Magical Girl Escalation Taylor (Worm/Nanoha)

Maybe, maybe not.

He escalates from impact.

Recursion field may not trigger his ability, we could then shove a frost beam down his throat and choke the bastard.

We should probably focus on getting the people who aren't useful moving away from he escalating brute while we slow him down in time fields.
 
A bit sympathetic to the "Crimes Against Humanity" line.... particularly as it at least seems (they went to Brockton Breakout, not sure if they go to Endbringer) Winter Hill does actually participate in Endbringer stuff. To the point of weighing whether we cover it up now or turn the guy(s) over for it...

Depends on the death-and-injury toll from the gang war that started, I suppose. As SW mentioned, their plan did technically work if the only factor was "get gangs killing each other", its only a problem when you factor in collateral damage of their fighting (and the indirect of Winter Hill and others not risking it again and no longer helping big events).
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Beyond the idiocy itself, I'm quite impressed with Samanthas restraint here. Despite the clear emotional attack on Taylor (well, it might've been enough to trip her if she was hair trigger anyway) , she merely grabbed him by the shirt, and then (Brute or no) only threw him /against and not through/ the wall? xD Like I'm worried hes still storming off in a sulk to be a problem, but he should almost feel greatfull compared to how she personally got that revenge he mentioned for shooting grenades at Taylor.
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As to entrapment topic, it has largely been covered by the time I caught up :p . IANAL either, but entrapment usually seems to get described narrowly as "convincing the person it IS NOT a crime", though that may simply be a common subset of "convincing/coercing to commit a crime they wouldn't otherwise". A plainclothes cop offering you drugs so they can arrest you, not entrapment (whatever else you think of it). A uniformed cop offering to sell/auction you a gun (only its stolen and off the books, not an official confiscation sale) would definitely be entrapment.

While sure, we held back and benefitted from a truce-breaking fight, if they hadn't come at us to raid our stash of high-value tech, there wouldn't have been any breach. They initiated, very very very different. All we ever discussed was whether to report them for Truce Breaking, not frame them for it.
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Tactics.... with the weapons the privateers have available so far, what exactly do they hope to add to the fight? The main reason I'd see to wait is to keep up a link of cooperation with them (even moreso after this incident with Ramirez) and not just dismiss their help. But.... they don't seem to know its a Brute, let alone a "stronger from direct fighting" Brute. They may be an excellent pair of scissors we value and appreciate, but we discovered the enemy is literally Rock and its no insult not having them help this time I'd hope.

We haven't gotten Tim bind-mines yet, and thats a spell not a bit of tech I assume (for all the name). So unless their Mass-Weapons can take the form of bolas or some other restraining tool, I don't see how surprise ambush would help? They'd be better off coming as they can and holding the line with shields same as the (well, hopefully safer than xD) the dwarves.

Honestly, I say we update them with the info on what the new cape is (and so why we aren't waiting for a clever plan with them, like we might on a squishy blaster or somesuch) and then go in with frost and sludge to try and just pin the guy down. If the dwarves are as expendable as they seem, maybe they can corral the brute into the area somehow, or slow him while the ice builds up? Can Cinderalla use her (conjured glass?) for utility like walls or trapping and not just an exploding attack? Once we've held him long enough for the Brute effects to wear off, Sleeping Beauty of course can make it stick so we aren't just stuck there pewpewing.

ALTERNATELY , doesn't Samantha have an attack perfectly designed for this in Shredding Claw? She did seem to hurt Lung.... but then, that just kept him challenged enough to continue building charge. Since this guy presumably gains charge no matter the perceived threat, hopefully thats not an issue? Maybe we could use Sludge to hold him still long enough for Samantha to safely take potshots with her shredding Spear from outside the slowing effect (and oh god, would we be doing something like Mayuri vs Syazel in that? He spends the next hour slowly getting impaled?)
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Fairyland's in trouble, and it's the Privateers coming to help. That's irony for you. Two main ways this fight can go…
[ ] Jump in – The Maras are attacking now. Help Fairyland now without waiting for backup.
[ ] Hold back – Wait for Alexander and Carl to show up, then the three of you attack as a group.

