I am very sorry if this offends anyone.
She's cute!
I think we're calling that Kamikaze?
I think Lost was inquiring about the status of climate change in CMGQ, and possibly other sustainability issues? WW3 wouldn't have been good for any of those, but magic has probably helped with some, like our soil and water problems and replanting forests.
You did that on purpose, didn't you Sega.
I still haven't figured out what she did.
The "Perverts!" line. It's just so stupid and cliché, I refuse to believe that Sega's use was anything but completely intentional.
There is also the issue that each body having separate souls would introduce a metric crapton of issues.
What issues would those be?
Casual creation of souls? The specifics would depend heavily on exactly how CMGQ souls work (best we have is
this, which isn't much, plus a couple mentions in
GLEE GEAR and
MALEVOLENT GEAR which mostly just tell us that you can break off pieces of your soul), but this:
What Ni does is more like the Third True Magic in Type-MOON. She pulls the soul of the one she's resurrecting from whatever afterlife they wound up in, and instantly reconstitutes their body on the spot using their soul as a blueprint.
would mean that if every clone had a new soul then Ni could make an army of White Souls (even without knowing WS well enough to rez her without a body, she could still manage it by killing her to get two bodies, resurrecting both of them, killing her again to get four bodies, etc.). I don't think that's Crys' intention, although it would be absolutely hilarious if true.
(What happens if you give a yandere a self-duplication machine, anyway? Would they never use it, knowing that another them would be their greatest rival?)
Also, it may be interesting to know that the reason for the line about us protecting Sega was because I thought she couldn't survive a single hit from the Perpetual Spear. Turns out I was forgetting about Echo of Peace. I'm still unsure if she can survive multiple hits, but with 65%, 75%, and 50% reductions applied in that order, I'm fairly confident she can take a single hit.
Perpetual Spear: 707,534 Base Damage, 2,122,602 Impossible Strength, +1 Dice = 2,122,603 Damage
-1,379,691 Echo of Peace
742,912 Total Damage
Solid Drive: 2,265 Base Resilience, Dice Negated, -1,699 Juggernaut = 566 Damage Reduction
742,346 End Damage
-75% Adamantium Frame
-50% No Longer Human
92,794 Final End Damage
Solid Drive: 51,587 - 92,794 = -41,207 Health Remaining
No. The only scenario where Sega survives is if she intercepts and Echo of Peace applies twice.
Why do people post things like this instead of doing a trivial calculation? Even if you can't do the arithmetic in your head, you're using a calculator to post. [Edit: This looks more insulting than I intended. I honestly am curious to know why.]
I'll reiterate that the only part of the leading plans that I can support is having Nepgear play tank. Grappling would be useful if it didn't involve a difficult high-velocity-differential maneuver and were guaranteed to disable the spear (though doing it as a distract-and-delay maneuver could work), and I don't think I need to mention the PFrame again. Asking Sega about Alex's spell may also be good, if we don't distract her.
Granted, there haven't been many alternatives proposed. Here's one, assuming voting's still open, though I'm not happy with it:
[x] Plan Run Away!
-[x] You don't need to take her down yourself—if you can stall until Goddess Gold is done with White Soul, you win.
-[x] Run and dodge, and counterattack only as a means of slowing her down.
--[x] Get away from Goddess Gold, so that nobody gets killed by a stray attack.
--[x] Look for obstacles on the ground—going through them will slow you down, but it will also slow down Juggernaut and prevent her from charging you directly. A forest would be ideal—she needs to be able to see you to hit you, and while you're tough enough that crashing into a tree at full speed won't hurt, she isn't.
--[x] Continue dodging. Random directions at random, closely spaced times. If you don't find good obstacles, stay high and take advantage of the extra room that three-dimensional movement provides.
--[x] Don't go too far; you still need to get back to Rei after she's done with her fight.
--[x] If the situation calls for it,
Starshine can make an excellent area-denial tool, even if you can't aim it directly at Juggernaut.
-[x] If you get desperate, try
Core Purge.
(Note: She really isn't tough enough to plow into trees at 300mph. She might survive, but she should take damage.) (Note 2: That enough clauses for you, Uber? I want more, but it's already kinda long.)
There really aren't many good options in this scenario. Even with being able to not kill her with a basic attack, actually landing one is hard—she's too fast,
and she can intercept so we have to get her while she's looking the other way (though if she can only intercept with her spell, we won't take any damage unless she has bonuses, and even then not much). The best time to hit her would be either while she's distracted by Sega or right after dodging a charge, but those have their own problems.
(Hmm… I wonder if Sega could distract her with news from the time since she died. Like what's happened with her family, or how she and Rev are together now.)