- Location
- Peterborough
The best use of teleporting would be to deploy people who would otherwise take minutes to reposition. Not have Usagi randomly teleport each Senshi throughout various different battlefields. That is just asking for trouble.
A combination of the Godbinders not having any successes so far when it comes to sealing the Senshi, and the fact that by showing to stop evading, we can assign all four Senshi to Exposed actions, such as having them go fight in person. Essentially meaning if we wanted, we could assign all 4 Senshi to the West front, as a hypothetical.So, uh, I missed something.
Why are so many people voting for "stop evading" plans before we deal with the godbinders?
That seems extremely risky at best
If we had stopped evading last turn, then Jupiter would already be sealed.A combination of the Godbinders not having any successes so far when it comes to sealing the Senshi, and the fact that by showing to stop evading, we can assign all four Senshi to Exposed actions, such as having them go fight in person. Essentially meaning if we wanted, we could assign all 4 Senshi to the West front, as a hypothetical.
As I've said, I will vote for any plan the sends Nanoha after the Jewel Seeds, and calls for backup.So, uh, I missed something.
Why are so many people voting for "stop evading" plans before we deal with the godbinders?
That seems extremely risky at best
EDIT:
Especially when the last attempt to seal Jupiter failed by less than the +15 bonus for "evasive tactics"
They can only help if we have someone on rockets.Also, what are the choppers doing now? Because that I'm kinda confused on where they are now. Can they help hold off the north?
They can only safely help if we have someone on rockets. If they stay without cover they're risking getting shot down, but sometimes that's worth risking. If we stop covering them they might fall back, or they might take the risk and try to stick it out.
That sounds like a queue for me to make some noise and remind the thread that I despise the idea of putting anyone except Nanoha on the Jewel Seed. No one else is qualified to handle it, and pretty much everyone honestly seems more likely to give the Empty Face enough time to think "Oh, shit" and accidentally make a wish on the damn thing.I added a new plan for people to approval-vote for: (edited it into my votepost)
[] Plan Stay on Target
-[] Nanoha: Try to do something about the rockets.
-[] Sailor Venus: Pursue the fleeing Onogoro witch who is carrying a Jewel Seed.
-[] Sailor Jupiter: Violently interfere with an Onogoro attack axis (West)
-[] Sailor Moon: Try to do something about the prisoner uprising.
-[] Sailor Mars: Search for the godbinders
There were some complaints about target-switching, so I tried leaving Venus on the chase, while Nanoha handles the rockets.
Moon has to switch to Prison duty, while Mars tries to use divination for the godbinders.
This one sounds okay, but you haven't actually voted for it XD[]Plan Try and Bind Me
-[]Moon: Try to find the Godbinders
-[]Jupiter: Interfere with West Gate attack
-[]Mars: Help with the Jailbreak
-[]Venus: Chase Jewel Seed
-[]Nanoha: Trust Venus Sempai (for now) and Provide Air Defense/support.
I'm of the opinion that going after the godbinders is a red herring/action economy trap. Mechanically, their entire point is so that we don't just steamroll over Onogoro in this event. Lunaryon (and possibly to some degree Simon_Jester in their capacity of Beta) has continually put new crises in front of us that take more immediate priority over leaving the AO to chase after them. Narratively this is explained as this just being Onogoro SOP when dealing with Deities, but mechanically it has been very effective at keeping our votes tied up (Ha, puns) away from going after them. Additionally, we have OOC received more information on how the ritual operates and what we would need to overcome to actually neutralize them: 12+ primary sites, an unknown number of backup sites, all presumably warded from scrying and in locations hidden from casual observation without searching bulding by building, and at least one twine depot somewhere in Kyoto that is likely even more heavily warded and possibly under anti-teleport protections similar* to Q-Division's HQ. Frankly, I don't see how we could have overcome those obsticles short of statistically improbable perfect rolls, even if we had started search-and-destroy actions back in Turn 1.Why are so many people voting for "stop evading" plans before we deal with the godbinders?
Okay, but if you're giving up on going after the Godbinders, then you should probably at least keep the EVADE stance on to resist them.I'm of the opinion that going after the godbinders is a red herring/action economy trap. Mechanically, their entire point is so that we don't just steamroll over Onogoro in this event. Lunaryon (and possibly to some degree Simon_Jester in their capacity of Beta) has continually put new crises in front of us that take more immediate priority over leaving the AO to chase after them. Narratively this is explained as this just being Onogoro SOP when dealing with Deities, but mechanically it has been very effective at keeping our votes tied up (Ha, puns) away from going after them. Additionally, we have OOC received more information on how the ritual operates and what we would need to overcome to actually neutralize them: 12+ primary sites, an unknown number of backup sites, all presumably warded from scrying and in locations hidden from casual observation without searching bulding by building, and at least one twine depot somewhere in Kyoto that is likely even more heavily warded and possibly under anti-teleport protections similar* to Q-Division's HQ. Frankly, I don't see how we could have overcome those obsticles short of statistically improbable perfect rolls, even if we had started search-and-destroy actions back in Turn 1.
* Allowing for the ritual to summon the twine of course. Even saying that, though, I don't see how we could go there directly short of Usagi doing another improbably accidental teleport back to the source or somehow getting her hands on some Soma.
Nanoha hasn't been doing great against that last one. The ground-to-ground rockets have been getting through a lot more often than the ground-to-air ones, for a variety of reasons.It's not just the helicopters that get protected from rockets - it's also the illusion-be-gone star shells that keep Onogoro from making their troops invisible, and the infantry and weapon emplacements doing the actual fighting.
Uh, you seem to be under the impression that we have to destroy every independent part of the ritual preparations to disable it. But we only have to destroy (backup sites)+1 locations, and them having lots of locations is in many ways advantageous to us because there are more places for us to find. We also haven't actually tried to find them at all, so concluding that we can't seems unjustified.Additionally, we have OOC received more information on how the ritual operates and what we would need to overcome to actually neutralize them: 12+ primary sites, an unknown number of backup sites, all presumably warded from scrying and in locations hidden from casual observation without searching bulding by building, and at least one twine depot somewhere in Kyoto that is likely even more heavily warded and possibly under anti-teleport protections similar* to Q-Division's HQ
It has been pointed out that Jupiter's gravity attacks are just as dangerous to the helicopters as they are to the rockets, and might even be more dangerous. We already know Moon can deal with the rockets, even if her method is a bit dizzying.If we're that worried about the rockets, we can put Jupiter on those. It probably means dropping evasion/giving up on the godbinders, but whether she blocks the rockets with gravity powers or directly attacks the launchers I think she can handle it.
Is it just as dangerous to the choppers? Simon's of the opinion that it is, but I'm not seeing his logic? We're dealing with gravity magic here, Jupiter didn't bring down the whole police station when she crushed the whole room of cops down to the floor, so I'm really not convinced it's as indiscriminate as they claim it is. As long as she doesn't roll exceptionally poorly I'm not seeing why it should hurt the helicopters.It has been pointed out that Jupiter's gravity attacks are just as dangerous to the helicopters as they are to the rockets, and might even be more dangerous. We already know Moon can deal with the rockets, even if her method is a bit dizzying.