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This is why the tower is the superior option. It's not a tool for travelling, it's a mobile headquarters that we bring with us when we start a new arc. We invested resources in the Underground Palace into a wizard workshop, we invested resources into K8P to make a wizard workshop, and we invested resources into the waystone project to make yet another a wizard workshop.

If we go to Lustria or Nehekara or Kislev or Reikland or anywhere, we're probably going to need a workshop nearby. Why not just bring one with us?

This has been my position from the start but it has two problems
1. sky pirates!
2. The Prismatic Wanderer is an incredible name
 
Still don't agree with leaving the research part out of the ship but generally I find the ship to be too cool to compete with the armor.
(The reasoning that we don't need another lab makes no sense when you realize that the ship could be literal thousands of miles away from our labs. )
 
Why was Teclis able to partially translate the Talastein Carvings? If he was unable to translate the carvings, that could make sense, since Ulthuan is far away. If he was able to, that could also make sense, since the Belthani helped out the waystone project with oghams. But him only being partially able? That implies the Belthani weren't important to Ulthuan in ancient times but are important to them now, and I don't know why.
I imagine either the elves had a translation guide back then which didn't survive that intact over the ages, or Teclis didn't actually know or have a guide for the language and was making inferences from a related language he did know.
Tracing back to Old One Tongue using Qhaysh

"Source?"

It was revealed to me in a dream
 
This is why the tower is the superior option. It's not a tool for travelling, it's a mobile headquarters that we bring with us when we start a new arc. We invested resources in the Underground Palace into a wizard workshop, we invested resources into K8P to make a wizard workshop, and we invested resources into the waystone project to make yet another a wizard workshop.

If we go to Lustria or Nehekara or Kislev or Reikland or anywhere, we're probably going to need a workshop nearby. Why not just bring one with us?
I don't think many people are attached to airship specifically versus any [flying thing], but this is just the nature of a month-long write-in vote. Whatever roughly similar option gets off the ground first is what people rally behind, because most people don't care enough to approval vote options that are fifty votes behind the leaders.

I'd prefer a tower somewhat, but I don't think it's remotely feasible to get fifty people to come back and add approval votes without inadvertently losing ten airship votes and the armor winning.
 
[X] Break College Favor/ Tenure
[X] Elector-Countess
[X] Support in dispatching Battle Wizards to one major conflict of Mathilde's choice
[X] Plan Tower of Doom! and Research!
[X] Plan Pickle Requests mk IV

I still think that all of the rest of this is stuff that we can work toward independently except the unique opportunity to break the college favor system, but even the flying tower provides something more beneficial than the flying ship does, given we already have a gyrocopter.
 
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Hmmm, with what boney said about the armor of von tarnus and how it's used by the colleges I wonder what would constitute a battle big enough for mathy to requisition it? Would have k8ps last battle count? How about the conquest of drakenhof?
 
I don't think many people are attached to airship specifically versus any [flying thing], but this is just the nature of a month-long write-in vote. Whatever roughly similar option gets off the ground first is what people rally behind, because most people don't care enough to approval vote options that are fifty votes behind the leaders.

I'd prefer a tower somewhat, but I don't think it's remotely feasible to get fifty people to come back and add approval votes without inadvertently losing ten airship votes and the armor winning.
I'm going to have to object to this, because in my mind there are in fact huge differences between a flying tower and a flying ship, and for me at least, all the differences make me lean toward the ship.
  • A flying ship is faster (but has less space) than a flying tower. The flying tower has more space but less speed. In my mind, we really don't need a tower's worth of space when traveling or whatever - I don't think we'll ever loot more than a ship is capable of carrying. So speed is more appealing.
    • I emphasized this in the plan by saying that it could ideally have the capacity for transporting elite troops from one place to the other, also giving a very clear use-case for the ship's speed. I think giving a concise example of one of the things we could do with the ship was what helped give the ship the lead it currently has.
  • The tower plan includes equipping it for research, whereas the ship plan drops the research in favor of focusing on warfare and exploration. The reason I did the ship plan the way I did was because we already have some really good labs - both in K8P and in Laurelorn! I don't really see the value in having a mobile research facility, honestly. I would rather go exploring, get cool thingies to examine, and then only examine them when we get back home. There's very few situations where I think we would need or benefit from a lab on the move.
    • Even in the event that we decide to take on a job overseas (e.g. Lustria), I don't think anything stops us from building a lab/research facility there as normal.
  • Ok this one is really petty and personal but flying ships are infinitely aesthetically cooler than flying towers are. I don't know what to tell you. If they had the same speed and cargo capacity, and had the same capacity for research, I'd still vote for the ship.
    • Ships are cool and pleasing to look at in movement. Towers are pleasing to look at only when they're stationary because every other time you see a moving tower it's probably in the middle of falling apart. That or a siege tower I suppose, but those are really closer to large moving ladders, I guess?
    • The mere thought of possibly traveling overseas on a flying tower instead of a ship fills me with dread, forms a pit in my stomach. No shade on the College enchanters, but I can't help but think about the worst-case scenarios - that when something comes up, it will inevitably come down - it happened to the flying cities of Saphethion, so it can surely happen to a tower or ship. If it comes down to traveling overseas, I'd rather travel do so in a proper ship that can actually float on the ocean if it needs to.
 
