yet it's sort of in the name that, at some point, it's expected of you to naturally perform at that level.

Anyway, it's hella useful, now his Sorcerer CL = ECL.

Anyway, Eldritch Theurge is actually a super neat class. It allows, essentially:
- Spellblast (3rd): Instead of a normal "rider effect", aka Eldritch Essence, add an AoE spell to your Eldritch Blast, the point of origin becomes the target the EB hits.
- Eldritch Weave (5th): Switch things around, now you can add one of the rider effects you'd normally add to your EB to a spell, as long as it's a touch attack (melee or ranged) or requires a target. Eldritch Essenc ebony affects the one primary target tho.
- Greater Spellblast (10th): Now you can add touch spells as Eldritch Essences to your EBs, as long as it has a range of "Touch".

The real challenge with Warlock's is making their damage meaningful. Like we've seen, his battles go on forever.

There are a few ways of doing this:
- Hellfire Warlock: Short and sweet class, take 1 CON damage to deal a bonus 6d6 damage on your EB, plus a potent Metamagic-on-items ability and a reactive shot.
- Eldritch Glaive: Create a, well, Eldritch Glaive, you get to make iterative touch attacks dealing EB damage per hit.
- Eldritch Claws: Create a pair of natural Eldritch weapons, dealing unarmed damage + EB per hit. Not touch attacks tho.

Of course, his Theurge abilities help quite a lot in mitigating that. Still, I'm envisioning his build somewhat like:
Warlock 4/Sorc 1/Eldritch Theurge 10 - Obvious
16th - Sorc - Get sixth level spells.
17th - Binder - Get Naberius
18th-20th - Hellfire Warlock
@TotallyNotEvil, your vote refers to feat rules/qualifiers that no longer apply to your level up, and one thing I'm unsure of is if the Spellcraft skill can be used with 0 ranks, but +12 bonus. If that does work; fine, but maybe add in an if-then to the vote about adding a point from concentration to spellcraft if he needs it?
Draconic Knowledge allows that, but sure.
 
[X] TotallyNotEvil[
It's like fucking rabbits but with words:o:wtf:. Well it does show how popular this thread is if the insane rating counts on every update was not enough.
 
... So, @DragonParadox , were you remembering that Maelor can take 10 on his UMD checks?

It seems he is going with "blind activation" to figure things out, right? And that's a flat DC of 25.

Which he can make every. Single. Time.
 
OTOH, I'd argue that due it's name, precocious apprentice, it's almost meant to be retrained.

It represents mono-focus on a single spell such as to perform something beyond your current abilities, yet it's sort of in the name that, at some point, it's expected of you to naturally perform at that level.

Draconic Knowledge allows that, but sure.

A) I like your argument for retraining Pre App,

B) Did not know that Draconic Knowledge made spellcraft trained.
I'm for max UMD and then concentration again :p

Edit: homebrew greater elderich theruge class to keep his cl increasing alongside his eb damage?

I have a thing for cl, you see.

Wanna look up what that level 17 class you suggested is though.
 
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Of course, his Theurge abilities help quite a lot in mitigating that. Still, I'm envisioning his build somewhat like:
Warlock 4/Sorc 1/Eldritch Theurge 10 - Obvious
16th - Sorc - Get sixth level spells.
17th - Binder - Get Naberius
18th-20th - Hellfire Warlock
I did try my hand at a costum class for him, if you remember.
A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover | Page 3105

But even if you don't like that, DP said early on in the thread that Binder takes going to Ashai, so that's a long and dangerous journey and I suspect using Mephistofeles invention without his permission will have consequences too.
 
I did try my hand at a costum class for him, if you remember.
A Sword Without a Hilt: A Song of Ice and Fire/D&D 3.5 Crossover | Page 3105

But even if you don't like that, DP said early on in the thread that Binder takes going to Ashai, so that's a long and dangerous journey and I suspect using Mephistofeles invention without his permission will have consequences too.

Ohhh.. Forgot about that. Am unclear on the difference beteeen one of your abalties and spellbast, but I'll save that for when I'm on the computer.
 
I am happy as long as we can get a mystic type prestige class for our viserys once he reaches level 10 for dragon blooded. I just cant wait.
 
I am imagining Maelor making a pact with Naberius, walking into a lecture, immediately interrupting whoever is speaking by breaking into the subject's topic, delivering the lecture better than the instructor, and openly mocking anyone who tries to interrupt him.

And of course by that point he'd be Level 17+, so I mean, what're they gonna do, throw him out? :lol
 
I am imagining Maelor making a pact with Naberius, walking into a lecture, immediately interrupting whoever is speaking by breaking into the subject's topic, delivering the lecture better than the instructor, and openly mocking anyone who tries to interrupt him.

And of course by that point he'd be Level 17+, so I mean, what're they gonna do, throw him out? :lol
a level 17 anything is pretty much capable of taking down large armies even non combat classes could probably convince people to kill themselves with the rolls they make. I doubt they'd try and take him out. a level 17 bard could outright convince someone to stab themselves with their diplomacy roles.
 
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