…and a quick write-up of your opponent (PS will feed this info to Taylor early next chapter).
A fan of professional lucha libre, this MS-13 parahuman styled his look after the luchadores of the same name. Mysterio cannot fly or heal, but he grows stronger and more resilient the more impacts he takes. Previous encounters prove that this strengthening process is temporary, though the time to baseline is unknown.
Huh, well, that is a thing.
[X] Jump in – The Maras are attacking now. Help Fairyland now without waiting for backup.
-[X] Cage Mysterio in: He gets stronger the more hits he takes? There's no point giving him more fuel.
-[X] Use Temporal Sludge to slow him down.
-[X] Coordinate with Fairyland to lock him in; if they could build ice walls, then that makes your job a lot easier.
-[X] Add your own Frost Beam, if it's capable of more than a layer of ice.
-[X] Relay your plans to the incoming reinforcements.
Honestly, @LancerisDead I think your plan is overcomplicated. Why make walls when you can make ice blocks around him?

Frost Beam was purchased exactly for this reason. Mysterio is a Brute with no extra tricks to complicate matters, and for basically-human combatants, leverage and momentum are the most important tools in their arsenal. It's why people trained in fisticuffs use their whole body to throw a punch, not just their arm muscles. If he's encased in a three-meter-radius sphere of ice, he has no leverage to speak of and no momentum to use. Just ice him until all is left is a Lucha-cicle, and call it a day. No different from landing a containment foam grenade on him, which is mundane PRT solution for this.

[X] Jump in – The Maras are attacking now. Help Fairyland now without waiting for backup.
-[X] Cage Mysterio in: He gets stronger the more hits he takes? There's no point giving him more fuel.
-[X] Use Temporal Sludge to slow him down.
--[X] Plan A (he can't break out of Frost Beam)
---[X] Then use Frost Beam directly on him to make a nice unmoving Lucha-cicle from him.
--[X] Plan B (He can break out of Frost Beam)
---[X] Coordinate with Fairyland to lock him in; if they could build ice walls, then that makes your job a lot easier.
-[X] Relay your plans to the incoming reinforcements.
--[X] Ask a quick question to Protectorate Console - "Does containment foam stop him or he's too strong for that?". If he can't, proceed with Plan A, if he can, proceed with Plan B.
 
Are you suggesting that all capes we can do that to can't fight back?

That is seriously disappointing.
Well... yes and no. Not all capes drawn into Recursion Field we can just Solar Wrath into submission, it's just the only capes that can't are only really the best of the best.
Take Purity for example. She's a cape who can match us in raw destructive power... but she doesn't have any durability. If we just hit her a few times with Shooters, she'd go down.
Cadejo's another example. He'd get pulled in, but unless we somehow modify the spell to hit intangible targets, he can basically hide and lay low forever in ghost-dog form.
The two most obvious examples of capes who we'd have difficulty with are Legend and canon!Eidolon.
Legend can go super-sonic, which we currently can't. His light-form Breaker ability also pulls in light to heal himself on instinct. Which means he can use our main attacks to heal up whatever damage we do.
Eidolon... yeah, Trumps are just bullshit.
Recursion field may not trigger his ability
He's a Brute. Brutes don't get pulled into Recursion Field.
with the weapons the privateers have available so far, what exactly do they hope to add to the fight?
Well... this is what the two power armor suits we have constitute:
  • Weapons: none
    Armor Add-Ons: none
    Power: gasoline-fueled generator
    Enhancements: hydraulic muscles
  • Weapons: none
    Armor Add-Ons: Carbon Fiber Plating
    Power: gasoline-fueled generator
    Enhancements: hydraulic muscles, dorsal thrusters
They have no weapons. One's basically a IRL GD suit with conventional armor on it, the other has extra armor and a back-mounted jetpack.
Unless these guys are toting conventional weapons, they're going in as fisticuff Brutes. At best, they can tank blows and draw aggro. That's the only thing I think they can accomplish here.
 