The mere thought of possibly traveling overseas on a flying tower instead of a ship fills me with dread, forms a pit in my stomach. No shade on the College enchanters, but I can't help but think about the worst-case scenarios - that when something comes up, it will inevitably come down - it happened to the flying cities of Saphethion, so it can surely happen to a tower or ship. If it comes down to traveling overseas, I'd rather travel do so in a proper ship that can actually float on the ocean if it needs to.

Just because it's boat shaped is no guarantee that it will function as a boat, especially in the worst case scenario you proposed of the magics suspending the boat failing and it crashing into the water. That's a recipe for disaster no matter what shape your vehicle is.

The first rule of flying is if you're worried about falling out of the sky, then don't go up into the sky.

Edit: also wasn't Sapherthion destroyed in a civil war? That's an extreme edge case.
 
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Just because it's boat shaped is no guarantee that it will function as a boat, especially in the worst case scenario you proposed of the magics suspending the boat failing and it crashing into the water. That's a recipe for disaster no matter what shape your vehicle is.

The first rule of flying is if you're worried about falling out of the sky, then don't go up into the sky.

Edit: also wasn't Sapherthion destroyed in a civil war? That's an extreme edge case.
I did say that that last one was a very petty and personal reason! It will never come up but it fills me with dread anyway.

But I do hope that the ship can actually function as a proper sea/riverfaring ship. Function follows form, in the end.
 
I do hope we get some exposition about how boney thinks the 8 colleges would tackle building a boat. I would love some metaphysical discussions about the "weight" of wood and it's metaphorical power to float and it that could be transferred to float on air instead of water (or something like that.
I want wizard nerds having heated discussions about what is and isn't a ship for enchanting reasons!
Give me a bar brawl over if it should have sails or oars!
 
I do hope we get some exposition about how boney thinks the 8 colleges would tackle building a boat. I would love some metaphysical discussions about the "weight" of wood and it's metaphorical power to float and it that could be transferred to float on air instead of water (or something like that.
I want wizard nerds having heated discussions about what is and isn't a ship for enchanting reasons!
Give me a bar brawl over if it should have sails or oars!
Grey College enchanter, with a wry smile on their face: And what happens if the ship should become damaged and have parts that need replacing - surely any such repairs will corrode the Aethyric haecceity of the object and weaken any enchantments upon it... Why, enough such instances and you might not even describe it as the same -
Everyone else: Get out.
 
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So... a bit of a random thought: what do you guys think is in the Prophecies of Zandri? Personally I would rather read the Ring notes first since they might be relevant to enchanting, but the prophecies are strange.

Canon tells us W'Soran cast some kind of great spell and fell into a trance to start dictating them, but as far as we know W'Soran was not a seer of any kind outside of this one instant so what was the reason for this 'great spell'? Was it intentional or an accident? Given what we know of the contents of the Prophecies, ushering in vampiric victory vampires live as gods etc... one might be tempted to dismiss it as vampiric propaganda either aimed at humans or aimed at their own brood by the progenitors, but if so we would have to conclude that the Priory of the Spear fell for it and they do not strike me as anyone's fool in addition to being dedicated to Morr... you know the god of death and prophecy.
 
Well, the big thing in them that we already know of is the "Age of a Thousand Thrones", where exactly one thousand vampires will attain godhood and rule the entire world uncontested. "Thousand Thrones" is also the name of a 2e adventure module. There's also a lot of insights into the nature of undeath, the vampire bloodlines, and Nagash's rise and fall, so we might get something cool from that.

Outside of that, however, is anyone's guess. We've never really interacted with prophecy or trained in it, so I'm honestly not sure what to expect.
 
Canon tells us W'Soran cast some kind of great spell and fell into a trance to start dictating them, but as far as we know W'Soran was not a seer of any kind outside of this one instant so what was the reason for this 'great spell'? Was it intentional or an accident? Given what we know of the contents of the Prophecies, ushering in vampiric victory vampires live as gods etc... one might be tempted to dismiss it as vampiric propaganda either aimed at humans or aimed at their own brood by the progenitors, but if so we would have to conclude that the Priory of the Spear fell for it and they do not strike me as anyone's fool in addition to being dedicated to Morr... you know the god of death and prophecy.

I think Night's Dark Masters or the Libris Becris tell us that lots of Necrachs live in towers to observe Azyr as it travels back in time through the heavens to predict the future it came from.

Any vampire can be a seer in the same way that Celestial Wizards (and, indeed, anyone with Magesight to a lesser degree) can be.
 
I think Night's Dark Masters or the Libris Becris tell us that lots of Necrachs live in towers to observe Azyr as it travels back in time through the heavens to predict the future it came from.

Any vampire can be a seer in the same way that Celestial Wizards (and, indeed, anyone with Magesight to a lesser degree) can be.

They can be but also [Forbidden Lore]. It's not reasonable to assume any given vampire is versed in Azyr anymore than it is reasonable to assume that any given knight is an anointed priest, there is nothing metaphysically forbidding it, but they mostly aren't.
 
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