Voted best in category in the Users' Choice awards.
[X] Knightbringer
[X] Dämmerlichtreiter
you know for a fact that its soul is simpler than most beasts and some insects.
The fascinating implication of this phrasing is that insects, by and large, have more complex souls than beasts- because most beasts (a larger fraction) but only some insects (a smaller fraction) are simpler, meaning that in turn a smaller fraction of beasts and a larger fraction of insects are the same or more complex.Disregard, I misread it, I'm a numpty, sorry.
 
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The fascinating implication of this phrasing is that insects, by and large, have more complex souls than beasts- because most beasts (a larger fraction) but only some insects (a smaller fraction) are simpler, meaning that in turn a smaller fraction of beasts and a larger fraction of insects are the same or more complex.
Er, other way around- the Rider in Red is simpler than most beasts and some insects.
 
[X] Knightbringer
[X] Dämmerlichtreiter

The fascinating implication of this phrasing is that insects, by and large, have more complex souls than beasts- because most beasts (a larger fraction) but only some insects (a smaller fraction) are simpler, meaning that in turn a smaller fraction of beasts and a larger fraction of insects are the same or more complex.
I think you have it the wrong way around, it's saying they the Apparition's soul is simpler than most beasts and some insects, i.e. most beasts and some insects have a soul more complex than the Rider in Red's.
 
If a Rider in Red is a manifestation of a Wizard's fear of being accosted on the battlefield, then surely it would be possible to tap into that origin to allow it to identify when that is about to happen, right?

So it seems like if we want to do anything further with Apparitions we should try and figure out what the apparition is a manifestation of and how we could best utilise that first.

[X] Nightbringer
 
So when are we going to capture a Rotwyrm and use it in a Sword spell that can be used with Branarhune?
It's on the sword-harder pile, so probably not as soon as I'd like.

But, forging a legally-not-daemon into a blade of indestructible Orochimaru-style nightmare fuel would absolutely be super cool, so I think it'll stick in the thread's mind.
 
It's on the sword-harder pile, so probably not as soon as I'd like.

But, forging a legally-not-daemon into a blade of indestructible Orochimaru-style nightmare fuel would absolutely be super cool, so I think it'll stick in the thread's mind.

I feel like there's probably a point at which you should stop trying to stick legally-not-daemons into your soul, to avoid having less soul than apparition-stuffed-in-soul. :p

Whispering Darkness is probably going to have dibs on that remaining space.
 
@Boney From what we know how do apparition spell enchantments work? Does the wizard making it have to bind the apparition to their soul long enough to train it, and then move their end of the leash to an object, or does the apparition need to be immediately bound to an object after capture?
 
So when are we going to capture a Rotwyrm and use it in a Sword spell that can be used with Branarhune?
I think this got brought up before and the general consensus that at that point we wouldn't be using the Apparition itself, and that it'd be more practical to just research a sword spell the old-fashioned way, which is very viable for Mathilde because she has two sword-related traits already to base things on.
 
I feel like there's probably a point at which you should stop trying to stick legally-not-daemons into your soul, to avoid having less soul than apparition-stuffed-in-soul. :p

Whispering Darkness is probably going to have dibs on that remaining space.
Unless you're referring to several dozens of them, I think we can afford a bit more variety.

Like, we haven't even gotten into the Black Essence's potential Dhar-k magic sensing capabilities, which would if implemented as desired allow us to just... Notice illicit activity from a kilometer away inside a secret cult basement, or whatever. And potentially just kill anybody generating that activity as an automatic response, because that's what the Apparition is wanting to do anyways.

I have a hyperbolical dozen ideas like that, to turn the Grey College into a Police State's enforcement dream. But, instead of crushing taxes and a drab dress code, we're enforcing the 'don't be evil' laws, which means we get to be the good guys when we discuss setting up haunted obelisks full of hungry shades who boil out of the sewers like a dark fog and eat the targets of their ire.

(We can call that a trash service and charge the city mayors for the privilege. :V )

We talk about providing new spells to the Colleges in order to make their days better a lot, and I don't think we're going to pass up the opportunity to pen the official Spirit Binding Grimoire and go down in history as the preceptor of an entire sub-branch of Imperial Magic. (I don't think we can take the not-taking-credit thing hard enough to claim to be the inventor, but taking the heat for going closed-college-doors public with it is still the biggest chunk of renown).

We have lots of B o o k these days -- my dream is now to write our own, and have its name live in infamy.
 
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I feel like there's probably a point at which you should stop trying to stick legally-not-daemons into your soul, to avoid having less soul than apparition-stuffed-in-soul. :p

Whispering Darkness is probably going to have dibs on that remaining space.
Well there was the option for the Rider spell to summon a band of 10 knights so at the very least Mathilde can bind 9 more apparitions to her soul.
 
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@Boney From what we know how do apparition spell enchantments work? Does the wizard making it have to bind the apparition to their soul long enough to train it, and then move their end of the leash to an object, or does the apparition need to be immediately bound to an object after capture?

They go straight into the object, and the enchantment on the object alters the apparition's perceptions so that they act in the desired way when unleashed.
 
They go straight into the object, and the enchantment on the object alters the apparition's perceptions so that they act in the desired way when unleashed.
So that means the wizard has to decide if they want the apparition bound to their soul or an object immediately after capture, and an apparition that's already bound cannot be changed (ie putting a soul-bound apparition into an object to make room) without setting the apparition free, right?
 
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