They have no weapons. One's basically a IRL GD suit with conventional armor on it, the other has extra armor and a back-mounted jetpack.
Unless these guys are toting conventional weapons, they're going in as fisticuff Brutes. At best, they can tank blows and draw aggro. That's the only thing I think they can accomplish here.

Honestly, they're only really useful if there are unpowered Mara gang members running around. If they start fighting Mysterio they'll be a liability at best, and we don't really want to have them get all banged up before we can further upgrade them.

Don't wanna have to spend any time getting them fixed after all. That would suck.
 
What if anything has Tim been doing the past week or three? It feels like a while (Pre-Endbringer maybe?) since we had a build vote for him, and I don't remember leaving him on any long projects (Or did we start the Factory-Powerplant thingy for eventual devices or something) . Has he been in a penalized rut over Danny's injuries too, rather than building up Mass-Weapons in a classic Tinkers-driven-frenzy to try and hold the team together with their power-source gone? (I mean yeah that'd be hella conveinent for us, but it is also not unheard of in superhero type stories).

Also forgot to say before, a masked-wrestler named Mysterio, and he's a tanky brute rather than a tiny nimble speedster? We must've watched different wrestling.... sad.
 
What if anything has Tim been doing the past week or three? It feels like a while (Pre-Endbringer maybe?) since we had a build vote for him, and I don't remember leaving him on any long projects (Or did we start the Factory-Powerplant thingy for eventual devices or something) . Has he been in a penalized rut over Danny's injuries too, rather than building up Mass-Weapons in a classic Tinkers-driven-frenzy to try and hold the team together with their power-source gone?
It was only 10 days in quest after we ordered Tim to build a new Power armor and install Missy's new arm. (see Maskless 6.15)
Tim don't have Tinker-frenzy because he's not a Tinker.

Thoughts about a vote:
1. I don't see how Privateers can be useful here. Their Power armor don't have any special weapon, and only one of them is properly armored and has a jetpack. It would be a good idea to tell them about the enemy. Maybe they'll bring a RPG or machine-gun...
2. I don't think we should use Temporal Sludge. It'll slow him down, yes, but it'll also slow down diminishing of his super-strenght and toughness.
 
Just a question here, but would Samantha's abilities not bypass his toughness? And if so, what is stopping us from freezing him in place (or at least grabbing his attention) then having Samantha pull off a port in, cut tendons in his legs, port out trick, which would kill his mobility?

After doing so we could probably de-escalate the fight, and keep him contained until the PRT can get there and foam him.
 
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^^
Once we freeze him in the fight is over once the PRT gets here. No need to 'finish' him off anymore than the PRT needs to finish someone who was foamed.

[X] Jump in – The Maras are attacking now. Help Fairyland now without waiting for backup.
-[X] Cage Mysterio in: He gets stronger the more hits he takes? There's no point giving him more fuel.
-[X] Use Temporal Sludge to slow him down.
-[X] Coordinate with Fairyland to lock him in; if they could build ice walls, then that makes your job a lot easier.
-[X] Add your own Frost Beam, if it's capable of more than a layer of ice.
-[X] Relay your plans to the incoming reinforcements.
 
It was only 10 days in quest after we ordered Tim to build a new Power armor and install Missy's new arm. (see Maskless 6.15)
Tim don't have Tinker-frenzy because he's not a Tinker.

Thoughts about a vote:
1. I don't see how Privateers can be useful here. Their Power armor don't have any special weapon, and only one of them is properly armored and has a jetpack. It would be a good idea to tell them about the enemy. Maybe they'll bring a RPG or machine-gun...
2. I don't think we should use Temporal Sludge. It'll slow him down, yes, but it'll also slow down diminishing of his super-strenght and toughness.

We probably need to, we can't suck him into the recession field, so we need at least one temporary sludge in order to allow people to disengage from him and get the hell out while dealing with his unpowered back up.
 
Huh, well, that is a thing.

Honestly, @LancerisDead I think your plan is overcomplicated. Why make walls when you can make ice blocks around him?

