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I think that's the wrong way of looking at it. Yes, we would be able to put an action towards research. We always have found time for it.I disagree. With four actions to use each turn, we've always been able to make room for research. And both exploration and diplomacy are often going to see us find new problems that research can help with. (And new cool stuff that we need to research to use.)
But we also can time shift. Smash out exploration actions and diplomacy actions on one turn and then use the exploits of that for a research binge on the next.
That may seem a little backwards at first because of how we've used Anexa's active to solve issues of throughput so far, but once divorced from being under the gun of the mechanicus and the need to crash bootstrap denva and build our ship, we can be more flexible and put our crew to accruing things that produce a higher yield over the long term, which the new passive is broadly about - it'd hardly make much sense if the discounts it produces are smaller than the RP she contributes as an active, after all.
Basically, the question with master of many talents is less whether or not we will have room to do research on every turn and more whether or not we can alter our build orders to take advantage of its buffed passive.
And that, I believe, is a clear cut "yes".
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