So one advantage of waiting until projects finish is that you're not arguing against the entrenched fans of those projects - indeed, they'll be looking at new projects and deciding what they want to focus on next. You're likely to see more success on those turns explicitly because the number of competitors has dropped, and specifically heavily-invested competitors at that.
Apparitions is literally winning right now. So the strategy were you give up on a chance to get what you want right now just so some other people might (and quite a few of the people arguing against it have straight out also said they just don't care about doing it at all.) give you the same thing you can get right now an unknown number of turns down the line, doesn't strike me as a higher percentage strategy
I'd honestly find the whole thing quite a bit less irritating if the anti apparitions bloc didn't come across like a FUD campaign, every potential downside is massively magnified, every potential loose end has to have space budgeted for turns in advance, etc, etc.
This doesn't really make sense to me - this is a vote. If there's enough interest to win a vote this turn, then there's explicitly enough interest in the idea to do it?
That's not really how voting works in this quest, there's a few big ticket items that get guaranteed support from plan to plan (Basically mainly job stuff) but everything else is subject to very unpredictable levels of churn, if an action doesn't go forward when it captures some momentum in a voting cycle, it often sinks back down to the bottom of the heap and can stay there for long periods of time.
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