Frost Beam was purchased exactly for this reason. Mysterio is a Brute with no extra tricks to complicate matters, and for basically-human combatants, leverage and momentum are the most important tools in their arsenal. It's why people trained in fisticuffs use their whole body to throw a punch, not just their arm muscles. If he's encased in a three-meter-radius sphere of ice, he has no leverage to speak of and no momentum to use. Just ice him until all is left is a Lucha-cicle, and call it a day. No different from landing a containment foam grenade on him, which is mundane PRT solution for this.

[] Jump in – The Maras are attacking now. Help Fairyland now without waiting for backup.
-[] Cage Mysterio in: He gets stronger the more hits he takes? There's no point giving him more fuel.
-[] Use Temporal Sludge to slow him down.
--[] Plan A (he can't break out of Frost Beam)
---[] Then use Frost Beam directly on him to make a nice unmoving Lucha-cicle from him.
--[] Plan B (He can break out of Frost Beam)
---[] Coordinate with Fairyland to lock him in; if they could build ice walls, then that makes your job a lot easier.
-[] Relay your plans to the incoming reinforcements.
--[] Ask a quick question to Protectorate Console - "Does containment foam stop him or he's too strong for that?". If he can't, proceed with Plan A, if he can, proceed with Plan B.

Eh, I just wanted to cover my bases. Frost Beam's description sounds more like a layer, not something you could use to immobilize a decent Brute like Mysterio seems to be. Though, I may be completely wrong; since he doesn't change size lika a certain friendly lizard we know, a layer of ice might just stop the leverage he needs to break out.

What is important, though, is not giving fuel to his power and keeping him from melee range.
 
I wonder how long the maras spent beating him with a baseball bat? Given that he's being thrown in the deep end I imagine they had to do something to ramp him up.
Nope. One does not need a baseball bat assistant to ramp up from soaking up impacts. He merely needed to run himself into a few walls. Like that greedy prison warden in The Mummy, except with less death.
 
One thing to note about frost beam is that he's already pretty strong, so it might not keep him trapped for long (even discounting the time limit).
 
[X] Jump in – The Maras are attacking now. Help Fairyland now without waiting for backup.
-[X] Turtle up with Strong Shield
-[X] Use Temporal Sludge and Frost Beam to slow him down.
-[X] Stall for time and let your allies know the plan
--[X] When the crew gets there hit him fast and hard all at once

Let's catch this guy between a hammer and an anvil
 
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Jump in – The Maras are attacking now. Help Fairyland now without waiting for backup.
- Turtle up with Strong Shield
- Use Temporal Sludge and Frost Beam to slow him down.
-Stall for time and let your allies know the plan
--When the crew gets there hit him fast and hard all at once

I'm sorry but this is kind of a bad plan.

The key to dealing to this guy is keeping at distance and stopping him from getting from melee range. The Privateers have nothing to contribute as long as he's ramping up and we shouldn't be getting in a postion where Strong Shield would be viable in the first place.

Remember: Mysterio is a pure Brute.
 
Just read through the quest.
Not for the current moment - by could we make it the Goal to cure Danny? I mean, we were told by Miss Militia there are very few parahuman capable of curing brain damage (and not doing this cause of moral standpoint). Now we also know about full Panacea capabilities from Vista ( actually, Amy could be exactly the one MM had in mind). Yes, it can be truly complicated - however, we know it's possible, and if no other option - Dad's life worth the effort. Or not ? :???:
In a couple weeks we might be able to convince Lainey to become a template mage. The Infinite Enhancement template is supposed to have healing spells.

If not Lainey, who has potential use as a c-rank mage just by giving her a device, we might consider one of the Adepts. If they have somebody who is only a d-rank, and can convince us they can be trusted, that might be a better choice.

P.S. I still think we should be scanning all our friends, even the capes like Vista and even Miss Militia. Think of how a spell like Strong Shield, Barrier Jacket (instant costume), Ring Bind (assist in capturing), or if C-rank+ (or was B-rank required for this? I forget) Aerial Combat might be useful to Vista or Miss Militia?
Also Divide Energy in theory might eventually be useful to US.
 
