[X] Plan Lore and Metal, Windfall Edition
Not 100% happy with the above plan, but I don't think this is the right turn to begin Apparition research, so I'm approval voting for the best option against it.
Edit: Also an approval vote for codifying and swords, seems cool.
[X] Plan Codifying and Swords
[X] Plan: There are now 17 competing standards
-[X] JOHANN: Mapping (Estalia, Tilea)
-[X] MAX: Study an artefact (Waystone Capstone)
-[X] EGRIMM: Write a paper: Observations on the Windfall north of the Dark Lands
-[X] Waystone: Foundation (Elrisse, Egrimm, Hatalath, Sarvoi, Thorek)
-[X] Tributary: Water Spirit (Stirland) (Niedzwenka, Zlata, Max, Cadaeth, Tochter, Aksel)
-[X] Attempt to codify Rite of Way so that others can learn it.
--[X] The Gambler
-[X] Branulhune's ability to disappear and reappear at a thought allows entirely new forms of combat. Continue to work on them.
-[X] EIC: Attempt to establish a trade route with the Eonir (charcoal)
-[X] KAU: Seek an exchange arrangement with another Library or a Karak's archives to be able to make copies of their corpus (as many Nuln libraries as we can get in exchange for using the KaK metalsmithing guild boon to help rebuild Nuln's foundries)
-[X] SERENITY: The Black Orc Warboss' worship of Only Gork, and what you saw of the Rogue Idol ritual
-[X] Eike Actions: Windfall paper, EIC action
-[X] Eike Study: Petty Magics, Weapons Training with the Undumgi
-[X] Contains Overwork
Thoughts-Max on capstone, because I'm still convinced the answer we need is buried somewhere within the Pre-Teclisian alchemists research, and if it isn't, Max is our material science expert anyway, so he's the best person for the job. And before anyone says "Thorek is a dwarf, he knows about metal", dwarves haven't made waystone gold in thousands of years and the knowledge is probably lost, Thorek is not a metalsmith, and he hasn't even told us what the dwarven name for the stuff is. Starting on the Foundation wheel, as that's probably the trickiest part of the whole thing as well. I've also shuffled Eike's actions around—the leading plans have her doing five things, which seems like it's too much to me. I've also moved her martial training to be with the Undumgi, because it exposes her to a unique culture, mirrors Mathilde's own training with the greatswords, and she'll probably learn more from them than help Mathilde master a high level technique.