So thats why there were a bunch of new pages in so short a while, good thing @Wheel of time caught up already.
What's the matter with all this talk of giving Viserys an overgrown lizard that will take four to five years to be the size of a horse. By then Viserys will be a fucking God, or permakilled. A dragon rider may have been hot shit 300 years ago, but that time has long since past. Ultimatedly, I'm with squeaky on this one, as Viserys giving his dragons to his subordinates sends a powerful message all by itself, and no amount of Prince Sheo's ridiculously convoluted scenarios is going to change that. Bleh. I thought we had resolved this issue months ago... wont keep wasting electrons since any argument I could make has already been repeated ad nauseum.
Anyway, you guys have been pretty much arguing in circles for the past 5 pages. At this point not much is going to change the others opinion. Let's just table it for now.
Mind affecting ones?
Not to mention he has three classes with good will saves. Make him a +1 WIS item and he will have a base Will save of +10. Comparable to someone at 10th level with a +3 to their save stat and a good save progression.
So even without it, he is already rated excellent at Will saves. Force of Personality is frivolous.
We, quite frankly, have way more important ways to spend our time than hunting rumors of dragon eggs. We have conquests to plan, Lichs to sacrifice, the Long Night to prevent. You're advocating for a lot of time wasted for uncertain gain.The reason is that we haven't been actively looking for dragons. We've known about Illyrio for years now and we haven't done anything about it. Now we have lots of party members that can do a LOT of active searching and lots of places TO search.
The reason I want to go after Illyrio isn't money, it's because he's a well-positioned enemy who can do considerable damage to us if left alone. And because it will be satisfying to kill him. If he has stuff we can properly loot, of course we loot it. Magic items, money, etc, all ours now.Following the same logic, who says Tiamat would let him keep any of that?
It's not like she has a claim on Blackfyre.
CL also works for overcoming SR tho, and his spell so a purposefully picked so hey wouldn't be gimped by low CL.Fair point.
If DP allows Maelor's Tiefling nature to qualify in place of Fiendish Heritage, I would rather retrain Force of Personality into Fiendish Power for more SLAs. Practiced Spellcaster still just isn't very good for Maelor right now.
Fair point.
If DP allows Maelor's Tiefling nature to qualify in place of Fiendish Heritage, I would rather retrain Force of Personality into Fiendish Power for more SLAs. Practiced Spellcaster still just isn't very good for Maelor right now.
And neither does Fiendish Power. That's essentially +1 DC to Charm, which is decent, but not all that. For now.It will be, but right now, or even with the spells TNE wants, the caster level boost isn't all that helpful.
And neither does Fiendish Power. That's essentially +1 DC to Charm, which is decent, but not all that. For now.
Practiced Spellcaster helps with resisting dispel and counter dispel, helps with duration, and helps with SR.
And I just realized: how come he has five first level spells?
Also, you need to pick a second level spell.
That's rather meh, honestly.I meant Fiendish Presence, not Fiendish Power. The SLAs would be very useful for Maelor's assigned tasks.
No clue how we ended up with 5 spells for him already. Rather than learning a new 1st level spell, we need to decide on one to remove.
That's rather meh, honestly.
Cause Fear is essentially useless, Detect Thoughts is situational, Suggestion is good but 1/day...
Marginally.
Honestly, I'm not too thrilled to spend a whopping two feats to get Teleport self only 1/day and SM V Fiendish only 1/day.
And unholy blight I suppose, for all that it will never be used.
Most characters live without 1/day teleport self.
And, he is a UMD monkey. He can use scrolls.
I've modified my plan, what about that?
Practiced Soellcaster gets more interesting as we craft him a pair of Goggles of the Sun so he can Spellblast with Fireballs.