Suggested tactics are either hit him with Frost Beam or Temporal Sludge to immobilize him or slow him down respectively, or blast him with a Solar Wrath.
When discussing tactics, if somebody voices your very thoughts, is it important to say something like "seconded" or should I just not reply at all?

Well, actually I would make one small change. Instead of "or blast him", I would go with "THEN blast him".
Although wouldn't the ice from Frost Beam weaken Solar Wraith? Especially the non-lethal version?
 
We haven't gotten Tim bind-mines yet, and thats a spell not a bit of tech I assume (for all the name). So unless their Mass-Weapons can take the form of bolas or some other restraining tool, I don't see how surprise ambush would help? They'd be better off coming as they can and holding the line with shields same as the (well, hopefully safer than xD) the dwarves.

Honestly, I say we update them with the info on what the new cape is (and so why we aren't waiting for a clever plan with them, like we might on a squishy blaster or somesuch) and then go in with frost and sludge to try and just pin the guy down. If the dwarves are as expendable as they seem, maybe they can corral the brute into the area somehow, or slow him while the ice builds up? Can Cinderalla use her (conjured glass?) for utility like walls or trapping and not just an exploding attack? Once we've held him long enough for the Brute effects to wear off, Sleeping Beauty of course can make it stick so we aren't just stuck there pewpewing.

ALTERNATELY , doesn't Samantha have an attack perfectly designed for this in Shredding Claw? She did seem to hurt Lung.... but then, that just kept him challenged enough to continue building charge. Since this guy presumably gains charge no matter the perceived threat, hopefully thats not an issue? Maybe we could use Sludge to hold him still long enough for Samantha to safely take potshots with her shredding Spear from outside the slowing effect (and oh god, would we be doing something like Mayuri vs Syazel in that? He spends the next hour slowly getting impaled?)
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I forgot we had Samantha with us, and if Tim is also on the way HE can use the much desired Ring Bind.
We could wait for Tim, have him open with Ring Bind, then Samantha uses Shredding Claw while we charge up a Solar Wraith.
If it looks like he might break the bind, have Sam get clear, drop the Solar Wraith and use Frost Beam followed by Temporal Sludge, then start charging again.
 
We could wait for Tim, have him open with Ring Bind

Tim's not coming.
"Calamity Witch, we just got word of trouble," Alexander tells you.
...
"Hold up for a few minutes. Carl and I are suiting up in the power armor as we speak."

So, Fairyland powers:
The villainess in blue throws something small and glittery, and the glass ball shatters as soon as it hits the Brute. That would be Cinderella, then. The shards produced by the explosion instantly grow again, this time into spikes four feet long if they're an inch, but the tips of these glass lances snap off instead of poking through his skin.

Snow White in her yellow dress stomps one foot on the ground to call up more dwarves to replace those destroyed in Cinderella's attack, and that makes the pink-gowned woman Sleeping Beauty. Why she isn't singing this Brute to sleep you don't know for sure, but you suspect she has already tried and failed.
Cinderella - Blaster/Shaker? - create(?) glass balls, make their shards grow. Kaiser-lite, if you want.
Sleeping Beauty - Shaker, possibly Master - put enemies to sleep through song.
Snow White - Master - create and control dwarfs.

...I'm pretty sure at least two of them will go into Recursion field, if we cast one.
So, if worse comes to worse, we can save them... by abandoning normal gangsters and the Privateer in flight-incapable armor.
 
When discussing tactics, if somebody voices your very thoughts, is it important to say something like "seconded" or should I just not reply at all?

Well, actually I would make one small change. Instead of "or blast him", I would go with "THEN blast him".
Although wouldn't the ice from Frost Beam weaken Solar Wraith? Especially the non-lethal version?
1. It is not required to say 'seconded', 'I agree', 'concurred', or anything of the sort. If you've got little else to say beyond a one sentence/word statement, then a 'like' or 'insightful' rating is likley appropriate.
2. I do not think it works that way.
3.
I still think we should be scanning all our friends
The usefulness of magic to certain kinds of capes is in the FAQ.
 
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