Loyalty is its own Reward (A Traitor Legion Chapter Master Quest)

Then assign some Terminator armor to the Elite 10th when you think it's needed, and use the loadout I suggested to support them or the rest of the time.

Do you realize we can't make Terminator Armor? We don't have the STC for it.

And I have a sinking feeling that Milan has the Terminator STC while Smilney has the Land Raider one.


Because under your interpretation, then making a normal 1st Company is a trap option and I have more faith in the QM then that. I, for my part, don't understand why you're so enamored of the idea we can make our Veterans be Scouts and still have them be just as good at their traditional roles with no downsides.

You are making it sound as if the scouts are just normal scouts with a fancy coat of paint. I mean veterans aren't 1 trick ponies, while not great they can still do major damage against armored foes. And for the record future Terminator squads spread out to other companies is not bad, if anything it cuts down on micro-management.
 
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Personally I'm fine with whatever plan wins I'm just voting for the 10th company because voting for the first will deplete our other companies
 
Do you realize we can't make Terminator Armor? We don't have the STC for it.

And I have a sinking feeling that Milan has the Terminator STC while Smilney has the Land Raider one.
That is one of the reasons I've been arguing against 1st company this whole time, and providing suggestions for alternate loadouts that can at least get within spitting distance of it.

But I think No STC was brought up earlier and apparently didn't factor into the other guy's argument, so I assumed it was accounted for and deemed not enough.
 
But I think No STC was brought up earlier and apparently didn't factor into the other guy's argument, so I assumed it was accounted for and deemed not enough.

It isn't, no.

We don't need a traditional 1st company because we are better killers, complete missions more efficiently, and take fewer casualties both ours and friendlies when we don't do that. 9 turns of evidence for it. Everything you say you want, we can get a significant majority of the way there just by switching out gear and being careful with our deployments and plans.

Okay this is just hyping ourselves up to a laughable degree. We're a Chapter less than a century old, we aren't actually any good yet. By the standards of any established Chapter, we're a fucking joke. And you're saying we don't need a 1st Company because we're too good for it?

Pull the other one.
 
We're not sacrificing a damn thing, because QM explicitly told us we could still have Terminators in Company assigned squads, and if you recall separating out individual squads to assign portions of companies to different theaters is a thing we have been doing since the beginning.

If you want a giant block of Terminators, there is literally nothing stopping us from detaching and temporarily reassigning them elsewhere as needed.
We are sacrificing the policy is permanant we wont be getting sternguard or vangaurd
in the future and a bit of sprinkling of terminators in the companies will dilute the big oomph they can

We are giving up the needed hammer for the extra meme of stealth overspec at the cost of everything else
 
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No. The 10th company isn't just recon they are assassination, sabotage, and guerilla warfare. And I said they'd still be good at assault. They are still veterans in power armor. They still have all served in devastator, assault, and tactical roles. Sure a veteran 1st Company would be better at heavy assaults but they'd not be bad at it either. That is what I was saying.

There is no reason to be rude. I honestly don't care either way. I literally made two plans. One for each.
Assassins and Sabotage are not heavy assault they are vastly different
 
My interpretation is that the traditional role of an elite Company is a waste of our Chapter veterans and you are exaggerating about how choosing one or the other is an insurmountable loss that cannot be overcome.

We don't need a traditional 1st company because we are better killers, complete missions more efficiently, and take fewer casualties both ours and friendlies when we don't do that. 9 turns of evidence for it. Everything you say you want, we can get a significant majority of the way there just by switching out gear and being careful with our deployments and plans.

That compensatable loss of effectiveness in certain niche scenarios is not worth sacrificing our particular traits and specialties (maybe double that in gained percentages) in all other categories for a full Company, and with the evidence we currently have I straight up don't believe you if you're telling me it's going to be a much greater loss than that.
Right this is Bull we need the hammer option when we need to fight in close and dirty like for in Wudang when we fight in assaults
 
A question for you QM. How would you describe his personality, and do you think it would be possible to noticably improve upon flak armor conceptually?
It can be done, but the problem is doing so in manner that may be worth the cost when carapace is a superior option.
Hey @ThunderOwl how long is the vote going to be open
Probably until tonight/tomorrow early morning.
Out of curiosity what are Vanguard Scouts and Sharpshooter Scouts supposed to be?
Sharpshooters are sniper squads, vanguard are close quarters stealth and infiltration.
Now it is even better. Canonized, Karark Zel gains 50 Fellowship Xp and Catilina gains 100 Intelligence XP.
 
Say @Lion If you want us getting a normal veteran company we kinda need to unite can you help vote up

[] Plan: Conventional Veteran Company, Filling out the Companies, and Paying back the Deathwatch

I think you still support the old version
 
Or just give the Elite 10th heavy weapons and armor when you want a Vanguard hammer, and let the superiority of stealth plasma guns and stalker bolters do the traditional Sternguard's job better than they do.
Throwing heavy armour and weapons on our veterans who specialise in stealth and asking them to act as a hammer or drop in to hold the line is asking for them to get killed.
 
Raven guard do it all the time though
And we are not the Ravens they overspec well nightlords can not only stealth but had good fighters as well when they needed a heavy hammer the contenkar and atremar for example

The scouts are already good for what they do the only thing is giving them better equipment

But we need our heavy hammer as well not only a scalpal

And ravens have a normal 1st company as well
 
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[X] Plan: Elite Scouts, Filling out the Companies, and Paying back the Deathwatch

I do think there are good argumentes for an elite 1st company being made, but i still think we should focus on our strengths

Also, can anyone tell me what the rules and guidelines for omakes and Planet Reports are, because I'm interested in writing something for this quest, but i also don't want to mess up and break some rules, because i didn't do my research properly
 
Also, can anyone tell me what the rules and guidelines for omakes and Planet Reports are, because I'm interested in writing something for this quest, but i also don't want to mess up and break some rules, because i didn't do my research properly
You can write whatever, It´s just that if the planet is too egregious or the characters on a Omake are out of character it will be non-canon, but that´s it
 
Ok, Can we stop turning in circles with this argument? It's clear that no one is convincing anyone here, and I'd rather we cut this off now before it turns sour. Both options are good in their own ways:

Veteran 1st Company:

-A blunt hammer, good at a conventional brawl
-Allows us to concentrate terminators in one company
-follows the codex astartes
-very dangerous concentration of force

Veteran 10th company:

-The scalpel, good at precision strikes, assassinations, and sabotage.
-Means that our terminators can be assigned to other companies in the future, more flexibility.
-follows the themes and culture we've already laid out with the Mist Shrikes.

Now can we stop blocking up the thread with more inane back-and-forth? Thank you very much. Regardless, NEITHER OF THESE OPTIONS ARE A LIABILITY. There are no "trap" options.
 
[X] Plan: Elite Scouts, Filling out the Companies, and Paying back the Deathwatch

We know exactly where our enemies are. From there, murder is as simple as letting the battle companies let loose.
 
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